I was a late-bloomer when it came to Diablo IV. I waited for Microsoft to buy Blizzard-Activision and put the game on Game Pass before I ever played it, aside from maybe a beta weekend or something. And when I did it was….fine, I guess? But it didn’t really hook me like I hoped it would.
I keep going back every new season and I even pre-ordered the new expansion, Vessel of Hatred. Last night I finished running through that storyline, which I actually enjoyed more than the base game campaign (which left so light an impression on me that I couldn’t really tell you what happened except we killed Lillith) and now the game opens up and… I think I’m done.
But I still keep THINKING I should like this more, and most of that is probably based on very fond memories of many long hours playing Diablo and Diablo 2. Still it has taken me a long time to kind of untangle my thoughts and decide why I don’t vibe with it, and here’s what I’ve come up with.
The lesser reason is that the moment-to-moment gameplay isn’t very interesting. It feels like a ton of sizzle with not a lot of steak. Yeah at first it’s fun to just wreck huge clumps of baddies but, at least when playing solo so you’re not having to coordinate with anyone, it doesn’t feel like there’s a lot of thought or skill in it. Heck a lot of the time you can’t even SEE your character in all the chaos. Yes, there’s thought and skill that goes into putting together your build, for sure, but once you get that where you like it, you just kind of go through the same rotation over and over, with the only real decision on when to fire off an evade or an ultimate.
That’s pretty true of a lot of MMOs but honestly a lot of MMOs have pretty boring combat when playing solo which is why I generally don’t stick with them for very long, either. Maybe I just have never gotten to the ‘good parts’ of Diablo IV to get to the really interesting boss fights and stuff and I kind of feel like I should at least try to get there, but then there’s the Big Reason to discuss.
The Big Reason I have an issue with D4 is the Season system. A season starts, you roll a new character, and you play that character until the season ends. Then your character (and I always get very attached to my RP characters) goes to the Eternal Realm to languish. Another season starts, tempting you with all kind of shiny goodies to earn, but you need a new character for the new season so you’re starting all over again. As a CASUAL player this drives me nuts because I never feel like I make any progress.
Basically playing Diablo IV feels to me like playing the Beta of a new MMO where characters are wiped after every beta phase, and the game is NEVER going to launch. If I was a dedicated player and wound up finishing each season and maybe maxing out a few characters, this might not feel so bad, but I never get that far. I just don’t play enough (so to be clear, this is a ME problem, not an issue with the game). The only reason I’ve finished the Vessel of Hatred campaign is because I’ve been sick as a dog and laying on the couch needing something mindless to play and D4 was perfect for that.
I guess I just wish there was a way to carry over your characters, or some perks or benefits, from season to season. Or some kind of track in the Eternal Realms that made it seem worthwhile to play there. SOMETHING persistent to hang on to. But as it is, playing Diablo IV for me is like starting a bunch of projects and then having them taken away from me before I can ever finish any of them, and that is super unsatisfying.