I just wanted to wrap up this series with a few last thoughts.
As mentioned earlier, I’m not playing Star Wars Battlefront 2 heavily yet since I have so many other gaming irons in the fire. I’ve been doing 1-3 matches each night and a match takes maybe 10-15 minutes. Last night I had enough credits to unlock one of the two most expensive hero units (Vader and Luke Skywalker are both 15,000 credits while Leia is only 10K –where’s the outrage over that? Why are the men more valuable!?). Now it turns out I did splash out for the “Deluxe” edition and when I first started playing I wasn’t paying much attention to what crates I was given. Maybe, I thought, I had a huge jump on other players because of the Deluxe edition.
The good news is that over on the Xbox, I have EA Access, which offers a free trial of new games, including Star Wars Battlefront 2. So I decided to start over. This was the standard edition. I got 3 loot boxes on first login. One was the Daily Loot Box (they give you a free one every day though in truth the rewards inside are pretty minor). Another was apparently for signing up for a newsletter? It was called something like “The Newsletter Crate” anyway. No idea why I got that. And the third was a “Founder’s Crate” and I have no idea why I got that one either.
I played one match of the MP dogfighting mode. I had zero unlocks for my ship so I was flying completely “vanilla” and, here’s a shocker, I still had a blast playing. The dogfighting in this game is challenging but SO fun. When I was done I had something like 3500 credits. That was from the crates I got at first log in, credits from playing the match (something like 300 for that) and credits for various “rewards” I got for playing (you unlock a lot of rewards at first because you get rewarded for stuff like “Playing your first match” or “Winning your first match” and my side had won the match).
In retrospect I think the Deluxe version did give me a boost of a couple thousand credits, so without having gone Deluxe I might have to play another night before I could unlock Vader (that or play more than just a few matches each night). It still is nowhere near what the haters are saying (somehow “40 hours to unlock a hero” has become an accepted fact even though it is objectively very much false).
My last point is this. I wonder about gamers who have spouses, young kids and demanding jobs and who can maybe only squeeze in an hour of play a couple times a week, but who LOVE Star Wars so want to play. These people probably aren’t parked on Reddit spewing outrage. I wonder if they might have LIKED the idea of skipping Starbucks on their ‘gaming day’ so they could spend a few bucks and open some crates, just to speed up the unlock process. Conversely I wonder how the “no pay to win!” set would react to a mode of the game where everyone uses identical gear. In other words, the person who plays an hour a day has the same gear as the person who spends 50 hours a week playing. I suspect some of them would be outraged about that. Being at an advantage because you have more free time to play seems OK (remember, you don’t have to be skilled to earn credits, you just have to show up – you could go AFK and still earn credits), but being at an advantage because you’re gainfully employed and can spend a few bucks here and there is not.
OK I’m done. If I write anything else about this game, it’ll be about the game, not the outrage. I still haven’t started the campaign because Aloy needs me to guide her through The Frozen Wilds. The MP stuff has been a complete blast, though, for me. I’m coming at it from a Star Wars nerd point of view, though. If you want to know if it is a great shooter you should ask someone who plays a lot of competitive shooters.