Active Day 30!

So today was Day 30 of my EA Sports Active 30 Day Challenge. I wish I could say it felt great, but it didn’t; I was just having one of those off days, and so was Active (exercises I never have a problem with weren’t registering properly). I toughed it out though, as I’ve had to tough it out about 5 other times during the month. I wish I could figure out what leads to these really low energy days, so I could stop doing whatever it is that causes them!

Of the 3 goals that are automatically set for you (you can change them, of course) I hit 2 really quickly… easily within the first two weeks of the program. And the third I never hit. 🙁 It’s a goal of spending X hours with Active in 30 days, and I only got 96% of the way there.

I’m going to take 2 days off, and start another 30 Day Challenge on Light. I’m going to use a stronger band to increase the challenge of the upper body stuff. The lower body stuff is still enough of a struggle that I think I can get plenty more out of the Light program (my body and running do not get along well). I want to get where I can do all the running in a workout at “Perfect” speed, for one thing, and my left leg in particular got hurt 3 times in the 30 days, so I think it needs more work at Light. I’m in this for the long haul.

I bought a box of Pilates bands at Target for $10 or so, but they’re a little short. I can use them for bent over stuff, but doing overhead presses just seems impossible with them. You can feel when these bands ‘run out of stretch’ and that’s what happens when I try to use these bands in overhead workouts. I think I’m going to buy a 2nd box and just tie them together. If the knot is always between my feet it should be fine.

Fitting the workout into life continues to be a challenge. On workout days we don’t get to dinner until nearly 8 o’clock, which really cuts into free time, but I guess that’s a small price to pay in exchange for not being a decrepit old man in a few years. 🙂

The weight loss isn’t really coming too consistently yet. I tend to go down during the week then shoot back up over the weekend, so at least I know where to focus my attentions. Too many opportunities for snacking on weekends, I guess.

This will probably be my last Active blog post for a while. It’s all fairly routine at this point and I don’t have a lot more to say about it. Maybe I’ll check in after my next challenge, or if something dramatic happens.

Overall, I’m a big fan of the program even if it isn’t perfect. It’s better than any other ‘home gym’ solution I’ve tried, at least for me.

Wii Motion Plus (and Tigers Woods PGA Tour 10)

So my bundle arrived today, and I played 18 holes of the new Tiger Woods with the Wii Motion Plus. This post is going to focus on what the Motion Plus brings to the table.

First the hardware. You’ve no doubt seen it by now. It’s a module that adds about 1.25″ to the length of the Wii Remote (WiiMote). It comes semi-permanently attached to a WiiMote Sleeve. You stick the front end of the WiiMote into the sleeve, thread the strap through a slit in the back of the sleeve (the strap stays attached to the main WiiMote, not the Motion Plus) and then kind of pull on the sleeve to stretch it a little in order to get the Motion Plus to slide into the Nunchuk port. There’re buttons on either side that you need to press in order for it to engage, and there’s a lock on the back of the thing for once you get it attached. And of course there’s a passthrough Nunchuk port on the bottom, with a ‘cap’ to seal the port. The cap attaches to the Motion Plus with a cord, and you thread that into the Nunchuk cable for security (since the main cable is no longer close to the Nunchuk).

Attaching/detaching the Motion Plus just takes a minute, which is good since the WiiMote won’t fit into a charging station with the Plus attached (I’m assuming most regular Wii owners have broken down and bought a charging station by now…if not, then I see no reason why you wouldn’t leave the Plus attached all the time).

OK so how does it work with Tiger Woods? Well, the game plays MUCH more like real golf. You don’t pick a shot type (full, chip, etc) from a menu. Instead the way you swing the WiiMote determines what kind of shot you make. If you turn your wrist while you swing, you’ll hit a fade or a draw shot. There’s no way to put top or backspin on the ball via motion controls, though. You still need to use buttons for that.

In order to swing, you have to point the WiiMote at the floor and hold down the B button (this is true with or without the Plus). This means you more or less have to be standing to play. I tried sitting in a chair and dangling my hand over the side, and I could swing (awkwardly) by making a short fast arc; this is a tad disappointing — I was hoping the game would require a full swing, but we’re not that far yet. The game plays better using a full swing, and for the most authentic experience, hold the WiiMote in a more-or-less proper golf grip and swing that way (the extra length of the Plus actually helps with that, giving you a bit more to grab onto).

Playing that way, Tiger Woods is tough on the most ‘realistic’ settings! I was hitting 8’s and 9’s on par 4’s in my first round. It’s been a few decades since I played real golf, but when I did I had trouble with a persistent slice. And the same was true here. I found doing a full swing with one arm was a nice balance of emulating real golf and having better control. Serious golfers might do better with a two hand swing, though.

And then there’s Disc Golf (guess they didn’t want to pay for the rights to the name Frisbee). Picking up the Frisbee and throwing it feels very, very natural. (You can play without the Plus but it feels stiff and kind of limited.) I really wish I could just turn the golf aspect off and run around the course flinging the Frisbee around for a while. It controls just like a real Frisbee. Tilt it left or right to curve, a bit up for more loft, etc.

Overall, I’m pretty impressed with the Wii Motion Plus. It really does enhance the Wii experience, and I’m looking forward to seeing what developers do with it.

Active Day 22

Today was Day 22 of my 30 day challenge in EA Sports Active.

First a recap. On Sunday, I pulled/tore something in my left calf during the “warm up” portion of the workout. Nothing terribly serious but I kind of limped/hobbled through the workout, then limped through the rest of the day. Happily yesterday was a rest day.

One of the few complaints I (and many others) have about Active is that the warmup and cooldown periods are so short as to be useless. The warmup when I hurt myself consisted of, Exercise 1: RUN! with the trainer urging me to pick up the pace, which I did, and suddenly it was like someone drove a knife into my calf (the pain eased a lot fairly quickly, but that first ouch was intense). Active needs both some stretching exercises built in, and a longer warm-up, at least. Maybe in the expansion coming this holiday.

So today, my calf was still tender but I finally did what I’ve *known* I should be doing all along. I stretched first. Angela helped me out there as she used to do martial arts and knows all kinds of stretches from doing them. And what a difference that made! I was so much more limber, and exercises like the side lunge with toe touches became pretty easy, and touching the floor with the tip of the remote was a cinch (without stretching I’d get about as far down as my ankle).

Luckily today was heavy on upper body stuff, so it was easy on the hurt calf. I still jogged very slowly on the final ‘cooldown’ run, just to be safe. So it wasn’t a particularly strenuous workout, but it felt really good, and I felt really good after it.

I’ve got a bit more than a week left in the challenge and I’m not sure what the program will point me towards when its done, but left to my own devices, I think I’ll re-do the 30 Day Challenge on “Light” difficulty, only using a Medium weight elastic band to increase the difficulty of the upper body stuff. I know there’s a fine line between being careful and slacking, but I am nearly 50 and horribly out of shape. I can not yet do the “Long” running sections at a “Perfect” pace (when I started I couldn’t even get up to a Perfect pace, now I can do about 1.5 laps at it…the program wants 2.5) and I figure a second time through Light will help me get up to speed on that. At the same time, the upper body exercises with the Active band have been so trivial that I don’t feel like I’ve made any progress with my arms/shoulders, so doing those all again with a store-bought medium band might get some development going on there.

Weight-wise I’ve been all over the place, according to the Wii Balance Board and Wii Fit. I was losing, then one day it said I’d gained 1.8 lbs, then the next day another .4 lbs, then the day after that it said I’d lost 1.5 lbs! Averaging it all out, I don’t think I’ve lost anything, but I haven’t changed my eating habits significantly, beyond snacking.

I’m not too upset about that, though. This first 30 Day Challenge is more about making a habit of working out. Getting myself and Angela used to the new schedule, getting used to having pleasantly sore legs and sort of being more aware of my body. If I lose weight, great. If not.. well I *know* I’m feeling more limber and my legs feel stronger, so the program is having a positive impact. The weight can come later after I’ve laid down the foundations of a healthier lifestyle.

Could Natal be Microsoft’s 32x?

Engadget ran a post today quoting EA VP Patrick Soderlund as saying “…we’ve maxed out the 360…” Now obviously this is a statement open to all kinds of debate/interpretation, but for the sake of this post, let’s assume this is true and that developers have squeezed all they can out of the 360.

We know that Project Natal requires more CPU cycles than the Xbox 360 can muster (while still running games) so it needs a separate processor. At E3 this took the form (as I understand it) of a fairly typical PC stashed under the table. The final product will apparently come with the sensor and a box of some kind that’ll hold the hardware required to drive Natal.

So what happens when Natal is idling? That processor is sitting there doing nothing. But does it have to be that way? If the interface between Natal and the Xbox is fast enough to act as an input device, is there a way for the XBox to offload some of its slower processes to Natal? Could Natal act as an off-board brain for the 360, extending its life by a few years?

Sega tried this with the 32X years ago — an add-on to the Sega Genesis that never really caught on. But it didn’t have Milo pushing it into homes.

This is just pie-in-the-sky thinking on my part, and I don’t know if any of the processing going on inside the 360 is time-insensitive enough that you could offload it through a USB cable to an external device. But it’d be a nice ‘bonus’ to adopting Natal — getting a speed boost as well as motion controls.

Motion Controller Wars

So now that all three of the major console makers have some kind of motion controller system, I figured I’d stick my oar in and give my thoughts on what each platform offers. Major caveat: I’m not at E3. I’m basing all the following on what I’ve read, and building on the hard work the professional gaming press is doing in LA.

Nintendo (Existing):
When the Nintendo Wii initially came out, it offered 2 weeks of great fun followed by a period of “This is it?” for a lot of early adopters. Playing Wii Sports was awesome, but once that was out of the way, a long procession of games with ‘forced waggle’ followed, and many gamers quickly tired of randomly shaking the controller in order to accomplish anything.

Eventually the waggle-wave cooled a bit, and games started coming out that used motion control where it fit in naturally (e.g. pointing, or a quick flip to reload a gun), and standard controls for the rest of the game. Suddenly the Wii was interesting again, and I actually grew fond of the nunchuk/remote combo for controlling games. Having the controller essentially broken into two halves made gaming very comfortable.

Nintendo (Wii Motion Plus):
Next week, the Wii Motion Plus comes out. This is supposed to add more precision and 1-to-1 correspondence between controller and on-screen presentation. This means we’ll have to get up off the couch again. When Tiger Woods 10 is played with the Wii Motion Plus, you’ll have to actually do a full swing of the virtual club, rather than a quick pendulum motion with the WiiMote. At least, that’s my understanding. Hopefully the Wii Motion Plus won’t set back the state of Wii games by very much.

At this point, the Wii is essentially the ‘base line’ of motion controllers. Both Sony and Microsoft seem to be leap-frogging Nintendo in the motion controller arena.

Microsoft and Project Natal:
Microsoft really wowed audiences with its controller-free motion control system. A sensor bar consisting of an IR camera, an RGB camera, and a microphone sits in front of (or on top of) the TV and reads the movements of players. The IR camera actually measures heat, and via heat, distance from the TV. The microphone is for voice commands.

Folks who’ve tried the system say it really works. The neatest demo I saw was a version of Burnout hacked so that the player steered just by holding his arms out as if they were on a steering wheel. When they turn the imaginary wheel, the car turns. Sliding their foot forward and back controlled acceleration. Very neat tech demo.

But I have some concerns. First of all, how well is this going to work when I’m wearing a checkered shirt and standing in front of a paisley-print couch? [Update: After pondering this for a while, it occurred to me that this might not be an issue, given the IR camera. It could use the heat of you body to tell the difference between you and the couch.] The demos were done in an empty room with white walls. Apparently the system can adjust for lighting differences, so they have that much licked.

Assuming the tech works, is this what we really want? If you have a choice of playing air guitar Rock Band, or fake-instrument Rock Band, which would be more fun? Props are important; they give play a visceral feel. I find it ironic that when the PS3 came out with a controller that lacked rumble, they were heavily criticized for losing that feedback. But now Microsoft has a system that by definition has no feedback at all, and everyone is going nuts for it. Nintendo’s Wii Remote has rumble and a microphone and these aspects really add to the immersion. When you wallop a tennis ball with the Wii Remote, you hear and feel the impact of the racket hitting the ball. You won’t get that kind of feedback with Natal, nor is it clear how you’d move around using Natal. How do you get your on-screen character to run, turn (without you turning so you can no longer see the screen) or fire a gun?

So I think Natal will spawn a new genre of games that take advantage of the hands-free control system. But where I think Natal will have the largest impact is with the overall UI of the Xbox. The idea of never having to search for the remote is very appealing. I wave my hand to browser through video or music selections, then I say “Play” to begin playback. Now *that* is both radical and useful, and I’d really love to see MS license Natal to other consumer electronics manufacturers.

And then there’s Milo. I’m sorry, but I don’t believe in Milo. The demo was a heavily scripted event (Molyneux himself apparently admitted that) that made the demo seem more than it was. One of the most interesting aspect of Milo was the facial recognition. A person could stand in front of the Natal sensor and say his name, then when he returned, ‘Milo’ could identify who the person was. That’s pretty neat. The bit where the player splashed around in the water wasn’t anything new: the Sony Eyetoy has been able to do that for a while (granted the fidelity was better here). The conversation stuff was the most scripted…apparently Milo ‘understood’ just a few questions: this is understandable. If Milo worked as well as he *seemed* to work (without tricks) then he’d be about as smart as the voice actuated and controlled computer on Star Trek, and we just aren’t there yet.

But what was really, really cool about Milo was the head tracking. As you walked around the room, the view on-screen changed to reflect how you’d see the virtual world from that new location. This is really huge because it allows some very cool ‘virtual 3D’ effects; I can’t wait for MS to roll those out (see the video at the end of this post for an example of what I’m talking about).

So Milo was a really fun tech demo with some really cutting edge aspects, some rehashed stuff, and some smoke and mirrors. But the aspects that people seem so excited about (talking to Milo) isn’t what was really cool about the demo.

Sony’s Wand System:
Lastly we have Sony’s wand-based motion-control system. If you haven’t seen it, it consists of a pair of wands that include traditional controller buttons, and a light on the end of each wand. The Sony Eyetoy can track the lights with a high degree of fidelity. During the Project Natal demo, a player ‘painted’ by splashing buckets of paint on a wall. During the Sony demo, a player very legibly wrote his name on a virtual wall. That’s the difference in fidelity between the two systems.

In a lot of ways the Sony system seems like the Nintendo Wii Remote on steroids. A bunch of game applications immediately spring to mind. It has buttons so you can shoot a gun, and they could put an analog stick on it so you could move around a 3D space that way (a la the Nintendo nunchuk). The demo showed a very simple RTS game being played using the wands like a mouse. Let’s just pray that we don’t get a bunch of waggle games from Sony!

Really the three systems map well to now, soon, and future. Nintendo is the now solution. Depending on how much Wii Motion Plus adds, we’re all pretty familiar with what Nintendo can do. Sony offers the next step; an enhanced way of controlling your games that should be available and working well pretty soon (Spring 2010 they’re saying). And Project Natal represents the dreamy future. When Natal launches (my guess? sometime in 2011) it’s going to mean a rebirth of the Xbox 360 in much the same way that the NXE did. I don’t honestly see a lot of mainstream games supporting Natal, but I do see it refreshing the entire UI of the Xbox in remarkable ways, as well as adding a new genre: Natal Games.

Back to the head tracking issue. Here’s the video I mentioned. This fellow now works for Microsoft, but before he went to the big M he was hacking Wii Remotes:

*THIS* is the technology of Project Natal that I am most excited about!

UPDATE: GameSetWatch has a brief article up confirming that Johnny Lee is working on Natal.

UPDATE: Johnny Lee himself chimes in on his blog.

Whatever happened to Sacred 2?

Someone (Werit) asked me today if Sacred 2 had slipped down my play list.

It has not. My entire playlist has slipped down. Due to poor planning on the part of upper management at my job, the past few weeks have been rather hellish insofar as having to work a lot of extra hours, extra stress, and so forth. I haven’t been playing anything, aside from some LOTRO, and that I play as a kind of reward. Y’know “OK, I’ll write the data validation scripts for this page, then I’ll kill 10 bog-lurkers, then start the next set of scripts.” (I chose LOTRO because I needed some coin to pay my in-game rent.)

The silver lining is that I’ve killed the 180 bog-lurkers required to complete the deed in the Lone Lands! 🙂

But in spite of what XFire says, I sure didn’t play LOTRO for 14 hours this past week. Much of that time was me logged in, the game running in the background waiting for the next ‘reward’ of killing 10 more lurkers.

This week is E3, and I’m stoked to follow it virtually. After that madness ends (G4TV is showing something like 22 hours of coverage and I intend to watch all of that, plus countless web videos and blog posts) I hope to go back to Sacred 2, probably starting over with a character I can take more seriously than the sexpot Seraphim.

Hmm, wait, that’s not right either. My boss finished Infamous and is going to lend it to me, so I’ll be playing through that first, and THEN going back to Sacred 2.

Bottom line, I didn’t lose interest in Sacred 2…I just got pulled away from it.

EA Active Day 13

Ran into a bit of a setback with my 30 Day Challenge yesterday, when I wrenched my back (this was on a rest day, and it was doing chores, not working out.) By mid-afternoon I could barely walk or stand  up straight. I popped a bunch of naproxen and then after dinner laid on the couch watching TV all evening with one of those heat packs strapped on. I sorta curled up in a semi-fetal position so my lower back muscles could relax, and that helped a lot.

Side note: I can’t believe there are people who watch 3 hours of tv every night. I was going stir crazy by the end of it.

This morning it was feeling somewhat better, but I still decided that working out would be a bad idea. I didn’t want to risk hurting my back worse and missing a week of exercise. But as the day wore on I felt more and more guilty about missing a day, so I ended up doing the day’s workout afterall, with the adjustment that I just kind of shuffled along during the running part, because when I really ran, the jarring started to make my back twinge. Nothing else really bothered it, which I guess suggests my form is ok, since they’re always telling you to hold your back straight.

Today’s new torture was Squat & Hold. Sounds so simple, so un-threatening, but I was cursing a blue streak as the timer counted down. The idea is simply to squat and stay in that squatting position for 20 seconds. Something little kids do without a 2nd thought. It killed me.

Also more basketball, which I really have trouble with. The idea is you turn left to “grab” a ball from a bin, then face forward and “shoot” the ball at a basket or “pass” it at a target. I can’t get this to work reliably. I’ll turn and reach out for the “ball” and my onscreen avatar doesn’t budge. Other times I’ll be holding still and my avatar suddenly turns, grabs a ball and flops it towards a target. If I do get the avatar to grab a ball, when I turn to face forward he almost always throws the ball before I mean to.

Basketball is the one activity that I just can’t get to work right. I’ve licked my issues with the running, I don’t have troubles with the leg strap sliding down. Everything works pretty well except basketball (which feels more like a gimmick in any case).

If anyone has tips for getting this to work I’d love to hear them.

I’m not closely monitoring my weight, but I seem to have lost a couple pounds since starting to use Active. More importantly I feel better, more energized (most of the time). We’ve been slowly modifying our diet. Just as an example, we used to have sandwiches and chips for lunch (when we were both home). Then we replaced the chips with Triscuits, which were probably just as fattening but seemed slightly more nutritional. Then to low-fat Triscuits. Now we’ve been having veggies (baby carrots, celerey sticks or raw brocoli) with non-fat veggie dip along side our sandwiches. This is to try to meet Active’s “eat 5-6 helpings of veggies every day” directive.

I used to drink a vat of a blend of ice tea and yerba mat´ with sugar to start every day. Now I’ve been taking a 32 ounce bottle of filtered water with me in the morning. And curiously I feel just as awake after that hydration as I did after the morning caffeine injection (Ihaven’t “give up” caffeine though… I still enjoy a Pepsi Throwback at lunch). I did this to try to fill Active’s “drink 8 glasses of water a day” directive.

So all in all, things are looking good. I feel better, am eating better, less caffeine, lost a few pounds, and I’m sticking to an exercise routine. And I’m almost half-way through the 30-day challenge!

LOTRO & LOTR

So last weekend I was playing LOTRO and made the journey to Rivendell, on foot. As I crossed the Fords of Bruinen I stopped to look around, and said to Angela “Check this out. Remember when Arwen drove back the Nazgul here?”

And I stopped, appalled.  Because that’s how it happened in the movies, but not in the books.

And I realized it had been far too long since my last read-through of The Lord of the Rings.

So I dug out a copy — Angela’s copy, (despite the face that it has Elijah Wood on the cover), since the pages of my copy are falling out — and started reading. This has been rather a hellish week, work wise, and I’ve only managed a few pages each evening before falling asleep, but already I’m finding it really interesting to read the book after playing the game. Places referenced casually, like The Chetwood, mean something to me now.

I do find myself wondering why the hobbits chose the path they did, given the fine road from The Shire to Bree (in the game) but maybe that will become more clear as I re-familiarize myself with the true story.

If you’ve been playing LOTRO and haven’t read the books in a while, I highly recommend doing so! The two complement each other really nicely.

EA Active Day 8

I know, I know, I promised this wouldn’t turn into a fitness blog, and it really isn’t. But I’ve been mega-overdrive busy lately (back to work after this post) and what gaming time I’ve had has been spent in LOTRO, and y’know, it’s LOTRO. I enjoy it but don’t have a lot to say about it other than “Hey, I really enjoy this!” Enough that I spent all day Sunday playing, and blew off work on Monday to play some more, and I’m paying for that now. Shoulda spent the holiday getting a jump start on the week.

Anyway, so today was Day 8 of EA Sports Active.  Before I start I want to point something out. This isn’t a game. I keep hearing people as “Is that EA Active game any good?” There’re no game modes in the package. It’s just a workout tool. I just don’t want someone to be disappointed and think they’ll be getting stuff like the downhill skiing that comes in Wii Fit.

So Workout #6 and I’m still getting new things thrown my way…today was shooting baskets (which was kind of difficult for me…the game registering a throw when I didn’t mean to be throwing, ending up with a wimpy toss that wouldn’t make it halfway to the basket). It was a nice break but didn’t feel much like exercise.

Aerobic boxing has turned out to be an awesome workout, when you have to hit that bodybag 90 times as fast as possible it gets the heart pumping!

But I wanted to post because today I noticed something. Last Tuesday I did my first 30-Day Challenge workout and one of the first things I did was squats. The idea is you lower yourself until your thighs are parallel to the floor. I couldn’t do it. I was that out of shape. I got down low enough for it to count, barely (there’s a guage on the screen showing how low you’ve gone) and when I was done, I was in pain.

Today I did squats as part of the warmup. I got down far enough to put the indicator about halfway down the gauge, and doing them felt like a warm up. I think the light workout has you do 8 squats, and that was really nothing at this point.

It just really dawned on me as I was doing them. In one single week I’d made this much progress!! Now I know it won’t always come so easy…one benefit of being totally out of shape is that getting slightly-less-than-totally out of shape is pretty easy. Getting in-shape is gonna be hard. But it felt like real-world progress that I could point out and say “Look at what I can do!”

Now mind you, there are plenty of other tricks up Active trainer’s sleeve and I was still wiped out when I was done.

But at least I was nicely rewarded. I was in the shower after my workout, conditioner in my hair, washing my face, covered in soap and lather, and the building maintanance crew turned the damned water off!!! ARGH! Angela had to bring me a couple bottles of water out of the kitchen so semi-rinse off with. BRRR!

Anyway, I’m trying to eat better, too, and that’s both hard and expensive. They say 6 (?) helpings of veggies a day. If I get in 2 I think I’m doing really well.  And I always get dinged on that “How many hours did you spend in front of a computer or watching TV.” The answer tops out at 12 and that’s usually where I am. My schedule is that I get up in the morning, spend 2 hours writing and publishing a blog post for ITWorld, then go to work and spend 8 hours coding. If I watch an hour of TV and take care of my email and catching up on RSS feeds (or writing in this blog) then bam, 12 hours right there.  Oh, and I get pinged on hours of sleep. During the week I’m glad to get 6 and often get 5 or less and the trainer is always yelling at me over that.

So lifestyle changes still have a ways to go, but I’m doing great on the workouts, and I’m feeling great, too. I have a lot more energy during the day, and when I go to sleep at night, I go to *sleep*. Like deep, restful sleep, which is really nice.

There might be something to this ‘get in shape’ stuff after all!

Active Day 5

Today was Day 5 of the 30-Day Challenge in EA Sports Active for the Wii. It was workout #4, since Thursday was a rest day (every 3rd day is rest, it seems).

Yesterday’s workout felt easy and it was over before I knew it. I was feeling cocky, then today came. Jump Squat and Jump Lunges and lots of running. Oh my aching legs.

I am doing better with the running but I’m not really sure how/why other than I’m feeling less reserved about the whole process. I realized as I started to really huff and puff that I’ve been so non-active for so long that I subconsciously have started thinking that heavy-breathing means something is wrong, and I pull back.

I don’t want to get too touchy-feely but I really feel like I’m starting to think differently about things. Even after just 5 days. After my first workout I felt terrible and really gross (sweat? EWWW!) but now, yeah, I’m wiped after the workout, but I’m kind of, I dunno, proud of the sweat? And I know I’ll feel GREAT in an hour or so, which is the best part of the whole experience.

I’m not eating any better, but I’m intending to eat better. LOL. We’ll see how that goes. Getting lots of veggies is a challenge for me. I take some baby carrots to work to snack on, but what other veggies are convenient & portable? Any suggestions?

I’m considering getting a set of these, once they release:
riiflex
I just don’t know how they’d work with having to put the Nunchuk into the pocket. Maybe have 2 Nunchuks and just plug the appropriate one into the Wii Remote?

So far, really happy with the product, and feeling a bit better about my self. I already seem to feel like I have more energy, though maybe its all in my head. But I’m not questioning it for now.

If you’re on the fence about Active, I heartily recommend you give it a shot. It’s actually working for me in ways that Wii Fit never did.