Rift factions as sports franchises

As you know, I prefer playing Guardians in Rift. Mostly it’s because of the first zone, and a little bit because of character models, but I do read the lore. Quest text, but also all the flavor-lore that is sprinkled throughout the game.

Most people I know on Twitter have embraced the Defiant faction.

So I hear a lot about how much the Guardians suck while reading my Twitter feed. And I find myself getting pretty annoyed by that.

At first I found it really silly…why should I care what someone says about a fictitious faction in a video game?

And then I started thinking about sports. People can and do get into arguments over sports teams, with everyone having their favorites. And granted sports teams are real whereas Rift factions are entirely imaginary, but in practical terms neither has any profound impact on our lives. Unless your livelihood is tied into the success of a sports franchise it really doesn’t matter if your team wins or loses.

So really it’s just as illogical to get bent out of shape over someone talking trash about a sports team as it is to get bent out of shape over someone talking trash about a Rift faction, but it’s accepted among sports fans that yeah, you can get at the fan of another team by going after that team.

And there’s some logic there, too. If your team gets known as being a bunch of thugs, it can start to reflect badly on you… why are you fans of such an immoral bunch of people? If the Guardians are such reprehensible people, why am I a fan of them? Maybe I’m reprehensible, too?

I’ve sided with the Guardians. Over and over I read on Twitter about what jerks “we” are. And it starts to wear on me. I find myself drawing away from people who’re constantly running down the Guardians, just like I find myself drawing away from people who’re constantly running down the New England Patriots (“my” current football team) or the New York Giants (the team my father and brother and I rooted for growing up). I just don’t want to hear “my” guys being shat upon constantly, and I don’t agree with much of what is said.

Granted Trion has been careful to make both sides have their dark moments and bad habits. Neither side is pure good or pure evil.

When you play as the Guardians all the lore makes the Defiant seem vile. And vice versa…I’ve been playing as the Defiant and all the lore makes the Guardians seem vile. But I’ve already been “impressed” with the Guardian vibe, like a duckling first seeing a chicken and deciding that must be its mother.

So even though I’m playing a lot of Defiant now, they aren’t “my” faction… I’m just visiting there.

Now let’s talk religion. I’m totally non-religious. I won’t even say I’m an atheist because that would mean I spent time even considering whether or not there’s a god. I’ve never gone to church, never encounter the clergy. And seeing the reaction to the Guardian’s theological leaning makes me think I did it right. Where did so many gamers develop such hatred for institutional religion, I wonder? That seems to be one of the big sore points among the pro-Defiant sect: that the Guardians have gods that they worship and fear. Of course in the world of Telara gods are very real…they aren’t just a concept. Anyway I must be missing something, having never really been exposed to organized religion, but that aspect of the Guardians really seems to annoy some folk.

I actually see Guardian vs Defiant as more of a Green Energy vs Big Oil battle. The Guardians use the renewable magic in sourcestone to power their world. The Defiants burn the sourcestone (which is holy among the Guardians, giving us a good reason for war). They perform genetic experiments on animals to try to squeeze more production out of an acre of land (with disastrous results). They built the machines that weakened the wards and let Regulus in! Or that’s what I learned playing as a Guardian, anyway. 🙂

Guardians, once you get past the sanctimonious generals, are like a bunch of tree-hugging hippies. That’s a role I can wear very comfortably. If you want to keep on running down the Guardians, go ahead. And if you want to talk shit about the New England Patriots, you can do that to. But just remember words have power and influence over people, for good or ill.

Rift: My story so far…

Well headstart weekend has come and gone. One final evening of play before the masses descend on our poor, overtaxed servers.

I’ve had a real love/hate relationship with Rift during the head start. I had planned to play on Faeblight with a group of very good friends I played Ultima Online, Everquest and Dark Age of Camelot with. I haven’t managed to play a game with “the old gang” since DAoC, really, so I was super excited to find they were all going to play Rift.

The problem is, of course, crowding. My friends either took days off from work or live in Australia. Either way they were able to log in during off-peak times and get down to serious leveling. I haven’t been able to get in much and now I’m already hopelessly behind. I don’t see that changing anytime soon. One time I got into Faeblight after waiting two hours only to hit a server reboot after about 15 minutes of playing. /grrrr Another time I did actually get to play and got to level 12 or so before..yup, another server reboot.

Same crew was also going to play Defiant on Shadefallen. I’ve had some luck getting in there. Queues are much much shorter.

Then on Estrael I’m playing with Twitter friends like @BlamefulGecko (Defiant side). So far I haven’t seen queues there, but I worry about what it’ll look like tomorrow once head start ends and the masses descend.

So I’ve got 3 low-level characters on 3 different servers: not an ideal situation, particularly as two of them are Defiant and the more I run around Freemarch the more it confirms how much I prefer Silverwood.

My time actually playing on Faeblight has been *awesome* though. It’s a great community there, from what little I’ve seen of it. Guardian-side just seems to encourage big rift battles in the 1-20 (ok I guess they’re really 5-20) zone somehow (being able to teleport across the zone helps, I think) – I’m just not seeing battles on the same scale in Freemarch on Estrael (and haven’t gotten out of the tutorial zones on Shadefallen).

Soon enough the queues will be gone and I’ll focus on Faeblight, but that means right now playing these Defiant characters still has a whiff of “beta” to them, in the sense that I know I’ll be leaving the characters behind before too long. I try not to get too attached, y’know? 🙂

The good news is that, aside from the nightly server reboots, the game has been really stable for me (and from what I hear, from everyone). My friends who’ve leveled beyond the starter zones tell me that the rifting is much more like it was in earlier betas; not the watered down level 5-20 rifting that we lowbies have to contend with. So I’m jazzed to get up into my 20s, and if I could just decide what Defiant character/server to play on maybe I could get there.

All this chaos around servers and factions has me thinking longingly about the solo player lifestyle, let me tell ya!

So how was your first weekend in Rift?

Quick Rift Tip – Ability names in the HUD

I’m probably late to the party on this, but considering how many characters I’ve started, and the fact that we can have several roles per character, I find it can be challenging to remember the nuances of each combination of skills that my characters have.

Then I was looking through all the settings, if you go into Interface->Screen Messages you can turn on all kinds of damage numbers, and at the bottom of that pane you can turn on Show Ability Names.

It’s probably not something you’ll want to have on all the time but it’s good for reacquainting yourself with a character.

So now as damage numbers float up from a battle, they’ll be tagged with exactly what skill is causing the damage. I find this pretty helpful for skills with a DoT effective and things of that nature.

Check it out!

Rift: List of servers added so far

Update: Trion has put together a great Server Status Page that can help you find a shard with some room.

I went to the Rift forums. It’s a dark, frightening place full of frustration over server queues.

But I did get a list of servers added since launch that I wanted to share, so you don’t have to go there. If you’re just starting out, these are your best bets to avoid long queue times, which aren’t expected to get better any time soon (ie, existing servers won’t magically be getting more capacity, so until people leave them, the queues will remain).

[SOURCE]
Rocklift- US-EN PvE
Dimroot- US-EN PvE
Shivermere UK PvP
Dayblind US PvP
Harrow — US PVP-RP
Immerwacht DE PvE
Rhazade DE PvP
Grimnir – FR PvP-RP
Sagespire – En EU PvP
Deepwood US PVP
Feenring PvP-RP
Stonecrest US PvP
Faemist US EN PVP (added at 12 pm PST)

Alsbeth US PvE (Added 1 pm PST)
Regulos US PvP (Added 1 pm PST)

Estrael US RP (Added 1:50 pm PST)
Tearfall US PvP (Added 1:50 pm PST)

Aedraxis US PvE (Added 3:30 pm PST)
Freeholme US PvP (Added 3:30 pm PST)
Emberlord US PvP (Added 3:30 pm PST)

Silkweb US PvE (added 4:15 pm PST)

Corthana US PvE (added 5:00 pm PST)
Laethys US PvE (added 5:00 pm PST)

Friday 2/25/2011 Updates

Brutmutter DE PvE (added 9:50 am PST)
Felsspitze DE PvP (added 9:50 am PST)

Queuing up for Rift

I have breaking news! Rift’s Headstart Program began yesterday.

*crickets*

What? You mean you’ve already heard this?? 🙂

I didn’t have such a good day yesterday so wasn’t able to sit down for gaming until around 10 PM local (Eastern) time. I’d been keeping an eye on Twitter all day and knew there were some massive queues, so I almost didn’t even bother trying to play. I did though, and thanks to a tip from a friend, wound up on Estrael (spelling?) a PvE-RP server that had, when I logged in, a queue of 7 people. Faeblight, meanwhile, had queue numbers reaching 1000+.

Trion has done an awful lot right during this launch, but I think one thing they did wrong is not coming up with fresh names for the headstart servers. Clearly the Headstart population is not evenly spread around thanks to everyone playing on the servers they were on during beta, or that their friends were on during beta. I mean, that’s where I intended to go.

With perfect 20-20 hindsight, I think Trion should’ve a) used new server names and b) released them at least a week before headstart. With everyone semi-randomly picking a name from this pool of “new” servers the population should’ve been distributed more evenly.

But we have what we have, and what we have is still some pretty huge queues for a lot of servers. And it’s pretty clear Trion will need to roll out more servers for March 1st, so I’m curious why they’re not rolling out more now. I’m fully aware of the danger of having too many servers and then having to close/combine them later, but when we know they’re going to need more next week anyway, why not open them now and take some of the strain off the servers we have?

What’s going to happen when folks who didn’t pre-order get the game next week and want to join their head-starting friends on servers like Faeblight? They aren’t going to be able to get in; that’s my prediction. Better to have “Medium” load servers now, and then have them all fill up to “High” on launch day, rather than have “Full” servers on launch day that new players can’t get onto.

Meh, this is just my opinion and I’m sure Trion has played out all these scenarios.

My friends generally seem to be showing huge amounts of patience with the current queues. I can’t say I’m a person who is going to happily wait 4-5 hours to log into a game, and as someone who pre-ordered I do expect to be able to play during this head start period. Hopefully my new home of Estrael will continue to have reasonable queue times (to me, reasonable = 30 minutes or less). I should be able to carve 60-90 minutes of gaming time out of my day and actually be able to game. 🙂

I guess we’ll see!

Rift: Defiant or Guardian, and why?

So Rift is nearly upon us, and fans of the game are making plans on what servers and faction combo to go with in order to meet up with friends and enemies.

Servers are servers…boring! But what faction to pick is a decision I find pretty interesting.

I’ll play both eventually, but I’m starting out as Guardian, which doesn’t seem a popular choice around my friends. I’m curious as to why so many are choosing to go Defiant. Before I ask you that, here’s how I came to my decision to play Guardian first.

First, the question of good vs evil isn’t relevant (to me) because Trion has crafted two factions that are very much shades of gray. Neither side is pure good or pure evil. So to me the lore didn’t factor into choosing sides. I want to eventually experience all the lore of both sides…my decision was which to do FIRST.

About 10% of my decision is based on available races. I don’t like the looks of the Kelari or Bahmi very much, leaving me to play only Eth on the Defiant side. I prefer the look of the High Elves to the Kelari, and Mathosians to Eth. But, honestly, character models aren’t a strength of Rift, in my opinion. Particularly the male character models, and I don’t often cross gender lines when I play an MMO socially (if I play 100% solo I don’t really care, but I’m going to play Rift socially).

But 90% of my decision is based on Silverwood vs Freemarch. I wanted to get maximum ‘value’ out of my initial enthusiasm for the game and I’ve found that Silverwood offers a better experience and less frustration *for me*. Here’s why.

Silverwood is shaped kind of like a football with Argent Glade at 1 point an Sanctum at the other. Both these spots have Portals, and you can zap back and forth across the zone whenever you need to. This makes it much easier to traverse the zone really quickly. Freemarch has no portal (or didn’t, anyway) in King’s Retreat (the rough analog to Argent Glade).

Silverwood also feels more free-flowing. When I play Guardian I end up with quests starting from several different places at any one time. As I chase Rifts back and forth across the zone, I feel like I’m always near some quest goal, in the event Rifts die down or I just want a break from them.

In Freemarch, the quests hubs feel much more discrete. First you do King’s Retreat and then the dockside quests and then the windmill quests (where you have to wait for your chance at Ragnar) and then the beach quests and then if you find him, the Acheesement guy and farmer, then the Scarred Mire then finally you get sent to Meridian… you’re basically working your way around a circle that centers on Meridian, but it feels like I do a lot of running back and forth between quest goals and quest hub, and I finish one hub before starting another…it just feels very very Theme Park to me, while Silverwood feels a little more sandboxy.

Freemarch also feels kind of turned in on itself… for instance if you leave Meridian after first arriving, and head straight back to King’s Retreat, you’ll find mobs that are a bit challenging. But if you circle out along the road you’ll be safe…there’s a ‘pocket’ of higher-level content between the two lower-level areas. Silverwood’s difficulty spectrum feels a little more even to me (which I like…others might prefer the more chaotic nature of Freemarch).

Basically I want to log in and charge through levels 1-20 as quickly as possible, just because I’ve done those levels so many times already. For me, the Guardian experience is going to be the faster experience, and so I’m rolling Guardian at launch. (But I’ll be playing Defiant eventually, too.)

So call for comments: what side did you pick, and why?

Rift server list

I’m sure that if you care, you’ve already heard, but just in case…the Head Start Server List has been posted. Mostly it looks the same as the beta list did. Well, at least for the server types that I pay attention to.

Here it is: http://forums.riftgame.com/showthread.php?79032-Official-Rift-Server-List

And in case you’re reading this from work and the Rift forums are blocked:

US Servers

Belmont PvE
Briarcliff PvP
Byriel PvE
Deepstrike PvP
Faeblight RP
Gnarlwood PvE
Greybriar PvE
Keenblade PvE
Lotham PvP
Reclaimer PvP
Seastone PvP
Shadefallen RP
Shatterbone PvE
Snarebrush PvP
Spitescar PvP
Sunrest PVP-RP
Wolfsbane PvE

Europe Servers

Akala DE RP
Brutwacht DE PvE
Tr�bkopf DE PvP
Argent EN RP
Blightweald EN PvE
Cloudborne EN PvP
Firesand EN PVP-RP
Icewatch EN PvE
Steampike EN PvE
Whitefall EN PvP
Brisesol FR PvE
Rubicon FR PvP

It’s interesting to me that there are as many NA PvP servers as PvE and nearly as many in Europe. One PvP-RP and two PvE-RP servers for each region.

As Moxie pointed out, things could change come March 1st; they might bring more servers online for the ‘full’ launch. We’ll see.

I expect there’ll be queues on the RP servers but I’m going to try not to complain; I’d rather struggle with queues for the first month than be on a server that’s empty once the 1-month ‘just curious’ players move on.

I’ll be rolling my Guardian characters on Faeblight, and my Defiant characters on Shadefallen, at least initially.

I’m tempted to join a Defiant clan with the guys from RiftWatchers and also might roll a character on Argent, the European RP server, at some point.

I plan on being in Rift for a long time… I don’t mean I’ll be doing all these characters on day 1. And no plan survives first contact with the enemy launch queue.

MMO cold-turkey period ends

In the middle of last month I announced that I was taking a breather from MMOs. I had a pretty nice break, playing The Witcher, reading more than I usually do, screwing around with fun games like Battleheart on my iPad.

But I’m ready to jump back in and live an imaginary life to escape from this real one a bit. I just don’t seem to lose myself as much in single player games as I do in MMOs.

I’m such a screwball though… Rift early-launches next week, but this past weekend I kept running into positive talk about DC Universe Online, plus I watched a couple of episodes of Smallville which put me in a pro-DC kind of place. Saturday night, the day’s chores done, my head fraught with worry about my mom and finances. A cocktail or two to take the edge off and my willpower fading, fading… and BLAMMO! I purchased DC Universe Onlive via Steam. That damned Steam should be a controlled substance, I tell you!

Of course I still had to d/l it, and it was getting late and I still wanted to play something so… I’d installed Star Trek Online a while back (I’m a Lifetime Subscriber…I love me some Lifetime Subscriptions!) but hadn’t booted it up in ages. So I decided to play a bit of that and then d/l DCUO overnight.

I rolled a new Star Trek officer (a separated borg, ugly as sin) since I couldn’t remember how to play and jumped in. And wow, did I have fun!! It came back to me pretty quickly but it all seemed better than it used to be. I suspect a lot of the systems have been tweaked/polished/enhanced since launch.

So my borg (Hugh 342 – the 342nd Borg liberated since Data named the original Hugh) wants to return to being human more than anything. Via the cosmetic overhaul system in STO, he’ll be able to. But all those changes cost $$ of some kind that he still has none of. I’m looking forward to watching him dump all his earnings into getting Borg parts removed, his infected skin healed, his glowy eyes replaced with normal eyes. Part by part he’ll strive to become human once again.

I think the last time I played STO I mostly ran patrols, because I don’t remember having so much fun in these missions (they call them episodes in STO).

Last night, for instance, I did Hide & Seek (I think that was the name). If you’ve never played STO, here’s what this one episode entailed (going from memory here).
[spoilers for this very early episode]

I was sent to explore a nebula. I beam up to my ship, the USS Scintillate, and we zoom off to the nebula and find a Federation ship under attack by Gorn raiders. We make short work of these raiders, but the Federation ship is still in trouble; it needs dilithium crystals. So we fly around to dilithium mines to beam up crystals. Some of these are defended so we had to trade a few more broadsides. Bring the crystals back to the crippled ship, who now gives us the location of a refining facility where we can get the materials we need to explore deeper into the nebula. We head there, fight off the defenders of this facility, but can’t beam up the stuff we need because of the facility’s shields. To get rid of the shields we need to find the shield generator plant on an asteroid, and beam down bombs to disable the shields. The bombs are supposed to give the people in this shield generator plant time to escape (the Federation doesn’t blow up worker-bees, apparently). That taken care of, we head back and get the materials we need.

That lets us warp deeper into the nebular. There are “dense objects” that need to be scanned. More defenders pop up as we cruise through the dense gas. I’m loving the vortexes and eddies in the gas as we fly through it. We scan 5 objects and the last (of course) is a massive asteroid totally enveloped in mines, and with Klingons defending it. Battle ensues and soon there’s one less Klingon ship threatening Federation space. We use our phasers to target the mine fields until we can get close enough to beam down to the facility on the asteroid.

Once we get dirtside, we have to fight our way through Klingon defenders to get to a computer console. We start downloading data crucial for Starfleet, but that’s going to take time. While the computers talk to each other my team spreads out to defend the console from Klingons and their alien wardogs who’re beaming down to stop us.

Finally we get the data, beam out and then get the heck out of there. Episode complete! We get our just rewards from Starfleet.

All of that is ONE quest! And it told a neat bit of story along the way. I can’t wait to follow up the leads we got from that computer and learn what those dastardly Klingons are up to!

Fun stuff. More fun than I remember it being the first time I played. I think the difference is that I’m in no rush; STO will definitely be my ‘side MMO’ for a while now.

In the meanwhile DC Universe Online beckons.

Remember this?

OK this is going to be my last Rift post for a while. I know I’m straining the patience of my friends and I’ve clearly over-taxed the patience of other people. (If you think Jennifer was rude here you should read some of her tweets about me. She confirmed to Petter that she was talking about me. Such a mean thing to say.) The funny thing is, when I was “up” on Rift people were mad at me, now I’m feeling a more moderate reaction to it and people are still mad at me. Some people just enjoy being mad, I think.

The problem is that it’s really hard for me to convey the differences in the game that I’m seeing, but let me re-post this image:

Click on it to enlarge it, please. You see how many invasions were crawling all over the zone at one time? And back then each invasion was a linked set of elite mobs. It’s hard to say for sure but I count about 42 invasions roaming the zone at one time. 14 earth rifts open and a lone fire rift. 10 friendly defense forces deployed. It was EPIC! And maybe the servers are still hitting this kind of numbers in other zones or at other times and I’ve just been missing them; that’s entirely possible. I hope that’s the case, in fact.

And y’know, maybe that was too many. People were complaining that they couldn’t get anything done BUT dodge invasions. If you didn’t like the game that way, you’re absolutely entitled to your opinion and, at least from what I’ve seen, Trion has heard your concerns and acted on them.

Me, I liked it that way. I’m probably in a minority. But if you can imagine what it was like “on the ground” during these invasions maybe you can start to understand the differences I’ve been talking about.

And that’s it. I’ve worn out my Rift welcome and then some. For those of you who’ve engaged in lively debate over these past posts, thank you very much. It’s nice when we can have different opinions and still be civil to each other.

See you in release.

Scaling back the Rift hype

So another Beta Event is behind us, or nearly so. I played a bunch Friday and Saturday this time around.

Mostly this beta event just depressed me. The Rift I’ve been hyping is almost totally gone at this point. The actual rifts spawn very infrequently in the periods of time between invasions. Invasions, when they happen, do spawn a lot of rifts but they don’t last very long any more. I’m unsure if that’s because the rifts and invasions are getting easier or if it’s because the players are bored of doing typical PvE questing and so they throw themselves into invasions to see what those systems are like. Whatever the case, if you want to take part in an invasion you better make a beeline when it begins or you’re gonna miss out.

Listen, Rift is still a solid MMORPG and I don’t mean to imply otherwise. But the “old” Rift was, to me, something really special and unique. The current Rift is a polished, good MMORPG but it isn’t that much different than so many other games out there, really. It has been homogenized into a cookie-cutter game. There’s no longer a sense of danger or chaos to the world. I never found myself banding together with a couple of random strangers to try to overcome the odds and drive an invasion force away from a quest hub. The Era of the Zerg Public Group has arrived.

Public Groups do seem to be working a bit better. Or maybe the players are getting smarter. I was the leader of one public group this weekend and I made a point of ejecting people who’d wandered far away from the fight we were in, which freed up space for local players to join. So maybe other public group leaders are doing the same thing?

Anyway now if you play Rift you pretty much have to join a Public Zerg Group if you’re expecting any help from the people around you. You might get lucky outside of one but I found when I stayed solo no one paid any attention to me unless I was fighting the last mob in a wave. Or if the Zerg horde just rolled over the mob I was fighing because I was in its path.

I’m really glad I got into the early beta events; they rekindled my love of MMOs. Now I just need to find a game that scratches that itch the way early-Rift did.

I pre-ordered Rift from Trion and was already charged for it, so I’m going to play at launch. Maybe things get a lot better at higher levels and that sense of fun and chaos and danger will return. I’ve been self-capping at level 20 just to keep some things “fresh” for launch. So maybe I’m being totally unfair to the game. But as of right now I’m very unsure about that 6-month sub I’d been planning to get. The Rift I played last weekend would not hold my attention for that long. Heck, by Sunday I was bored of playing.

I’d like to run 1 character to cap on each side just to experience the Lore though, which I continue to really enjoy. I hope the game is successful enough that it spawns novels based in Telara, in fact. I enjoy it that much. And playing both sides makes it even more enjoyable, when you see characters from one side appear in a different form on the other (thinking of Shyla).

I shudder to think what Open Beta, Beta 7, will be like. Maybe Invasions will pause to ask if you’d like to be attacked because the invasion leader is sensitive to the issue of being inconvenienced by unexpected things happening in an adventure. That seems like the direction they’re headed, at least. (Yes, I exaggerate!)

Can I ask Trion for a “Classic” Rift server yet? A launch with the rules and systems that we say in Betas 2-4? Because I was head-over-heels in love with THAT version of Rift.