Vera Rubin obituary at the NY Times

Vera Rubin died last month, and her obituary in the NY Times is a fascinating read, not just because of the great work she did in identifying the mysteries of dark matter in the universe, but because of the obstacles she had to overcome in order to even be given a chance to do that work.

I can’t pretend to know what it feels like to be a woman fighting to be considered equal to men in so many aspects of our culture, but Dr Rubin’s story at least shows how much progress has been made inside of one lifetime. For instance, in 1948 Rubin was turned away from the astrophysics program at Princeton since they didn’t allow women in that program. Another story recounted in the piece is how she had to meet with astrophysicist George Gamow in the lobby of the building where he worked because women weren’t allowed in the offices.

Anyway, well worth a read for a number of reasons, IMO:
Vera Rubin, 88, Dies; Opened Doors in Astronomy, and for Women

Holiday weekend recap: Still a little baffled by Shadow of Mordor

Even though I had a 3-day weekend thanks to the New Year, I didn’t do a ton of gaming this weekend. Instead I watched a lot of TV. Football for one thing, and after a long and idea-filled thread at Imzy, I started in on a new (to me) anime, Grimgar of Fantasy and Ash, which I’m enjoying so far.

Next week we’re canceling cable so I signed us up for Playstation Vue, and I’ve been messing around with that a lot. I find the interface is taking some getting used to, but overall we’re fairly pleased so far. Anyway in the course of messing about I started watching Booze Traveler on the Travel Channel and got inexplicably hooked. It’s about some townie from Boston who travels around the world sampling various alcoholic beverages while taking in the local culture. I like booze so I’m interested in that aspect, and it’s fun to see the places he travels to. It’s much better of a show than I expected it to be.

I also watched Tiny Fey, Margot Robbie and Martin Freeman in Whiskey Tango Foxtrot, based on the true story of journalist Kim Baker’s time in Afghanistan. I enjoyed that very much, and I was delighted to find it on Hulu. Since when does Hulu get recent movies?

Beyond that, we’re working our way through the DC superhero shows on Netflix. So yeah, lots of TV.

I did start up Diablo 3 again. After one session on the launch PS4, I installed it on the PS4 Pro. It hasn’t been patched to take advantage of the Pro’s extra horsepower, but it runs much quieter on that system. It’s one of those games that makes the fans on the launch PS4 start to scream in protest.

I’m playing D3 as a barbarian on Hard mode and it is still ridiculously easy, at least for the parts I’ve played (I’m in Chapter 2). And so much loot. Too much, really. As a natural pack-rat I can’t just leave stuff laying in the dirt, so I’m constantly heading back to town, trying not to be overwhelmed by all the choices I have, and feeding most of the stuff to the Salvage yard. Honestly I get bored playing D3 pretty quickly, which makes me sad since I loved both Diablo and Diablo 2 back in the day.

The other thing I played was Shadow of Mordor and man I’m confused by some of the choices the devs made in that game. Don’t get me wrong, I’m having a blast playing but I feel like the more you struggle, the harder it gets, and vice versa. I haven’t really been focusing on the “main quests” but have been roaming around the world collecting things, doing side quests and slaying lots of orcs. There are these “Conflicts” on the map that tutorial text told me were struggles between orc captains and that if I didn’t break them up, one of the orc captains would win and grow stronger. This wasn’t happening for me. I also had a bunch of skill points I couldn’t spend because I wasn’t powerful enough.

Then finally, I died. And when I did it was like time moved forward. The conflicts got resolved and some of the Captains got stronger. I also gained power somehow, which unlocked the next tier of abilities. Seemed odd that my death resulted in enemies getting stronger. Then I died again shortly thereafter (when a cave troll noticed me hiding in some bushes) and more conflicts got resolved and more Captains got stronger.

I wrote a while ago about how Shadow of Mordor seemed much easier this time around and now I think the reason is that I’m moving cautiously, gaining power while not dying much, so the orcs aren’t getting more powerful.

I’m really enjoying it though. I’ve started playing this game a few times before and it never ‘stuck’ for some reason, but this time it sure is. Even more so now that I’ve encountered this old villain:

January Gaming Goals

I’m stealing this idea of monthly gaming goals to see how well it sits with me. I got the idea from Aywren so hat tip to her! She says she borrowed it from another blogger so thanks also to whomever originated the idea. Basically I see it as a way to give myself some guidance through those “I dunno what to play” phases we all seem to go through.

So in January:

1) Get the last Achievement in Microsoft Solitaire! Seriously, I have ONE left and dammit I want to get 100% on this game!

2) Keep going with my weekly Fairy Fencer F and No Man’s Sky gaming sessions. I don’t expect to finish either though, I just want to keep making progress.

3) FINALLY finish the Diablo 3 campaign. Believe it or not, I’ve never finished Diablo 3 and with “Seasons” coming to console in 2017 I want to be ready for them which, to my brain for some reason, means having finished the storyline

4) Play the heck out of the For Honor beta. I played in the alpha of For Honor and enjoyed it. I want to play a lot of the beta when it comes out to see if I want the full game (which, as a primarily MP title, I’d get at launch). I played the Battlefield 1 beta a little bit, enjoyed it, then bought the full game and played for like a week before moving on. In retrospect I wish I’d spent more time in the beta because had I, I might have realized it wasn’t a game I’d stick with for long. I don’t want to repeat of that; I need to get deep into the game to see if it’ll stick with me.

5) And heck now that I mentioned it, let’s throw “Play some Battlefield 1 matches” onto the list. Maybe I’ll get hooked again.

2017 Gaming Resolutions

I’m not generally one for New Year’s Resolutions but this year circumstances are kind of guiding my hand. 2017 is going to suck for us. First our lease is up in July and we’re going to have to move since they want to renovate the apartment. They’ve been going through the entire complex doing this, dislodging some residents who’ve lived here for decades, so while I’m not taking it personally, it’s a major inconvenience. I’m old enough that moving means hiring someone. My days of humping heavy furniture up and down stairs are behind me, and Angela is in even worse shape for that kind of thing. So moving is going to be both a headache and a big expense. In fact we’re going to start packing up some stuff as soon as the Christmas decorations come down just in case we find a new place before July and have to move in a hurry.

Money is going to be tight this year because of that, and because our health insurance is going through the roof. Between the two of us we’re paying about $800/month on health insurance now. Mine is through work and went up about $40/month this year, Angela’s is through the ironically titled Affordable Care Act, and it jumped $125 or so from 2016 to 2017. So now we need to cut $165/month from other areas. We’re going to cancel cable and that will cover about $75/month of it, but the rest will have to come from cutting down on fun stuff, including games. Of course the big wildcard in all this is: how much will our new rent be? We’re looking at moving to a town outside the Raleigh area to see if we can save that way, but we can’t go so far out that we don’t get decent Internet since I need that for my work. It seems like rents go up just outside the city and then start going down as you move further out into more rural areas.

So enough depressing myself, here’re my fairly un-specific gaming resolutions for 2017:

Play games longer — I’ve already started doing this. For years I’ve been a real ‘grazer’ when it comes to games. I buy a ton of them and play most of them for a short time, basically until the novelty wore off or until some new shiny caught my eye. I very rarely finished games. I’ve been changing that habit in 2016 though. I’m not only finishing more games but in some cases continuing to play past the end of the narrative. I’ve found that many games seem to have 3 stages: The shiny new game phase where you’re learning the major systems and everything is fun. Then the ‘mid-game’ phase that can feel a little rote (and that’s where I previously would bail). Then finally the “Expert” phase where you’ve played enough that you start picking up on subtleties that you missed earlier, or maybe enjoying aspects that you’d kind of overlooked… I’m finding it hard to quantify this, but I know that I’m finding my interest in games seems to start high, then fall, then ramps back up the more I play.

Buy fewer games at launch — I need to resist the hype surrounding new games and buy far fewer at launch. Not only will this save me money since prices drop so quickly, but these days many games improve in the months after launch as the developers fix bugs, tweak performance or add features. Since I virtually never play games twice it just makes sense to wait for these improvements before purchasing and playing a game. I’ll still get a few titles at launch: stuff that is primarily multiplayer for instance, since you want to be competitive and play when the community is most active. Also a few select titles that just feel special to me: Horizon: Zero Dawn for instance.

Blog when I have something to say — This is a bit of a tangent, but I just recently re-opened this blog and already I’m feeling a little like I’m in a rut, mostly because I’ve been trying for daily posts even when I’m not really feeling it. So in 2017 I’m going to cut back and just do posts when I have something I want to share

And that’s about it. Here’s hoping 2017 sucks less than I expect it to. But I doubt it will.

No Man’s Thursday: Space Poop

Once again nerdy noodling cut into my gaming time last night. This time it was creating a bootable USB stick with a Linux distro on it. Seems like it should be easy but it turns out there’s a lot of trial and error involved. Depending on the computer, the thumbdrive type and the distro you’re trying to use, I guess. All I know is I’ve created 4 different supposedly bootable thumbdrives so far. I don’t think any one of them works on all the systems I’ve tried it on.

I did feel pretty good about finally getting a “Live” Ubuntu thumbdrive to boot and using the included disk partitioning software (GpartEd) to resize the linux partition on my dev server. When I set that system up a few years ago I was just playing around with linux so only devoted 100 GBs of space to it. (Did I really just say “only” 100 GBs?) Now that I have clones of 7 or 8 of our sites running on it, plus lots of backups, I was out of space. Didn’t really want to wipe the drive so I was happy this worked out.

Yesterday I installed Ubuntu with the Unity desktop on my old Lenovo laptop. I don’t really like Unity and I thought I could just install whatever desktop I wanted, but after Googling around I’m getting mixed signals. Some people say its fine to replace the desktop (I was looking at Mate) and others say you’re better off re-installing after finding a distro that has the desktop you want baked in.

So I’m considering Option C, which is to just install Linux Mint with the Cinnamon desktop instead of Ubuntu. I run Mint on my dev server and it feels pretty comfortable to me, but some things work slightly differently than they do on standard Ubuntu. Since all our websites run on Ubuntu I feel like it would behoove me to get more used to the Ubuntu way of doing things. So we’ll see.

Anyway on to gaming.

I might be almost done blogging about No Man’s Sky. I’m still enjoying the game a lot but I’m not sure how to talk about what I’m working on without it sounding boring and NMS is such a magnet for haters…I don’t want to give them any ammo to attack the game with.

I started off last night talking to my employees. The armorer says he’s done everything he can do for me, which is a little disappointing, but the others are keeping me busy.

I need to find something called Rigogen in order to make Copper Wiring, which in turn I need to make Circuit Boards, which is something my Construction Expert is waiting for. I Googled Rigogen and apparently it is found underwater. Since I started searching for it I’ve only found one planet with water and it was pretty shallow. No Rigogen there. Huge ‘bubbles’ of Emeril filled with water though. I almost drowned in one of them!

What’s a little annoying is that I stumbled upon a moon with ample deposits of copper (and gold) but I can’t use that copper to make copper wiring. Silly videogame logic.

I need to go in search of more Condensium for non-ferrous plating, also for circuit boards. I know where to get that, I just haven’t gotten around to it yet.

I need Coryzagen to make glass with. Haven’t really started looking for that yet.

My farm is coming along. I have a few ‘crops’ growing and two more I’m working on. One requires Albumen Pearls which are always fun to collect because whenever you take one, the local sentinels freak right out. Probably because these pearls are actually some kind of chrysalis for some kind of life form.

But what I spent a lot of time on last night was gathering Coprite. You get that from “overfed animals.” Yeah it’s space poop more or less. Pre-Foundation Update feeding an animal just resulted in it digging up small deposits of random materials. It was hardly worth it once the novelty of having a short-term animal friend wore off. But now if you feed them they make Coprite, which I basically needed as fertilizer for some crop the farmer wants. The other material I need for this crop comes from carcasses. Since I’m not a MONSTER I wasn’t about to start shooting the animals I’d just been feeding so I decided I’d collect this stuff from aggro animals.

I finished the night on a moon that had both aggressive sentinels and aggressive animals; I was attacked as soon as I jumped out of my ship. So next time I play I should finish gathering all that up.

Other than that it was business as usual. Learning new words, fighting pirates, scavenging. I found a derelict ship but since it only had one more ‘slot’ than my current ship I decided to skip it.

See? It all sounds really boring, but actually my gaming time flew by and I was sad when it was time to quit for the night. I do think one night a week is a nice frequency for NMS though; it feels fresh and fun every time I log in (and it gives Hello Games time to get the next update out before I leave the game behind).

Return to Mantis Burn

The plan for last night had been to jump back into Shadow of Mordor but as so frequently happens with me, I got distracted somewhere along the way.

Distraction one: I got a wild hair and decided to re-purpose an old Lenovo laptop I had kicking around. It was set-up to dual boot a Preview Build of Windows 10 (long expired) or a pretty ancient build of Linux Mint. I thought maybe I’d give straight up Ubuntu a try and burned what was supposed to be a bootable USB stick to install from. Did that on a Windows 10 machine, but couldn’t get it to work. After noodling around I decided to try the same thing from the old Mint installation and that worked, but with all the reboots and Bios checks and research it took up a lot of my night.

Now I have a vanilla Ubuntu laptop (I wiped the partitions to it’s just a single boot machine) and gawd do I hate the default Ubuntu desktop. So I started looking into alternatives and that ate up more time.

When I finally got around to gaming I found myself booting up Mantis Burn Racing. Every so often I go to psnprofiles.com and look at the Trophy Advisor. This little gizmo suggests the next trophy you should work on, from all your games, based on how many players of that game have earned that trophy (I think). What always comes up for me, if I filter by just PS4 games, is the “Forwards is so overrated” Trophy for MBR. 92.22% of MBR owners have earned that one. I figured I’d better get it too.

Mantis Burn Racing is an over-head racing game with nice CaRPG over-tones. As you win races in career mode you earn experience that unlocks new cars and new car upgrades. Each car has a few slots for upgrades and if you fill all the slots you can spend (in-game) cash to “Level Up” the car which unlocks more slots.

This kind of system keeps racing games fun for me. In a pure racing game where you’re just racing over and over to shave seconds off a clock, I kind of get bored, but earning phat lewt I can use to level up with? That’s right in my wheelhouse.

I bought MBR when I got the PS4 Pro since it was one of the first games to offer native 4K gameplay (granted it’s not a super complex game) and even though I enjoyed it, I was quickly lured away by the spectacle what was the PS4 Pro upgrades for the Infamous games. I always meant to get back to MBR because it’s a fun little game (I think it was $15 or $20 at launch). I’m glad I finally took the time to revisit it. Oh, and they’ve added an HDR patch since I last played it, too!

Barely Fairy Fencer Tuesday

Yesterday was chaotic. I was back at work, the dog was back at the vet, and my new video card and monitor arrived. In case you missed my rant, in the midst of a computer meltdown last week one of my monitors crapped out and needed to be replaced. The new video card was because I was having all kinds of mechanical issues with the old one. I’d had to replace my power supply a month or so ago and the cables of the new one were so stiff that when I plugged the auxiliary power into my old video card, I couldn’t put the case cover back on without it pressing on the cables. When the case pressed on the cables the PC would report that the power wasn’t attached.

Rather than address the issue I ran with no cover on the PC. LOL! Finally I decided I was sick of having a PC that sounded like a vacuum cleaner whenever I ran a game (which I rarely do these days, on PC) so I decided to get a cheap replacement. I settled on an Nvidia TI 1050. It has one fan and requires no auxiliary power, AND it was only $130 or so. It popped in as easy as you please and I finally have the case back on my rig. The only concern I have is that it has one DVI port and one HDMI port. Fortunately my old, still working monitor is DVI and the new one I got is HDMI so I’m good for now but if I ever have to replace that old monitor I’ll have to get some kind of DVI-HDMI adapter cable, or find a monitor that still has a DVI port.

What I didn’t anticipate was that the new monitor would be so desperately in need of calibration when it arrived. I’m not good a calibrating displays. I can see that the image is wrong but my brain just isn’t good at knowing what needs to change to fix it. I tried a few calibration websites and they tell me what to adjust. Problem is they tell you WHAT to adjust, but not which way to adjust it, and I’m not very patient. Do I need more or less contrast? More or less saturation? It’s bad enough with a TV when you’re sitting with a remote in your hand, but with this (and I think most) monitors there’re 4 buttons that map to up, down, exit and enter/menu. The monitor is so light you can’t just press these buttons, you have to hold the monitor with one hand and press them with the other and it’s just so awkward.

In the end, I hit up Google and found someone who had shared their calibration settings for this monitor model (nothing fancy, a 1080P ASUS VS248H, also about $130). I did the same thing with the new TV a few months back and thankfully this technique (if you can call copying numbers a technique) works pretty well for a filthy display casual like me. I know that a display should be calibrated based on that specific piece of hardware (experts will tell you no two displays are exactly alike) and the room it is in but I guess I’m just not that fussy. I have nothing but admiration for people who calibrate displays professionally. It seems likes it’s a real art form, getting things just right.

So knock on wood, my computer is back up and running and now it’s just a matter of re-installing the tools I haven’t gotten to yet.

Once all that was done, I finally sat down for Fairy Fencer F Tuesday. (Angela tells me I should really move Fairy Fencer to Friday for the sake of more alliteration.) Not too much to report, it was mostly a grinding night. My last session I’d added some new characters so I wanted to sort them out and see what they were capable of, and I spent way too long figuring out how an “Item Sonar” ability worked.

The story did take a dark turn when Fang met a girl named Emily. He saved her from some thugs and they got talking and had a nice meal together and then she starts to tell him her story and…well you wouldn’t want me to spoil things, would you? But in a game that has so far been silly and light-hearted, this was a sobering moment. We also learned a little bit about Eryn and why she has no memories, and had our first in what I suspect will be a series of encounters with a new villain.

One thing I find I’m missing in Fairy Fencer F is gear. Each character has a pre-set Fury, which is their weapon for the entire game (at least as far as I’ve gotten). Then they have 1 armor slot and 1 accessory slot and that’s it in terms of gear that impacts stats (they also have appearance items). I kind of like collecting gear in RPGs so I miss that a bit.

But last night battles started getting to where I needed to think a little bit more about what kinds of attacks to use. Each character’s Fury can act as several types of weapon. For instance Harley’s can be a gun, a sword or … that third thing I can’t recall. I’ve been treating her as a gun user but last night I started encountering enemies weak against sword attacks so I had to re-configure her a bit to use more sword skills, and that helped her be much more powerful in these battles.

For years I’ve enjoyed starting games more than finishing them because I love learning new game systems and I felt like once I was past the first 5-10 hours I’d encountered everything. But I think for years I haven’t been paying attention because lately I’ve been trying to stick with games longer and what I find is many games continue to layer on complexity that isn’t immediately obvious, like this weapon thing in FFF.

In some ways I feel like I’m enjoying games on a whole new level these days, between finally noticing these nuances, and playing past The End to chase Trophies and stuff. That in turn makes me feel good because I feel like I’m getting more enjoyment and value out of each game. Considering how tight money is these days, that’s a really good thing!

When did Shadow of Mordor get easy?

A couple of sales back I picked up Shadow of Mordor, Game of the Year Edition for the PS4. That was actually the THIRD time I’ve bought the game. I bought it when it came out on the PS4, then bought the GotY edition for Xbox One for $10, and now the GotY edition for PS4. I forget how much it was on PS4 but it was cheaper to buy the GotY edition than it was to buy the DLC that came with it.

Three purchases and I’ve never really played the game. I mean I tried it when it first launched but it was HARD for me. I have nothing but frustrating memories of dying over and over again. I may have got through one story mission before moving on.

My most recent purchase was spurred by news that the developers were supporting PS4 Pro, and last night I finally fired it up, bracing myself to be humbled.

And I found the opening hour or so to be pretty easy, and I don’t know why. Now I am NOT complaining. I want to play through this game, not get stymied by the first Orc Captain I encounter. I’m just curious about why I’m finding it so much easier now. I’m pretty sure my gaming skills haven’t improved any. I’m old and any kind of hand-eye coordination activity is on a downward slide now.

Now maybe I’m just remembering wrong and I got farther along before getting tripped up. Fact is I haven’t done the first story quest in this new play-through, but I have killed 3 orc Captains that I just stumbled upon. Or maybe the game was patched to tone down the difficulty (there’s no difficulty setting).

But I was also wondering if it has to do with the new TV and/or the PS4 Pro performance improvements. I have no idea what the imput lag on my old TV was but it was probably big given how old the set was. It was from when 1080P LCD flat screens were pretty new. The new TV (Samsung KS8000) is supposed to have input lag of about 21ms in game mode, which is pretty low. I KNOW I have fewer motion sickness issues since I got the new TV…been meaning to write a post about that. I’m not sure that the PS4 Pro improves performance that much given that I’m playing in “High Resolution” mode but it might smooth out dropped/slow frame pacing issues.

I actually Googled the game and came up with complaints both about the game being too easy and it being too hard, so I’m not even sure what others thought about it. I guess all I can do is keep playing and see how much harder it gets.

I really hope I can enjoy the game more this time around. I certainly was having a good time last night. I was slicing and dicing my way through orcs as if my last name was “Son of Arathorn!”

Holiday Weekend Recap: Killing isn’t very Christmas-y

Another Christmas has come and gone. This time of the year always feels a little melancholy to me, not so much because of the holiday itself, but because of the calendar. I love that chunk of the year between Labor Day and New Year’s Eve, and I hate January-May. That’s just the dead-zone part of the year with the only notable event being paying taxes. Blech. So when Christmas arrives it always reminds me that we’re about to enter the dark months.

Christmas also makes me remember being a kid and having parents and grandparents and a live Christmas tree surrounded by lots of presents and very little responsibility (at least for me, I’m sure my parents didn’t feel nearly as carefree when they looked at that tree). Kids don’t know how good they have it!

My way of keeping Christmas is pretty simple: I read A Christmas Carol to try to remember the spirit of Christmas. I’m not at all religious so the holiday, to me, has nothing to do with Christ. But it has to do with a time of year when people used to be generous, forgiving and kind to each other. If fear of some higher-power was what caused them to be like that, then fine. I never cared WHY it was like that, I just appreciated that it was.

Then I watch A Christmas Story because it reminds me of the few Christmases I got to enjoy with my father, who I remember being as gruff and blustery as the Old Man in the movie. Now mind you I wasn’t a kid in the 40s (when the movie takes place), I’m not THAT old, but the 40s are closer to the 60s than the 60s are to today, and I was a kid in the 60s.

Anyway, on to the recap, such that it is. I didn’t really play too much. It just feels a little weird playing a game where you’re trying to stealth kill 25 dudes with a combat knife (one of the Tomb Raider trophies I’ve been trying for) on Christmas. 🙂 I did download and enjoy demos of both Gravity Rush 2 and NieR: Automata, both on PS4.

NieR in particular surprised me. It’s basically a hack & slasher where you’re fighting robots, but it goes from a 3D game to a 2d side-scroller to and overhead brawler and back again, constantly changing, but doing so seamlessly so you kind of run in and out of dimensions as you play. I was really enjoying myself until I got to a boss battle; the combat up to then felt fluid and impactful and very satisfying. Then the boss battle just kind of frustrated me, as boss battles are designed to do. I tell you what, if the demo had stopped before that boss battle I probably would’ve pre-ordered it, so I’m glad it didn’t.

I also bought a bundle of a bunch of Telltale Walking Dead games and 7 Days to Die. Thanks to the holiday sale the bundle was $12 or $13. I started Episode 1 of The Walking Dead, which I’ve done many times on many systems. I made it farther than I usually do but adventure games just piss me off. In this one I got to a point where I needed to get past a locked door to get some medicine for a character who is dying. So, y’know, it’s kind of urgent. The only way to get through this door is to find a key. “Sorry dying dude, yes I could kick this door open but y’know, that wouldn’t be proper. Keep dying while I find the key.” So dumb.

I finally googled how to get the key after I’d spent 10 minutes growing more and more frustrated and irritated looking around and around the environment. Turns out there’s like 5 steps you have to do to get the key and they involve leaving the building (and the dying dude) to go rescue someone else and then running hither and yon and finally you get the key far from where the door is.

I don’t know how you’d figure out this puzzle. No, correction. The way to “solve” this puzzle is to suspend your sense of reason and logic. You accept that this is a video game and the dying guy will not actually die, so you just ignore him and forge on with what the game wants you to do, because this isn’t real, it’s a game. You need to apply game logic because you’re playing a game and games are inherently stupid.

And that was the end of my time with The Walking Dead. I hate when a game forces you to act like a gamer instead of letting you kind of exist inside the fiction of the game world. I don’t want to be constantly reminded that this isn’t real, it’s a video game. I don’t know why, as an artist, you’d create a game that screams “It’s just a stupid game” at the player.

My friend Tipa says she doesn’t play single player games anymore because (I’m paraphrasing and hopefully won’t twist her words too much) the only point of them is to press the buttons that the developer wants you to press when they want you to press them. I never really got that until right now. Don’t think about solving the puzzle. Think about what the game designer wants you to do.

Anyway enough hating on The Walking Dead since I know a ton of people love it. I actually was enjoying the dialog stuff and had it been basically a ‘choose your own adventure’ non-game I probably would’ve enjoyed it. Like Firewatch, for example.

Anyway, other than the above I keep on picking away at Rise of the Tomb Raider trophies. I got the 100% trophy finally (finish the story, do all the sidequests and challenges, find all the collectibles) and now I’m working on odd stuff like the Bacon trophy (kill a boar with a molotov cocktail) and cheerful holiday tasks like taking out 5 enemies with one poison gas arrow. 🙂

I think today I may go back to Far Cry Primal. Or maybe give FF XV another try. We’ll see.