Diablo IV, Season 5, Day 2 Report

Yesterday I complained about how a quest reward gave me new gear that was so good it broke my character. I went from having to think about what I was doing and drink health potions to just mowing through enemies without a second thought. I was worried this was the way it was going to be, and maybe even what the typical Diablo IV players enjoys.

Then this happened:

"You Have Died" screen from Diablo IV
This is how I learned to once again pay attention to my health pool

So yeah, I was wrong. My character isn’t broken, I’m just impatient. I mean he DOES still plow through random overworld enemies without much thought, but the more I explored the more I found myself in really big battles. So now I get it. Your character is mighty when it comes to 1 on 1 fights, but a lot of the time in Diablo IV the fights are not fair and it is you and a couple of others against hordes of baddies. Lots of fodder to whittle you down and some big bads in there that can ruin your day. Of course you also NEED that fodder to generate energy and even do some good life stealing. Sometimes these fights feel harder WITHOUT all the trash mobs running around.

But look at all that stuff laying around and that’s after I picked up a ton. There’s a LOT of loot in this game and I’m still getting huge jumps. By the end of my session last night I had blue gear better than the gold and orange gear I’d collected the night before, though this example is blue to blue. But a jump from 157 armor to 477 armor is huge.

Screenshot from Diablo IV showing a big jump in gear quality

If you are sensing a change of tone, well that’s very perceptive of you. I played about two hours last night and really had quite a good time. I also went from level 13 or 14 to level 27. In one long drawn out fight I think I gained 5 or 6 levels. So if you’ve heard they accelerated leveling, you heard right. (I assume… I’ve never actually did this before.) It won’t be long before my Druid is higher level than my campaign character.

And there’s a ton to do. Look at all the icons on this map. Just don’t ask me what any of them mean. I just know they’re all stuff to do. Tonight I have to go figure out what quest I was supposed to do at Level 15 to unlock some kind of signature skill for the druid. One I only learned about after going to google to find out what all these Druidic Offerings I was picking up were for. So I will ding the game a little bit for having a somewhat steep meta learning curve. Run around fighting stuff is plenty straightforward but there seem to be a lot of systems that you have to kind of discover on your own. That or they taught me this stuff during the campaign and I immediately forgot it because it wasn’t needed.

Diablo IV seasonV map

So is this it? Have I decided Diablo IV is a Game For Me? Wellllll…. not quite. I am definitely having fun but it has only been 2 days. And since it’s a new season the servers are really populated and there’s people everywhere which makes things chaotically fun. What will it feel like a week from now? A month? Will it still be fun or will I have hit level 100 and be bored with the grind? Hard to say. And it’s a game like Borderlands in that there is SO much loot it starts to feel a bit like a chore sorting through it all, and that may wear me down over time. (In particular I wish I could just destroy stuff I’m carrying rather than having to drop it on the ground and then be careful not to click on it and pick it back up.)

I am now 100% sure that the campaign does not do the game justice AT ALL. I had WAY more fun in those 2 hours last night than I had in the weeks it took me to plod through the campaign. So that’s good. But on the flip side, it is still a very grim world and it may be that over time that just wears me down. Put it this way: As a Game Pass game that I didn’t pay for (OK I paid for Game Pass itself but I mostly spent Microsoft Rewards points on that) it is definitely a winner so far.

Though… Guild Wars 2 also misses me and I don’t want to lose track of that!

*Sorry the screenshots are all kind of dark. I play with HDR on and am using Game Bar to take shots and it doesn’t seem to adjust the color properly This used to be an issue on the Xbox Series X but Microsoft eventually fixed it and I’m hoping that do that here too. But it’s just so convenient to use that screenshot button on the controller rather than having to hit a key combo to use some other capture system. If anyone knows a good screen cap app that adjusts for HDR though, I’d love to hear about it.

Diablo IV, Season 5, Day 1 Report

As threatened, I jumped into the new Diablo IV season last night and the results were somewhat mixed. I didn’t get a ton of time since before D4 I had to do the daily and weekly tasks for Fallout 76, plus there’s an event running that had a few extra tasks needing to be done this week. That’s all done so now it’s just F076 Dailies until next week.

Back to D4. I choose a Druid totally randomly and that is thing one with Diablo IV for me. When it is time to create a character none of the classes really excite me. I can’t really put my finger on why. Whether it is the look or the archetypes or what. So I literally picked a random number between 1 & 5 and it came up 5 so Druid it is! Druids are big burly people. As I am an old fat man IRL I wasn’t super hyped to play as such a large individual in-game but once I tweaked his look a little he started to grow on me.

I was a little confused when I first logged in. You get a starter quest that talks about Mother’s Blessings which seem to be a staple of this season. Then you’re sent out to collect some. I looked at the map expecting some kind of marker or something but there was nothing. It turns out you get these things from killing the non-fodder enemies. The ones where it announces in chat that you are fighting them. So you just have to go look for them.

So off I went exploring, which was pretty entertaining, and while I was doing it I actually saw other players out there doing the same thing! When I played on the Eternal Realm it was so rare to see another player that it tended to startle me because I’d forget I was playing a MP game!

The map, when you start a Seasonal Character and skip the campaign, is a mish-mash of explored and unexplored areas and I couldn’t see any kind of pattern. Maybe the major “towns” are explored? But there was plenty of fog of war to wander around in, and while doing so I found a dungeon. While playing the campaign I skipped all dungeons so as not to get over-leveled since the game was already so easy. And as I started out on this Seasonal Character I had to actually gulp health potions. I nearly died a time or two! Exciting!

The dungeon I found had 3 sections, the first two of which had certain mobs I needed to kill in order to open the next section. While I was working through this I was gathering those Mother’s Blessings I needed, and at one point my inventory was full so I had to Town Portal back to sell/scrap junk. While there I turned in two “tiers” worth of Mother’s Blessings The first one gave me some OK gear. The second one broke my character. I went from an attack rating of about 150 to an attack rating of 580 and when I went back into that dungeon I just plowed through everything without thinking about it. I mean I guess this is on me… I could just choose NOT to use the new gear I was given. But who has that kind of willpower? Instead I’ll equip it and then complain the game is once again too easy.

Shot of random combat in a Diablo IV dungeon
It is so darned hard to get a good action shot in Diablo IV!

Meanwhile I was building my character, just groping along. Just to be contrary I resisted buying new skills until I’d fully upgraded earlier skills. On my Eternal Realm character I was all over the place but this time I chose one skill per skill tier and maxed it. By the end of the night I’d gotten to tier 3 (level 13 or 14) which is when I picked a couple of wolf friends as a skill. THAT was fun. I love me some canines and it made me like the character a lot more. But it was getting late so I barely had time to give some belly rubs before it was time to quit.

So yeah, overall a mixed bag. I just want to be somewhat challenged. I can’t go to the next World Tier until I beat some dungeon that I haven’t found yet. But generally speaking I enjoyed the open world and roaming around exploring way more than following along with the campaign.

Oh! Also while I started on the Xbox I eventually moved to the PC just to see how that felt. I’m playing the Xbox version on PC too. My characters were all there and the PC version supports a controller, which is great (in the way-back times I had to quit playing Diablo 2 because it was wrecking my wrists from all that mousing…using a controller to “drive” your character is much more comfortable for me). Playing on high/ultra settings on the widescreen monitor with HDR on was pretty sweet and I noticed details that I had missed playing on the Xbox from across the room. It’s REALLY nice to be able to “Play Anywhere” as Microsoft likes to say.

So tonight I’ll be diving back in and seeing how this plays out. I’m not 100% convinced Diablo IV is for me, but neither am I convinced it ISN’T for me. But I AM convinced that the campaign makes a bad first impression.

Taking Another Whack at Diablo IV

Diablo IV’s new season begins today and I’ve decided I’m going to try one more time to get into the game.

I was a late-bloomer when it comes to D4 since I stubbornly waited for Microsoft to jump through all the legal hoops to purchase Acti-Blizzard, and then waited some more for D4 to hit Game Pass. It’s not that I’m cheap, it’s just that I don’t like spending any more money than I have to!

I first jumped in a couple seasons ago. Since I hadn’t played I figured I should do the campaign, but I drifted away before I finished and the season ended, relegating my character to the dust bin zone, or whatever it is called. Eternal Realm maybe? I found the campaign was super depressing and at the same time super dull. I think there was one fight in the whole thing that stumped me for a bit but otherwise I just button mashed my way through it until I lost interest.

Eventually, during last season, I finally went back and finished the campaign over on the Eternal Realm, and looking back I feel like I could have safely skipped it. I’ve already forgotten the story. Mephisto is in a rock, something happened to Lilith… maybe we killed her? There was some other dude, Elias or something, and he did something bad but it left such a light impression on me that I’ve forgotten it. I’m not really knocking the story itself so much as the pacing and the lack of any kind of tension since it was all so easy…I just wasn’t really paying attention. I’d happily read the novelization of the story if such a thing existed!

But now with a new season I can create a new character and just focus on leveling and raising world tiers and getting to the end game (my character that played the campaign got nowhere near level cap) and seeing what that is about. Maybe I’ll see other players on the map! Maybe I’ll stumble into content that kicks my butt and I’ll have to think about builds and how to be better. Maybe I’ll find and craft/improve some cool loot! It could happen!

My biggest issue, though, is the whole setup where you roll a new character, then when the season ends you send them to the Eternal Realm, but at the same time you do a new season starts so you start another new character for that season. I kind of wish there was a reason to go back and play all these characters that have been set aside. I mean nothing is preventing you from doing that but to do so means to give up the goodies you get from playing a Seasonal character. So it seems to me you’re basically starting from scratch every season and effectively throwing that character away at the end of the season. It is QUITE possible I’m missing something as I’ve never ‘completed’ a season but that’s how it feels to me heading into it.

Maybe I’ll learn better this season.

Is anyone else jumping in?

One Last (?) Fallout 76 Seasons Post

For the throngs of you who are fascinated with Fallout 76 Seasons (there are throngs of you, right?) I wanted to share just a few last odds and ends on the topic.

If I were participating in Blaugust this would be a great way to fill a day but since I am definitely NOT participating in Blaugust, this post is just essential information you NEED in order to plan out your Fallout 76 season! (You’re buying all this, right?).

So I got my last Legendary perk maxed the day after my last post on this stuff, and I finally took note of some numbers. You get 25 tickets for every season level. The Perk Point prize costs 75 tickets, so every three levels you can buy another one. A very conservative estimate is that you can easily earn 6 seasons a week, and you’ll probably earn more.

It’s hard to say for sure how many seasons/week you’ll get since there are a lot of variables. For example Fallout 1st subscribers get 1 extra Daily Task. You can pop a SCORE booster to get a 25% in Season exp for 24 hours. And every day you get 2 free “Re-rolls” that let you randomly replace a task with another task, and when you do this you SOMETIMES get an “Epic” task that is worth more points.

But here’re some numbers because who doesn’t love math!? At least at the level I’m at (153 or so) it requires 3500 exp to advance a seasonal level. Doing all the daily tasks with a Fallout 1st subscription but without SCORE boosters or re-rolling for Epic tasks gives you 3,441/day at high seasonal levels (that caveat is because by the time you hit Season Level 100 you’ll have a permanent +25% exp buff from items you earn in the season, assuming you’ve chosen them…and why wouldn’t you?).

So if you log in daily and do all the dailies you’ll get 24,087 exp per week. Then for the weekly tasks, you can earn another 13,125 exp. Total season exp = 37,212/week which means 10 levels per week, IF you’re willing to log in every day. It generally takes me about 2 hours to do all the weekly and daily tasks on Tuesday, and probably 30 minutes a day for Wed-Mon to do just the daily tasks. That’s after playing a while and knowing where to go to get what. Tasks like “Collect 2 teapots” can take 2 minutes if you know where to find teapots, or an hour if you have to search for them. (Though the Fallout 76 wiki will tell you right where to go for most things.) Spoiler: Helvetia has a few teapots in various store windows and display cases.

If you really want to max things, use a SCORE booster late on a Tuesday and then get all the Dailies and Weeklies done on Tuesday, and do Wednesday’s Dailies early while the SCORE booster is still in effect. That’ll add about 5000 exp to your weekly total. But 6 levels/week feels like a pretty comfortable number to aim for and something you can hit without building your schedule around Fallout 76 Daily/Weekly Tasks.

My next bunch of Perk Points will go towards the Master Infiltrator perk. This is the only Legendary Perk I use that isn’t a straight SPECIAL attribute point perk. It gives you a rank of 3 in both lockpicking and hacking, which is a great quality of life perk. Otherwise every time you want to pick/hack you have to stop and equip the appropriate perk cards (or leave them on all the time and suck up 6 points just to do these activities). Since level 3 is the max, ranking up this perk just lets you auto-pick/hack things without playing the mini-games. If I never have to manually pick a lock again, that would make me very happy, so that’s my next goal.

Anyway, I guess I’m pretty much done with my current VATS Commando build for now. At the top of this post is where I landed in terms of Special Points and Cards. Perception, Agility and Luck are kind of my main stats and they were already maxed. I added some Strength mostly to get more carry weight, some Charisma so I could slot in Tenderizer Level 3 (+10% damage to a target for 10 seconds after you attack it) and some Intelligence mostly for exp buffs. I don’t really have many Intelligence perks that are important for my current combat build, aside from Nerd Rage. Stuff like Fix It Good is only of value when you’re repairing stuff, and I have a Crafter build I switch to for that, but I had to slot SOMETHING so…

Next goals, I guess, will be to start on another build. Or maybe do some questing. We’ll see.

Content Creators: Please Teach Me How to Learn

OK I’m not sure if what I’m about to say makes any sense or if it is a real thing, but I want to talk about gaming content online and specifically “How To” style gaming content.

Does anyone else think we need more posts/videos teaching us how to get good at the games we play? And since I’m not sure I phrased that well, let me go into more detail on what I mean. Take as an example a game where you need a “build” for your character. I’m using that as an example because it is something I’m in the midst of with Guild Wars 2. (The header image is the “build” interface for my current GW 2 character.) I could easily google Guild Wars 2 guilds and find a pattern to copy and then my character would, I assume, be much more effective than it currently is, and there is a lot of value in that. But personally, what I would rather find is content that tells me what goes into creating a build. Give me the tools that I can use to put together my own build. Even if it turns out to be the same build everyone else is using, I still think it would be more rewarding to figure it out myself.

I do find some content like this, most often in videos. Probably because YouTubers (apparently?) get paid based on the length of time you watch their video, so they tend to go into a little more detail on why they did something, just to extend the length of the video. (Is my cynicism showing?) This is how I came up with my Fallout 76 build. It isn’t super unique but I did put it together myself. But I’d like to see this kind of content for more games!

An event that got me thinking about this is the Guild Wars 2 interaction I had with the puzzle expert. This person didn’t just say “Go here, now go there. Then go there.” Instead they gave me tools, from where to look (“Remember to watch your character’s feet…all that matters is where their feet land.”) to mechanically how to make the jumps (“Hold down the right mouse button, then when you hit your left button your character starts to move. Then use your other hand just to do the jump.”) and lots more besides. How to exploit glitches in the game’s geometry and things like that. The next time I played I was using these new skills not just to do puzzles but in general to navigate difficult terrain in a more fluid way.

Another inspiration for this post is a loose conversation we’ve been having on Mastodon about what kind of mouse we use for MMOs and how we set up our bindings. No one is saying “Here, use THESE bindings” but instead it’s more a collection of tips that work for each of us, or mice that seem to work well.

So I want to find the equivalent of that kind of knowledge for other aspects of this and other games. Not just walkthroughs, but real how-tos. Instructional content that give us the tools we need to blaze our own path, rather than just to follow the same path everyone else took.

Does this even make sense? If so, is this something anyone else would be interested in? Or does this kind of content already exist and I’m just missing it. I’d love to hear what others think about this because, again, I’m not even sure if I’m making sense at this point!! 🙂 For some reason it’s a hard thing for me to articulate, but I’m wondering if this is a niche some clever content creator could fill to expand their audience.

A Fallout 76 Milestone: Season Level 150!

I did it! I actually did it. I made it to level 150 in the current Fallout 76 season. Since the middle of June I’ve been logging in every day without fail to do the daily and weekly tasks, and for the first part of the season (eg levels 1-100) I spent a couple hours each week grinding out exp by buffing the heck out of my Intelligence and XP Bonuses and beating the hell out of level 100 Super Mutants in West Tek.

As of this afternoon I’m at level 150 with 2,450 tickets saved up. I need 850 perk points to level up the Legendary Stat Perks I’m using to level 5. There’s a repeatable Season Pass item that gives 25 perk points for 75 tickets. Which means… I can’t quite get there. If my math is right I should be able to trade in tickets for 800 Perk Points.

Hold on a moment while I go do that…

…and done. I have 123 Perk Points left over (I had some in reserve) and need to get to 150 to max my last stat Legendary Perk card. I can keep earning season levels and with them, tickets. So unless Bethesda suddenly announces the season is ending this weekend, I should finish maxing out that perk in the next couple weeks.

So here are my Special stats when I logged in today:

My SPECIAL stats at the start of the day:
STR 27
PER 34
END 8
CHR 18
INT 27
AGI 31
LCK 27
SPECIAL stats before I started spending

And my allocated SPECIAL points and the perks I’ve been using:

Special Points Allocated:
STR 8
PER 15
END 3
CHR 6
INT 9
AGI 15
LCK 14
And here are my SPECIAL points and perks before I began.

Then I went off to buy and spend Perk Points and now here’re my allocated SPECIAL points and perks:

SPECIAL allocation after spending tickets:
STR 12
PER 15
END 3
CHR 6
INT 13
AGI 15
LCK 15
Allocated SPECIAL points and Perks after the spend

And finally my current SPECIAL points. I have a few temporary buffs going but nothing crazy. As long as I keep my health low via being radiated this is about where I’ll be:

SPECIAL stats after spending:
STR 37
PER 39
END 10
CHR 23
INT 40
AGI 26
LCK 33
SPECIAL stats with mutation buff, perk buffs and a few food/drink buffs

I have more Intelligence than I really need for Perk Cards, but every point of Intelligence = 2 or 3% more experience gained, which is why I have that all buffed up. I’d love to do something more interesting than GOOD WITH SALT in Luck but then my food spoils so quickly. We’ll see, though.

Anyway, I’m pretty proud of this accomplishment not because it was hard, but because it required persistence, and I struggle with being persistent about projects like this. It is very, very common for me to get bored or distracted and just drift away but this time, at least, I stuck with it.

So the questions now are: will Fallout 76 continue to hold my attention now that I’m more or less maxed out on progress? I can continue to farm gear and hunt for god rolls and such but progression will be subtle from this point out, unless I’m missing something. I do have to admit that for the past few weeks I’ve been logging in JUST to do the dailies and weeklies and not really playing any more than that as, yes I’ll admit it, getting to 150 was feeling like a chore or a commitment rather than something to do for fun.

But now that I am there, I’m glad I made it. I think I’ll get that last legendary maxed and then maybe give the game a rest until the big update and the new season starts in September. But we’ll see!

More MMO RP (?) Nostalgia

I found another bit of scribbling from the olden days of MMOing. This one is based on WoW and looks like it was written in 2012.

I have NO idea where I was going with this. Once again, unedited and unfiltered and un-good, here’s a story about Traellan who I guess was a paladin?


Traellan never knew what hit him. One moment he was strolling along through the canal district, the next something darted from an alleyway and knocked him flat on his back. Instinct took over and he rolled to his feet, reaching for the power of the Light with his mind, and for a dagger with his hand. Turning to his assailant, he was startled to find it was a young boy, his eyes wide with terror. Seeing the armor, the boy flew to Traellan, grabbed his weaponless hand and started tugging at it, making a sound like “Muh muh muh…”

“Calm down, lad! What’s the problem?” Traellan didn’t let go of his power. Clearly this boy was frightened out of his wits. “Take a deep breath lad and tell me what’s wrong.”

The boy bobbed his head, and finally got his lungs full of air, then blurted “A MONSTER!”

“Monster? Where?” Trae hadn’t heard any alarm from the guards.

“It came from the canals….it was the canal monster I think!”

The canal monster. Traellan had heard tales of this beast. A huge crocolisk that inhabited the canals. Some said it was an escaped pet that had grown fat on the detritus thrown into the canals by the residents of Stormwind. Others tell a more sinister tale: that it was intentionally bred by the Forsaken to be large and vicious, and loosed in the canals to feed on innocent flesh. Harmless pet or feral beast? Trae couldn’t take any chances.

“Show me!” he barked at the boy, who nodded. He seemed to take some comfort in the hammer that Trae now held at the ready. On the way back to the place where he’d spotted the monster, he recovered a fishing pole, a pouch of various baubles and flies, and an empty bucket.

“Dropped these.” he said, blushing. “Was fishin when I saw it. Here’s the spot.”

The dock was quiet now, but indeed there was a wet trail leading from the canals and up the road in a direction opposite the one the boy had taken.

“Well it didn’t chase you, lad. That’s a good sign I guess. You better head home until we know what’s lurking about.” Trae said, patting the boy on his head and giving him a gentle push to get him moving.

Once he was satisfied the boy wasn’t going to follow him, Traellan started following the wet trail. The streets were deserted, either due to good fortune or panic, but he hadn’t heard much in the way of shouting, so he hoped it was the former. He frowned when he saw the trail lead into the Pig & Whistle, thinking of how much torment the creature might cause in a closed in area. No time for stealth! Traellan broke into a lumbering run, his hammer held two-fisted in front of him. He burst into the ‘Whistle, bellowing a war cry and…and there was Zyneth. In an instance Traellan took in her bedraggled state and the fact that she was wounded. She must’ve been fighting the creature in the canals!

He ran to her side, standing in front of her protectively in spite of the fact that he knew she could squash him like a bug if she wanted to. He scanned the Whistle, his eyes growing accustomed to the gloom. A few patrons, leaning on the bar, looked at him and rolled their eyes, then went back to their ale.

Confused, he turned back toward Zyneth. “Where is it!?” he demanded, battle rage filling him with adrenaline.

Traellan continued to spin back and forth, searching for the Canal Monster. Then Zyneth said something about the horde attacking Stormwind again.

“The Horde!? The Horde AND the Canal Monster both attacking at once! This cannot be a coincidence!”

But Zyneth, being wiser than he, revealed her cunning plan. She meant to turn the Horde into crocolisk food. In other words, her plan was to turn their two foes against each other. Brilliant!

He turned to face her. “How are we going to do this?”

For the first time he noticed the fishhook in her eyebrow. He winced in sympathy, then before Zyneth could react he reached out and gave it a tug, meaning to pull the shaft through the wound in the same way one would remove an arrow.

“Ouch!” The unexpected sting caught Zyneth off-guard, and she pushed Traellan away. It wasn’t a particularly hard push for Zyneth, but she was much stronger than Trae, and he stumbled backwards. One boot hit a bit of slimy canal kelp on the floor, and his foot slipped out from under him. He pinwheeled his arms trying to maintain his balance, which unfortunately meant he was pinwheeling his great hammer as well. Losing his battle with equilibrium, he fell backwards across a table. Each of its legs gave way in a different direction as the table collapsed, sending chairs skittering across the floor. The table top hit the floor, then Trae’s armored back hit the table top, shattering place settings and flattening forks.

At the same time, the heavy head of the hammer came down on the next table over. Two of its legs gave out, and the table tipped to one side. All the contents of the table slid off and on to Trae’s chest. This included several small bowls of spices and a rather large pottery jar filled with a tomato sauce that was a popular topping for the chopped coyote steak sandwiches that the Pig & Whistle was famous for. The jar cracked open, covering the front of Trae’s armor with the sauce.

Without pause Trae leapt back to his feet, then let go with a tremendous sneeze from the spices he’d inhaled. He whirled, looking for the horde, looking for the canal monster, but finding only a sea of surprised and angry faces turned towards him from the direction of the bar.

“Of course they’re angry! They have every right to be, having their day disturbed by both the horde and the canal monster.” he thought to himself. Heedless of the red rivulets of sauce running down his chest, he approached the bar, leaving yet another trail across the tavern floor.


And that is where it just stops. If I remember correctly there is, or was, a giant crocodile MOB that spawned infrequently in the canals of Stormwind. Does anyone else remember that?

July 2024

July was the month I finally broke free of my Fallout 76 obsession! I mean, yes I’m still playing Fallout 76 but I’ve been playing other things, too.

I also bought a new gaming PC this month. I justified the purchase thusly: By buying a new gaming PC, I could re-purpose my older gaming PC into a new work PC. My current work PC is my even older gaming PC. It’s like 12 years old and getting super slow. (My official work machine, provided by my company’s IT dept, is gathering dust somewhere…thing is a total potato and so locked down I can’t install any of my tools on it.) The out-going PC I was using for work is old enough that the video card had a DVI port on it, and the disks were all HDDs. But the end result in terms of gaming is I went from an RTX 2070 that was OK at playing modern games on medium settings to an RTX 4070 that so far has been able to handle high or very high settings on the stuff I’ve tried it on. It probably helps that I am pushing a 1440P monitor with it rather than 4K.

But anyway, playing PC games on the widescreen monitor with high/very high settings and HDR and suddenly PC gaming is very appealing again!

Playing

Fallout 76 — As mentioned, still playing but I backed off quite a bit after my character crossed level 300 (and thus unlocked the final Legendary Slot perk) and I hit level 100 in the Season Pass. That is significant because up to level 100 you can ‘grind’ the season pass via a repeatable task to earn character experience. After 100 you just have a fixed number of daily and weekly tasks that will advance the season pass. Once I get to 150 (very soon — I’m at 145ish now) I can buy a bunch of perk points and level up my Legendary Perks and that will pretty much be the end of my character progression. From then on it’ll all be about chasing great gear, or just (gasp!) playing to have fun.

The pic at the top of this post is the new “survival tent” I got from the Season Pass. This is a Fallout 1st item, but they are SO handy. You can plunk it down almost anywhere and it gives you access to inventory, a bed to rest in, a couple of crafting benches (food and tinker) and a SPECIAL board so you can change your stats. I love this thing…though I’d love it more if it wasn’t so ugly!

My alt at Fasnacht. She is wearing a robot mask and carrying a mini-gun. Behind her the robots are lined up and ready for the parade
My alt all dressed up for Fasnacht. Just waiting around with her minigun BFF while the robots get ready to march in their parade

Guild Wars 2 — So how did I end up here? It started while watching Dusty Monk’s new YouTube channel where he was talking about the new World of Warcraft patch and how he is excited to be getting back into WoW. That inspired me to try to go back to WoW which just didn’t work. But in the midst of talking about that, some other friends were talking about an upcoming Guild Wars 2 expansion so I jumped over to try Guild Wars 2 for the umpteenth time.

It’s only been a few days but so far it is sticking. I (of course) made a new character and they’re level 50 after less than a week of playing. (I have something like 8 characters…one is level 80 but got there almost purely via daily login rewards rather than from being played. Another is level 54 and that character actually got played once upon a time. All the others never made it out of their 20s before I drifted away.) I’m mostly focusing on the story missions and events that pop up here and there. Something in my gaming brain has changed. I’m becoming less of a ‘game grazer’ and more likely to get stuck on a particular game for a good long time. My plan is to just move through 10 years of Guild Wars 2 content in order, but we’ll see how it goes.

A hidden underground grove in Guild Wars 2
Note to self: Figure out how to fit wide-screen images into blog posts.
Also I’m loving exploring Tyria! Look at this enchanting place?

The First Descendant — Before Guild Wars 2 hooked me, I was enjoying this free to play looter shooter. The core game is running around shooting and looting tons of stuff (surprise!) while doing some pretty basic missions. The meta game feels a lot like Warframe in that you level up both your characters and your weapon proficiency which unlocks slots to add mods to. People say the cash shop is predatory. I bought a Battle Pass for $10 just for grins but otherwise I haven’t spent anything, so the cash shop, so far, hasn’t bothered me much. It’s also worth mentioning there’s a lot of fan service in the character models. Skin tight outfits with plenty of peek-a-boo holes barely covering some unrealistically proportioned bodies. Oh, one more thing I enjoy: cross save/cross progression across PC, Xbox and PS5. I still WANT to play this but between Fallout 76 Daily Tasks and being hooked on GW2, there just hasn’t been enough time.

Once Human — This survivalbox MMO is proving to be pretty popular in the circles I visit. I like it but I am confused about how the Seasons work and how big a setback that will feel like. Because of this I haven’t really cut loose in it. It is definitely on my ‘things to circle back to’ list, though.

Diablo IV — I FINALLY finished the campaign, using a character I started last season that is now over on the Eternal Realm or whatever it is called. Now I guess when the new season starts on August 6th I can see if I find the post-campaign game to be more interesting. Because honestly I found the campaign all pretty boring in terms of gameplay, I’m hoping once you hop off that treadmill and just do what seems fun, it’ll all be more interesting.

Random shot from Diablo IV showing a couple of characters standing around doing nothing
This is the only Diablo IV screenshot I have and I think I maybe hit the screenshot button by accident or something 🙂

Watching

My Lady Jane (Amazon Prime) — We loved this. It’s an alternate (and much less grim) history of Lady Jane Grey, one in which there’s a tinge of magic in the world in the form of Ethians (spelling?): people who can shape-shift from human to an animal form. It’s based on a novel I haven’t read. The TV adaptation includes a salty narrator and a bunch of modern cover songs. It was a really unique show and I hope we get a second season!

WondLa (Apple TV) — This is a short animated series that felt like Horizon Zero Dawn meets Fallout meets Disney. Eva is a girl raised by a robot mom in an underground bunker. She heads to the surface to find other humans and to her surprise, the world has been drastically changed and is full of alien life. It was fun and kind of sweet. Not great but I think it was 7 episodes of 20 minutes or so, so it didn’t overstay its welcome.

We watched a lot of other stuff but nothing that stuck in my head so I guess none of it was that great! 🙂

Reading

Nothing. Well, I’ve been reading a lot of news lately. Trying to stay informed without depressing myself, which let me tell you is like walking a tightrope! But it’s still too hot to hang out with the doggo outside and get much reading done. Maybe in September or October I can get back to reading.

And that’s July, all wrapped up in a neat bundle. We’re halfway through the summer, thanks goodness. Not that August is any cooler but at least the days are getting shorter which means we have a little more shade during our after-work walk. Until fall comes we’ll just keep taking it one day at a time, I guess. Hope wherever you are it is cooler (though that probably requires being in the southern hemisphere, so basically Naithin) and that you’re having a great summer!

June 2024

Another mostly empty monthly recap, just for the sake of keeping the habit alive.

Playing

Fallout 76, pretty much exclusively. My new character is now level 220-225 (at these levels I kind of don’t pay a ton of attention) and I’ve got the Season Scoreboard thing (which started on June 12th), to about level 80. The way the seasons work is there is a new page of rewards every 5-10 levels up to 100, then there’s nothing new until level 150. Once you get to level 150 there are rewards you can claim over and over, and one of them is Perk Points which are my bottleneck. So I’m pushing to get as many of those as I can. Up to level 100 there is a repeatable “task” that fires every 10,000 experience points, so you can really ‘grind’ the Season Scoreboard up to 100. But after 100 there’s just a fixed number of points you can acquire each week. That’s why I’m rushing these first 100 levels…to have as much time left as possible to get to 150 and beyond (we don’t know when the season ends but I’m assuming sometime in September).

That said, my obsession with Fallout 76 is starting to falter a little, at least to the point where I’m ready for some variety. I’m planning on jumping into The First Descendant on July 2nd, but until then I’ve been back to dabbling in Diablo IV. I still haven’t completed the campaign so I’m doing that on the Eternal Realm. The idea is I’ll be ready to just jump in with a new character when the next season starts, but we’ll see. I’m not actually a huge fan of the ‘roll a new character every season’ system when seasons run constantly just because I never have time (not literally of course) to play my ‘old’ characters.

Watching

Sweet Tooth Final Season (Netflix) – We wound up really enjoying this show. It’s a weird one. From the thumbnail of a young boy with deer antlers, and the name of the show, you might think you’re in for some kind of Disney-esque story. Nope. Very much nope. This is a tale of an apocalypse. A plague is killing all the humans and at the same time, babies are being born which are animal/human hybrids. You can imagine how welcoming most humans are towards them. So it’s actually an often grim tale, and the ending will be either good or bad depending on your point of view. But since the writers knew this was the final season, it DOES get a proper ending, which seems so rare these days.

Night Sky (Amazon Prime) – I haven’t seen this one talked about very much. We liked it, but didn’t love it. Still it felt unique enough to be worth watching. It stars Sissy Spacek and JK Simmons as an elderly couple who just happen to have a portal to another world in the basement of their shed. They’ve kept this a secret all their lives, but now in their twilight years everything starts to change. I don’t want to say too much beyond that, but I’d suggest giving it a shot.

3 Body Problem (Netflix) – Another mind-bendy show that I don’t want to say too much about because discovery is half the fun. If the title means nothing to you (it didn’t to me) it’s a physics problem about predicting orbits in a trinary star system. Or at least that’s what I made of it all. One of the superficial things I liked about this show is that it is about very smart people who aren’t awkward nerds; I’m glad that stereotype was left behind for this one. Another show I would recommend, though I really hope we get another season.

Dark Matter (Apple TV+) – Yes, more sci-fi! I haven’t finished this one yet, but it’s about traveling to parallel universes. I first skipped this one because it sounded like it’d be too similar to Constellation (also on Apple TV+) but it isn’t. This is kind of a sci-fi mystery. So far I’m liking it but again, haven’t finished so can’t be completely sure about this one yet.

Zom 100: Bucket List of the Dead (Crunchyroll) – Another one I haven’t finished yet, but that I’m enjoying so far. What happens if you are an office worker in an exploitative company, and you can barely force yourself to go to the office each morning… and then a zombie apocalypse breaks out. Well in this case, you get ecstatic because it means no more work! Akira kind of accepts that sooner or later the zombies will get him, but to maximize his time until that happens, he creates a bucket list of things to do while he’s still human. This show somehow manages to stay upbeat and fun even when so many people Akira meets end up getting eaten. I’m not sure how that works, but it does. I think it helps that the zombies tend to be covered with blotches of bright primary colors (that are never explained) which gives the whole art style an oddly happy tone for a zombie show. Pretty fun so far.

Reading

– Nothing. Stupid hot weather means my “sit under a tree and read while Lola lounges in the grass” time isn’t happening, and that’s when I’ve been doing most of my reading lately.

And that’s June. Hoping the July recap will have more than 1 or 2 games in it. Until then, try to stay cool and don’t think too much about that incoming electricity bill (ours is already double what it is in winter and it’ll just go up more for July and August).

 

Legendary SPECIAL Perks for Newbies – Tales From the Fallout 76 Wasteland

I’m still playing Fallout 76, pretty much exclusively. We’re coming up on another short monthly recap, folks!

My new character, created shortly after the TV series ended, hit level 200 last night. That’s actually slow progress compared to most Wastelanders but I’ve just accepted that I’m a slow, methodical gamer and there’s no upside to comparing myself to others. Level 200 sounds crazy high given that the level cap at launch was, iirc, 50. But I’ve seen plenty of characters with 4 digit level numbers.

The old hands consider levels 1-50 like some kind of long tutorial and generally consider you a newbie until level 100. Level 100, by the way, seems to be the level cap for mobs, excepting a very few bosses that are maybe 110?  But gear maxes out at level 50. So think about that. At level 50 you stop getting attribute increases (S.P.E.C.I.A.L. points in Fallout terms — you’ll have a total of 56 at level 50) and stop getting higher level gear. And now you have to go fight a level 100 super mutant. At level 50 I could not imagine how I’d ever get strong enough to fight level 100 mobs. At level 200 I take out a level 100 super mutant with 3 or 4 rounds from my rifle.

Mind you, I’m talking bog standard level 100 super mutants but still…

So how does that work? How do you get stronger after level 50? Well it’s kind of a combination of your build, your gear, mutations, food and chem buffs, and legendary perks. That’s a lot, and I’m no pro, nor do I want to write a 10,000 word post no one will read, so today let’s just talk about the Legendary Perk system.

Legendary Perks

Legendary Perk interface from Fallout 76
Here’rs part of my level 200 character’s Legendary Perks interface

Legendary Perks are a special kind of Perk Card that you put in Legendary Perk Slots. You don’t have to go find Legendary Perks cards; you get them all as soon as your character is ‘born.’ But you don’t get your first slot to put them in until level 50. Then you unlock additional Legendary Perk slots at (going from memory here) levels 75, 100, 150, 200 and I think the last one is at level 300. So by level 300 you can slot 6 Legendary Perks.

In all there are 26 Legendary Perk Cards, and there is a list of them over at the Fallout 76 Wiki. I won’t claim to know off-hand what they all do, but specifically there are 7 that add to your SPECIAL values, one for each attribute. This is, as far as I know, the only way to get more SPECIAL points beyond the 56 you have at level 50.  Each SPECIAL attribute maxes out at 15 (well there’s some nuance there but we’ll leave that for another day) so if you’re running a build that already has the Strength attribute maxed at 15 and you slot the Legendary Strength Legendary Perk card, you can now reduce your Strength attribute to 14 and use that extra point on another attribute. The Legendary Strength Perk will keep your strength at 15.

Legendary Perks can be ranked up 4 times, and the SPECIAL cards add +1, +2, +3, and finally +5 to the relevant SPECIAL attribute as you rank it up (values not cumulative, unfortunately). That means if you use all 6 of your Legendary Perk slots on Legendary Special perks, and rank them up to max, you’ll have another 30 SPECIAL points. That’s going to take you a while to hit though. Step 1, you have to get to level 300 to unlock all the slots. Step 2, though…

And Now, Some Possibly Correct Math

Then the real work begins: ranking up those Legendary SPECIAL cards. You do that via Perk Points. OK so where do Perk Points come from? Perk Points come from scrapping Perk Cards. You choose 1 Perk Card per/level, and if the level is divisible by 5, you get a “Perk Pack” of 4 random cards. Every card scrapped gives you 2 points/card level. If you scrap every card you get, you’ll get 18 Perk Points/5 levels which works out to 3.6 Perk Points/level.  Your level 1 Legendary Perk cards are free, as mentioned. Then it take 50 Perk Points to rank them to level 2, 100 to rank them to level 3, and 150 to rank them to level 4. That IS cumulative, so it takes 300 Perk Points to max out a card. So that’s about 83 levels. 83.33 exactly, and there are 6 of them, so by level 500, you’ll have them all maxed. Of course it’ll really be more than that because you’re going to want to USE many of your Perk Cards. Non-legendary Perk Cards are ranked up by combining duplicates and have a max rank of anywhere from 1 to 5.

Anyway I’m going down a silly math rabbit hole. Point is, it takes a lot of levels to max everything. But wait, there IS a shortcut! Fallout Seasons! I’m only now enjoying my second Season so I can’t speak with authority on this, but in both seasons I’ve experienced there have been bundles of Perk Points given as part of the Season Rewards. This season there is a repeatable 25 Perk Point bundle (the equivalent of 8-9 levels worth of scrapped Perk Cards) at level 150. THAT is the golden goose of leveling up Legendary Perk Cards and that is my goal this season.

By the way a couple of other Legendary Perk cards that can be very useful early on are Master Infiltrator which, for 1 Legendary slot, gives you a 3 ranking in hacking and lockpicking. That frees up 6 slots in your build if you’re lazy like me and don’t want to swap out cards every time you need to unlock or hack something. Second is Ammo Factory; great if you’re someone who crafts their own ammo and who is always running short. At level 1 it gives you an extra 50% of ammo when you craft, and if you rank it up to 4, an extra 150%.

Oh, one last thing about Legendary Slots; they are account-wide. So if you have them all unlocked and then roll a level 1 alt, they will come out with all 6 slots ready to be filled. They’ll have to rank up their own Legendary Perks, but at level 1 (or even 20, since you can now start at 20) having an extra +1 for each SPECIAL attribute would be really handy.

Back to my journey, I started with Master Infiltrator then did Intelligence and Luck since those are both always handy (currently every point of Int = +3% experience) and then added Strength and Agility just because. I still need to do a lot of ranking up, though! At level 300 I’ll probably add Perception.

OK that was a lot about Legendary Perks, but at least I scratched the writing itch I was having!

I am still very new to the game, so if you are an old pro and I got anything wrong, please let me know in the comments and I’ll make corrections where needed!