It’s the end of the world as we know it…

But I do indeed feel fine.

So at 7 am on Sunday, an alliance of Destruction guilds on Averheim launched an attack on Altdorf, Order’s Main City. Semantics aside, they got into the city but failed to kill the King before they were ousted. For a few hours, only Tier 4 Order Characters could enter the city and that was to defend it. A few hours later, Altdorf was back to normal and if you’d gone out to enjoy a beautiful fall day yesterday, you wouldn’t have ever known anything had happened.

Unless you checked in with the blogosphere & message boards where people are sharing prettystrongreactions to this event.

For Ardwulf, this is reason enough to quit Warhammer [EDIT: see his comment to this post and his blog post on the topic. My apologies for mis-representing his reasons. This was more like a ‘final straw’ thing than his main reason for leaving]. Saylah seems concerned that players can use the clock to get an advantage (the attack started at 7 am), and lucidly points out some weaknesses in the system. I hope she offered these points as feedback to Mythic. And the VN boards are just an explosion of whining, as is typical of the VN boards. In game, we had a guild member seemingly very upset and declaring the war over for Order and that it was pointless to keep playing (I paraphrase, but that was his tone).

I am surprised to find myself surprised by these reactions (meaning the reaction of people on various message boards; I think my fellow bloggers make good points). You’d think I’d learn by now. Warhammer is an RvR game, and RvR (or PvP) isn’t always fair and its almost always messy. Sometimes you’re going to win and other times you’re going to lose, but if you want to win early and consistently, you pretty much have to be hardcore. Casual players/guilds/sides aren’t going to win as often as people who build their life around a game. (This, by the way, is why in general I prefer PvE games, but I’m making an exception or Warhammer since the RvR is so fun.)

One specific note as to the time. Mythic has stated that all the objectives have to be taken within 12 hours in order to capture a city, from which one would infer that this might be a 12-hour event. Given that, 7 am doesn’t seem to be so off the mark as a good time to start.

What no one seems to be considering is how much fun this is going to be when more of us are level 40. We did City Attack and City Defense during beta, and wow, was that some fun stuff, running through the streets of a city, sacking and pillaging, or saving and protecting. It was fun on either side.

And it’s part of the game. If you don’t want to play a game where you are sometimes inconvenienced by events in the world then quitting Warhammer probably is the right thing to do, honestly. People so often complain that their actions in a MMORPG game world have no consequences: well in Warhammer they do have consequences, but not all consequences are good ones.

The impact this attack had on me was to get me anticipating even more getting into higher tier RvR. I wish I’d been high enough level to help defend the city. Next time hopefully I will be. And I’m looking forward to the day when we try to give as good as we’ve got and make a play for the Inevitable City.

And when this back and forth gets tired, I’ll move on. Another puzzle (to me) is people wondering how Warhammer will sustain our interest for years to come if people are attacking the cities already. I’ll say right now that no game is going to sustain my interest for years to come, nor am I looking for such a beast. There are SO MANY games to play and more coming all the time. Life is short and I want to play and enjoy as many of them as I can.

The clothes make the Witch Hunter

Last night was all about the PvE. I wasn’t really in the mood for company, and my Witch Hunter wasn’t really in the bracket for it, either. Well, when I started up for the evening he was rank 11, which is exactly the point where you should enjoy some RvR, but soon after he rolled over to 12 and was a noob again.

I also hit Troll Country for the first time; I thought things were grim in Nordland and Norsca, but these poor bastards…their gods have abandoned them. It is beyond me how they continue to hold on to any sliver of hope, faced with troll incursions on one side, demons on the other, and a mutation plague running rampant amongst them. Stinking nobles can’t be trusted.

Along the way to rank 13 I upgraded just about every piece of gear I own. I also finally got a cloak and spent a bit more time than I’m comfortable admitting to in deciding what colors to dye it. I think we have here a perfect indicator of role players vs non-role players. When you see a Witch Hunter run past with bright yellow thigh-high boots and a plain white cloak…you can pretty much bet that’s not a role player. 🙂 I ended up going with forest green and a sky blue trim, and dyed those awful yellow boots a basic brown with forest green highlights (these images don’t reflect the latest boots). Next bit of kit was a bandoleer and now I’m looking like a witch hunter. I just need the hat.

I feel like I’ve burned through Troll Country awfully quickly, unless there’s a bunch more quests I’m about to unlock. I’m stationed now at the last fortress before leaving the zone, I think. But a couple more levels and I can head out into the contested areas and see what that additional 50% exp for killing opposing players feels like.

The pendulum swings: Is Warhammer about to crash?

A week ago, the gaming blog-o-sphere was rife with posts talking about how much fun Warhammer Online is. Everyone (I’m speaking figuratively here) was RvRing and questing and PQing and having a grand old time. Now, not so much. Blogger after blogger are putting up posts expressing concern with the leveling rate or the leveling style or the lack of depth in the game.

These are people who have played the game for a few weeks and are basing their posts on real and significant experience, so I’m not going to disagree with them one bit; we all come at these games with our own expectations and desires. A lot of people seem to be just killing time for the new WoW Expansion as much as anything, and there’s much doom and gloom about how Warhammer will be a ghost town when Lich King launches.

I can’t deny this makes me sad, because they may be right.

I also have to admit I was feeling a wee bit of burnout/excess grindiness earlier this week, after I spent Monday and Tuesday nights playing all evening (and having fun, I might add). My personal poison is PQ Grinding. Like everyone else, I’m finding it harder and harder to find groups to do PQs with; and I don’t feel comfortable skipping them since my character is so dependent on the gear we get as Influence Rewards. Killing Easy rated mobs over and over for 100 Influence each gets kind of dull. And as soon as you finish one, you literally are directed to the next one and have to start all over again. It feels endless.

I’m bored with Scenarios as well, but those I can safely ignore since I can get Renown via open world RvR (which is wicked fun); the only way to get influence rewards is to do PQs.

But a funny thing happened on the way to the weekend. I barely played at all Wednesday, and Thursday I didn’t log in until after 10. Not having a lot of time before bed, I figured I’d just grind some Influence and hit the hay. It felt good to step back into the shoes of my Witch Hunter, and I just started running around, knocking the dust off my gear and making sure I hadn’t forgotten any skills or anything. And instead of grinding Influence, I got caught up in a quest to find a stolen chest. This ended up being the first step of a “treasure map” kind of quest. Each step gave a clue as to where to find the next step. And it was a lot of fun.

I had to log soon after, but now I find myself counting down the minutes until I can get out of here and start the weekend. I don’t know how long this will last…I might be starting to feel the burnout again by the end of the night. I can never predict these things. It was just weird to almost grudgingly log in last night, and then end up being really happy to be in-game.

Some small part of me *wants* to get burned out on Warhammer, to be honest. There’re a bunch of single player games incoming that I really want to play, and there’s the Mines of Moria expansion for LOTRO set to arrive on Nov. 18th. Will I contribute to the ghost town-ification of Warhammer Online?

I just don’t know. I’m going to play while I’m having fun, and stop playing when I’m not. These are games, after all. If they aren’t fun, there’s no point in playing them.

To the bloggers who’re leaving, I sincerely hope you find a game that you find enjoyable, and thanks for helping to make Warhammer enjoyable during the time you were in-world with the rest of us.

New Wallpaper repository: Photobucket

A few posts ago I mentioned I was putting some Warhammer “wallpapers” on Flickr. Well it turns out Flickr resizes images on you. Grrr.

But Photobucket is a bit more forgiving. It won’t resize files smaller than 1 meg in size. Problem is my wallpapers are about a meg and a half. So I had to resave them at 95% compression to get them to fit under the 1 meg limit. This costs a bit of the ‘pop’ of the original, but for now its the best I can do. I guess I need to install a gallery here at DC.

Anyway, here’s my new Photobucket page with some random Warhammer “landscape” wallpapers for you. All are 1680×1050. More to come when I get around to processing them!

http://photobucket.com/dragonchasers

Here’s a couple samples:

Norsca Woods Altdorf Docks Dwarf Span

8489 banned for selling gold

That’s what the front page of the Herald says. Assuming these copies are being bought at retail, that’s $424,450 USD in sales. EA must be having a good month. Or someone is stretching the truth. 8489 what? Accounts or characters? If they ban characters, then that could be a meaningless number. If they ban accounts, then.. whoa!

And I’m guessing the serious gold seller outfits set up shop as a distributor and get copies of the game wholesale.

The flip side: a night of “solo” War.

So last night, I was feeling pretty cranky and unsociable, but I still needed my daily War fix. I logged on for some solo fun. I was thinking “Log in, kill monsters, log off.”

Turns out it isn’t easy to solo in Warhammer.

And by that I don’t mean that going solo is hard or overly challenging. I mean that there are so many easy ways to group up with other players (implicitly or explicitly) that before you know it, you aren’t solo anymore. You have to kind of go out of your way to play by yourself in this game. (Just to be clear, this is a compliment.)

It started when I realized I still had a few quests left in contested (RvR) areas. I coulda shouted out to the CoWs for help but like I said, I was cranky and didn’t really feel much like talking. I figured I could chance it. After all, everyone is in Scenarios in Tier 1, right?

I’d just hit my first quest goal when I spotted a level 10 Marauder skulking about. Those guys are about as heretical as one can get, with their freaky arms and all. So I did what any good Witch Hunter would do. I shot first, planning to ask questions later. It was a good fight. Level 10 DPS vs Level 10 DPS. Sadly for him, he flinched first… his first reaction was to run, letting me get in a few shots before he decided to turn and fight. Pretty soon, one dead Marauder.

I figured he’d be back with friends. I figured right because before too long three Destros showed up. Three on one didn’t seem too favorable so I ran like a little girl. Popped my Flee, downed a potion and got away before the assorted DoTs and Snares could bring me down. I ran to the guards (I’m sure they had a few choice unmanly names for me at that point) and kept running, circling around to enter the RvR area from another venue.

Y’know what’s creepy & fun? Running into a town square and finding a bunch of bodies that haven’t decayed yet, and wondering which side won. I was whipping my camera back and forth scanning for action and finally spotted movement. Friendlies! A rag-tag bunch of order came running back from the direction of the Destro guards. We took back a control point and hung around for the 3 minutes it takes to solidify the capture. I wasn’t in a Group but I was in a group, if you follow me. We took another control point and hunkered down to finish the cap. Destro kept fainting at us from different vectors, but we held strong. When the timer went off and we got the bonus renown, everyone cheered. By then I’d finished my quests so I headed out of the RvR area.

It was time to leave for Norsca, as I’d finished all the quests in Nordland. In Norsca, I noted one more RvR quest that I’d lost track of. I had to scout a control point in a cave on an island. This is the one thing I really did Solo all night. I ran out there, not a soul in site. I was on the edge of my seat waiting for attacks to start. I hoped to trigger the quest from outside the cave, but nope. I crept inside. Empty. No guards, no players. The control point was Lost, which meant it had changed hands fairly recently (too bad, I was hoping for a solo cap!). I crept back out. Stealthed away, then ran like heck. Success. Sounds boring now, but doing it wasn’t at all.

It was getting late, but I figured I’d start grinding out some Influence in the Chapt 4 PQs. I wasn’t looking to get involved with anything, but when a group invite popped up from a Bright Wizard, it felt rude to ignore it. After all, this WAS a PQ I was doing. We chatted a bit while we ground out the first stage of the PQ. Then another player joined us. And last, a level 23 White Lion. Suddenly we could take the PQ seriously.

We beat it, and of course all got loot bags with such a small group. After a quick discussion we ran off to another PQ, adding a couple more group members but dropping one. The next PQ was completed in fairly short order. The White Lion had a Standard and it gave a +20% Morale Buff and a +3% Exp Buff. My Morale gauge was filling up faster than I could use the skill! With that PQ done, we headed off to yet another. By now the group was in the swing of things, chatting, joking, killing, helping each other out. People were rolling Need on things they could use, and Greed on things they couldn’t. Everything was fun and easy-going. No stress.

The next PQ had a surprise inside. And I’m not going to spoil it, but OUCH! During this one there were a few dwarves running about; they never joined us but definitely were integral to our ultimate success. Nice guys, too. We had a nice chat after the battle.

Finally I *had* to go to bed. Lady Luck was with me; I’d rolled for first place once, and second place twice in our PQ lotteries. I’m not sure what happens with a high level character in these things; I ranked first in contribution on one of them. A level 10 ranking 1st when there’s a 23 in the group? I’m guessing he gets penalized for being so high level, or just doesn’t get in on the meters at all? Anyway, 3 loot bags came with 3 equipment upgrades: tunic, boots and a new rapier. Woot!

So during my whole “solo” night I really did one thing alone. And I’ve specifically mentioned the chat that was happening in /group and in /say because I keep reading articles about how quiet Warhammer is. I don’t find it quiet, really. I’ll grant you that region-wide chat channels are quiet. But face to face conversation seems fine to me. I really don’t miss anonymous-ish chat channels with their petty flame wars and Chuck Norris jokes. When you’re standing right there in front of a person, or are grouped with them, chances are you’re going to treat them more like you would in ‘real life’ and not just randomly attack. And that’s been my experience so far.

All in all, another night of great fun and adventure in Warhammer Online. I began the night at level 9 and finished about half-way through level 11, without touching a scenario. (I keep hearing that doing scenarios are the fastest way to level, but 2 dings on a weeknight seems pretty good to me.) What’ll be next!!?

RvR: Open World vs Scenarios

So last night I got together with some guildies to do Tier 1 Open World RvR in Warhammer Online. This was the first time I’ve done ‘organized’ Open World RvR since launch, and the first time I’ve done it with a character I’d ‘grown’ naturally. (We did a lot of RvR in beta testing, but it was always with an insta-leveled character that I never had a good feel for.)

Short version of the story: It was a blast!

Long version: There was a bit of give and take early on, as some folks really wanted to do scenarios even though the ‘scheduled event’ was open world RvR. Nice thing about War is that this wasn’t a deal breaker. Some of us went one way and others went another. We swept through all three pairings taking objectives. Sadly only Nordland/Norsca was heavily contested and thus that pairing was the most fun. But it was the first outting for several of us and getting out there to get a feel for the lay of the land of each zone was entertaining and helpful. We left our Warband open and some random folks joined in the fun. At least one of them asked if the guild was accepting new members (they asked me via private tell) and I had to let them down gently. For now our recruitment is closed.

Anyway, all of this led me to the question of Scenarios vs Open World.

I seem to be in a minority in preferring Open World RvR. In fact, some people think Tier 1 RvR is broken. and maybe it is, but I haven’t noticed. I personally find Scenarios to feel awfully “flat” and while they’re a nice change of pace, I think I’ve already had my fill of the T1 Warhammer Scenarios. This is definitely a personal preference and plenty of people are still *loving* the scenarios.

Y’see, I’m a role-player at heart, even if I’m not on an RP server. By this I don’t mean I have some elaborate backstory for my character. But I mean when I’m playing, I AM my character. Maybe I should say I’m a VR junkie rather than a role-player. Immersion is important to me, which is why stupid names and Chuck Norris jokes bug the hell out of me: they strongly remind me that I’m playing a game.

And Scenarios do that too. Every one starts the same and ends with a big fat score-card in front of my face. Scenarios are a sport, and I’m not much of a sports guy. They feel like a video game and I don’t want a video game: I want a virtual world to lose myself in.

Open World RvR is random. You head out and you don’t know if you’re going to encounter an overwhelmingly powerful force….or no one. I LOVE that. That’s like a big old Christmas present under the tree for me. Surprise!

The downside is, well, I’m an aberration. The vast majority of people seem to prefer Scenarios, and I can even understand that: they’re quick to get into (on our server at least…a five minute wait is a long wait on Averheim/Order) and you *know* there’s going to be competition. And they give lots of experience, and mostly people are eager to gain new levels. Scenarios are a very “theme park” feature, and as we’ve seen, Theme Park MMOs are very popular.

Hopefully this mindset will change in higher tiers. I’ve done only one Tier 2 scenario: Phoenix Gate. PH is a “Capture the Flag” scenario and to me… well, cleaning the toilet starts to sound like fun when compared to Capture the Flag in any and every computer game I’ve ever played. I just despise CtF as a theme. Again, totally a personal preference. Probably has a lot to do with sucking at gym class when I was a kid. Chasing a flag carrier and not being fast enough to catch up brings back a lot of bad memories. 🙂

But the point I’m trying to make is, I sure hope either other scenarios are more interesting in T2 and beyond, or there’s more Open World RvR up there.

And I’d love to see Mythic add more incentive to OW RvR. Maybe if instead of just telling us how much personal Renown we’ve gained for taking a control point (lots, btw, I gained 5 renown levels in a few hours) we also got a more concrete indication of how much we’ve moved the “Realm Control” needle when we capture a zone? I mean, everyone loves the ‘kapow!’ of our side capturing a tier, right? Not to mention that nice Victory Call buff?

Anyway, another wall of text. I’m going to make an effort to try to organize more Open World RvR in our guild, and I’m going to try to find some good Destruction Guilds on Averheim and call them out when I do so. Let’s do what we can to make that “War is Everywhere!” battle call to be true!

Another look at gold selling Spam

So Mythic made a big fuss about how tough they were going to be on gold sellers and how they’ve made it “easier” to report them.

Hmmm.

From the Herald article, Reporting Spammers 101:

Place the text the player sent you in the second window, which asks for details about what was sent. Also note if this solicitation came in the form of in-game chat (any channel), or through the mail system.

Here is a typical gold selling spam. This is what Mythic wants you to key in every time you want to report a gold seller.

Skdjfhoiertr: Hello, www.asdfasd.ca, is selling warhammer gold, 10g for $3.75, 50g for $ 18.77. Delivery in less 3 hours. Get the gold now and be ahead of others

and another:

Banded: < < www.ignsux.com >> Cheapest Warhammer Online Gold, Price (100G==28 USD) , Order < 20 Mins Deliver. Fast Power-Leveling 1-40 sale $259. ~~Welcome to ( www.ignsux.com )

(I’ve changed the urls a bit for obvious reasons.)

In the first case, just typing in the name of the seller is a chore. And while these aren’t super lengthy passages to type, I just feel like Mythic is punishing ME, the paying customer, here. At least that’s how it felt after submitting a dozen or so of these things, many of them complete duplicates of others. Why do I have to type all this crap out? Either allow us to cut and paste the tells, or do the work yourselves and check the log files. I’m happy to type the name of the person and the site they’re advertising, but why is my typing out the cost of the gold they’re selling relevant?

Then once you do report them, does Mythic respond quickly?

[08/10/05][11:08:51]Joined Channel: [1. – Ekrund – Mordrin’s Watch]
(Me logging in. So it took 18 minutes for this spammer to find me.)
[08/10/05][11:26:22] Grotidkya:
[08/10/05][11:35:56] Grotidkya:
[08/10/05][11:47:17] Grotidkya:
[08/10/05][11:57:56] Grotidkya:
[08/10/05][12:10:31] Grotidkya:
[08/10/05][12:21:53] Grotidkya:
[08/10/05][12:34:43] Grotidkya:
[08/10/05][12:46:53] Grotidkya:
[08/10/05][13:29:25] Grotidkya:
[08/10/05][13:43:19] Grotidkya:
[08/10/05][13:59:02] Grotidkya:
[08/10/05][14:13:22] Grotidkya:
[08/10/05][16:09:18] Grotidkya:
And I logged out at 16:21, 6 minutes late for the start of the football game. No idea how much longer Grotidkya was spamming people.
[08/10/05][16:21:35]You will finish logging out in 10 seconds.
[08/10/05][16:21:40]You will finish logging out in 5 seconds.
[08/10/05][16:21:45]You are no longer logging out.

How long does it take to swing the ban-hammer? Either a lot longer than it would seem, or Mythic is seriously deluged with reports. But how many accounts can there be? And if that number is huge…say 1000 gold seller accounts. That’s $50,000 in retail sales for EA/Mythic in gold seller revenue! Or is Mythic banning Characters rather than accounts? That seems to be a losing battle.

I’m just going to start ignoring these guys. They were pretty easy to ignore before I started being a good citizen and following Mythic’s reporting rules. But now that I’ve been trying to report each seller, I suddenly feel like a data entry clerk, not a gamer. I’ll install SpamMeNot and let the gold sellers be someone else’s problem.

Side note: A few of these jerkwads spam you for more than one website. Not sure if the sites are all owned by the same place, or if “gold seller spammer” is a new contractual position in the world of bottom feeders.

A taste of RvR

Tonight I got my first real taste of “open world RvR” in Warhammer Online.

I mean, I did plenty of it in beta testing, but when you get handed a level 30 or 40 character and go bash other people who are all level 30 or 40, it just isn’t the same as going out there with the character that you grew from level 1, and who is going to be encountering opponents both higher and lower than he is.

It really brought back memories of pre-Battlegrounds WoW PvP, and I mean that as a compliment. I wasn’t even grouped, just moving *with* a group, and trying to do some quests while dodging baddies, or ambushing them, depending on circumstances. This was in Tier 1, mind you. It was so great to see stuff happening in T1 RvR! Early on I did a bunch of quests in the High Elf T1 RvR areas, and never even saw another player.

I was also playing as a Witch Hunter, a class that has always called to me and that I have, for mostly silly reasons, resisted until now. I’ve actually rolled a WH on not one but two different RP servers, because I really wanted to “RP” a Witch Hunter. But I keep playing on Averheim, so I was ‘saving’ the Witch Hunter until such time as I moved to an RP server. But CoW is turning out to be such a good guild that I’ve abandoned all other servers..well anyway, no matter.

Point I’m trying to get at is that the Witch Hunter is incredibly fun. His basic pistol shot has a snare effect when it hits someone in the back, and he can shoot while running, so he’s pretty useful in RvR even when outmatched, since he can snare fleeing bad guys. (My Shadow Warrior has a snare shot as well, but he has to stand still to fire it off.)

And when it comes in to close up fighting, the WH has a nice variety of melee and close range pistol shots. Just great fun all around.

My only fear now is the scenarios are going to feel dull after tonight!

Warpapers at Flickr

[EDIT: I just realized that Flickr borks wallpapers. The largest size they offer is still a reduced size. I’ll have to come up with a better solution.]

[EDIT #2: Photobucket doesn’t resize images smaller than 1 meg if you fiddle with the album settings, so here you go: http://photobucket.com/dragonchasers

I set up a “Wallpaper” set at Flickr where I’ll be storing various full-sized “landscape” shots from Warhammer (and other MMOs). If you’re playing the game, you probably can create your own, but other folks might like to see what the world offers.

Wallpaper Set

And a ‘cropped’ set of generic Warhammer shots.