New isn’t always improved

Poor Sara Pickell. I did it to her again, posting a long rambling rant in the comments section of her blog, answering her post as if I knew exactly what she was basing her post on, which honestly I didn’t.

I *have* to stop doing this stuff to her. Something about her posts just gets me charged up for debate though. Maybe that means she’s succeeding. Anyway Sara if you’re reading this, feel free to nuke my comments over there, cause I’m basically going to turn that tirade into a post here.

Sara’s post, titled “Do Players Want Something New?” started thusly:

During the latest round of blogs, I’ve heard a large number of people saying “players don’t want something too new anyways.” This is hardly a new topic of thought for me, but I thought I’d go into some persuasive hyperbole on the topic.

I assumed this post was tied into the backlash against Brent at VirginWorlds. I may have assumed correctly, or I may not have, but either way assuming is never a good idea.

But I *am* going to respond to the backlash to the backlash, so to speak. It’s like a blogging tennis game or something. Here’s what I left as a comment on Sara’s post, a bit cleaned up. I’m building off a few prior topics.
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