The return of the weekly Dragon Age video!

I guess the Bioware/EA press juggernaut took a week off to catch their breath. But they’re back and this time a decent video of the combat system in Dragon Age. Clearly the people being filmed expect you to be watching this before you play, so there’s a bit of redundancy (assuming you’re playing DA:O right now, and if you aren’t…why not!?) but they also talk about where they drew inspiration from and what they were ‘going for.’ (You can decide if they hit their target.)

A short epilogue talks about how many more stories there are to tell in this universe. Whether that’s a tease for DLC, an expansion pack, or a sequel, I don’t know. I’d be happy with all three, myself.

TorchEd release imminent?

RunicGames said on their twitter account today: “TorchED update, we found a bug on the last build, going to try to fix it tonight and get it out tomorrow. Updates in the forums!”

So here’s hoping we get it tomorrow. They’ve posted a few items to get you prepared and/or psyched for the toolset:

First, you’re gonna need .Net installed.

Second, here’s Ten Helpful Tips for Using TorchED

I’m so sucked into Dragon Age I’m not sure I’ll be able to pull myself away to play with TorchED right away, but I have been thinking when I’m finally ready to get my hands dirty, I’ll start with TorchEd and before taking on the rather intimidating Dragon Age toolset.

Rags to riches for me. I haven’t had a neat RPG toolset to play with since NeverWinter Nights, and now I have two at the same time!

Dragon Age: Hoisted on my own petard

So after promoting Dragon Age heavily for the weeks leading up to the game, I’m happy to say that it is everything I hoped it would be, and I’m very much enjoying my time in the game. I spend much too much time reading and re-reading the codex and chatting up every NPC I can find who has a conversation tree (including my own party members).

Because of this, and a slow start, I assume I’m far behind other folks who are just jamming through this like they would any other game while I savor each moment. According to Raptr I have 15 hours into it, and probably another 5 when I wasn’t running the Raptr client. And yet I feel like my journey is just beginning.

The downside is, I don’t have anything to post about the game. I hate spoilers and I don’t want to spoil anything for others. I’m burning to talk about the choices I made but can’t really do that without spoiling things for myself and other people. Heck I’ve started unfollowing (temporarily) people on Twitter who’re talking specifics about the game.

I’m finding I’ve really missed this sense of “What happens next?” in my gaming. I’m usually playing MMOs months after thousands of people have hit cap and are talking nonchalantly about so-and-so actually being a dragon and the instance that exposes her and so on… you can’t really prevent spoilers in an MMO unless you’re one of the obsessed individuals who stays up for 72 hours straight to be the first to hit cap. The first time you do a group-based quest someone (who has done the quest 4 times on different alts) explains exactly what is going to happen when. Just the nature of that kind of game when you’re a slow leveler like me.

I had no idea how much I’d missed rich western-style single player RPG gaming until I started playing Dragon Age: Origins. I’m already thinking of the different choices I’ll make the next time I play. And I’m wondering what sorts of side stories we’ll see both from Bioware and from talented amateur game designers.

I see this one having a pretty long reign on my hard drive, even if it may mean some quiet days here at Dragonchasers.

Dragon Age: Origins — Learn2Play!!!

If you bought your version of DA:O digitally, or if you bought the console version, you might be interested in downloading the manual for the game (I haven’t seen the console manual but I’m told it’s pretty thin). I just had a read through it and learned some nuances I wasn’t aware of. Plus it gives some info that might help you in picking a race/class combination.

If that isn’t enough, there’s a fan-led project called Dragon Age: Origins – The Missing Manual (at least, that’s what it is called until O’Reilly, who publishes “The Missing Manual” series, hears about it). It’s very much a work-in-progress but already does a good job of making existing information easier to parse. For example, this chart on what each character behavior setting does is, to me at least, easier to grok then looking at the tool tips in-game.

Dragon Age Do-over

Well after a lot of consideration I decided to restart Dragon Age, replacing my Human/Noble/Warrior with a Human/Noble/Rogue. “Gillain” is a character I created over 20 years ago. He’s a fairly typical charming rogue. Not an outright thief but not above conning a rich man out of his coin. A bit Robin Hoodish, I guess. And he fights with dual weapons. Long ago it was dual axes but these days it’s dual anything. So I created him in Dragon Age tonight.

My first character was a Dual-Wielding Warrior, and I dunno… it just seemed silly to not go sword and board with a warrior, but I love the idea of a whirling dervish of twin bladed death /hyperbole.

I did learn the bonus/dlc rings and things appear for every character, so that was good news.

I thought I’d just whip through the opening moments of the game and catch up, but once again I got engrossed with talking to people and (re)reading the codex. The conversations were different enough to be interesting a second time through.

If you play a Noble, at least the Warrior or Rogue, your first quest is to go talk to your brother, who is saying goodbye to his wife and son (he’s headed out on campaign). Once you find him and do the ‘forced’ conversation, be sure to talk to his son before you leave the room. The kid is a hoot!

And here was a surprise. I was messing with Tactics and just seeing how my party would fight based on my limited understanding of the Tactics system and… my party wiped! Mind you I had a ton of poultices, I just wasn’t paying attention. But the Warrior waltzed through those early encounters on auto-pilot. So either the Rogue is a lot squishier, or my tactics were horribly broken. 🙂

I continue to be amused (and at times slightly disappointed) by the amount of gore in the game. Here is me and my trusty hound Milo after we killed a few rats. Lots of blood in rats, apparently!

rat_killers

Day 1 of Dragon Age: Origins

Last night was all about computer problems and then getting Dragon Age downloaded, unlocked, messing with DLC issues and so on. I barely played.

Tonight was different. Tonight I finally got a chance to really take a small bite out of Dragon Age: Origins. And I’m loving what I’ve seen so far.

Honestly at the low levels I’m at, combat is very simple. I’m sure it’ll get more interesting later on. But with no real Skills yet, I just pick who everyone is going to attack then sit back and watch.

And I turned off Persistent Gore because it was so silly. I’m playing the Noble origin and early on you have to kill some rats (what else?!) and in so doing you get totally covered in blood. Then moments later you have an encounter with some family members and visiting nobles, and there you stand, blood spatters across your face, chatting up some lady in waiting. It was just silly. Toggling off Persistent Gore means the battles are still bloody but afterwards your party takes a moment to clean up a bit. 🙂

What I’m *really* enjoying is the lore that I’m uncovering. I’m so glad I read the novels first because I keep meeting people that were in the books. In fact Duncan, leader of the Grey Wardens, is a newly annointed Grey Warden in The Calling. I’m playing slowly and reading all the codex entries and exploring everywhere I’m able to explore.

It’s been a long time since I played a single player RPG like this one, and I’m actually finding the solo aspect somewhat freeing. I’m not in any hurry to “level up” or anything. Just drinking it all in and having a blast.

Mind you, all told I probably have 2 hours into the game so far, so everything could change. But for right now I’m really enjoying myself. I can’t wait for the weekend when I can just sit down and play for hours straight!

Meeting the neighbors

Dragon Age digital download and DLC issues: Fix

Apologize in advance for any typos; want to pound this out before work.

I don’t think I’m alone in having some problems getting all the DLC coming to me with my digital download version of Dragon Age: Origins. It doesn’t help that there are so many sources of gee-gaws: pre-order bonuses, deluxe version bonuses, store-specific bonuses and stuff you earned playing Dragon Age: Journeys.

I finally got everything working and wanted to share my experience. I used Steam so some of these issues may be unique to that platforms.

First, in the Steam client, under “My Games” right click on Dragon Age Origins and pick View Game CD Key. You can have as many as 3 keys in here. The ones with hyphens (xxxx-xxxx-xxxx-xxxx) are redeemable DLC codes (1 for pre-order, 1 for the deluxe version). On the Bioware social site, log in and from the left nav panel (under your portrait) pick Profile and then Redeem Promo Codes. Paste these keys in that field and hit submit. The key with no hyphens xxxxxxxxxxxxxxxxxxxx is your game registration key. You put that in under Profile and then Register game.

I had to enter keys several times to get them to work, since the site is so overloaded.

The next problem I had was that 1 bit of DLC downloaded and installed, then 4 more downloaded but didn’t install and I couldn’t get them to install. And other stuff I had coming wasn’t showing up at all. From surfing forums this is happening to a good number of people.

To fix that problem, run the Dragon Age Launcher and pick Configure from there. Once the Configuration Utility pops up, pick Repair and then Clear Download cache. Now run the game and check your Downloaded Content. This cleared up the problem for me.

If everything is running right, you should see the Warden’s Keep either available for purchase or (if you got the Deluxe version) installed. Once I flushed my cache it was available for purchase, which told me I had to go back and re-submit my redemption code one more time. Then I hit the swirly refresh button at the bottom right of the in-game download screen and Warden’s Keep and Shale and some other items started downloading.

Hopefully the servers will be a bit less burdened tonight and these issues will go away, but without clearing the download cache ‘stuck’ DLC doesn’t seem to clear up.

I still haven’t figured out how to get screenshots to upload, or to access the characters I built ahead of time with the Character Creator.

I’m looking forward to *playing* Dragon Age tonight. Last night was more or less about wrestling with it (and with my computer, which seems ‘fixed’ now that I replaced the new ram with old ram).

Fresh batch of Dragon Age: Origin screens

Tonight I have another batch of Dragon Age: Origins screens, compliments of our friends at Bioware. There’s a mix of shots with and without hud elements. A few new baddies in here.

I have to be honest, I’m kind of tired of looking at screens and videos and am very much ready to play. I suspect the same is true of you, dear reader, but if there’s one person out there that finds something new to delight over, I figure they’re worth a quick post.

[Update: That lucky SOB Tom Chick is playing! I read this account of a battle and my anticipation ratcheted up another dozen notches. I also found it really interesting how much it sounded like an MMO battle in some ways.]

I also have a growing concern about the amount of gore that is in every batch of screenshots; I’m hoping you’ll be able to tone that down a bit when actually playing the game. I don’t mind gritty but some of the shots I’m seeing just seem a bit over the top…

Anyway, here’s tonights back of screenies!

Dragon Age commercials hit the web

Y’know if more ads looked this good, I’d be a lot more likely to pay attention to them! It’s all cgi and some of it we’ve seen before, but damn, does it look good. I love the “Not every hero is pure” tag line, too, referring to the taint that every Gray Warden takes inside his or herself in order to fight the Darkspawn. All of our heroes will be tragic figures, fated to die in battle or become that which we fight.