SW:TOR Dev Diary

I’m going to admit to being a blasphemer in the geek world…I’m not really that huge of a Star Wars fan. And blaspheme number 2…I’m not a big Bioware fan, either. I didn’t think much of KOTOR, never finished a Baldur’s Gate (except that action-rpg variant), haven’t played Mass Effect yet.

So all the fuss about Star Wars: The Old Republic has kind of washed over me. Until tonight when I sat down and watched this “Developer Dispatch”:
(I can’t figure a way to turn off the autoplay on Bioware’s player, so I’m putting the rest of this post after a More link)
Continue reading “SW:TOR Dev Diary”

A Life at Work (Book Review)

A Life at Work: The Joy of Discovering What You Were Born to Do
Rating: 2 of 5 stars

A Life at Work: The Joy of Discovering What You Were Born to Do by Thomas Moore

This wasn’t the book I was looking for. That’s not the book’s fault, really, but it was a disappointment to me because it wasn’t what I was expecting.

Before I dive into the review, I have to do a bit of soul-baring. I have a decent job, and honestly in this economic climate, I’m grateful for that. I know plenty of people who don’t. But even though its a good job, I don’t love it, and I don’t make enough money to feel economically secure. I live paycheck to paycheck and that makes me really nervous. I have this fantasy where I’ll find a job that a) I look forward to going to or b) pays well enough that I have left over income to put towards making my life secure, or ideally, c) both.

So back to the review. This isn’t the book I was looking for. I was expecting a self-help book that would give me tools to try to decide what the “right” job for me would be. To find a job that I would genuinely enjoy doing, and that would support my lifestyle. Instead, this is more a spiritual book that uses Alchemy as an analogy for life and work. In the same way Alchemists gathered all kinds of materials and distilled them down (according to the author) during our lives we gather all kinds of experiences and distill them down until we find our purpose. And in fact, this is a book about “work” rather than “jobs” — the author suggests your life work might have nothing to do with that place you spend 8+ hours every day.

[Snarky aside: We know that most alchemists were charlatans. Not a metaphor I would use to inspire confidence in a reader.]

If the author ever gives us concrete tools to help us determine what we were “born” to do, I missed them. Which is possible because my mind kept wandering as I was reading. I did keep reading, though, because its such a seductive idea, isn’t it? Close your eyes and picture yourself springing out of bed every morning, eager to go to work and make a difference in the world, free of worrying about whether you’re going to be able to make the rent this month.

Had my head been in a different place I might have appreciated it more, and I’m going to keep it on my shelf in case I want to give it another read at another time, but at this point in my life, when I’m not thrilled with my job, not making enough money, and looking for concrete, pragmatic help, this just felt like a touchy-feely book for people who have more freedom to do as they please than I do.

View all my reviews.

* * *

Note: I joined GoodReads the other day. This is an expanded version of the review I wrote over there, and I’m tweaking their “export to blog” format for use here. I’ve dropped the Amazon.com link (no one, as far as I can tell, has ever clicked on one of them, and Google penalizes the page ranking for Dragonchasers because of them) in favor of a GoodReads link that’ll give you quick access to reviews from other people.

I’m always looking for new friends on social networks, so if you’re on GoodReads, send me a friend request!

Big worlds (EQ2)

I’m sitting here doing my thing, and Angela is doing hers. Of course, her thing on a lazy Saturday is EQ2. And I hear her say “Hmm, I’ve never been here before.”

It took a few moments for that to sink it. She just went somewhere she has never been.

Now, this girl is a walking, talking EQ2 encyclopedia. I can count on the fingers of one hand the number of times I’ve asked her where to find something in EQ2 and she’s not been able to answer without a second thought. She’s been playing the game since it launched, and she plays a LOT. It is rare indeed that a day goes by without her logging in.  The /played on her main character is over 160 days. Think about that. That’s 3,840 hours spent playing that character. (Frightening, no?) And she has 12 characters, about 5 of which she plays very regularly.

Point being, she spends an incredible amount of time exploring the world.

And she’s still discovering places she hasn’t been to.

I just think that’s pretty astounding. Now granted, Sony keeps putting out expansions and new content, but still… I just find it really cool that a virtual world can be so expansive. The Explorer in me rejoices.

That is all. No real point. Just a ‘celebration of gaming’ post. 🙂

Theme Tweaking

If dragonchasers is displaying wonky, please do a shift-refresh and see if that fixes things. I asked Angela to tweak the theme a bit, removing the left sidebar so the text isn’t so narrow, and it seems like the old stylesheet is cached or something. Rather than fix it, I’m taking the lazy way out and asking readers to refresh. 🙂

Hopefully the new layout will give me a bit more freedom when it comes to laying out posts with images, as well as cutting down on all the scrolling the old version required. Next time, I’ll take the designer’s advice and get things right the first time!! 🙂

Link Love

I was doing a bit of blog surfing tonight and happened to notice someone who had Dragonchasers in their blog roll. Someone who wasn’t in my blog roll.

I fixed that now.

But please, I don’t want to be what Ysh an unnamed blogger calls a link leech!! If you’re linking here and I’m not returning the favor, just give me a shout. You can comment here or nudge me on twitter.

Vampire Wars: The Von Carstein Trilogy

Last night I finally finished Steven Savile’s Vampire Wars: The Von Carstein Trilogy. This is another Warhammer novel, taking place long before Gotrek & Felix roamed the world. I’d really enjoyed William King’s Vampireslayer and so was looking forward to learning more about the vampire legacy in the world of Warhammer.

Savile strikes me as a pretty good author in search of a pretty good editor. Lots of what he writes is really well done, but you’ll hit some real clunkers now and then, mostly when he tries to work some historical quote into the book. At one point late in the book, a swarm of bats block out the sun and one of the officers confidently quips “Good. We shall have our battle in the shade.” We are still reeling from that groaner when Mannfred, being harried by the Grand Theogonist (a high ranking official in the order of Sigmarites) suddenly shouts “Would someone rid me of this damnable holy man?

The other main problem is that the books are disjointed, and I’m guessing that once again they started as a series of short pieces published in (or meant to be published in) White Dwarf. So characters appear and disappear almost randomly. Sometimes they vanish for good, other times they’ll suddenly pop up again 300 pages later. It prevents the book from ever getting into a smooth flow. It doesn’t make it bad so much as it makes it unusual.

On the other hand, these are bad vampires. These days it seems like the focus is on making vampires some kind of tragic figures, but not the ones in these books. This is gritty, gory book full of ghouls and zombies and dire wolves (and vampires, of course!). None of the three vampire Counts’ features are tragic, though there is one brush with vampires more like the ones that Gotrek & Felix encountered.

Lots of fighting, lots of heroics, lots of death. One of the benefits of the willy-nilly coming and going of characters is that really bad things happen to characters you’ve come to care about. Savile will spend enough time on a character that you start thinking “OK, this is a main character, he’s safe.” and then BAM! something terrible happens.

At 766 pages, its a *long* volume and I think if I had it to do over again, I wouldn’t have read all the volumes in it sequentially, because after a while you do get kind of desensitized to it all. There’s only so many ways to depict corpses clawing their way out of their graves to attack the living, y’know? But the book isn’t too long, because it covers a lot of time and a lot of campaigns and a ton of characters.

By the time I started reading Vampire Wars, I’d pretty much finished playing Warhammer Online, and the focus on vampires, men and dwarves did nothing to remind me this was a Warhammer novel. Orcs and goblins are mentioned only tangentially, and the elves had not yet revealed themselves when these events took place. Chaos doesn’t feature in the books, either. This isn’t good or bad; I’m just conveying the info that if you’re playing Warhammer Online, don’t expect these books to tie into that too much.

On a scale of 1-5, I’m going to give Vampire Wars: The Von Carstein Trilogy, 3 stars. It was good, but had some rough spots and was a bit disjointed. It probably would’ve benefited from one more edit/rewrite cycle. Still, a fun book to read.

I Am SWG Legend

So I went to log into Star Wars Galaxies today and the world my new dude is on was down. Harumph. So I logged in one of my old characters. And I do mean old; I last played this character probably 4 years ago.

He woke up sitting on a hillside in some woods in the middle of nowhere. Why had I logged off in this spot? No idea. I had no clue what planet he was on, or where he was. I start walking aimlessly and as I came over a rise, I saw buildings in the distance, so I headed towards them. It was a decent sized city, player made. And all the homes were abandoned. I walked into a few of them, and all the former residents’ stuff was there, but no people. I fancied I heard the wind howling through the dusty streets as I entered building after building, but never met another soul.

It was kind of creepy, in a kind of cool way. I wondered who these people were, who had banded together to build this city in the wilderness. Had it been the home of a guild, or just an organic gathering of random adventurers? Things weren’t laid out in an orderly manner, so I don’t suppose the city had been laid out in advance, which makes me think random adventurers.

I found myself wishing that SWG modeled housing decay…these places shouldn’t have been so pristine. But at the same time, I’m really glad I logged that guy in. I wonder if he, and that city, will still be there in 4 more years.

Watch “Jill Bolte Taylor: My stroke of insight”

This isn’t new, but someone in the TwitterStream shared it the other day and I just got around to watching it.

It’s a fascinating talk by Neuroanatomist Jill Bolte Taylor about the two sides of our brain, how they see the world, and what that means to us. Her revelations came during the process of having a stroke. Talk about lemonades from lemons.

Anyway, I just wanted to do my part to spread the word on this interesting and powerful talk. Get a cup of coffee and make yourself comfortable, as the video runs about 20 minutes.

Rather than embed, I’m going to link to the video so you can get all the additional information contained in links off the page that holds the original embed.

Jill Bolte Taylor: My stroke of insight