Romantics & Dreamers

Sometimes I just don’t understand other gamers. Why do they hate the things I love, and vice versa? There’s something about me that’s just different from most gamers. And I finally figured out what it was.

I’m a romantic and a dreamer.

Fable 2 actually got me thinking about this. I loved the game, and the ending was incredibly moving to me. It left me feeling quiet and thoughtful for a long time. But I read other impressions of the game and they’ll tell you the ending sucked. Huh?

Well, if you’re playing with your fingers and eyes, the ending did suck. If, like me, your heart was thrown into the mix, the ending was amazing. One of the most thought-provoking endings I’ve ever encountered.

This morning Angela was working on a web site that I’d done the database design for. I knew she’d have a certain number of questions about the choices I’d made, so I didn’t want to get too engrossed in anything. So I logged into LOTRO to work on some Shire deeds. The character I was running is well beyond the level of the Shire but he never did the deeds in there. So mostly I had to run around and ‘discover’ landmarks, and hunt lots of very gray bugs and slugs and wolves.

And y’know, I was enchanted. Whenever I’ve been away from LOTRO for any amount of time, I’m a bit stunned when I return. The landscapes, the music, the people going about their business…it all feels very much like a “world” to me, and one where there is still hope and happiness. Watching the sun come up and the clouds move slowly across the sky. Watching brooks babbling over rocks, and the sunlight reflecting off the water. It all feels very relaxing. It feels like I really am in Middle Earth. And it makes me want to defend this place from the intrusion of darkness.

And at the same time, I know for a lot of gamers what I was doing would be considered pointless grinding and a huge flaw in the game. They wouldn’t stop to watch a shrew clean its face or nibble on a tidbit it’d found. They wouldn’t notice the sky. They’d find a hobbit outfitter that sells cosmetic items and snort and think “What a waste of money..why would I get this for my toon?”

Actually, I think “toon” is significant. If you think of your characters as “toons” then yeah, every time you think about them you’re reminding yourself that this is all really just a spreadsheet with graphics layered on and that there’s a most efficient way to increase those numbers quickly. I think of my characters as characters or, more often, as “me”. I have to deliberately say “Gillain did this” rather than naturally sliding into “I did this”.

I feel faintly embarrassed to be admitting this. Ysh was talking about Wizard 101 a few days ago and someone commented that he was too old and too male to play Wizard 101. It’s just part of our culture (particularly among the young, and I consider anyone under 35 or so in that category) that guys are supposed to be hard and apathetic about beauty (except for hot women, of course) and fluff. We’re supposed to be all about the killing and efficient leveling. Competition and being the strongest and the best.

But that just isn’t me, at least a lot of the time. I’m about the experience. That’s why I get so excited when I run into Gotrek & Felix in a tavern in Altdorf. It’s why I mutter under my breath when I have to slog through a marsh and ruin my new boots. It’s why killing 10 rats isn’t a problem for me, but killing 10 bunnies is.

I mean yeah, I really like getting a new level, and I enjoy winning a bout of RvR. But not all the time. I need more than that, and maybe that’s why I’ve gotten somewhat less enthusiastic about Warhammer. Mythic deliberately designed a GAME rather than a WORLD and I kind of miss the world aspects sometimes.

Anyway, no real point to all this. I’m certainly not saying one way is better than the other (and I don’t think there’s a dichotomy here…it’s definitely a gradient kind of issue). I just find it harder to find other gamers like me than I do the type that is very goal-driven and not really about the extras. Maybe we need to form a support group or something.

Thanks for reading all that, if you’re still here. ๐Ÿ™‚ As a reward, here’s a couple of ‘wallpaper’ screens I took this morning. Very valuable, very rare!!

lotro lotro

Tilted Mill pwns my Saturday

After running around in the rain doing errands all day I sat down for some sweet MMO gaming. But I decided, maybe I’d play a bit of Hinterland first, since I haven’t been back to that game lately. Next thing I knew, 4+ hours had gone by!

I won my game, which sprang me from the grasp of its spell, and then…logged in to Nile Online to check the status of my cities. I was almost ready to upgrade my palace to level 5, but I need to ship some goods from my new city to my old. But the new city wouldn’t have a ship ready for about half an hour. So I puttered around, twiddling my thumbs until that was done, then shipped the goods, which would take 18 minutes to arrive. So more thumb twiddling even though it was after midnight and I was beat. Finally got everything where it needed to be and started the 5 hour build.

So I didn’t log in to War, or Wizard 101, or activate my EQ2 account. Because Tilted Mill apparently owns my soul. Dunno what will become of my when Mosby’s Confederacy comes out!!

Totally unrelated and random side note. One of my chores was taking a bunch of change to a Coinstar in the local supermarket. I assume this is a national thing: it’s a machine that you dump all your change into and then get some kind of money out of. I took mine out as an Amazon gift certificate (no charge that way…they take some percentage if you get cash for your coins), but anyway… Much to my surprise, I got a bonus coupon for $10. From now until Dec 7th, if you turn in at least $40 worth of coins, you’ll get $10 extra (after you fill out a coupon and send it in). I had no idea this promotion was going on, and from sheer luck turned in $41 worth of change. Yay me!

Details here. Maybe be worth emptying that change jar of yours.

Random sidebar to random side note. I turned in 147 dimes, 42 nickels, and 2,447 pennies.

Go! Go! NaNoWriMo!

Today is November 15th; we’re half-way through the month of November.

I’m not doing NaNoWriMo this year, but I have done it a couple of times in the past. The middle of the month can be a bit disheartening. The initial burst of enthusiasm has worn off but the finish line is still a long ways out.

But on the other hand, you’re half-way there! Half-way to this crazy wonderful euphoric feeling of “Hot damn, I did it! I wrote a novel in a month! I so ROCK!!!”

Writing 1700 words/day sounds easy until you start to do it, every single day. It isn’t easy. But you’ve been doing it; you can continue to do it! It’s SO worth continuing to do it!!

I salute each and every one of you who is undertaking this worthwhile challenge. Keep churning out words!!!

A Wizard is born!

Spent maybe an hour in Wizard 101, due to the influences of Ysh and through her, Tipa. Well, honestly I’m not *quite* that easily swayed…it’s a game I’ve heard some low-level but positive buzz about for a while. These blogs just pushed me over the edge.

So far its pretty much what I expected in tone, but the combat system is actually more interesting than I thought it’d be in one particular way. Combat is turn-based (card based, really) but it takes place in the world. For some reason I assumed I’d be whisked off to a private battlefield when it got time to fight, but no. And other people can jump into your battle if they happen to be running past. That’s pretty neat. No need to form a party or anything…just stand on a caster’s circle and start fighting. In the same way, additional mobs can jump in.

Anyway, I’ve barely scratched the surface. But checking it out is easy enough…no need to pay for anything until you’ve learned about the basics of the game, and the client is quite lightweight, so no need for an hour of downloading, either. So if you’re curious, check it out.

I’m actually most confused about how to pay for it, if I choose to stick with it. I can pay $10/month, or I can buy crowns and pay for access in crowns, but how many crowns that’s going to cost me is pretty unclear. But I think I’ll just play for free for a bit longer before I fret too much about that.

TGIF, WRUP, and other acronyms

So last night was all about the Thursday Night Football, thus no gaming was done. In fact overall damned little gaming got accomplished this week, much to my chagrin. XFire says I spend 2 hours playing Warhammer in the past 7 days, and that’s the game I spent the most time on, PC-wise (not that I always trust those numbers). I did play the Left 4 Dead demo on the 360 a couple of times, and spent quite a bit of time at Nile Online.

Yes, fascinating stuff. But what of the future? This is an odd week for me. I finished Fable 2 and didn’t/don’t want to wade into some lengthy single-player game because next week the LOTRO and EQ2 expansions hit, plus the “New XBox Experience” arrives (which, granted, will probably only be interesting for an evening). I could be playing Warhammer but fear getting sucked back into it, only to have my account turn off early next week.

So I feel like I’m in a quasi-holding pattern. I might stalk follow Ysharros into Wizardry 101 over the weekend, just because it sounds fun and easy. Quick to download, easy to learn… just some nice concentrated fun. Or at least that’s the vibe I’m getting.

Or I could fire up the EQ2 account and get re-acquainted, but I dunno… does it make sense to get re-acquainted only to install an expansion and have to relearn stuff? Might be just as easy to wait.

Curiously, I’ve paid very little attention to the big MMO expansions. I know WOW has Lich King and a Death Knight class and that’s about all I know. Moria has legendary weapons and 2 new classes, which I know very little about (but I’ll roll a Warden because I always roll any class called Ranger or Warden). The EQ2 expansion I know ZERO about, except that Angela is super-psyched for it. I guess it adds… new stuff. I don’t even remember the full name of it!! LOL.

This makes me an un-informed consumer but a happy gamer. I love discovering stuff on my own, and THEN researching it to learn the nuances. Werit wrote a post called Too Much Information that captures my feelings well enough that it seems pointless for me to repeat them here.

Apparently there’s a big free content update either going into Age of Conan, or already launched. Interesting. I’d like to jump back into AoC at some point. But then Ardwulf has me wanting to take another look at Vanguard, too. Plus Chronicles of Spellborn launches sometime soon, and I wanted to look at that as well. And I’m definitely not ‘done’ with Warhammer Online!

Is it any wonder that MMOs have churn problems these days? So many interesting choices and it’s hard to justify two concurrent subscriptions for most people. Add to that the lure of so many fantastic single-player games out now. It all just feels like too much. Are there enough gaming dollars to support all this content??

Anyway, let’s get to the WRUP part: What are YOU playing this weekend?

Nile Online status update

Woot!

ยป [8:02 pm] You sent off ships loaded with resources to found a new city! It will take 12 hours to complete.

It took me three or four days of focused gathering and buying, but I established my second city!! Or am establishing it.

I’ll now have leather as well as kohl to trade.

In other news, I got all official and stuff and added an “About me” page.

MMO devs need to be Left 4 Dead

Last night I played through the Left 4 Dead demo again, mostly to make sure I’d given it a fair shot. I still don’t think I want to spend $60 to kill endless hordes of zombies, but I did come to appreciate some other aspects of the game.

During the hype-storm we learned a lot about L4D’s “AI Director” system. This system modulates the game experience in real-time. If you’re getting your arse handed to you, the number of baddies will abate a bit. Conversely, if you’re sailing through effortlessly the AI Directory will spawn more enemies to make the game a little more difficult.

It’s hard to quantify these changes in a game with as many enemies as L4D, and more so in the course of a 2 level demo played twice, but let’s assume this was working as intended. It felt like it was. I performed a lot better during my second try but the game didn’t feel any easier. But what I *can* quantify is that the experience was different in two play-throughs.

For instance in my first session, I ran into what I assumed was a “mini-boss” character in the subway. This massive creature came crashing through the wrecked subway car using the ‘terrain’ intelligently and provided a good challenge and change of pace. If felt like an “Encounter.” The second time through, I approached this intersection carefully, waiting for the boss. And he wasn’t there. In fact I didn’t encounter him at all in the second run through the levels, though I did encounter another “hero zombie” that I hadn’t the first time. Additionally ammo caches showed up in different places and the zombies came from different directions.

Which leads me to the title of this post. How cool would it be if MMO devs could incorporate this system into our favorite online games? Both in terms of scaling the difficulty of an area based on player concentration, but more so in having random bosses roaming around providing “Encounters” at unexpected times? Some games do a little of this: think of resource spawns, or random chests that you might come across out in the world.

I’m imagining an instanced dungeon that could be done by 1 person or 10. Obviously the loot drops would be better when 10 players took it on, but a solo-er could at least go in and have fun and experience the storyline of the dungeon. And every time through could be a little different in order to keep players on their toes.

I’m also imagining random Encounters that are self-contained quests. Your party is out questing when you unexpectedly run into some strong mob. If you can defeat him, you get some quest experience (maybe an NPC runs in to reward you or whatever) and loot, same as if he was a fixed Quest. But he isn’t…the next time you pass through this area, he isn’t there. I’m not suggesting a whole MMO built around this: set-pieces are part of the fun of an MMO. But I’m thinking of these as an addition to what we play now.

I also was once again impressed by the AI of my NPC party members, and it’d be interesting to see more MMO devs follow the Guild Wars example of allowing us to hire some extra muscle to fill out a party. I understand there’s a delicate balance between helping the MMO experience and essentially destroying it by letting everyone just hire NPCs rather than grouping. But wouldn’t it be nice to hire a healer (or tank, or whatever) rather than standing around with 4 friends yelling “Looking for Healer for BigBadInstance!” for half an hour?

My go-round with cybercrime

This post isn’t game related.

Monday I got our monthly bank statement from our “extra” checking account. I was horrified to find over $200 in charges to iTunes on it. Since this isn’t our main account, there wasn’t much money in it, but the Overdraft Protection had kicked in and now we were in the red. A quick check showed our ATM cards were all where they were supposed to be, so I immediately called the bank (Citizen’s Bank).

The very unhelpful person I spoke to couldn’t do much for me. She claimed she couldn’t deactivate the cards or in any way ‘freeze’ the account so more damage couldn’t be done. I’d have to go to a physical bank to do that. She did offer to start the paperwork on an affidavit to file a fraud report. Said that it would arrive for me to sign in 7-10 business days, and after I signed it and returned it an investigation would get underway.

After I hung up with her, I contacted Apple. They were even less helpful. There was nothing they could do, said I should speak to my credit card company (even though the charges weren’t on a credit card) and/or file a report with the police.

A bit of googling revealed that iTunes fraud is really, really common. And no, I don’t have an iTunes account connected to that checking account.

Tuesday, the banks were closed, so I had to wait until this morning to speak to someone, wondering all the time if even more funds were being sucked out of my account. Once I got there, the Customer Service rep started digging into the details of the situation. She discovered that it was Angela’s ATM card number that had been used (wouldn’t it be nice if our bank statements showed this info?) so Angela had to meet me at the bank to sign the affidavit. The rep did all the paperwork, canceled the card, got the signature and told us it’d take about 10 business days to get reimbursed.

I was chatting with her while waiting for Angela to arrive, and she told me that “most” of the claims that she saw were related to iTunes purchases. And that indeed, Apple wasn’t the least bit interested in helping consumers, or the banks apparently. Now this is 1 rep speaking, so you have to take it as hearsay. But I didn’t leave feeling warm and fuzzy about Apple or iTunes.

I feel a little better now. We still have to cover the overdraft until we get reimbursed, which is annoying but not crippling. I just wanted to share my experience and encourage you all to keep an eye on your credit card and banking statements and make sure nothing fishy is happening.

Honestly I have stacks of statements from this account that I never opened since we so rarely use it; I’m not even sure why I opened this month’s. But you can be sure I’ll be checking all my accounts every month, and probably checking them online once a week to boot. We don’t know how/when the info got stolen, though we’re going to do some checking. The last transaction Angela made with her card was to her hosting provider, and that was in the middle of October. Before then she hadn’t used the card in months. I don’t want to name names until I know for sure, but I suspect her provider has a security hole in their system.

Left 4 Dead demo review

Last night I downloaded the Left 4 Dead demo off of XBox Live. This is a game I’ve been looking forward to for quite a while. I tried playing it solo, since realistically that’s how I’d be playing it if I bought the game. Scheduling 4 friends to get together to play a game online is pretty much impossible at this stage of my life. Too many wife/kid/girlfriend issues in my social circles.

As a single player game, Left 4 Dead looks great, really sets a great tone and… gets boring really fast. The first ten minutes is amazing as hordes of zombies come charging at you and your 3 NPC friends and you mow them down. The zombies are like aggressive cockroaches, as they come flooding out of a sewer opening or the doorway of a darkened warehouse.

The AI is great. They’ll get you out of trouble and even offer you extra gear (without you asking for it). They’ll call out items laying around and special zombies incoming. They’re skilled too. On my first scorecard I, ahem, ranked last in everything but damage taken, where I came in first. At the same time, they don’t make the game feel easy. You really do need four capable fighters to survive.

On the other hand, you spend a lot of time in dark buildings. Really dark. Bottom of a cave dark. Your flashlight will light up an area about the size of a basketball. There’s no reflective light in the rooms, no ambient light from the flashlights of the other 3 members of your team. Suddenly your XBox Experience is like looking through a pinhole. Yes, it adds to the tension but it quickly becomes really tedious not being able to see. You can get lost in a small bathroom; that’s how small the beam is.

Outside is more fun but I soon started getting the Hellgate: London effect. Block after block of ruined buildings got monotonous really fast. Swarm after swarm of zombies, ditto. Granted the demo is only one level, but it just didn’t hold my interest for very long. And while the idea of getting attacked from all sides constantly is interesting, in practice it felt a bit like a chore, having to constantly turn around and look behind, look up, look down, look to each side (the shoulder buttons do insta-turn you, to be fair). I can see how this could be really compelling for some gamers, but for me it just felt like a lot of work.

I’m guessing multiplayer with friends would be a *lot* more fun, so if that’s how you plan to play it, definitely check out the demo. But I can’t see spending $60 to play this game single player (and to be fair I don’t think Valve has ever pitched as a single player game).

EDIT:
Aaron at Anyway Games had a much different and more positive reaction to the demo. Check out what he has to say: Left 4 Dead Demo

Getting ready for Moria

I installed the Mines of Moria expansion for Lord of the Rings Online tonight (you can download and install the files ahead of time so you’ll be ready for launch) and then fired the game up to make sure everything was working properly.

And promptly got sucked in.

One of the drawbacks of Warhammer being a massive RvR game is that the graphics can’t be as lush as they can be with a primarily PvE game. When the whole intend is to have 100 player characters on screen at once, you have to keep a close eye on your level of detail.

Thing is, in my time away from LOTRO I’d forgotten how great it looks, so it was a pleasant treat indeed; like having a brand new game in a way! I took some pics to try and share with you, though some of this stuff doesn’t translate well to static screens. But look at this Orc to the right. Can you see the level of detail in his face? That’s one angry ugly!! (As always, click the image to get a bigger, or at least clearer, version.) Most of the mobs have a ton of detail, though often you’ll never enjoy it until you’re much higher level than they are and can take the time to really look at them. ๐Ÿ™‚

This one, well, I need to work on my timing. Aethgar is a duel-wielder and he’s about to make a move where he slashes horizontally with both weapons, but sadly it just looks like he’s trying to hug himself. But can you make out the rain coming down, the drops hitting the water? See how the target rings are distorted by the water the combatants are standing in? What I can’t capture in a screenshot are the flashes of lightning that turn everything almost white for an instance, or the rumblings of thunder. And I should definitely have turned the camera up to get some sky shots. LOTRO has great skies.

And what kind of armor is Aethgar wearing? Well, what you see is his “social clothing.” This particular number I got as a gift for registering at mmorpg.com (I think). You can opt to display your real armor or your social stuff. This means everyone can really have a unique look without sacrificing their stats.

None of this is unique to LOTRO, but I’d been away long enough that it was just really pleasing to experience it again. And there are definitely things that bug me about LOTRO, like the lack of autofacing in combat, and the fact that quest items take up inventory slots. But being re-delighted with the game makes giving up Warhammer for a while a bit less painful. Now I wonder how I’ll react to going back to EQ2!!