Question of the Day: Would you play an MMO if you knew it only had a year to live?

Wow, not sure I ever tried a title that long… let’s see what happens.

Anyway, all this idle speculation about the future of Warhammer Online (not to mention Champions, not to mention the early death of Tabula Rasa) has me wondering something.

Would you start playing an MMO if you knew it was only going to be around for 9-12 months?

I’m not going to do a formal poll but I’ll offer my own conflicted answers to the question, just to get you started.

On the one hand, I have an unhealthy level of curiosity about games, so knowing a title won’t be around too long might prompt me to sign up just so I could get a chance to check it out before it ‘dies.’

On the other hand, one of the aspects of MMOs I love is how open-ended and never-ending they are. If I knew one was going to have a limited lifespan, I’m not sure I’d want to bother putting the time into it to ‘establish’ myself.

I do know I quit Tabula Rasa very much intending to come back to it, then when I heard it was shutting down, it didn’t seem worth the effort of going back. Yet I found myself wishing I’d played it more when it launched.

Still I feel conflicted when it comes to answering this question. What about you?

Cross-Post: EA to lay off 1500 employees

I don’t usually do this, but since it is topical I’ll make an exception.

My blog post at ITWorld today is an opinion piece (and I wish that site emphasized posts tagged opinion more) about the EA layoffs:

Game developer Electronic Arts announces 1500 job cuts

A bit more ‘extreme’ thoughts that I didn’t feel comfortable sharing over there; I think this is a really bad sign for the so-called ‘core gamer.’ It sounds to me like EA is shifting it’s emphasis from the PC/Xbox/PS3 triad over to free-to-play web games with micro-scams… I mean micro-transactions.

I never would’ve imagined Facebook would become such a threat to “real” games.

TorchEd release imminent?

RunicGames said on their twitter account today: “TorchED update, we found a bug on the last build, going to try to fix it tonight and get it out tomorrow. Updates in the forums!”

So here’s hoping we get it tomorrow. They’ve posted a few items to get you prepared and/or psyched for the toolset:

First, you’re gonna need .Net installed.

Second, here’s Ten Helpful Tips for Using TorchED

I’m so sucked into Dragon Age I’m not sure I’ll be able to pull myself away to play with TorchED right away, but I have been thinking when I’m finally ready to get my hands dirty, I’ll start with TorchEd and before taking on the rather intimidating Dragon Age toolset.

Rags to riches for me. I haven’t had a neat RPG toolset to play with since NeverWinter Nights, and now I have two at the same time!

Response to the MBACD

Warning: Not a game related post.

Today in the MMO blogging world a new event launched, the MMO Blog Alliance Charity Drive. I have issues with this.

But before I get to them, I do want to acknowledge that I feel like I know a few of the bloggers associated with this drive, and insofar as I do know them, I fervently believe that they’re people with good hearts who are trying to Do The Right Thing.

I just think this ‘drive’ is a mistake. Maybe my life is different from yours… but in the past I’ve donated to quite a few organizations, none of which want to let me go. It has gotten to the point where now, at this time of year, I start to drown under a deluge of requests for further support. The phone rings (in MA the “do not call” law doesn’t apply to non-profits) and the mail box fills up. Those are the personal requests. Outside every grocery store is someone (sometimes several someones) propositioning me with sad tales of people living a hard life who need my help. Soon Santa will be ringing his bell at the mall. Donation coin cups will be passed around the theater. Coin cups will be next to the register at the coffee shop. TV ads showing starving children, puppies, or children with puppies will pop up 4 times during every TV show. The Giving Tree will go up at work. Kids will knock on the door looking to raise money for some cause… in some cases these causes may even be legit.

In short, without being deaf, dumb and blind it is *impossible* not to know that there are needy people and good causes in the world, and I’m all for contributing to these causes if doing so feels right to you.

But the *last* thing I need is another vector for outstretched hands being shoved at me. Particularly a gaming blog. (And yes, I appreciate the irony of me writing this post on a gaming blog.)

Now I’ve been called “Scrooge” (in a kidding way) and ‘mean’ (in an apparently serious way) for this attitude already today. But y’know what? You don’t know me. You don’t know my past, or my habits. You’ll have to take on faith that fact that I contributed often in the past. Not as much these days, both due to my personal financial situation, and more so because of all the spam and the harassing phone calls that charities use. Calling me 3 times in a given week asking me for even more money is not a way to get me to continue contributing to a cause.

And when I have something spare to offer, I don’t need a random blogger (no matter how much I enjoy their insight into gaming) suggesting who I should donate to. Really, are there people out there saying “I’ve got $500 I want to donate but I have no idea who needs it.”? I can’t believe there are. Personally, my Q4 donations tend to go to fire departments (because my father was a volunteer fireman) and a charity that brings toys to kids in the hospital, because when I think Christmas I think kids and toys.

Now, you might suggest I’m over-reacting and to be perfectly honest I’d have a hard time arguing against that. What irked me most about the MBACD media blitz is that it was a media blitz. A bunch of MMO blogs I read all posted at the same time encouraging me to donate to those less fortunate. I likened it to getting 6 phone calls the same evening asking for donations… even if I was in favor of the cause, that’d be pretty irritating. Ferrel pointed out that not everyone is going to see multiple postings and he’s right.

But some of us will and, having no advance knowledge of this organization, it felt like a trap. We’ll lure you in with good talk about MMOs then suddenly hit you up for money!

Again, I absolutely understand that these people are well-meaning and trying to do some good (and of course won’t profit from this campaign in any way). I just don’t think most of us need another group of people urging us to donate, and when you push something on a person hard enough, the response will be pushing back. I suggest that people are getting so sick of being ‘urged to donate’ that they’ll stop donating out of spite. I’m personally getting close to that point myself.

Those of us who wish to donate will, no matter what we read in our RSS feeds. There’re plenty of big budget media campaigns making us aware of the need. Those of us who don’t, or can’t, donate, aren’t going to be swayed by a post on a friend’s blog, no matter how sincere the plea is.

Urging donations is getting close to talking politics (or religon) and I don’t think a gaming blog is the right place for any of these topics.

If you disagree…if you really do want to help and somehow have gotten this far in life without gaining awareness of the many good causes out there, then by all means please do read Ferrel’s post about the MBACD. He, and the blogs he link to, can offer you many suggestions for charities that could use your donation.

[Edit: Clipped a few rantie tangential paragraphs off the head of this post, as advised by my new BFF Brian (see comment #1) since they were really unrelated to the topic and in consideration of the rather solid conversation that has emerged in the comments. The removed ‘graphs were just me grumping about the “Holiday Season” starting too early and the current political incorrectness of referring to “Christmas” rather than “The Holidays.”]

Dragon Age: Hoisted on my own petard

So after promoting Dragon Age heavily for the weeks leading up to the game, I’m happy to say that it is everything I hoped it would be, and I’m very much enjoying my time in the game. I spend much too much time reading and re-reading the codex and chatting up every NPC I can find who has a conversation tree (including my own party members).

Because of this, and a slow start, I assume I’m far behind other folks who are just jamming through this like they would any other game while I savor each moment. According to Raptr I have 15 hours into it, and probably another 5 when I wasn’t running the Raptr client. And yet I feel like my journey is just beginning.

The downside is, I don’t have anything to post about the game. I hate spoilers and I don’t want to spoil anything for others. I’m burning to talk about the choices I made but can’t really do that without spoiling things for myself and other people. Heck I’ve started unfollowing (temporarily) people on Twitter who’re talking specifics about the game.

I’m finding I’ve really missed this sense of “What happens next?” in my gaming. I’m usually playing MMOs months after thousands of people have hit cap and are talking nonchalantly about so-and-so actually being a dragon and the instance that exposes her and so on… you can’t really prevent spoilers in an MMO unless you’re one of the obsessed individuals who stays up for 72 hours straight to be the first to hit cap. The first time you do a group-based quest someone (who has done the quest 4 times on different alts) explains exactly what is going to happen when. Just the nature of that kind of game when you’re a slow leveler like me.

I had no idea how much I’d missed rich western-style single player RPG gaming until I started playing Dragon Age: Origins. I’m already thinking of the different choices I’ll make the next time I play. And I’m wondering what sorts of side stories we’ll see both from Bioware and from talented amateur game designers.

I see this one having a pretty long reign on my hard drive, even if it may mean some quiet days here at Dragonchasers.

Dragon Age backstory – If only I had known

If I’d known then what I know now…

I’m not going to go into spoilers, but some events that happen in the Dragon Age storyline are going to hit people who read the prequel novels a lot harder than those who didn’t. If I’d known ahead of time what was going to happen in the story, I would’ve urged folks to read The Stolen Throne and even The Calling (though it wasn’t that great a novel it did contain a goodly amount of backstory) before playing.

And yes, with the weekend here I’m finally done waffling and creating ‘alts’ and am actually moving forward in the story!

Dragon Age: Origins — Learn2Play!!!

If you bought your version of DA:O digitally, or if you bought the console version, you might be interested in downloading the manual for the game (I haven’t seen the console manual but I’m told it’s pretty thin). I just had a read through it and learned some nuances I wasn’t aware of. Plus it gives some info that might help you in picking a race/class combination.

If that isn’t enough, there’s a fan-led project called Dragon Age: Origins – The Missing Manual (at least, that’s what it is called until O’Reilly, who publishes “The Missing Manual” series, hears about it). It’s very much a work-in-progress but already does a good job of making existing information easier to parse. For example, this chart on what each character behavior setting does is, to me at least, easier to grok then looking at the tool tips in-game.

DA:O Toolset Installation problems for Steam/Impulse users

If you bought Dragon Age: Origins digitally you may encounter problems installing the Toolset. Bioware is working the problem, but in the meanwhile here’s what I did to get it installed.

Run the installer. The problem happens while installing MS SQL Server, and specifically while configuring it. You’ll encounter an error with an ignore/retry prompt. Leave that floating on screen.

Open:
C:\Program Files (x86)\Steam\steamapps\common\dragon age origins\tools\toolssql\MSSQL.1\MSSQL\Install\sysdbupg.sql
(substituting paths as required; I did this on Windows 7 Home 64-bit)

Search for:

SELECT @certificate_name = QUOTENAME(@certificate_name, ””)

and replace the line with:

SELECT @certificate_name = ”” + REPLACE(@certificate_name, ””, ”””) + ”’

Now hit Retry. You will probably get a new error along the lines of “Unable to Create database.”

Now open:
C:\Program Files (x86)\Steam\steamapps\common\dragon age origins\tools\toolssql\MSSQL.1\MSSQL\Data

and delete these files:
temp_MS_AgentSigningCertificate_database.mdf
temp_MS_AgentSigningCertificate_database_log.LDF
if they exist.

Finally go back to your installer and click on Retry again.

The installation *should* proceed smoothly. If it doesn’t, check the error logs in:
C:\Program Files (x86)\Steam\steamapps\common\dragon age origins\tools\toolssql\MSSQL.1\MSSQL\LOG
to see if you can tell what’s tripping things up.

There’s also a problem where the installer tries to write the uninstall.exe file to the wrong directory. Haven’t found a fix for that yet, but hitting Ignore lets you finish the installation and run the tools. Might mean some manual registry cleaning some day when you uninstall the tools though.

More details can be found here:
http://social.bioware.com/forum/1/topic/8/index/109796/1

and here:
http://social.bioware.com/wiki/datoolset/index.php/Installation_with_Steam

I tested this on my Steam install but forum denizens say it works for Impulse as well.

[Updated the steps to take out a shortcut that may have been causing problems (see comments.)]

Dragon Age Do-over

Well after a lot of consideration I decided to restart Dragon Age, replacing my Human/Noble/Warrior with a Human/Noble/Rogue. “Gillain” is a character I created over 20 years ago. He’s a fairly typical charming rogue. Not an outright thief but not above conning a rich man out of his coin. A bit Robin Hoodish, I guess. And he fights with dual weapons. Long ago it was dual axes but these days it’s dual anything. So I created him in Dragon Age tonight.

My first character was a Dual-Wielding Warrior, and I dunno… it just seemed silly to not go sword and board with a warrior, but I love the idea of a whirling dervish of twin bladed death /hyperbole.

I did learn the bonus/dlc rings and things appear for every character, so that was good news.

I thought I’d just whip through the opening moments of the game and catch up, but once again I got engrossed with talking to people and (re)reading the codex. The conversations were different enough to be interesting a second time through.

If you play a Noble, at least the Warrior or Rogue, your first quest is to go talk to your brother, who is saying goodbye to his wife and son (he’s headed out on campaign). Once you find him and do the ‘forced’ conversation, be sure to talk to his son before you leave the room. The kid is a hoot!

And here was a surprise. I was messing with Tactics and just seeing how my party would fight based on my limited understanding of the Tactics system and… my party wiped! Mind you I had a ton of poultices, I just wasn’t paying attention. But the Warrior waltzed through those early encounters on auto-pilot. So either the Rogue is a lot squishier, or my tactics were horribly broken. 🙂

I continue to be amused (and at times slightly disappointed) by the amount of gore in the game. Here is me and my trusty hound Milo after we killed a few rats. Lots of blood in rats, apparently!

rat_killers