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In a way I picked the worst time to return to Final Fantasy XIV. There’s a new expansion officially out on Tuesday and early access started Friday, I believe. Not only does this mean the servers are congested with login queues and disconnects, but the game was down for a full day. Once you get logged-in, dungeon queues for us LOLDPS noobs are extra long since the expansion added two new DPS jobs and lots of people are trying them out, ergo more LOLDPS dorks fighting over the slots made available by the tanks and healers.

All this would be fine if I’d come back for Stormblood (the new expansion) but I didn’t. FFXIV expansions are aimed very squarely at level-capped characters as far as I can tell. I haven’t bought the last expansion yet (there’s very little in it for people like me) let alone the new one. So first I have to “finish” the base game and then I can buy and play through Heavensward and only then will Stormblood be on my mind.

That time I was a girl…until some creep started sending gross tells.

So that’s a lot of bitching in a post I wanted to write because I’m having so much fun! In spite of the crowds and all that, I’m really glad I came back to the game. I’m playing it mostly on my terms, which means I’m not racing for level cap as fast as possible. I play FF XIV because I’m delighted in the world. It feels a little like a virtual Renaissance Faire to me, with the NPCs and their overwrought dialog, and of course all the crazy costumes.

So sometimes I ride my chocobo from one citystate to another just for the fun of seeing what I’ll see along the way. Today I decided to take up carpentry, and one of my first tasks was making maple shields. I could have purchased the material but where’s the fun in that? So I went off to train as a botanist so I could go gather maple logs to make into maple lumber. Then I needed bronze rivets, which required becoming a miner to gather copper and tin ore, then becoming a blacksmith to smelt that ore into bronze ingots, and from there to bronze rivets. Then I finally went back to the Carpentry Guild and made my shields.

Now clearly that’s not an efficient way to play and it’s not something I would do if I seriously wanted to level up carpentry, but for me it was fun to do. That’s pretty much my FF XIV philosophy: do what’s fun.

Now I DID join a Free Company (guild) after one of the Mentors reached out to me. She happened to contact me just as the Novice Network that I talked about a while ago took a turn for the worse as more and more noobs/returners piled in and started treating it like general chat. She told me her Free Company was a ‘learning FC’ so I joined. I’ve since learned that she just trolls the Novice Network for warm bodies, but it turns out I don’t care. I interact with them very little — the odd ‘hello’ or ‘goodbye’ — but I get some buffs from being in the FC and now I don’t constantly have to deflect random FC invites. I know they’re recruiting in an attempt to get enough people to do Stormblood content and that’s never going to be me, so I might get booted. Or maybe not. They all seem pretty chill. Whatever happens is fine. I guess they have a guild hall and stuff but I haven’t gone looking for it.

I had to do dungeons in order to unlock the ability to ride this cute and cuddle mount

One of my biggest beefs with FFXIV is that it forces grouping on you in order to unlock stuff like Chocobo riding. This time around I’m trying to roll with this stuff and it’s working OK. I’ve done 5 dungeons now and each has caused a little less anxiety. I’m getting better at targeting with the controller (I’m playing 100% on PS4) and I’ve been doing my homework and reading dungeon guides before I go into each one so I’ve at least had a clue as to what, if anything, I need to do special. So far (knock on wood) the PUGs I’ve been in have been silent beyond maybe a “Hi” at the start. No one has been yelling at anyone else. So far.

I bought a 60-day time card which at the time was kind of a bummer because I doubted I’d use all the time (I couldn’t find 30-day cards at Amazon) but it turns out I might. I mean I’ve still got a ways to go in the first month so things could change, but FFXIV might be what gets me through the summer gaming drought.

I have the toughest time paying attention to the orders that Minfilia gives me.

With all the major press events over (Nintendo has some recorded thing they’ll let into the wild later this morning, but since they can’t manage to get their hardware on store shelves they’re irrelevant to me, and this post is 100% subjective personal opinion) I’m sitting her ruminating on E3 2017. I hate to admit it and give the nay-sayers lots of “I told you so” ammo, but I’m feeling a little let down.

Again, this is totally subjective. For instance Ubisoft showed Beyond Good & Evil 2 which was a huge deal for a large number of people, but I have never understood the fascination. I played part of Beyond Good & Evil but got bored/distracted and never finished, and never really cared that I didn’t finish. So BGE2 wasn’t a big deal FOR ME. If it was for you, I’m happy for you.

One issue I had was that companies had already tipped their own hands. EA showed us Star Wars Battlefront 2 but I didn’t feel like they showed us anything new about it. Ditto Bungie showing us Destiny 2 via the Sony presser, or Ubi showing us Far Cry 5. We knew about these games and didn’t really learn anything new. For me the biggest ‘surprise’ was Assassin’s Creed: Origins. I knew there was going to be an AC game this year but had no idea it’d be in ancient Egypt or that they would be changing the AC system so much.

The bigger issue is that I still don’t really know what we’ll be playing this holiday. Well I know we’ll be playing Destiny 2 and SW Battlefront 2, but again I already knew that. Assassin’s Creed Origins is this fall too, but the holiday season is feeling a little sparse. (And I do mean ‘feeling’; I haven’t sat down and made a list…I could be missing a lot of stuff.) I guess in some ways that’s good. We only have so much time to spend playing games and last year there were so many big titles that no one could buy and play them all, leading to quality games getting pushed out of our shopping carts and onto the discount rack.

What do I KNOW we’ll be playing this fall? Expansions. There’s the Uncharted 4 expansion, the Steep expansion, the Battlefield 1 expansion and the Horizon Zero Dawn expansion. Now lest you misunderstand me, this isn’t bad news and I’m super excited for more Uncharted and more Horizon Zero Dawn. My point is, all these expansions were featured in press conferences that already felt pretty short this year. The only really beefy press conference was Microsoft’s and they had to talk about hardware.

Now 2018 is already looking good. We’ll be playing Far Cry 5 and the new God Of War and I guess Bioware’s Anthem (which I’m withholding judgement on until we learn more) are all 2018. Holiday 2017 though; I’m just not that sure what to get excited about.

I’m waffling on Microsoft too. They stated that they were going to show 42 games in their press conference, 22 of which were in some way console exclusives, but y’know I can’t remember many of them. Crackdown 3 (which has taken a cel-shaded turn towards Borderlands town, much to my dismay), Forza of course. What else can I only play on Xbox One or Windows 10? I’m sure there are more but I’ve already forgotten them. So now I’m trying to decide if I REALLY want to spend $500 to play games in “true 4K” rather than 1800P on the PS4 Pro that I already own. I’m starting to think XboneX can wait for a price cut or an attractive bundle deal.

My other big disappointment with E3? YouTubers. Only we don’t call them that any more. Now they are called “Influencers” and I saw in a couple of demos when a professional journalist asked a question the game’s representative replied “We’re holding that back for YouTubers to share.” WTF? I can’t wait to see the game industry’s reliance on these childish, annoying “influencers” blow up in their faces. But I guess that’s the thing about the gaming industry: it’s determined to cling to being an industry aimed at 12 year olds. (I’m not dissing streamers in general. Some of my best friends are streamers. But the You Tubers that seem to get all the attention are the ones who are shrill, vulgar, entitled little punks. They are like the Jerry Springers of the streaming community.)

Yesterday Microsoft revealed the official name of Project Scorpio: the Xbox One X. They also revealed the price: $499. Of course everyone is talking about whether the console is worth it.

Funny thing about that question: “Is it worth it?” It can really mean two things. First it can mean “Does the hardware justify the cost?” In other words if you added up the price of the parts and factored in the cost of design and manufacturing, is the price roughly that cost plus a reasonable amount of profit.

In that context I think the Xbox One X is worth $499 assuming it works as advertised. In other words, if it really does “true 4K gaming” beyond the walls of Microsoft’s own development studios. As has been pointed out, you’d be hard-pressed to build a gaming PC that does native 4K for $499. Today. But prices are always coming down.

But the other context of “Is it worth it?” really boils down to “Is it worth it to me? Will I get value out of it?” and this is a lot more subjective.

Case 1: If you have a beefy gaming PC, why are you even here? You don’t need an Xbox of any kind. You’re NOT the target audience for the Xbox One X. I base that assumption on the fact that the Xbox One has nearly zero Xbox exclusives. When they say ‘exclusive’ they say ‘console exclusive’ and they really mean “This isn’t going to come out on the PS4 or the Switch.” Nearly every game that hits the Xbox One is also on the PC, though for Microsoft-published games they target Windows 10 only. There is very little reason to own an Xbox One or an Xbox One X if you’re a PC gamer.

Case 2: 4K TV owners considering Xbox One X vs PS4 Pro. When the PS4 and the Xbox One launched, the Xbox One was $100 more expensive and slightly less powerful than the PS4. Plus Microsoft botched the marketing of the Xbox One. We know what happened: Sony ate their launch. The PS4 has substantially outsold the Xbox One in the years since.

Now we have the PS4 Pro at $400 (as of right now; Sony’s E3 Press Conference is tonight and the price might drop) vs Xbox One X at $500. Again, a $100 price gap. The difference this time is that the Xbox One X is more powerful than the PS4 Pro and MS’s marketing is more on point.

This is where things get really subjective. Haters fault the PS4 Pro for not being native 4K. The truth is that PS4 Pro games fall all over the scale from native 4K down to 1080P, and the sweet spot for PS4 Pro support seems to be 1400P or 1800P (native 4k is 2160P). Here’s the thing, though. Jumping from 1080P to 1800P isn’t insignificant. PS4 Pro optimized titles look a lot better than the same games on a PS4. I think it’s weird that certain parts of the community dismiss a jump from 1080 to 1800 as meaningless whereas in the initial Xbox One vs PS4 days the difference between 900P on the Xbox One and 1080P on the PS4 was a huge deal.

So the question you need to ask yourself is whether spending an extra $100 is worth getting from 1400P or 1800P to 2160P. No one but you can answer that, really. I’m a graphics nut so I want the console that can squeeze out the highest resolutions and that looks like it’ll be the Xbox One X.

Case 3: 1080P TV owners considering Xbox One X or PS4 Pro: This is a much harder sell, in my opinion, but the Xbox One X might have the advantage over the PS4 Pro. When the PS4 Pro launched developers had to patch their games to take advantage of the improved hardware. A few did, but not many. Eventually Sony introduced “Boost Mode” which would let any game take advantage of the increased horsepower and it does help older games run a little better and load a little faster.

For the Xbox One X, Microsoft has baked-in improvements for older games from the very start. Combine this with the fact that the hardware is more powerful and I anticipate that the Xbox One X will do a lot more for older games than the PS4 Pro does.

That said, casual gamers who own a 1080P display probably don’t need either of these beefed up consoles. If you don’t really care if a game drops a couple of frames now and then or if objects in the distant have a little fuzz, then skip both the PS4 Pro and the Xbox One X, at least until you get a 4K TV.

So those are my opinions. Oh one last thing: I saw some folks in my Twitter feed who were surprised that the Xbox One X had no exclusive games (ie games that only ran on the Xbox One X, not the Xbox One). That has always been the plan. For now at least, every new Xbox game has to run on the Xbox One and the Xbox One X. I expect that to change eventually, but not until there’s a solid install base for the faster hardware. MS doesn’t want to fracture their audience. For the record, same is true for PS4 and PS4 Pro. Games have to run on both. This isn’t a new console generation, its more of a refresh.

Last are the facts that don’t really relate to the hardware. You know, the same old stuff we always ask. If you’re a MP gamer, where are your friends playing? If there are exclusives you’re interested in, which platform has them. Stuff like that.

Me, I’m getting an Xbox One X. I upgraded from PS4 or PS4 Pro (I have a 4K TV) with no regrets and ever since MS started talking about Scorpio I’ve stopped playing Xbox One games, so I’m going to finally be playing stuff like Forza Horizon 3 and Gears of War 4 in 4K. But then I consider myself a pretty dedicated console gamer who doesn’t have a current gaming PC and doesn’t want one.

I also think the Xbox One X is great for PS4 Pro owners. Having more console gamers who can take advantage of post-1080P resolutions means we should get better support from 3rd party developers on both platforms.

If after this huge wall of text you’re still undecided, I would suggest waiting. Let’s see what actually happens when Xbox One X hits the market. Let’s see how well 3rd partys support it. If it doesn’t sell strongly at launch, by spring Microsoft will be sweetening the deal by bundling games with the console (or by an early price cut), and by then the first way of 4K titles will be available at a discount. There’s no good reason to be an early adopter for console hardware unless you’re a big nerd like me who has to have the newest toys.

There’s no denying I’m weird. After buying both DiRT 4 and a 60-day subscription to Final Fantasy XIV in the last 10 days, yesterday I suddenly had the thought: I should play Assassin’s Creed II. Why? I have no idea!

I started AC2 back on the PS3 but as is typical, never finished it. Last year Ubi bundled AC 2, AC Brotherhood and AC Revelations into the Ezio Collection and I snagged a copy for PS4 when it was on-sale. There it sat on my PS4 Pro until yesterday.

Sometimes things happen for a reason I guess, because I’m loving the game more than I did when I first played it. I think a lot of it has to do with the fact that I recently watched Medici: Masters of Florence on Netflix, and it takes place in the same time and place as AC2 does. Now the names that AC2 throws at me are familiar, as are some of the landmarks.

As an example, in the show they talk about the Santa Maria Del Fiore, a church that had never been completed because the architect died before the dome was built and no one knew how to build the dome without breaking some strange Florencian law against buttresses. In the show Cosimo Medici finds an architect who can finish the dome in order to try to curry favor with the people of Florence. I thought that was just made up for the TV show, but in fact the same story is mentioned in AC2, leading me to assume it’s true.

I mean neither the Netflix show nor AC2 are documentaries but both give you a sense of this time period and what people were like and when show and game agree on details it suggests that these details are taken from history, and then a quick Google search can confirm that. Somehow it makes the game seem more alive to me. Stuff that happens matters to me more now. For instance pretty early in AC2 Ezio’s father, older brother and younger brother are all hanged for treason. I don’t even remember this from the first time I played but now it really made me angry; his younger brother was maybe 10 years old! Why did it bother me this time? I guess because it now feels like the kind of thing that might have actually happened in those days.

The same thing happened when I played AC: Black Flag after watching the Starz show Black Sails. Again both are works of fiction based on historical facts and many of the names and some of the plotlines are similar. A bit of google shows they are similar because these events actually happened. These people were real.

I never really grabbed on to the historical aspects of the Assassin’s Creed games and I kind of feel bad for overlooking them until now.

Of course even in its re-mastered iteration AC2 looks kind of dated, but the voice work and the lore both still feel current, and that helps a lot.

Now I need to see if I can balance all three games without losing track of any of them!

Transitioning from rally racing to buggies on a short track was not without its challenges.

Through an unexpected sequence of events I won’t recount here, I’m back playing Final Fantasy XIV.

I have the weirdest history with FFXIV which I also won’t recount, but for all intents and purposes I went back to the game as a total noob. Couldn’t remember how to play so I rolled a new character and I’m playing exclusively on the PS4 (so far at least).

FFXIV has always indicated noobs (they use the more polite term Novice) by putting a little seedling icon next to the player name. You’re considered a novice for 168 hours (14 days) or until you hit some point in the story that I’ve already forgotten. I ~think~ it is the end of the main story questline from the original game at launch.

In addition to Novices, there are Mentors. Mentors are players who have offered to help Novices, but there are guidelines for who can become a Mentor. You have to have accomplished certain achievements in game and there are different types of Mentors (Trade Mentor, PvE Mentor, PvP Mentor or just plain Mentor). Here’s a list of Mentor requirements.

When a Mentor and a Novice group up, they both get a 20% experience bonus (up to level 20), so there’s an incentive for the two groups to interact.

Additionally there’s a persistent chat channel called the Novice Network. It’s only open to Novice players and Mentors. It’s supposed to be a channel for getting questions answered. The only flaw in the system I’ve seen so far is that a Novice has to be invited into the channel by a Mentor. My new character was level 20 or so by the time he’d encountered a Mentor to invite him in. I’m surprised Novices aren’t auto-joined to the channel.

There’s a new (to me anyway) NPC in the starting hubs called a Smith and they’ll tell you all about Novices and Mentors. At level 15 they’ll also direct you to the Hall of the Novice. This is essentially a series of solo mini-dungeons that teaches you how to play an MMO as your class. I’m an Archer so I got sent through the DPS series of tasks. The Hall taught me to avoid telegraphed attacks, taught me to attack the mob the (NPC) tank was tanking, taught me to pull adds off the healer, and so forth. I knew all this stuff but I imagine if this had been my first MMO rodeo the Hall would’ve been a great learning tool, plus you get some new gear for going through the mini-dungeons (you can do them all in maybe 30 minutes, tops).

If you don’t choose to do the Hall of the Novice at 15, you’ll get sent there before Sastasha, the first dungeon that you unlock. Since I’d already done the Hall, I’m not sure if doing it is mandatory before Sastasha or if it is just recommended.

In addition to being a Novice, you may be a Returner. A Returner is someone who has returned to the game. In order to qualify you have to have one class to at least level 50 and have been gone from the game for 45 days. Returners get the same bonus exp and access to the Novice network. They have a little flower next to their name.

I don’t usually interact with other players in MMOs (ironic, I know) but when I was randomly invited into the Novice Network I accepted. It’s a pretty active channel and at least for the short time I’ve been in it, quite civil. It’s definitely kind of chatty…I saw a long discussion about Pokemon games taking place in it. But when I did ask a question or two I always got an answer, and often several.

This experience drew me out of my shell a bit, and by Sunday afternoon I’d dug out a bluetooth keyboard so I could talk in the Novice Network more easily (typing with the controller isn’t ideal). I saw that there’s a linkshell that extends the Novice Network; I guess folks were making friends in the NN and then getting kicked out thanks to no longer being a novice, and so they created a player-run version to keep in touch.

This is the outfit that attracted creepy tells from some sleaze

I played a ton of FF XIV over the weekend and had 1 bad experience (playing a female character and having some creep sending my tells about how sexy I was) but other than that, my experience with the player base was very positive. I ran 3 dungeons, they all did not go perfectly, but no one was giving anyone grief about it.

Overall the way FF XIV welcomed me as a player kind of re-kindled my love of MMOs.

I switched over to a male character but I guess I just can’t help being dead sexy! 🙂

I’ve been interested in Dirt Rally for a while now but always avoided it because I kept hearing about how difficult it was. One reviewer called it “the Dark Souls of racing games.” I know myself well enough to admit that I’d probably never get good enough at Dirt Rally to enjoy it. I’m just too much of a game grazer.

Then the stars aligned. I watched the Indy 500 on TV Sunday and that put me in the mood for a driving game. I fired up Drive Club but I have never been able to get the hang of that game for some reason. Then I noticed Dirt Rally was on sale for $20 including all the DLC so I said what the heck and bought it.

My first surprise is that the cars on-offer go back as far as the 1960s and the first car you get is a Mini from that era. It’s not very fast, which means it’s pretty easy to drive. I left the transmission set to auto and I’ve been playing from outside the car and I’m finding driving this thing is pretty manageable.

The second surprise was how fun the ‘meta game’ is. I jumped right into the Career mode. They start you off with a free car and a small wad of cash and send you off to an event. Each event (so far anyway) is comprised of 4 rally races. Damage to your car accumulates over time. Between race 2 & 3 you get a chance to make repairs but there’s a limited amount of time so you need to prioritize what needs attention most.

At the end of the event you get prize winnings based on how well you did, but you also have repair costs deducted.

This is the between-race repair screen.

I love this system because it means during each race you have to balance the desire to place well with awareness of how much damage you’re doing to the car. In fact if you wreck badly enough you’ll be out of both the race and the event, and you’ll probably lose money on that event. You need to play smart. For example in one event I was doing pretty well then had a bad wreck in race three. The car was still driveable but from there on out I was more concerned with not having it break down than I was in coming in first, so I had to nurse it through the remainder of race 3 and through race 4, since I knew coming in farther back in the standings was a lot better than not finishing due to car failure.

Another aspect of the meta game is hiring team engineers. You pick from a list of engineers that are rated for different systems of the car. Better engineers expect to be paid more. The overall rating of your team impacts how many repairs can get done during an event. If all your engineers are experts in suspension it’ll take very little time to get the suspension repaired, for example.

So, I’m having fun so far. I don’t expect I’ll ever work my way up to the super rally cars since I probably won’t have the skill to control them, but for $20 I don’t mind if I only access half the game, if that makes sense.

There’s a lot more to the package, including Hill Climbing, Rally Cross and of course there’s an online component. But for now I’m practicing in my Mini and trying to get used to driving according to the instructions of my co-driver. I usually crash when I stop paying attention to him. Sometimes his instructions become white noise in my brain since there are so many and I don’t understand them all. But I’m learning! And having fun, and that’s what matters, right?

This wreck knocked me out of the entire event.

What a slog that was. I started playing Fairy Fencer F Advent Dark Force in December, after getting it for cheap in a Black Friday Sale last November. Initially I liked it. It was goofy and kind of crude but it made me laugh. Fifty-ish hours later, my feelings have changed considerably.

When I say I finished the game, I mean I got to the ending credits and saw one of several endings. Essentially I got to the ending of Fairy Fencer F, the original game. Advent Dark Force adds more endings, I guess. I am NOT going to play through this game again to get another ending, and I’m not going to chase trophies.

The problem with FFF, for me, is that it’s just kind of shallow for an RPG. There’s no real exploration or crafting and there’s not even much character development. You just teleport into dungeons and grind your way through mobs, and the turn-based combat gets dull fast. As you fight you get Weapon Points that you can use to unlock different skills and such, but honestly I mostly spend 50 hours hitting the X button over and over again.

Characters have a couple of gear slots, so there’s a little bit of loot collecting, but nothing very satisfying.

I also found it irksome that the monsters play by different rules than characters do. While characters all take a turn based on some kind of speed rating, monsters often attack several times in a row, which always felt really cheap.

Combat is slow paced, but holding R2 down speeds up the animations and stuff. I basically played the 2nd half of the game while holding down R2 and it still felt like a slog.

But what really ruined the game for me was that about half-way through, there’s like a time-jump and you go back to the start of the game and have to play through the same dungeons a second time. When this happens you lose all the characters you’ve added to your party and have to re-add them.

Anyway, not for me. I’m not sure why I got it stuck in my craw that I was determined to finish the game, but I did. So every Monday since the start of the year I’d play a little bit. And I did it. I guess that’s something. But man, it was NOT fun.

Skip this one.

Everyone on PS4 can start playing Marvel Heroes Omega today! We hope. As of now it isn’t showing up in the store yet. You should be able to find it under Free To Play sooner or later. There ARE a bunch of Founder’s Packs available now that you can pay for, but at some point today a totally free option should pop up. It’ll give you Daredevil and then when you finish the tutorial you should get enough Eternity Splinters to buy a 2nd hero. Maybe not any hero.. a few carry a premium price. But most will be affordable.

[UPDATE]It’s up now. Here is the link to the beta in the store.[/UPDATE]

[UPDATE #2]There’s a separate link for Daredevil in the store. Not sure if you need to ‘buy’ him (he’s free) separate or not, but here it is.

And if you’re a PS+ member you can get a free “Man Without Fear” costume for him, too.[/UPDATE #2]

The Twitter account suggests that Gazillion expected the free version to be available by now:

There won’t be any more wipes so even though its Open Beta you can play it like its launched.

I finished out Early Access at level 47 or 48 and having completed chapter 8 of the 9 chapter campaign. I stuck with Angela. If you’re looking for an easy-mode hero that is cheap, Angela is for you. I think she cost 250 Eternity Splinters (most heroes are at least twice that) and I think the first time I died was at level 35, and then mostly because I wasn’t paying attention.

Doctor Doom, the final boss of chapter 8, was a different story. I died to him a few times before I finally took him out. He dropped a level 52 item though, so I guess maybe I got there ‘ahead of schedule’. Fun battle though. Lots of dodging and weaving and the bastard has the audacity to heal himself!

Yes I guess that’s a spoiler but really the story here is pretty basic; I don’t think anyone is playing this game for the narrative. It’s just a mechanic used to walk you through different regions of the Marvel universe to do battle. I’m actually looking forward to finishing the story because then I’ll start doing all the side-stuff that I’ve been ignoring. (Stuff unlocks pretty early…I just opted to stick with the story.)

I bought a Founder’s Pack that came with Spiderman and 500 Gazillion Bux, or whatever the currency is called. I spent 200 of those to expand my inventory once. I’m thinking of buying more Gazillion Bux to expand my stash just because I’m a pack rat. But really you don’t have to do these things. Pretty early on you unlock “Body Slide” which is the Town Portal of Marvel Heroes and it becomes quick and easy to go back to a base to sell off your excess gear.

Once I get Angela to 60 I’ll level up Spidey, I guess. We’ll see. I have enough Splinters to buy someone else, too. The desire to “collect ’em all” is strong in me.

Anyway, rambling. Just wanted to remind PS4 owners that you can start playing today!

I’ve played a decent amount of Marvel Heroes Omega beta this weekend on PS4. I got one character to level 35 or so and so far I’m having fun.

After a long play session though, one thing did start to bug me, and that was inventory management. You collect a lot of loot while tearing through swarms of enemies; I guess some players just ignore most of it but I’m too OCD for that. So I’m constantly filling up on loot then needing to sort through it to see what’s worth saving and what’s worth selling/donating.

The basic way of accessing inventory is through radial menus. You open the main menu, point at Inventory which opens a second radial menu with loot categorized by slot. Then you pick a slot, look at everything, then back out and drill down again to look at another slot. It isn’t bad, really, but after a while it gets tedious.

Happily Gazillion gives us some shortcuts but if you’re as dense as me you might not notice them right away. Ergo this post. First, a screenshot.

You see I’ve used my advanced artistic abilities to highlight two areas.

The first at the top-center is the L2 indicator. Tapping L2 lets you sort items within a slot in various ways. It defaults to By Name but you can cycle through By Rarity, By Defensive Power, By Offensive Power and so on. When you have a ton of stuff in one slot this can be really helpful (it might not be so obvious given I just had a few swords when I took the screenshot).

Second is towards the bottom. By holding R2 you can use the D-pad Left-Right buttons to quickly move from slot to slot. It took me HOURS to notice this and it really helps a lot. It’s much faster then backing out and having to “aim” at the slot you want to look in.

Not illustrated, but when you’re donating gear to a crafter there’s a shortcut in this area to Donate All, so in general keep any eye on this area to learn the various shortcuts they’ve given us. You can also use R2 (hoping I’m remembering that right) at the crafter to switch between your inventory and your stash.

I know for most people all of this will be completely obvious, but like I said, I’m dense and it took me hours of play to notice them. Hope this helps someone else!