Dragonchasers
Posts Tagged ‘LOTRO’
Posted on June 16th, 2009 at 9:37 pm under MMO

Thanks to Ethic for bringing this to my attention.

In a LOTRO dev chat hosted at Warcry, the follow exchange happened:

WarCry: Meeko: Any chance that some of the epic instances in volumn 1 will be eased as not so many people are around to group with who are interested in doing them… or a way to hire npc’s to help complete them in future?
Orion: Funny you should ask this. Book 8 will see the first change along these lines. Chapter 11, Orthongroth is already set this way. Moving forward – post Book 8 – we are taking a different approach. My recent work has been focusing on providing both solo and group version of the Epic instances to allow players to choose the way that they want to complete the overall epic story.

Full Transcript

Orion is Allan Maki, who I find variously attributed as a Content Designer and a Community Manager for Turbine.

I’m pretty excited about this. I’ll admit at this point I play LOTRO as a single-player game, just to get lost in Tolkien’s world when the mood strikes me (the beauty of a Lifetime Membership). I’d love to do the Epic Instances alone, where I could take my time and enjoy everything that’s happening instead of skipping through in-game cut scenes and quest verbiage so as to keep up with whatever manic group of power-levelers I happened to have PUGged with.

Bring it on, Turbine! Can’t wait for more Epic Instance to offer a solo version!

Posted on May 31st, 2009 at 11:24 am under Books & Writing, Gaming, MMO

So last weekend I was playing LOTRO and made the journey to Rivendell, on foot. As I crossed the Fords of Bruinen I stopped to look around, and said to Angela “Check this out. Remember when Arwen drove back the Nazgul here?”

And I stopped, appalled.  Because that’s how it happened in the movies, but not in the books.

And I realized it had been far too long since my last read-through of The Lord of the Rings.

So I dug out a copy — Angela’s copy, (despite the face that it has Elijah Wood on the cover), since the pages of my copy are falling out — and started reading. This has been rather a hellish week, work wise, and I’ve only managed a few pages each evening before falling asleep, but already I’m finding it really interesting to read the book after playing the game. Places referenced casually, like The Chetwood, mean something to me now.

I do find myself wondering why the hobbits chose the path they did, given the fine road from The Shire to Bree (in the game) but maybe that will become more clear as I re-familiarize myself with the true story.

If you’ve been playing LOTRO and haven’t read the books in a while, I highly recommend doing so! The two complement each other really nicely.

Posted on January 24th, 2009 at 4:17 pm under Gaming, MMO

Once again, a session of LOTRO has left me thinking about how different people approach these games in different ways. The most frequent complaints I see aimed at LOTRO are that there is too much running around, and too much grinding. I disagree with both of these complaints.

And granted “too much” is a very subjective number, but I felt like there had to be more to it than that. And then I thought about my session this morning, at the same time I was replying to Ysharro’s post about immersion.

I was having coffee, listening to some music and feeling pretty mellow. So I figured I’d take my 33 Champion to Ered Luin to start on some of the deeds there that I’d never done. For the uninitiated, this is the starter zone for Elves and Dwarves, I think the mob level caps out at 13 or so.

I arrived at Celondim and started my task. The next hour or so had me running around in Ered Luin, discovering locations, killing enough wolves, goblin and brigands to get those deeds going, mining lots of ore for my ‘younger cousins’ to practice on (or to sell), also got some good loot off the brigands and goblins for the youngsters. I chased deer around just to watch them run. Admired flocks of birds swirling through the skies. Climbed ruins to see how far I could see. Caught snowflakes on my tongue. Splashed through ponds full of lilly-pads. Picked some berries for cooking later.

At the end of the session, I’d completed a couple of deeds, earned a modicum of coin, and gained about 100 exp (less than I’d get from killing one mob of my level). And I was quite content; I’d had much fun.

And I think that’s pretty significant, particularly when you hook this experience into Ysh’s post. I was *in* Middle Earth. I wasn’t worried about what I was accomplishing…I was immersed. I was role-playing, even if it was only in my head. There’s no “catch snowflake on tongue” action in LOTRO.

At one point, a dwarf asked me if I’d make him some roast pork. I needed yellow onions for that recipe and the vendors were all out. So I switched over to my Captain, who is a farmer, and he grew some onions. While in the midst of this, he struck up a conversation with a minstrel about what a good life the farming life was. The minstrel took a break from his own farming to play a song to help pass the time, and my Captain gave him a round of applause for his efforts before wishing him well, but explaining that he needed to ship off his produce before it spoiled.

And that’s why I play MMORPGs even if I don’t often group; for people like that minstrel. I add this just to head-off the “why play an MMORPG solo” contingent. :)

Now if I played LOTRO to watch my experience bar move and get to the next level, today would’ve just been a huge waste of time. And if I played it to be “uber” and have every trait completed, so I felt like I *had* to go back and kill 60 wolves, I can see where that’d be pretty distasteful. And in fact I do sometimes play other games that way. When I played WOW originally, I played it the way I do LOTRO now (back then, people really *did* roleplay, and some nights I’d play for hours and never leave Stormwind), but after a few years of that, when I start a new character on a new server, as I did to join CoW last month, *all* I care about is leveling as fast as possible. So I do get it.

I think there are two significant facts to expose here. First, I grew up on Lord of the Rings. I first read it at 14 or so, and re-read it every few years. It influenced my life in many ways: specifically, it nurtured this sense of imaginative play that led me to become a fan of fantasy in all forms, and to gaming and RPGs in particular. So being in the world is its own reward, in a sense. Also, I have a Lifetime Membership. This means if it takes me 5 years to get to cap, I don’t care. As a solo player, cap is more or less Game Over in MMOs. Time to start a new character. A monthly fee would probably add some sense of urgency to the experience.

For me personally, these times of playing games just to “be in the world” are the best times I have playing, and I actually feel kind of sorry for people (including myself, when I get caught up in it) who are driven to push that experience bar, or accomplish some other explicit goal every time they log in. That to me seems too much like out-of-game life. Rush, rush, rush, push, push, push. Get ahead of the other guy. I have enough of that in real life; in an ideal world, games are about play and imagination and relaxation to me. (At the same time, I recognize that to many people, games are all about competition.)

This is getting long and less and less focused. But I wonder if the people who find LOTRO slow and grindy are more driven, accomplishment oriented players, and those of us who enjoy the game are more about the experience of being in a fantasy world?

Posted on January 23rd, 2009 at 2:04 am under Gaming, MMO

The other day Angela expressed an interest in giving Lord of the Rings Online a try. As I have a Lifetime Membership, I was delighted by the prospect of having her playing too, so immediately send off a Trial Key. She downloaded the client, created a character and got to level 2 while I was at work (so basically she was testing that the game would run). Tonight she decided to play again, and I had the chance to watch her.

Now, I really enjoy LOTRO a lot. Looking at the game through my eyes, it’s a thing of beauty. But the difference between Angela and I is that I play tons of games and feel compelled to at least try every major MMO that hits the market. And I’ll often randomly download and install a F2P MMO just to try something new. I’ve seen dozens and dozens of MMO HUDs and GUIs and I jump around from game to game very easily. Angela, on the other hand, has been playing EQ2 pretty much non-stop since it launched in 2004. She doesn’t play single player games on the PC and only very very rarely will she get into a console game.

So there I was, watching her play LOTRO. Problem one, of course, is the intro segment. I have all my character slots filled so I couldn’t roll a new character to play with her, but I did have a Rune-Keeper who’d just left the starter area (he was level 7), so I was waiting for her. But from the time she logged in at level 2 until the time she left the starter area at level 6, all I could do is watch and advise. I know she could have skipped the starter area, but that brings its own set of problems and let’s face it: the point of it is to teach you the game mechanics. Now it takes me almost no time to zoom through the starter areas, but I know all the quests and where to go when. I’d forgotten how long it can take when you don’t know that the rubble is actually in the cave under the town, not in town itself (for example).

None of the ‘big stuff’ was a problem for her. Getting quests, looting, fighting… all that is similar enough that she didn’t have to give it a second thought. What did bug her, a lot, was the sensitivity (or lack thereof) of the keyboard when it came to turning her character. As she ran across the world, she appeared to be a bit intoxicated, veering back and forth slightly as she kept under, than over, steering. After a bit of discussion we determined that LOTRO has a bit of an “acceleration” feature to turning. You press the Left key and you turn slowly, then faster the longer you hold it down. At least, that’s how it felt to her; I’ve never noticed it but again, I play skillions of games and I’m used to adjusting. But it drove her crazy.

Also, she didn’t like the constant location of the tooltips (though I think that might be tweakable); she prefers them to be right where the arrow is pointing. See what I mean? It’s the little details that make a new game feel strange and unfamiliar after a long time spent with an old favorite. I could tell that LOTRO just felt awkward to her.

One of my favorite aspects of LOTRO is the lore. I drink in every paragraph of text quest. I sit transfixed during the infrequent cut scenes between Chapters in the book quests. Angela was playing with the sound so low I don’t think she even heard the voice over during these, and when she got a new quest she’d immediately scroll down to see what the reward was and hit accept. Later she’d skim to figure out where to go, but she didn’t seem to care about the ‘color’ text one way or the other.

On the other hand, she seemed to like how you can hide or show you cloak or helm from the character panel, rather than digging into the options panels to toggle them. She stopped to stare at flocks of birds bursting out of trees to fly off into the distance, and asked me how to hide the UI so she could start taking snapshots. And once she finally got out of the starter area and we could group, she seemed to enjoy the actual gameplay. Deeds were something new to her, but I advised her to play like I do; to not really worry about doing them at first, and to get your kill counts up ‘naturally’ and then go back and top them off if you need to, before you leave an area.

It was a fun change of pace for us that she was playing a Guardian (Tank) and I was playing a Rune Keeper (hybrid healer). When we play EQ2 together, she’s almost always a healer and I’m always a Melee DPS class.

I still love LOTRO, but I’m not at all convinced the game is going to “stick” with Angela. We knocked out 5 quests or so (maybe 20 minutes of playing together), and then she’d had enough. And as a write this, she’s back in her beloved Everquest 2. But even if she decides not to continue, it was a neat experience seeing LOTRO though another person’s eyes. LOTRO seems to be the “Hater Flavor of the Week” now that everyone is done trashing Warhammer and my instinct is always to defend it since I feel its a great game. But seeing someone I care about play it and not being immediately enchanted really gives me perspective; we really are all different when it comes to these games. Knowing that on an intellectual level is a lot diferent from experiencing it on such a personal level. Here’s someone who I care deeply for, and share many, many interests with, and she’s seeing the game in a totally different light than I do. Hopefully from here on out I can be better about ignoring the haters (they’re entitled to their opinion and nothing I say is going to change their mind) and just enjoy talking about the game with my fellow enthusiasts.

Posted on January 17th, 2009 at 10:57 pm under Gaming, MMO

So my EQ2 sub ran out, leaving both myself and Angela feeling a bit blue. We’d been adventuring together quite a bit; something we haven’t done all that much of in the past. I’ve left EQ2 so many times, and each time I come back I like it a bit more. This is the first time I’ve left wanting more. As soon as we get money stuff straightened out I’ll be re-subscribing.

Today I was MMO surfing a bit. I tried Warhammer again. Made a level but that didn’t really feel like it made much difference. Spent way too much time deleting gold spam from my mail box. Bleh. Did some more FusionFall, and honestly that game continues to be fun in a very cotton-candy sort of way. So easy to jump in, run around a bit, and jump out.

Then finally I fired up LOTRO. I’ve been exploring Evendim. Correction: I thought I’d been exploring Evendim but in fact I’d really been just on the fringe of it. Today I got into Evendim proper. One thing Turbine knows how to do is take your breath away as you explore Middle Earth. Remember in the movie version of Fellowship, when they’re paddling down river after leaving Lothlorien, and they come around a curve in the river and suddenly there’s the huge guardian king in front of them? While Turbine took that scene to heart. I don’t want to say more because the whole beauty is discovering this stuff for yourself.

I’ve said it ad nauseum, but I just adore exploring Middle Earth. It feels like almost a burden, though, that I have a quest log full of Fellowship quests at this point. I just can’t experience the world quite the same way when I’m in a group of people; can’t take time to stop and gawk at landscapes and ancient ruins and amazing creatures… I suppose I can always come back when I’ve out-leveled the content, right?

evendim

Posted on January 7th, 2009 at 11:12 pm under Gaming, MMO

As an oft-time solo MMO gamer, I’m used to being spat upon by the herd-mentality masses. “Go play a single player game!” they scream at me. “Your [sic] an idiot for paying a monthly fee to play a game by yourself!” Or even, “Hey solo player… YOUR MOM!”

OK OK I’m being a bit over-dramatic but seriously, there’s a big component of the community who seems to think there’s something “wrong” with preferring to play an MMO solo. And some day I’ll do a big long whinging post about why I do it, but that day is not today!

No, today I just want to direct you to this guide to Solo Leveling in LOTRO. Why is it worth noting? Because it comes from Turbine themselves. So apparently they acknowledge and appreciate that some of us prefer the solitude of a quiet walk through The Shire to a booze-laden Tavern League Quest Marathon.

Actually, the article doesn’t feel all that solo-oriented and if you’ve never played LOTRO it’s a decent “Getting Started” article for anyone to read. If you’ve played a grouped character and want to start a solo alt, the article isn’t going to teach you very much. Hopefully future installations will be a bit more meaty with regard to the soloist.

Posted on December 30th, 2008 at 2:21 pm under Gaming, MMO

So lest you think all this Valkyria Chronicles talk means I’ve given up MMOs…

The other day I logged into Warhammer and *gasp!* found a group, finished a few quests, and gained a level. That said, I think I’m done. I have to work too hard to find the fun in Warhammer, while it comes so easily in other games. And as I just commented over at Stylish Corpse, I don’t think I like the reality of RvR. Maybe I’d like it in Dofus where everything is turn-based, but I’m just not into the lag-fest chaos franticality (I need to submit that word to Websters) that is RvR/PvP in most MMOs. I suppose the fact that I *greatly* prefer turn-based combat in my single player RPGs speaks to that as well. But y’know, I’m *loving* these Warhammer novels to the point where I’m so glad I tried the game, even though I don’t really enjoy it. I never would’ve picked up the novels if I hadn’t been exposed to the lore in the game.

Over in EQ2, my Berserker is slogging forward. He’s a hair’s breath from level 49 and I need to get him to 50 before the Frostfell event ends. I’ve got over 50 tokens stored up to buy him all new gear once the next tier of stuff opens up. The other day he Mentored Angela’s level 18 Warden and in one session we got her to 23. It was fun to be the Mentor-er rather than the Mentor-ee for a change. :) I guess I need to /claim my 5-year veteran award and get that charm that gives you 100% vitality once a week.


And, just because I’m me, I fired up Vanguard last night! It’s open to ex-players through the end of January (I think?) and I’ve been reading good things about it lately so figured I’d at least poke my nose in. The world looks fabulous (has it always looked this good? Maybe I just never had a graphics card capable of showing it at its best) but the avatars still bug me. The community seems pretty helpful and chatty. I rolled a Bard and he’s kind of a bad-ass. I might dip my head back in there again. I do still feel a lack of polish in interface tweaking and so forth, but the game ran pretty well once (I presume) a bunch of textures got cached. I hitched like mad for the first few minutes then everything smoothed out.

I also downloading Florensia, a free2play, but haven’t done much with it. It has naval battles, and I’m still trying to scratch the itch and Pirates of the Burning Seas just aggravated.

Poor LOTRO still awaits my attention. I *really* need to get back to that. I think I need to quit my guild, Soldiers of Valor though. I’ve been away long enough that it feels awkward to log in and have to answer all the questions about where I’ve been (or worse, “Who the heck are you?”), and while they’re a nice group of people (and if you’re looking for a guild on Landroval, do check them out!), I play LOTRO so infrequently that it really isn’t right that I’m in a guild, and I’ll never feel any kind of attachment to a guild until such time as I play more regularly.

Posted on December 13th, 2008 at 11:51 am under Gaming, MMO, Pointless Ramblings

We had a big ice storm here in New England during the Thursday overnight. Friday morning our power went out, so I couldn’t post before work. At lunchtime I came home to check on things, making sure neither Angela nor the guinea pigs had frozen to death, so no lunchtime post writing. By the time I got home, power was restored. My heart goes out to the many people who will be without power for several days; high today will be in the 20′s so its going to get terribly cold in all those houses. One of my co-workers had to leave the area to go stay with family; they had no heat, it was getting cold, and all the hotel and motel rooms are booked. I guess some of the schools have been set up as shelters for those without the means to get out of the area.

Funny thing about electricity is how much you don’t notice it until it isn’t there anymore.

Anyway…

Thursday night before all this started I got my first taste of this year’s Frostfell celebration in EQ2. I can’t remember if my account was active for Frostfell last year, but if it was I didn’t pay much mind to Frostfell because there’s a lot of stuff new to me that I’m told isn’t new this year. For my first outing I aided Queen Bunny in her fight against the commercialization of Frostfell. It was a fun little quest, solo (and it scales to your level) and it took me to the Steamfont Mountains, an area I’d never visited in EQ2.

One thing I learned while doing this quest is how badly equipped Riowa is. I was taking a lot of damage which made me think to check his gear and it’s all level 30-32 (and he is 42)! One of my “problems” with EQ2 is that I’m perpetually doing “gray” quests because my quest log is perpetually full. So I always log in to ‘knock off some of these gray quests’ and end up leveling in the process, making even more quests gray. I’m anal about going from A to B to C (in everything I do, not just EQ2) so I take every quest I see, and what I’m learning is that there are too many quests for any one character to do and still maintain some level of challenge. Not sure what to do about that… the A-B-C thing is pretty deeply ingrained.

Anyway, Friday night I was so totally spent that I mostly watched TV. I jumped into WoW a bit to use up Rested Experience on my baby Rogue on Rexxar, but I have to be honest, WoW just isn’t engaging me. It was fun for a week or so but now it’s just the same old same old again, even with the added benefit of CoWs. My account is up for renewal on the 23rd and I don’t think I’ll renew. Winter’s Veil starts on the 15th so I’ll probably play around in that a bit then be done with WoW.

In LOTRO the Yule Festival has begun, and I’ve read there’s a quest in the Shire that earns you a Christmas Tree for your yard, so I need to do that this weekend. I’m wondering if I can get my Champion to 35, get a decent horse, and win one of the Festival Races to get a better horse, all in the course of one special event. But there’s Frostfell fun to be had, too! So many choices! I managed to snag the whole week between Christmas and New Year’s off, though, so I’ll have some extra gaming time. On the other hand, next week is going to be hell week (launching a new web site at work) and I don’t imagine I’ll be getting much gaming dune.

Posted on December 9th, 2008 at 1:46 pm under Gaming, MMO

Last night I put a bit more time into my LOTRO Rune-Keeper, as well as reading up a bit about them. It’s an interesting class in that it feels flawed in the early levels, but if I’m understanding things right it gets a lot more flexible higher up.

I’ved died several times and I haven’t gotten to level 10 yet. Generally getting the “Undying” title at level 10 is pretty easy in LOTRO (I think they call it Undying, forgive me if I’m wrong) but not with this Rune-Keeper. The problem is how ‘locked in’ you get to one type of actions.

You see, your melee abilities are all but non-existent, so you need to use spells to kill anything. And the more you use spells, the farther your ‘needle’ moves towards doing damage, which is fine as long as everything is going swimmingly. But if you get an add or two and need heals (and you will, since all you’re wearing is cloth armor) it takes a LONG time to move that needle back the other way to the healing side of the gauge, and by the time it gets there, you’ve fallen in battle.

Now if you’re cautious, you can cast a HoT on yourself, and throw down a healing rune, before every battle. I fear I’ve spent too much time as a Champion though, and I tended to cut corners on those activities unless I know I’m going to pull multiples. So probably 50% of my problem is me rushing.

All *that* said, from my reading it sounds like higher levels get you skills that move the needle pretty quickly to neutral, allowing you to start healing a lot more quickly (at least “weak” heals until you build up healing mojo). It sounds like it’s going to be a pretty interesting class once it gets all its abilities, and by interesting I mean ‘challenging’ (but in a good way).

I’m looking forward to putting more time into this guy. I may end up nuking my Minstrel, who I’ve never gotten past level 11. It’s nice that Turbine gave us 2 more character slots with the Moria Expansion, but I’d still like a couple more. Ideally I think we should have enough slots to have one of each character on a given server. Anyway, my Minstrel is my armorer and I need to get my RuneKeeper up to spec in crafting before I nuke anyone.

Posted on December 8th, 2008 at 12:59 am under Gaming, MMO

I’ve been doing my best to resist rolling another LOTRO character since I have a passel of them in their teens and only one over 30. But the Runekeeper’s combat/healing system intrigued me, at least on paper. I’ve never been able to stick with a traditional healing class… I just don’t seem to have the mindset for it. But I thought maybe the Runekeeper would be different.

So tonight I caved.

I spent so much time creating him that I didn’t get to actually play much. But what’s really weird is that he has no weapon, except his rune. So when he melees (which isn’t very effective and isn’t something he should be doing) he’s just swinging this brick-like rune around. Really odd.

At the puny level of 3, I’m thinking this is going to be a pretty group-centric character, but we’ll see. I have 1 HoT, 1 DoT that stacks but takes a long time to cast, and a couple of DD lightning spells so far. It takes a long time to kill stuff, which makes him feel a lot like a healer.

Obviously level 3 is insignificant insofar as getting a feel for a class. But I just had to share the weird brick-fighting technique. I’ll play him more sometime over the next few days and see what happens after he gets to the teens.

At this point my characters are “born” with almost a full bag of freebie stuff! 4 cloaks, 3 Moria Coins, a Bree Steed Receipt, a decorative piece of armor and a ring of agility!

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