Preying to Git Gud

As I mentioned at the tail end of my last post, I’d been stuck in Prey trying to get into Dr Calvino’s Lab. I was determined not to look up a solution to this problem.

Then, in a sign that the universe has a sense of humor, when I fired the game up just to take some screenshots, not really to play it, I found Dr. C’s keycard. I was excited to see what was in the lab but couldn’t REALLY play at that moment because it was during my work day. (Shhhh)

Today I went back, explored his office and honestly, there wasn’t a lot there, other than access to some servers that needed to be rebooted. I did that and was told by the mysterious benefactor who’d been feeding me breadcrumbs that I had to get back to my office to finish watching a video.

OK, easy enough except, nope. During my time in the lab a bunch more scary enemies had spawned. Meanwhile I was at 20% health with no medkits and hardly any ammo, though I had a few EMP Grenades. Those, at least, would work on the berserk robots I had to get past. Hit ’em with an EMP grenade then while they’re stunned bash them apart with my trusty wrench. Except even that didn’t go as planned because once when I was bashing a bad robot, it sparked and caused an explosion that killed me. Fortunately I’ve been obsessively Quick Saving. EVERYTHING in this game can kill me. I’ve died at least half a dozen times from getting too close to a sparking wire!

It took a lot of tries but I snuck past the other enemies by climbing up into the rafters. These creatures haven’t learned to look up yet, I guess. I did have to bust my office window and climb in, but I finally saw the video that was so important for me to watch.

Speaking of videos (this is NOT the video I had to watch):

I snagged a video of Mimics being Mimics, but between the game being pretty dark to begin with, and HDR sticking its fingers in, it came out really dark. This version is brightened as much as ClipChamp will brighten things but my apologies as it is still really dark.

[spoiler territory incoming]

The video was from… me (by which I mean, the character I am playing as). The Neuromods (what I was calling geegaws last post) give you spiffy new skills but when you remove them, it ‘resets’ your memory back to what it was back when the neuromod was installed. That is what had happened to me and I guess I’d had them in for a long time (turns out I work on the station). What I learned was that these enemies, best I can figure, were created by us, presumably by accident. My ‘old self’ told me via the video that they are ‘a part of me now’ and that I had to destroy the space station (Talos it is called) with me in it, because we can’t risk letting “even a single cell” get to earth.

Great, a suicide mission. Then I met the mysterious voice that has been guiding me, and it was basically a 3rd version of me, this one in the brain of a robot. It is going to help me get the two arming keys to blow up the station. Fun stuff. Can’t wait.

While exploring I found a kind of museum that sketched out the timeline of this alternate world. In this world JFK was not assassinated and the US and Russia were working together in the space race, at least initially. This led to an alternate timeline when technology advanced faster than it did in our world where, y’know, we decided science wasn’t very useful. The details are already fuzzy but it is sometime after 2030 in Prey. The station was decommissioned, then bought by a private company who has been using it for scientific research. Oh and the apartment that you wake up in at the start of the game? All a simulation, as was the spaceship ride to the it. We’ve been up here all along, oblivious.

So that’s the story so far. Lots of stuff that can and does kill me. Not many resources or skills. Still kind of lost and confused.

I did find a blueprint for manufacturing Medkits as well as bullets, so that should help, though I clearly need better weapons to fight these ‘Phantoms’, which is what the bigger bipedal baddies are called. They can 1 shot me and seem able to teleport. I can empty a clip into them and it seems to just make them angrier. I mostly run away from them for now.

I got killed (again…I’ve died dozens of times already) trying to get out of my office safely and it was almost dinner time so I stopped for now. Looking forward to my next session!

Prey That I Can Break Into This Lab

Always one to keep my finger on the pulse of gaming, I recently started playing 2017’s Prey [See? Now the ‘typo’ in the title makes sense, right?]. As opposed to 2006’s Prey, which as far as I can tell is completely unrelated to this game. I played a little bit of that one too, back in the day, but I don’t remember much about it other than it made me motion sick.

In THIS Prey you are on a space station overrun with what I assume are aliens or maybe it is some life form that was created in a lab? Too soon to know for sure. But the ‘trash mob’ of the game is the Mimic. This is a little tentacled thing that can disguise itself as anything in the game. You’re walking past a chair and suddenly it turns into a critter that attacks. This has made me SO paranoid that sometimes I go into a room and just do a melee attack on EVERYTHING to be sure nothing is a Mimic.

I’ll admit right away, I’m confused when I’m playing Prey. I’m sort of not sure what I’m supposed to be doing yet. I don’t really know who I am. I have some general goals that game has given me, but no real indication of what I should do first. There are also areas basically locked behind a skill system. You collect these geegaws that let you upgrade your skills. For example you find a broken door and it requires Repair 2 in order to fix it, but you only have Repair 1. So you make a mental note to come back here when you have managed to upgrade that skill.

Let’s just say at this point I have a LOT of these mental notes. I’m assuming Prey is one of those games where you’ll be retracing your steps a lot.

Screenshot showing a "Breach Failsafe" device that is broken
I’ll have to remember to come back here when I have a better Repair skill

One of the first tasks I got was to get into a doctor’s lab. I can’t get into this dude’s lab. I have been all around it, found secrets and passages to other rooms, but thus far I cannot get in. I even found the doctor himself — dead unfortunately for him — but the keycard to his lab door wasn’t on his corpse. I’ve gotten into at least one locked room by crashing through the ceiling but so far haven’t found a way to do the same with this lab, though I haven’t ruled it out yet.

Normally, this is where I’d go online and look up how to get into this lab. But I’m not going to do that, yet. Lately I’ve been on a bit of a kick where I’m trying to play games like in the old pre-Internet days. No instant solutions via search engines. Not yet anyway. There’re other places to go in this space station and maybe if I explore them I’ll find enough geegaws to level up my skills to get past some of the obstacles blocking my way.

A screenshot of a corpse in a white lab coat floating in space
I don’t think Doctor C is going to be of much help…

I learned a little bit of a trick to help me stick to my guns on the ‘no lookups’ thing, and that is to play short sessions. Once I start feeling the frustration of not making progress, I just save the game and go play something else. This might mean it takes me a LONG time to finish Prey, but it’s about the journey, right? I’m having scary fun exploring this world (I’ve met bigger enemies than the Mimic and they KICK MY BEHIND), wishing I could find MedKits, and scavenging everything in sight to break down into components for crafting. Prey is the game that reminded me I have a headset for the Xbox; since we moved I hadn’t dug it out. But the Mimics make a skittering noise and the better directional audio in the headphones helps me figure out where the noise is coming from. Anyway I put those on, turn the lights down low. and creep around this station, freaking out about Mimics, trying to explore, hiding from the big bads. It’s just the right amount of frightening. Like a tingle rather than anxiety and dread. (I don’t normally indulge in horror media, be it games or movies. I’m a big chicken!) I managed to do a spacewalk and that was crazy fun.

Not a surprise that I’m having fun, really. Over on Steam Prey has a “Very Positive” score with over 21,000 reviews (and it’s on sale for $5.99 during the Spring Sale) so it’s not like some dark horse game I just ‘discovered.’

But y’know, sometimes you just want to write a blog post about a game you’re enjoying even though it’s some old-ass game that everyone else has already played.

[BREAKING NEWS!] So while writing this post I fired up the game to take some screenshots, including the one of Dr Corvino’s corpse. And what did I notice floating in space a little ways away from him? Yup, his Lab Keycard! Woohoo! Who needs the Internet!!?

Partial screenshot showing that I found the keycard
The trick, I guess, is to not actually be looking for the thing you’re looking for….