I Beat Guild Wars 2!

OK OK, total clickbait title. I am so very, very far from completing all the content available for Guild Wars 2 and even if/when I do that, can one ever really beat an MMO?

So here’s what really happened. In a convulsion of actual humanity, someone at my company decided to close our offices at 1 PM on Friday in celebration of the 3-day weekend. And against all odds I was actually free by 1:30 or so (usually there’s 1 tryhard somewhere in the company that insists on continuing to work and who needs support). That meant I had a few hours to myself with no chores to do and no obligations to partner or doggo, which doesn’t happen too often. And I had one mission left in the “My Story” part of Guild Wars 2 which, I THINK, was the ‘end’ of the tale when the game launched.

It’s fortunate I had those hours too, because it was a LONG mission; it took about 90 minutes start to finish. I’m not sure what would have happened if I’d been forced to stop part-way through but I’m hoping it would have ‘checkpointed’ my progress so I wouldn’t have had to start all over again when I came back. So was it worth doing?

In terms of story and characters, yeah it was. I’ve grown fond of this band of leaders of the world’s different factions. The story itself was fine but for me it was the characters that I really enjoyed. Even the ancillary characters who’re hanging around in the background can be amusing to watch and listen to.

Screenshot of my character watching 2 NPCs chat
Her: So tough guy: How’d a high profile swashbuckler like you get into the Order of Whispers?
Him: I’m good at what they do. I may not fit their recruiting profile, but I get results.
Him: What’s your excuse? A vivacious lass like you joined the uptight and straight-laced vigil?
Her: Ha! That makes two of us that “don’t fit the profile.” Let’s have a drink and see what else we have in common.

In terms of rewards, well I got a level 80 Exotic helm, something I’d been about to buy off the trading post, so yeah definitely worth it for the rewards.

In terms of gameplay it was kind of a mixed bag. The straight-up battles were fun but there was a bit too much ‘gimmick’ fighting in it for my tastes. I don’t want to get into spoilers but it was one of those cases where you, the player, has to do several things at once while your ‘allies’ stand around and watch you. I get why they do this: so you can be the Big Damned Hero, but logically it bugs me. Like we’re saving the world, maybe get off your lazy butts and help!? 🙂

But I was really glad to finish, 12 years after buying the game. In terms of hours spent on this character, it was around 55 but of course I was doing a lot of stuff besides story missions.

So what’s next? Living World Season 1, which I almost immediately dove into. Haven’t got far yet but the bump in challenge is pretty welcome. From the very start the fights have been more interesting and there’s this little side story where one of your companions is being followed around by a baby creature and it is just so darned adorable. I hope nothing happens to it!

What I’m wrestling with now is whether to push on with my current character or try a different profession for a while. There’s a LOT of content yet to do and while I like my Warrior well enough maybe there’s a profession I’d like even more. Still pondering this…

Guild Wars 2 Update for Late August, 2024

The last time I talked about Guild Wars 2 I was in a bit of a slump after being my own worst enemy and basically turning the game into a chore to get through rather than a journey of pleasure. I took a few days more or less off which helped to clear my mental palate, and over the weekend jumped back in.

This time I went back to playing the way I favor which is, yes, to follow the “My Story” quests but to travel from one to the next on foot, allowing myself to be constantly distracted by events and vistas and whatever else pops up as I slowly uncover parts of the map. I really enjoy this style of play and I am not looking forward to having the whole map revealed, but I guess I have a ways to go before that is a problem.

Guild Wars 2 image showing my character's latest armor skins
Found an anniversary chest in my bank vault and got these cosmetic skins from it so Petra is no longer a pirate. Also note to self: Turn off my own name in the UI!
So far I had one fight that was really tough (one fight that I should have been able to do on my own, I mean…clearly there are PLENTY of group fights that kick my butt) and for that one I needed to sleep on the fight, think of new ideas (and the game gave me hints along those lines, I just wasn’t listening) and then try them. Doing that I beat the fight the next day and it was really satisfying. So more of that, please.

If I AM going to have a real issue with Guild Wars 2, it might be due to what many people see as the game’s strength: the horizontal progression aspect. Right now my character is level 80 but her gear is not. Some of it is. Some of it is lower level than that. Then there’s the question of tier quality. The game pushes you towards having Exotic gear in each slot and I’m not there yet. The top 3 gear tiers are Exotic, Ascended and then Legendary but everyone says Legendary offers quality of life improvements but not better stats. So level 80 Ascended gear has the best stats in the game. And I’m already being urged to equip level 80 Exotic, which is just 1 tier down.

Thing is, I actually like the gear grind and farming for better gear and making my character more powerful. I have a ways to go before I have all level 80 Ascended gear, unless I watch one of the many “How to gear up fast” videos and follow along. But I DON’T want to go the trading post and just buy gear that some other player has crafted or found; where’s the enjoyment in that? Getting your gear is half the fun of MMOs for me!

So I was kind of in a dilemma and then Stargrace shared a game-changing tip with me. (PixelOne had told me about this earlier but it went right over my head because stuff goes in one ear and out the other with me.) There’s an item in the shop called the World Boss Portal Device. It costs 400 Gems ($5 US assuming you buy them for cash) but OMG it is awesome. You use it and it tells you what world bosses are close to spawning and it will portal you to their location. And just to make it even greater, you can set it up so it notifies you in text chat 10 minutes before a boss spawns, too.

For guildless, friendless players like me, this is a game changer. I used it to do two boss fights in a row and my only “gripe” is then I had to spend a bunch of time sorting through all the loot that I got from doing them! Most of it was salvage or trading post fodder but I did get a couple of upgrades from it, and that was from just 2 bosses and maybe an hour of playing. So now I know that whenever I want to change things up and work on getting some good gear “drops”, I can use this device to jump in a zerg attack on a world boss. Super fun stuff! Oh and it just so happened one of the bosses was Tequatl again, and this time I was actually contributing thanks to having a rifle in my bag.

Guild Wars 2 screenshot showing my bags full after fighting world bosses
The only “downside” to chasing world bosses is inventory management!

I still worry a bit about what will keep me engaged once I DO get all my gear, but that’s really just borrowing trouble because it’s a long way off and I do still have a bevy of alts to level up and gear up. I feel like I’m happiest in Guild Wars 2 when I just do my thing and don’t worry about the future, though that can be tough for me. I’m a born worrier.

So yeah, still enjoying myself now that I stopped fixating on getting through the content as quickly and efficiently as possible. We’ll see how long I can balance Guild Wars 2 and World of Warcraft but honestly if I AM going to play 2 MMOs at once, this feels like a good pair since they scratch different itches. Guild Wars 2 with its more action-y combat and vast world that is about ‘go do whatever, whenever’ and WOW with its tab target combat and strong quest lines to follow along (and yes, it’s lovely gear treadmill).

I tell you what, there are worse problems than having TWO games you’re currently enjoying!

My Own Worst Enemy

This is going to be one of those posts that is of more interest to my future self than to my current audience, so unless you’re really interested in how my mind works and how I excel at self-sabotage, you might want to read something more interesting! Like the phone book. If phone books were still a thing.

Anyway, I’ve been REALLY enjoying Guild Wars 2 for the past month or so. I’d started a new character and had been leveling her up and doing the basic “My Story” questline, while learning how to play the game. It had been going really well and I’d been looking forward to that part of the day when I could sit down and play, and I NEVER felt like I had as much time to play as I wanted. Last night was no exception. I couldn’t wait to log in!

Then, like a light switch being thrown, everything changed. I was playing through the story quests and realized I was feeling bored and started feeling the itch to play something else. It was the eve of a new expansion launch when a lot of folks in my circles were back to being hyped about Guild Wars 2. So why was I suddenly not? So me being me, I turned my gaze inward and tried to figure out why.

First theory was just me being contrary. Everyone else liked GW2 so I was going to not like it. I discarded this theory pretty quickly because the hype around the expansion wasn’t at the kind of levels that would trigger that reaction, and I’ve more or less grown out of that mentality anyway. Y’know the “I liked them before they were popular, so now that they are popular I’ll go find something else to like” mindset. We invented that mindset in record stores in the late 60s and early 70s, I think.

Second theory was the lack of dopamine. I’d hit the level cap of 80. For a good while I was pretty sure this was the issue. I LOVE leveling characters and that rush when you get that level up DING! That part of the GW2 journey was over for me. But the more I thought about it, the less I thought this was what was bothering me, for two reasons. First is that I’ve been playing a LOT of Fallout 76 way, way after hitting the level cap of 50 and I really think FO76 has taught me to love the end game. Plus, as in FO76, you do keep earning experience in Guild Wars 2 after 80, it just isn’t used for levels any more. But I hadn’t really been filling the experience bar anyway so even if the level cap had been 90, nothing really would have been different.

So finally I came up with theory number three, and its the one I’m sticking with. I wasn’t pacing myself and the game wasn’t pacing me. In case you’ve never played, in vanilla Guild Wars 2 your story quests unlock based on your level. So you get the first part at level 10, the next part at level 20, and so on. Between those unlocks you have to go out and do random things to earn levels to get to where you unlock the next quest. That forces you to vary your gameplay. Once I hit 80 there was nothing forcing me to mix things up and I was just going from story quest to story quest and doing nothing else. I was determined to finish it and I felt like the ending was close, so I was going to focus 100% on these quests. And THAT was my mistake and what ‘broke’ the game for me.

It’s not that the story quests are bad or anything, but variety is what tends to keep me interested in things. I didn’t stop to go do crafting, or to go explore new regions. Prior to level 80 I was making it a point to walk from place to place just to see what adventures and events I’d come across. Now I was teleporting, as much as possible, to the next story quest marker as efficiently as possible. I was making a point of going AROUND events rather than jumping in! And THAT was why I was getting bored.

What I need to do is stop trying to rush the story and just mix things up and enjoy ALL that the game has to offer. I’m pretty sure if I do that, the fun will return. There’s a ton of things to do in this game and to focus on just one is frankly kind of silly. So yeah, I gotta mix things up, relax and enjoy the journey. And also figure out how to get better gear. I kind of thought that would be from doing the story but so far that hasn’t been the case. But that’s a whole other topic. One that I’ve now watched YouTube videos about!

Tonight’s gaming time will probably be occupied by watching a replay of Gamescom Opening Night since my silly job expects me to work and attend meetings while that show is live. So that might be a nice break, and tomorrow, I hope, I can return to Guild Wars 2 refreshed and with a new outlook. I’m going back to exploring and taking part in open world events and slowing down on the story quests.

See? Told you it was going to be a boring post!

Guild Wars 2: My First World Boss!

OK I’m pretty sure the title is a lie. It’s more than likely that WAY back at launch I took part in a world boss battle, but I have no recollection of doing so. Also, this is kind of a thrown together lazy Sunday post, so apologies for that.

The other morning I was in-game, doing hearts and working on “My Story” when a call went out that a World Boss group was forming for an event that took place in an hour. AN HOUR? I ignored it because that was forever away. But I was still playing when the call went out that it was happening in 15 minutes so I started move towards the “Commander” making the call.

You can join a Squad just by clicking on a Commander (which is another player who… I dunno how they become a Commander, but it’s presumably an experienced player). So I joined their squad. No idea how many players can join a squad but it seemed, y’know, raid-sized.

Staying safely back from the world boss
I’m just taking it all in…

I was a total fish out of water. Another player helpfully suggested I use a ranged weapon (I’m playing a Warrior) but I didn’t have one, so I hung back and mostly helped to res fallen fighters and to clear out the riff raff mobs on the perimeter.

Want to know what world boss it was? I have no idea! Want to know what zone it was in? I don’t even know that. I was just in my own little world when the call went out. I never really know where I am in Guild Wars 2, just always working my way towards that green asterisk thingie that indicates the next step in your story quest. I have find that going from one to the next on foot rather than teleport, and doing hearts and stuff along the way, has kept me pretty closed to leveled up enough to just keep rolling along, but I pay NO attention to where I am.

Oh wait, I took screenshots! It was Tequatl the Sunless!

Screenshot showing a sea of people fighting the boss
Look at them all! We’re a horde! {click to embiggen]

I’m not sure I did any damage to the actual boss. At the end was a chest that looked like a trophy and I couldn’t seem to interact with it (image at the top of the post is of the chest, quite elaborate, no?), but what made the whole thing fun was seeing so many more advanced players in all their shiny armor and fancy mounts and stuff. It was a real spectacle and very aspirational. I can’t wait to keep moving through the game, learning new stuff, exploring new areas… I’m pretty jazzed about Guild Wars 2 now!

More crowd shots from the world boss fight. I have no idea what is happening
Like I have NO CLUE what is going on, but I’m having fun!

Meanwhile, Back in Guild Wars 2

Before I started playing the new Diablo IV Season I had been playing Guild Wars 2 quite a bit. I am very much not ready to let go of that game so I have to figure out a way to balance things out a little. Both games have a bit of time pressure attached to them: the Diablo IV season will end, and Guild Wars 2 has a new expansion coming very soon (and come to think of it, D4 has an expansion in a couple months).

I’ve had a Guild Wars 2 account pretty much since it launched. According to the /age command my account is 4,366 days old. That’s not to say I’ve played a lot. I have a bunch of characters but only 3 of note.

I have a level 80 but that character did a lot of his leveling by logging in every day and collecting the daily experience rewards they used to dish out. This character has a play time of about 47 hours. He was my first character back when leveling was presumably the slowest it has ever been, but most days I’d log in, grab the daily rewards and log out. I don’t think he moved an inch for about 20 levels!

I have a level 56 character that I actually played all the way to level 56, and his play time is 67 hours; I honestly don’t remember much about playing him.

My current “main” is level 70 Warrior with a play time of 32 hours. I’ve been using a bunch of exp buffs on her which might explain why she seems to be leveling faster than the level 56, or maybe the game itself has been tweaked to speed up leveling. Not sure.

Then I have some even lower levels not worth talking about. Grand total play time is 225 hours which averages out to like 18:45/year. 🙂 Obviously in reality the game just laid dormant for years at a time. (I seem to be injecting a lot of math into my blog posts lately for some reason.)

Anyway, yes when I came back after several years away I of course started a new character to “re-learn to play” and I of course grew attached to her and so just kept on. I have a ton of level boosts in my inventory so I could’ve just boosted her to level 80 but I figured that would defeat the point of playing a new character to re-learn. Plus it feels cheat-ie. One of my weird quirks… using a %exp booster is fine. Using an level skip boost feels like cheating!

Right now she is still in the base game story. My intention as of now is to play through all the content in order. With 10 years of content that will take me quite a while, I reckon. I own the first couple of expansion packs but have been resisting buying others until I catch up. And after 32 hours I am still baffled by a lot of things. I have a ton of hero points that I’m holding onto because I have no idea what to do with them after I have all my skill slots full, and I’m not really struggling much with the content unless I wander into an event that needs a big group and there aren’t enough of us there.

I’ve been trying to learn to be patient about games. I find that just playing and slowly figuring things out is more rewarding than googling or watching YouTube videos and then just emulating what some other player is doing. Since I’m not in an active guild, if I am doing it wrong I’m only hurting myself, and if I’m having fun I’m really NOT hurting myself even if I die over and over!

I am looking forward to how things change at level 80. It’s strange how much I’ve been changing as a gamer in recent years. I’ve mentioned a few times that these days it is much less common for me to get super hyped for an upcoming game and to jump in on Day 1, and I’ve been getting a lot more satisfaction out of playing older games that have had some years of patching and polish. But another change is that the old me tended to lose interest in a game once a character hit level cap. I was so addicted to the dopamine hit of the DINGS! that once there were no more levels to gain I either rolled an alt or moved to a new game. Now I’m much more liable to keep on playing (~glances over at his level 313 Fallout 76 character~) and exploring the game’s systems and nuances.

So yeah, no giant landmarks to celebrate in Guild Wars 2 just now, but I did want to get a post about out because it deserves the attention!! 🙂

Guild Wars 2 is starting to click

A while back I decided to give Guild Wars 2 another try. I logged in, grabbed a low level character (I had 8 characters, most of them under level 20) and started to play. He was a hunter who already had a pet. I was in a map I had no recollection of and with no other indicators of what to do I was trying to fill a “Heart” which I was finding really frustrating. The NPC wanted me to eliminate Centaurs but I couldn’t find any to eliminate. Combat felt super easy and dull (in retrospect this was because I was encountering single enemies that I was scaled down to). I only lasted a session or two before I quit.

More recently Belghast’s enthusiasm got to me and I decided to try yet again. This time I sacrificed a character to free up a slot so I could start completely fresh. I picked a Revenant (?) because it was a class I’d never played. Turned out to be a nice mix of melee and ranged. One of my ancient GW2 memories was that playing pure melee isn’t much fun because you often can’t even see your character in a group fight. I dunno if that is still true, or if it was ever true, but it was a memory I had.

Anyway, I found my new character pretty fun to play. I was just following the games advice to move through the zone of Queensdale. You get prompts like “There is an unexplored region in this direction” or “An unclaimed Hero Point is over here.” So I just went with the flow. In terms of levels I’d just caught up with that earlier character when I arrived at that same Heart and ran into the same issue. There is one Heart in Queensdale (Beetletun) where it is really not apparent (to me anyway) where to go to complete it. It seems a peaceful place. But when character #2 hit this spot I was already on-board the GW2 train so I was more willing to search around. I finally found one centaur camp and just farmed it until the Heart filled up, then I moved on.

Fast forward a bit. New character has 100% completion of Queensdale but wasn’t level 20 so not able to do the next phase of her story. I decided to look into crafting for her, rather than pushing into the next zone. I’d done crafting in the past and after a while memories started to resurface of leveling it up via discovering recipes. That was going well until I ran out of Aspen Wood, which is a tier 1 material.

I googled where to farm it and found a map that led me a merry chase throughout Queensvale. That actually felt pretty tedious though, so I found one spot where a good number of trees spawn (Altar Brook Vale) and then I tried something. I gathered several of my low level characters in that spot. I’d log one in, gather the trees, log that character out and another in, gather more trees, and so on. It seems to work…though for all I know just waypointing away and back might do the same thing on a single character.

But the nice knock-on effect is I’ve been playing my Revenant, an Elementalist and that Ranger that I more or less rage-quit while playing, and they’re all pretty fun. Altar Brook Vale is a lively place with a bandit camp that from time to time disgorges an army of bandits (bound for an event nearby) and more than once I’ve been caught up in a running battle against a hoard of bandits with some other players. There’s a hero point here too and while I’m waiting for trees to respawn I’ll often help other characters clear it. I’ve even stumbled into some of the fights that are… I dunno what they are? They show up on the map as red icons. Remnants or something? Suffice to say MUCH too powerful for me but I can hang at the peripherals and contribute enough to get some rewards.

What’s weird though is that I just keep playing different characters in this one tiny spot on the map, doing different things (chased a loot goblin, fought a cave troll, slaughtered some harpies, gathered grub bits for a fisherman, found a TON of bandits…etc etc) without getting the least bit bored.

So yeah, I guess I’m getting it. The design of the game draws high level characters back to these newbie areas too, which means I’m seeing cool mounts and stuff which is fairly aspirational for me. And I’m enjoying the leveling process that ArenaNet seems desperate for you to skip — I have 3 level-80 boosts, wads of boosts for levels 20, 30, 40, 50 & 60, and some items that give you a level on use. Not using ANY of that. Might as well hire someone to play the game for me. Leveling is fun!

Thinking way back, when I used to play GW2 I just remember doing most of my ‘leveling’ via daily rewards and really not knowing how to play my character, which of course doesn’t add to the enjoyment of a game. One of these days I’ll get brave and wake up a level 80 and see if I can figure it out, but for now this little stable of sub-20s is providing much enjoyment.

March 2022

I guess the fact that the post before this March recap is my February recap tells me it is time to let the blog die the next time it comes up for renewal. I just can’t seem to find the energy to post any more. Mostly I can’t find the energy to wrangle screenshots and images. I could gas on in all-text screeds for hours.

Anyway, onward to recap the glory that was March 2022.

Games

I have notes that tell me I played Horizon Zero Dawn and Bloodborne in March. I don’t really think I did much in Bloodborne. My HZD replay was going strong until it wasn’t. I still poke at it now and then, though I’ve quit my “never fast travel, soak in the world” methodology and am more about “let’s get to the end so we can go back to Horizon Forbidden West.”

The reason I didn’t make much more progress in Bloodborne is because I started in on Code Vein, which is an anime-inspired Souls-Like from Bandai Namco. I’ve made decent progress in it, but there’s a section called the Cathedral of Blood that is SUCH a maze that it has put me off the game a bit. Every so often I log in and try to find my way through this maze. The plus side is I’m leveling up like crazy which is making the game easier and easier. The negative side is, I’m getting bored running around the same area endlessly. Still, Code Vein is still in frequent rotation and it is probably the game I played the most this month.

More recently the MMO bug bit me. Belghast’s Guild Wars 2 shenanigans convinced me to patch up Guild Wars 2 and give it another go. Like Bel this is a game I’ve bounced off many times. But what the heck, right? I already own it…may as well give it yet another chance.

And that was going well until a random YouTube video put me in a Lord of the Rings frame of mind, which led me to patch up and start playing Lord of the Rings Online again. Not too long ago I started a new character, a female elf champion, and I’m liking her a lot. I realized after a bit that a big chunk of my issue with LOTRO is that the male character models just look too goofy. My elf looks so much better than any of the boys.

I mean, who would you rather play?
Female LOTRO characterMale LOTRO character

For a game as old as it is, LOTRO still has quite an active community. This shot was taken on a Wednesday night and crowds like this are not at all rare.
Screenshot of a crowd of players outside the Prancing Pony

My only real complaint about LOTRO is it can still be pretty janky at times, just in terms of lag pockets and such. I miss a lot in combat because the mob and I have clipped through each other and now I’m not longer facing them. But I don’t think you play LOTRO for the combat; you play it for the environment, which is still really enjoyable to me.

Guild Wars 2 obviously doesn’t have quite the lore-draw that LOTRO has, but I find the combat really fun thanks to trying out the Revenant class. It’s one of the few MMOs I can recall where I go out of my way to get into fights because they’re so enjoyable.

One thing both LOTRO and Guild Wars 2 seem to have in common is a mature community. In both games I’m comfortable leaving general chat open and I see a lot of theme-appropriate names and very few of those sorts of names that just make you cringe and want to report someone. Me being me, I never talk to anyone, but both games feel like being a newcomer in a local watering hole. Not ready to chat with the other customers, but happy to sit and kind of listen in on all the news and such.

I don’t have any big gaming plans for April. Just going to continue with what I’ve been doing. There’re no games coming out this month that I’m particularly interested in so I’ll just keep playing what I’ve already got.

Books

Just one book to report this month: Leviathan Wakes, which is the first of The Expanse novels. I’ve read it before, and of course I’ve watched the TV series a few times. I think this is causing me to read more slowly since it all feels pretty familiar. Plenty of nights I’ve gone to bed and just gone to sleep rather than do any reading.

TV

TV has been all over the place. @partpurple and I watched Raising Dion (Netflix), caught up on Star Trek Discovery (Paramount+), then bounced over to Archive 81 (Netflix) which was a fun creepy diversion before heading back to sci-fi with Star Trek Picard (Paramount+).

For my late-night solo viewing, I was watching The Sopranos for a while but drifted away and finished up 1883 (Paramount+) which I thought was fantastic. After that I went back to the Snowpiercer series, which I’m currently watching. I’d seen Season 1 before, but rewatched it, watched season 2 and now I’m in season 3 which so far feels like it might not be quite as good as the first two seasons. I did NOT like the Snowpiercer movie but the TV series I’m really enjoying, although you have to just roll with the kind of ludicrous overall premise of the last of humanity living on a train that can never stop moving. Well at least not until the plot calls for it to have to stop. Also in season 3 a lot of train track just starts mysteriously appearing to serve the plot. Oh well.

I have to say March kind of flew by in terms of leisure activities. Too many evenings spent working, I guess. We’ve been having dinner later and later and I sometimes tend to keep puttering around with work stuff until dinner no matter when that is. Gotta break that habit. By the time we eat and watch some TV together it is often nearly 10 PM so my gaming time is down to maybe an hour/night. Thing is, I feel kind of OK with that. Gaming in general isn’t the great pleasure it used to be. I go through these slumps from time to time where I just kind of need a break, then I get excited about games again. Hopefully this slump won’t last too long! Sad thing is gaming is really my only hobby and when I’m not doing it I’m just wasting time on YouTube or something.

Weekend recap: Guild Wars 2 and Drive Club

After getting hyped about the Guild Wars 2 expansion (see previous post) I jumped into the game anew. Well almost anew. I had a level 8 ranger that I decided to play.

A LOT has changed since the last time I played Guild Wars 2; many systems seem to be either level-gated or maybe just level-teased. As I gained levels I was told about things like gathering and crafting and vistas…I’m not sure if low level characters now can’t do these things or if this is just kind of a tutorial system. Since my character pre-dated the changes (I’d rolled him years ago) he could do all of them. Daily quests have changed a lot too. They used to be very generic, like harvest 30 items or kill 50 monsters. Now there are a lot more of them to choose from but they’re pretty specific: do event X or gather wood from area Y. This probably helps to ‘funnel’ players into the same place to aid in keeping things populated.

I don’t know if it was the expansion announcement and everyone had the same idea that I did, or if the game is just still doing well, but the world felt very populated to me:

gw009

There was also a double exp buff for everyone this weekend and I went from level 8 to level 23 pretty quickly. Yesterday I thought to do an /age check and he was 8 hours old and level 17. This morning at level 23 he’s 11 hours. Six levels in 3 hours seems plenty fast, particularly since his map is still largely unexplored so he’s doing a lot of hoofing it back and forth.

I’m still struggling a little bit with scratching that progression itch since you learn all your skills for a given weapon very early and from then on out it’s about earning and spending skill points for utility spells which still don’t feel super impactful to me, but as I unlocked more of those and got into higher levels and needed to rely on them more, it was all feeling better. So I’m not done with Guild Wars 2 yet. We’ll see how long it sticks this time.

When I wasn’t playing that, I was playing Drive Club on the PS4. If you’re a PS4 owner you know that Drive Club had a horrendous launch, and if you’re waiting on the free PS+ version as far as you’re concerned it’s still having a horrendous launch. I bought the game and found it very pretty but also both frustrating and a little boring at first.

But Evolution Studios has been updating it regularly. They’ve added weather (which looks amazing) and some new tracks, circuits and cars for free. The servers are finally stable so your club and driver’s progress can be saved (and you can play online but honestly I haven’t bothered yet).

The core game, of course, hasn’t changed. It’s still very much a racing game, which to me is a little weird for a game called Drive Club. Prior to launch I assumed there’d be an open world where you and your crew could just kind of go cruising around. But nope, this is track-based gameplay. They still haven’t added any kind of replay mode, which seems odd given how pretty the game is, though they did add a photo mode for stills if you want to stop a race to take some shots.

They say this isn’t a simulation and though I’m not going to argue, it doesn’t feel like an arcade racer either. For one thing, there’s no racing line; you have to learn the tracks (there are green/yellow/red flags on corners to give you hints as to how tough they are). There’s no rewind either (something the Forza series has spoiled me with) so if your concentration lapses 90% of the way through a race and you hit something, you’re probably coming in last.

I had a devil of a time playing this game at first, if I’m to be honest. Eventually in an attempt to ‘find the fun’ I started driving from in-cockpit and using a manual transmission. Somehow the manual transmission flipped a switch in my brain and I stopped mashing down on the accelerator all the time and started driving like a sane person actually drives. I eventually went back to a behind the car camera just to get back some peripheral vision, but I stuck with the standard transmission for now.

And suddenly the game felt fun again. I still suck at it but now I’m getting better. Evolution has tweaked the AI so it no longer gleefully smashes into you quite so often, and between that change and me learning a touch of finesse Drive Club is now a game I’m really enjoying. I need to be in the right mood for it; I have to really concentrate to do well. But if fills a niche on the PS4, at least for now. I got so enthused about it that last night I sprang for the season pass (it’s dangerous having a balance in your PSN wallet…its so easy to spend it).

Of course, me being the knucklehead I am, I have no recent photos or videos from the game. Here’s a clip I recorded back in December (right after weather was put in) when I was still playing with automatic transmission and treating both brake and accelerator as if they were binary switches. You can see how poorly I did, and this is in VW Golf, not some super-car:

MMO Dabbling: Guild Wars 2

borked_from_ birthLast week I mentioned how Divinity: Original Sin’s miserly dolling out of levels had me itching to jump into an MMO to level up! After flopping around a bit I’ve settled on Guild Wars 2 as my ‘dabble in’ MMO (for now).

I left Guild Wars 2 mostly because of their event system. For holiday events as well as their Living World stuff, I felt like the developers expected me to schedule my life around playing a game since the opportunities were of such a short duration and (for the Living World stuff) once you missed it, it was gone for good. That’s kinda my “I don’t believe in the game’s principles” reason why I left.

The other reason I left was a self-inflicted wound. (This wasn’t really obvious to me until this weekend when I went back.) I was trying to do crafting and my crafting alt needed these rare low-level drops. In order to maximize my chance for getting those, I was doing nothing but the low-level zones, trying to get 100% completion in each one before moving on to the other. So I was in my 30’s but doing level 1-15 zones (downscaled) and ignoring the “My Story” narrative stuff. I remember being adamant that I wouldn’t buy the materials I needed from the Auction House because that was ‘cheating.’ What evs, me-from-the-past!

Anyway back to the present. With Living World Season 2 the Guild Wars team is doing things differently. While it’s still probably most rewarding to do the season 2 content as it arrives, you will be able to replay it after the fact. That was enough to snag my interest. If I fault a game developer for doing things one way, and then they change things, I feel like it’s only fair that you give them another chance.

The first thing I did was log into my Guardian, who was sitting at level 40. Holy smokes, lots of things have changed (and/or been forgotten by me) since I last played. Currencies are all now account-wide (I think that’s new?) as are dye unlocks. There’s a new wardrobe system and transmute ‘charges’ are also account-wide, and there’s a magic find stat that, again, is now account wide. I had a bunch of inventory stuff that had been converted and in general my bags, both character and bank, were STUFFED full of stuff I didn’t know what to do with.

So I logged right back out and created a new character, a Necromancer. LOL With empty bags and a light heart, I started to play as a noob and immediately started having fun. Rather than chase map completion I was leveling just enough to take on the next chapter of my story at an even level. When I had questions I turned to twitter and got a ton of good advice from friends.

After 7 or 8 levels I was ready to face the Guardian again. I spent a good chunk of time over the weekend clearing out inventory, salvaging a ton of stuff, crafting up extra bags for my alts (I have, um, 7 characters, only 1 above level 15) and even deleting stuff (I had character-bound stuff for characters I’d deleted clogging up my bank.)

Finally I had things under control and headed out to see the world. And my goodness how things have changed! Lion’s Arch has been destroyed. Divinity’s Reach is in good shape with some beautiful new buildings. What caused all this? I had no idea, I wasn’t paying attention while all this was going on and now I regret it. Happily for me, a friend wrote up a recap. Unhappily for you, it’s not in a public post so I can’t share it. 🙁 But you can read the Wiki for a less entertaining version of the story.

I looked up my guardian’s “My Story” and read through the recap to remind myself what was going on, then set about moving it forward. I’m doing level 30 “My Story” content on my level 40 character; that’s how long things have been neglected. Over the course of the weekend I leveled from 40 to 43. I unlocked (just by logging in) the first part of Season 2 but I need to get to 80 before I can take part, but at least I’ll be able to play through a ‘recap’ when I get there.

The only fly in the ointment is my class. Compared to playing the Necromancer, the Guardian feels a little dull. He has high survivability (for now at least) and he’s probably a lot of fun in groups since so many of his skills benefit group members. But playing solo he feels kind of routine and scaled down like he is I can win most 1-on-1 battles by putting his first skill on auto-attack. I’m hoping he’ll get more interesting as I get close to content that is of my true level, and maybe start encountering other players.

He IS fun to play when trying to solo events and other situations were many enemies are incoming at once. I’m guessing I’ll see more such situations as I advance.

I feel like I’m over that “oh crap, how does this all work” hump that you so often encounter when going back to a game after a long time away. I’m having fun, at least for now. We’ll see how long it lasts this time, but hey it’s not costing me anything to play. In fact I kind of feel like I should buy some gems just to support the game since the last time I spent a dime on it was at launch. Opening another bank bag slot wouldn’t be a terrible idea…

Also, I’d forgotten Eir and her totally functional armor. Oh Eir, you’re so dreamy!!!

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Guild Wars 2, Day 2

Well after talking to some of my friends on G+ who are just over-the-moon in love with GW2, I decided to take things a little farther today. Once again, my experience was a mixed bag. The good news is that most of the stuff that frustrated me was bug-related and so ought not be there when the game launches.

I wound up playing through the level 10 phase of my Story Quest (which I ended up completing at level 11). I found the story quests to get really challenging “at level.” My warrior just can’t stand up to the beating the swarms of mobs give him and lag makes rolling out of “hot spots” a challenge. I had to just grind out a couple of phases…run in, kill a mob or two and die. Respawn, kill a couple more and die, and so on. The last one I ended up totally cheesing out and equipping a bow and plinking away while the NPCs took the hits.

The story was pretty good, though!

Outside of my quests, I still died an awful lot. For a lot of the time I was playing I was somewhere too easy or too hard for me. The first zone is labeled level 1-15 so really it’s just a matter of learning where to go at each level. I re-did some of the “Heart” events that I’d done yesterday, only at the advice of friends I’d hang out after the event was completed and wait for further (and more challenging) phases to spawn. Ended up in some pretty tough boss battles with swarms of other people. Those are both fun and really demonstrate that ArenaNet still has lots of optimizing to do; things tended to turn into a slide show with all the spell effects and stuff on-screen and it gets really tough to see what’s happening.

It really takes until level 8 or 9 before you start seeing the cooler events, and level 10 before you start seeing the power struggles of the world. I tried to stave off an invasion of Ice Elementals that were attacking an outpost. This was pure combat…there wasn’t an Event with a capital E or anything. Nobody knew where they were coming from or why. Sadly we (myself and a few other random players) got wiped out and the nearest revive spot was a good distance away. I gave up and did something more level appropriate.

ArenaNet, btw, has managed to pull off a miracle: they’ve made escort quests that are actually FUN. Really! In one I was hired on as a caravan guard. We had to fight off robbers and even some belligerent drunks while clearing road blocks and running up to hill tops to destroy ballistas that were firing down on us.

I think the reason Escort Quests work is because anyone can join in at any point. No more standing around waiting for the NPC to respawn and then being on your own. People run up, escort for a bit and if they get bored they go elsewhere and do other stuff. Or they stick around for the whole route and get maximum rewards.

Another absolutely awesome design decision is this idea that anyone can revive a fallen character. You don’t have to be a special class or in that person’s party. And you don’t even have to do it alone…if a few people attempt to revive a down character the process just goes faster (it’s pretty slow in combat, pretty quick out of it). So why is this a big deal? Because it binds the community together. When you die and you’re quietly cursing to yourself and suddenly 2 strangers are there helping you to your feet, you can’t help but smile. And when you see someone has fallen in battle, unless you’re a total jackass you’re GOING to try to save them (bonus: you get experience for doing so).

The only real ‘downside’ today was the Overflow system and how hard it is to get with friends. Hopefully they’ll tweak that out. Combat isn’t as fun as it could be, mostly due to lag. When you have an active dodge system it needs to respond quickly and so far GW2’s sometimes does and sometimes doesn’t. That’s a beta problem though, as are the numerous glitches you’ll encounter. What probably isn’t a beta problem is that the game seems to favor ranged combat over melee, in terms of things being interesting. Even in heavy armor my poor warrior dies left and right while ranged characters hang back and avoid taking much damage.

I also think some of the events are a little too clever for their own good. There’s one where you have to throw snowballs at kids, and dodge the snowballs they through at you. Sounds funny right? It is for the first few minutes, but it goes on for far too long as you try to fill up an Event Gauge.

On the other hand I had an absolute blast in a quirky event that took place underground that was all about helping a dude build an ice sculpture of himself in order to convince the local beings that he was their god. There were a few phases to it, it was both funny and fun to do the fighting, and the rewards were good (not only the usual stuff but the local baddies became friendly once they thought a Norn was their god).

I guess that’s enough for tonight. It’s really late and my brain is going fuzzy. I didn’t remember to take many screenshots but here’s a section of one from a courtyard in Hoelbrak. Heroes from GW 1. The statue of the Norn lady in the middle is supposed to be Jora. Click on it for a 1080 pixel wide version.