Quick Rift Tip – Ability names in the HUD

I’m probably late to the party on this, but considering how many characters I’ve started, and the fact that we can have several roles per character, I find it can be challenging to remember the nuances of each combination of skills that my characters have.

Then I was looking through all the settings, if you go into Interface->Screen Messages you can turn on all kinds of damage numbers, and at the bottom of that pane you can turn on Show Ability Names.

It’s probably not something you’ll want to have on all the time but it’s good for reacquainting yourself with a character.

So now as damage numbers float up from a battle, they’ll be tagged with exactly what skill is causing the damage. I find this pretty helpful for skills with a DoT effective and things of that nature.

Check it out!

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