I guess gaming has “arrived”

[Update: I realized this morning that I didn’t make clear that I’m talking about coverage in places other than gaming news sites. Clearly this *is* major news within the gaming industry, but I was referring to sites that don’t cover games as a primary focus, yet they were still covering this story.]

I was astounded at the number of words that were generated today after the news broke that Electronic Arts was purchasing iOS game publisher Chillingo.

I mean, here’s a company that publishes (they aren’t developers) $2 iPhone games and it seemed like every tech blog covered the story. It wasn’t even that big a purchase ($19 million).

I guess part of the coverage stemmed from so many blogs getting the story wrong initially, referring to Chillingo as the developer of Angry Birds. Roxio, Rovio [Ha! Even I can’t get it right, thanks to Scopique for pointing out my error.] the outfit who actually developed Angry Birds, which was self-published on Android, was understandably annoyed and spent the day doing damage control and trying to get things set to right.

Granted Chillingo does seem to have an eye for promising properties (they also published ZeptoLab’s Cut the Rope on iOS) but still, just a few years ago this purchase would’ve barely warranted a mention in tech news. And it isn’t like it was just a slow news day today, what with Apple’s “Back to Mac” yawnfest event.

So a few years ago, tiny coverage. Today, big but inaccurate coverage. Maybe a few years in the future gaming will warrant big, accurate coverage.

Gone digital

I’m a pretty loud advocate of e-books, as my twitter friends know. I often find myself advocating for e-books as a platform. But even I hadn’t realized out whole-heartedly I’d embraced digital content until last weekend.

Angela and I had taken a few days of to tackle The Closet… our office has a closet running the full width of one wall (the office is intended to be the master bedroom in this apartment) and it was over-flowing with junk. So we dragged it all out and I had 5 (!) milk-crates full of old magazines. I set them aside to go through later.

And so last weekend I found myself surrounded by stacks of old magazines: everything from issues of Realms of Fantasy from the early 90s, to Cardplayer Magazine from back when I played online … err, the spammers will invade if I say it, but y’know that gambling game that’s played online, to Linux Journals, MIT Technology Reviews from 2000-2003, Wired, Armchair General… just tons and tons of magazines.

A lot of them went right into the dumpster. Reading about the state of the art of Linux from 2003 just isn’t a good use of time, and I no longer play cards seriously enough to read a magazine about it.

But the Technology Reviews and the Wireds had some interesting content; interviews with current tech giants who were up-and-comers back then, or ‘prediction’ pieces that were so far off the mark as to be kind of charming. I knew I’d never get through them by ‘flipping through’ so I decided to check out each issue’s Table of Contents and see if there was anything worth reading.

At first this was kind of fun, but I quickly found it incredibly frustrating. Paper magazines, it turns out, SUCK. First you have to *find* the table of contents which in Wired, particularly, can be 10 pages or more in. Then you find an article you want to read and it’s on page 152. While you try to find page 152 7-8 ‘blow-in’ subscription cards land in your lap. The magazine insists in flopping open to various advertisements printed on thicker paper than the rest of the mag. Other times you find yourself flipping through 10-15 pages of “Advertising Section” or other un-numbered pages. When you finally do find page 152, your read it and page 153 & 154 and then the article is continued on page 185 and you have to start your search all over again.

Bah! I got more and more particular in what I felt was worth reading until most of the issues I was just chucking in the bin. My beloved Realms of Fantasy excepted… those are just so retro and awesome I had to keep them. 🙂

What I found curious about the whole episode is that if I’d gone through this process 8 months ago I wouldn’t have thought twice about the format of paper magazines. But since April I’ve been doing 99% of my ‘magazine’ reading on the iPad. In some cases I buy digital issues of a mag (Wired, New Yorker) and in other cases I just read the articles on a website. And now that I have a great edition of the New York Times on the iPad, I’ll go back to reading the Sunday paper and magazine section (digitally).

I don’t have many print magazine subscriptions left at this point, and I don’t expect I’ll ever subscribe to another one. I knew I’d embraced e-books, but until now I hadn’t realized how strongly I’d embraced e-magazines. I mean, I still have all my stacks and shelves and boxes of print books…I’m not going to toss those. But print magazines…they’ve become a relic of another age, in my eyes, and fit only for recycling.

Chainmail appears (FF XIV)

One of the fun (for me anyway) things about getting in at the start of an MMO with a player-based economy is watching the economy advance.

For the first week or so of FF XIV everyone was wearing their starter gear (which can serve you well for quite some time). Then as the crafters got better at their, uh, crafts, that started to change. First you saw bandanas and various hats and masks. Then you saw an influx of cowls, giving FF XIV an Assassin’s Creed vibe for a while.

The other day I noticed fighting-types had begun to wear plate helms with their leather or cloth armor.

And last night I noticed chainmail for the first time. Now I missed a couple days of play due to being busy, so I probably missed the gradual adoption of it, but, particularly with those hulking Roegadyn, the sparkle and shimmer of a coat of chainmail was hard not to notice.

So far, at least, gear in FF XIV isn’t fantastical like it is in some MMOs. But the game looks so good that even something as ‘basic’ as a suit of chainmail just seems magical the first time you see it. There’s so much detail to the world…it’s just jaw dropping at times.

Of course, dumbass me forgot to take any screenshots!!! LOL

I bought Crysta (FF XIV)

Well, yesterday I took the plunge and used PayPal to buy 2000 Crysta to pay for my FF XIV account with. For those playing along at home, that’s $20 worth. It still bugs me that if I cancel after that month I’ll have left-over credit, but it doesn’t bug me enough that I’m not going to play, and I’m more comfortable with buying Crysta via PayPal then I am with signing up my credit card to that ClickandBuy system. Plus this way if I get distracted and stop playing I won’t auto-renew since I won’t have enough Crysta.

The expected hate has arrived in spades and I’m trying my best to avoid it. A lot of it is coming for common garden variety trolls, but even thoughtful people seem unable to parse the idea that there are people who are genuinely enjoying FF XIV. People whose opinions I usually respect, like Justin Olivetti (you may know him as Sypster) are jumping on the anti-FFXIV bandwagon, saying I’m getting the feeling people are defending a really bad game in FF14 because it’s Final Fantasy — would they put up with this elsewhere? (via Twitter).

People said the same thing about LOTRO when it launched: that only reason people liked it was because they were Tolkien fans.

So these people (the trolls I mean) who don’t like the game take every opportunity they can to mock it or trash it, of course. It’s as if the existence of a game they don’t like offends them in some way.

Maybe FF XIV is a really bad game for Justin. That doesn’t mean it’s a really bad game for everyone. I’m having fun and it doesn’t have anything to do with it being Final Fantasy. I’ve finished exactly 1 FF game in my life (X) and I didn’t like FF XI much at all. What I do like about it is the freedom it gives you. You can be any class, and you can (slowly) respec at will; so far the only real limits have had to do with inventory capacity.

Does it have some horribly broken parts? Absolutely. Virtually every MMO launches with something broken. FF XIV maybe more than most games; if you’re looking for polish then give it some time before trying it. Actually I strongly urge almost everyone to wait until there’s a free trial to give it a shot anyway. Most modern MMO players aren’t going to like it because it is very different in a lot of ways.

But it also has something that’s pretty rare these days: a rich crafting system and player-driven economy. If you love your monsters to be loot piñatas you’re going to be *miserable* in FF XIV. Virtually everything is player-crafted. Seriously. So if you want to made a grey leather item (a leathercrafter skill), you need grey leather, right? To make grey leather you combine a sheepskin (combat drop), some willow chips (carpentry, comes from a willow log obtained by a botanist) for tanning, and grey leather dye. To get grey leather dye (alchemy) you combine linseed oil with some slate-grey bugs (yech) that you may find while mining. You get the linseed oil by harvesting flax (botany).

If that process sounds appealing to you, then you might be a FF XIV candidate. This kind of stuff tickles the hell out of me. It’ll drive most casual MMO players batshit crazy. You can do all of those steps yourself if you want to level all the jobs, or you can trade/buy sub-components from other players. Some sub-components can be purchased from NPCs, but most of them can only be obtained via player-crafting. Sadly one of the horribly broken systems is buying and selling, so a lot of dealing is done the old fashioned way…by talking to other players *gasp!* There’s a first pass at a revamp of the bazaar system coming soon but I suspect they’re going to need more than one before they’re done.

If you aren’t interested in crafting, then again, this is probably not your game. There’s such a heavy emphasis on crafting that you’d be missing more than half the game if you didn’t partake.

Y’know what else is funny? Remember everyone screaming bloody hell about the fatigue system? No one who is playing is complaining about that now, because it’s almost impossible to hit the limits. Ditto insta-travel. The teleport system uses “anima” which regenerates over time, another fact people were freaked about before launch. Well it turns out you start with 100 anima and short ‘ports use 4, so you could do 25 short-distance teleports in a row before running out. I don’t know why you’d want to do that.

I don’t know if longer teleports cost more; I assume they do but I’m not sure how much. No one seems to be complaining that they’re running out of anima, though.

I’ve been playing with a controller lately, which is a godsend given that Minecraft borked my shoulder (I have an on-again, off-again problem with my left shoulder…maybe bursitis or something). It’s a very comfortable game to play.

Anyway, I played last night until about 2 am and was up at 8 am to play more; I can’t remember the last time an MMO hooked me like that. Today I finally did the big road trip to the other starting cities to tag the stones there so I can teleport around. There’s a ferry ride along the way that was just stunning (though I’m sure I’ll never take it again since it did take about 5 minutes). I don’t know if it’s always like this, but when I took it night had fallen and there was wild thunder and lightning storm; some of the best weather I’ve ever seen in a game. When Limsa Lominsa finally loomed out of the darkness looking like some ancient broken volcano, lightning forking down around it, it literally gave me chills.

So yeah, I love this game. I might hit a road block and lose interest next month, this afternoon or in two years. Who knows? But for now I’m enjoying myself and am contemplating a second account for two-boxing. I’m really looking forward to seeing what improvements and additions Square-Enix adds over the coming months and years.

Oh, one last thing…for all the hate, the game seems to be plenty populated. At least the Besaid server is. So I’m not the only one enjoying myself.

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Puppy Scams

I’ve been talking about a puppy scam email on twitter… but 140 characters just wasn’t enough.

We responded to an ad in the local online classifieds, someone saying they had English Bulldog puppies looking for a home. Here’s the response we got, with a bunch of *adorable* puppy pics attached.

Anyway if you read this, aside from the mangled English, there are other ‘tells’: cut and paste errors, referring to different numbers of dogs at different times, and the time pressure element (48 hours). Maybe I’m just a paranoid jerk and this is all legit, but I trust my instincts enough to not contact these people further.

It should be noted that shelters are asking $300-$550 as adoption fees for mixed breed dogs, so $120 for AKC bulldog puppies is way too good to believe in the first place.

I should also note that a bit of Googling reveals that classified ad puppy scams are a known problem.

Here’s the email, unedited:
==============================================

am very glad on your interest towards my lovely English bulldog puppies well these puppies are now available and ready to be a family companion or your best friend, they are called KELLY LOLO and NINA (Male pups) and CINDY LILI and SANDRA (Female pups), they are outstanding AKC male and female registered puppies from multi-championship bloodlines with an awesome pedigree.
They are all AKC registered and vet checked and they are full of natural beauty and will all make very good house companions.I am giving them out for adoption only to a good pet loving and caring home because i do not want them to suffer. They are medically well and they are very friendly with kids,adults and other house pets .
The reason i am giving them out is that i moved into a new apartment where pets are not allowed and I have been given a 48 hours notice to get rid of them ..It is really painful though and i need a new home that will provide KELLY LOLO NINA CINDY LILI and SANDRA a best of care they need and to provide them with their necessities that’s why I’ve been looking for a good pet loving and caring home for them that will provide them with all the love i want them to experience.I will like you to promise me that you will provide my little cute babies with all their needs and show them all the love they need..My babies are very sensitive and i will like to tell you a little about them:-
.
KELLY LOLO and NINA……. are absolutely adorable babies, who who are only 2.3 lbs at 11
weeks old. Estimated adult structure 7.8 lbs. baby doll face, with tiny ears. She is tiny for breeding or showing but absolutely gorgeous. She has been home raised with lots of TLC and pre-spoiled for her new home and is very friendly.there are excellent example of an extreme lovely babies.She is already willing to go to her new pets loving and caring home.
:-there are house/Potty Trained.
:-there eat 2 times daily and at afternoons she drinks Milk .
:-there are socialized with kids and other house hold pets .
:-there likes to be carried a lot and be spoiled.
:-there likes to be kissed ..
:-there are 12 Weeks old and weighs 3 lbs

CINDY LILI and SANDRA ……… there are absolutely adorable puppies, there are all female puppies and has
tiny ears, there are 7.8 lbs at 12 weeks.Estimated adult structure
9.9 lbs. baby doll face, with tiny ears,excellent silk coats and
already have personality plus and very playful!!He is cute for
breeding, but gorgeous and He has been home raised and is just so cute and is willing to go to a new home which is caring and loving.
:-He is house/potty trained
:-He eats 2 times a day and drinks milk at noon.
:-He is socialized.
:-He’s also a portable baby.
:-He feels shy when carried.
:-He also likes to be kissed.
:-He is 12 weeks old and weighs 3.5ib
I will like to have the information so that i can be clearly convinced that you will provide a good and lovely home for these babies.So Please i will like to know the following from you to see if my babies will be in good arms
1: Whats your full names and where are you located?
2: Are you Married?
3: Do you have kids.If yes, do they love puppies?
4: Do you have a yard that they can play in?
5: Are you a breeder?Or a Pet Lover?
6: How soon do you need them and will you care for them?
7: Which of them do you need?
Would it be possible for you send me monthly pictures so i can know how they are doing in their new home.Sorry for asking such questions but i am just trying to look a good and loving home for my babies.They are very dedicated to what we may ask them and they understand basic commands such as sit,stand etc.They enjoy retrieving toys, but mostly loves the attention of the family. With little training they will follow more commands since they are very willing to learn. Please if you know that you will take good care of the puppies i will be glad to read from you.All you just need to do is to take good care of them and they will be yours for ever and will make good house companions and will bring love to your family.You can contact me via email Each puppy will cost you $120 for it’s transfer of ownership documents from my names to your names so if you want both puppies, it shall cost you $240 for both.. Also that’s all you shall be spending to get the puppies. I have attached some photos so let me know what you think about them. Waiting to read from you soon and may GOD bless you.
Thanks and greetings from Mary family
=============================================

If…you become naked (FF XIV)

There’s a Beatles reference that’ll fly over most of your heads, but anyway…

So all my armor and clothing are “broken” but I’m too damned stubborn to go to an NPC for repairs! I’ve stripped down as far as I’m comfortable doing, but in terms of actual protection I’m totally naked even if I still have on an undershirt and pants.

So this weekend I’ve focused my time on Botany (to harvest fibers) and Weaving & Leathercrafting. My short term goal is to be able to repair my starter gear.

That’s turning out much easier with my cloth-based gear. “Hempen cloth” comes, ultimately, from Moko Grass which I’ve found plenty of. I just only now realized it was the base ingredient for hempen yarn.

So tonight my goal is to repair my hempen undershirt which has a durability of 1 (out of something like 10,000!!) right now.

I did make my first bit of gear: A straw hat!

Leatherworking is turning out to be more difficult. I have a bunch of sheep skins (quest rewards from local levequests) but to turn them into sheep leather I need willow chips. So far I haven’t logged any willow. I’m not yet sure if I’m chopping the wrong trees or if I just need to level up botany some more. I also found those bizarre little mushroom men sometimes drop willow logs so I’ve been attacking them as I run back and forth, but so far no joy.

So that’s how things stand now. Jack-of-all-trades, master of none. Inventory is now a big problem… while in theory you can play every class with one character I’m finding inventory spaces could limit that. You have 80 slots, plus you can get a retainer for another 80, but tools count towards inventory when you aren’t using them. So when I grab my sword to fight, my 14 (so far) tools are considered inventory items. Then you start collecting things and you get a moko grass and a moko grass+1 and a moko grass+2 etc etc.

Anyway I’m maxed out on inventory and need to head back to Gridania to contact my retainer and offload some of this junk onto her. And I haven’t touched any combat class but Gladiator, nor Culinarian or Alchemist.

And when I start wearing meaningful armor and need different sets for different classes? Sheesh, I wonder if I can get a 2nd retainer to hold my stuff!?

A Minecraft Tale

Apologies in advance to those of you sick of Minecraft posts….I know there’s a ton of them but I just can’t help but add to the chorus.

It took me a few tries to get into Minecraft but once I did, wow did I get hooked hard! And what’s making the game extremely fun to me is promising myself that I’ll accept all consequences. When something really bad happens to you, it’s so tempting to just shut down the program without saving. I refuse to do that, and it gives the game a bit of Diablo-addictiveness when you respawn with nothing in your inventory and zombies crawling all over the place.

So far I’ve died when a Creeper blew up outside my door, taking it and a chunk of my wall out. I’ve died when a skeletal archer shot me through the window pane of the door, leaving me dead inside my lair (note to self, never get stuck at 1 heart). I’ve fallen down very very deep shafts, losing everything permanently, twice.

Right this moment I’m stuck at the bottom of a deep well. How’d I get there? Well, I died just before dawn. I respawned to find a bunch of undead still around. I ran, and somehow got disoriented and lost. I couldn’t find my lair!

As the day wore on it was tempting just to suicide so I’d respawn and regain my bearings, but that was against my rule. So I punched some trees to get wood and quickly cobbled together wood tools. I saw a tiny vein of coal and climbed up to it. I dug it out and dug myself a temporary shelter. Then I made a crafting table and put together some torches, but promptly forgot doing this (stay with me).

I knew it was going to be a long boring night without more wood to make tools, so with a bit of light left I headed out to find some trees. I traveled further than I should have and darkness started to fall. I turned to run back to my temporary shelter and learned that it’s hard to find your way to a new place in twilight when you can no longer see distant landmarks. I was lost again!

With it getting very dark very quickly I just dug straight into the side of the nearest mountain and blocked myself in. Now I was in the dark. And (doh!) forgetting I already had torches, I started digging out an area to put down my work table. My screen was totally black and I dug and dug but never found a spot to put down the table.

I couldn’t figure out what was happening. Then (/facepalm) I noticed the stack of torches on my tool bar. I equipped one and jammed it into the wall and found that I’d been digging straight down and not realizing it. I couldn’t see the top of the shaft I was now in. 1 block wide and who knows how many blocks deep.

I sighed and began carving a spiral staircase out of the side of my shaft.

When I get out, I’ll still be lose and now out of coal. But I’ll persevere! I know I will!

Loving this game. FF XIV launched today but I’m playing Minecraft!

Another day in… FFXIV: Levequest tips

Hmm, I was going to title this post “Another Day in [the name of the world FF XIV takes place in] but y’know, I can’t remember what it is. That’s probably a bad sign, right? I just seem to have a block when it comes to the names in this title.

And yet I still enjoy myself. Last night I spent the last of my gil on a tool to start leathercrafting, then grabbed a bunch of Local levequests. I ended up completing 3 and failing 1.

A few (maybe obvious) things I learned:

1) When you accept a levequest and are asked if you want to Activate it, say yes. Saying no just cancels the transaction. Activate is basically a confirmation dialog.

2) You can gather the materials for several levequests at once. The materials don’t show up in your inventory but you can see that you have them by looking at the levequest in your journal. So grab a bunch of stuff and find someplace quiet to do your crafting. Make the stuff for several levequests then run around and deliver them.

3) The item you have to make for a local levequest is a valid recipe, so make a note of it. I’ve started a spreadsheet to track recipes (which is geeky fun to me) but I’m sure soon enough all recipes will be on one of the many database websites out there. So if you get a levequest to make a square maple shield, by examining the materials that pop up in the crafting panel you’ll see what the recipe for a square maple shield is.

4) As a reward for completing a Local levequest you’ll get another recipe followed by “First Item: ####, Second Item, ####” etc, where ### is the name of a component. This is just describing the recipe you got… you’re not getting these items as loot. All the actual loot items you get are listed before the recipe.

5) You get enough materials to make more items than you need to complete the levequest. Make them all; you’ll still get exp and skill points from making the extra items. I’m hoping in my heart that when it comes time to turn in the materials the game takes your best results into account.

6) Speaking of which, take the time to make good quality items. I’ve seen some places say to just spam the Rapid Synthesis because quality doesn’t matter, but it seems to me I got better rewards when I turned in better quality items.

7) Which leads to my final bit of advice which is to stick to easier levequests for a while, at least if your goal is to earn gil. I think that making good quality items on a Skill level 1 levequest will reward you better than making shoddy items on a Skill level 5 levequest.

Um, take that last bit with a grain of salt though. In fact take this whole post with a grain of salt as I’m still figuring things out.

There was a patch yesterday and my Raptr client didn’t track my play session last night. I fear those two facts are connected, which is going to make tracking FF XIV a pain.

I actually drew my sword last night, for the first time in days… I think this weekend I might focus on combat jobs for a bit.

Here’s my character. He’s (at the time of this writing…this sig file is supposed to update automagically) physical level 9 and he is level 6 Botanist (harvesting plant materials, including lumber jacking), level 5 carpenter, level 4 blacksmith, level 4 Miner (harvesting rocks and minerals), level 3 gladiator, level 3leathercrafter. Not shown is level 3 fisherman.. I haven’t worked on that since day 1 so maybe the sig maker only lists the 6 most recent updates?

Bracing for impact (FF XIV)

Final Fantasy XIV continues to grow on me. In fact it was a bit later in the day that I wrote my last post that I kinda fell in love with it, warts and all. Part of the ‘challenge’ to enjoying the game was letting go and playing the game Square Enix’s way rather than trying to play it like it was a Western MMO. Shocking to imagine, but the blank notebook that comes with the Collector’s Edition is actually an essential game tool. You need to take notes while playing this game. And then compare those notes with others in order to find patterns.

Anyway, so I accepted FF XIV for what it is, which means I slowed down, stopped worrying about levels and experience and started thinking about how I’d make myself some new gear. I’ve been studying Carpentry and Blacksmithing, and harvesting everything I see as I run back and forth delivering the goods I’ve made. This takes a long time but.. y’know, it takes as long as it takes. Last night I logged in about 10 pm and between then and midnight I managed to do one single levequest. I had to deliver the goods to a camp I’d never visited before and the run out there was interrupted frequently by sparkling nodes that needed harvesting.

So I’ve made my peace and am ready to buy some Crysta soon. I’ll play for at least another month.

The one thing I’m concerned about is the launch on Thursday. The hate is bad enough among CE buyers (who, one would suspect, are people that researched the game before buying). When stacks of boxes show up on retail shelves tempting impulse buyers looking for a break from WoW while they wait for Cataclysm…things are going to get UGLY.

The community is going to be vile for a month or so after launch. I’m half-tempted to put the game aside for a few months, but the last time I did that the game folded before I had a chance to play much. The other alternative is just to stick my head in the sand and ignore everyone else, but we, The Community, are deep in the ‘figuring out how this game works’ phase and so I really *need* fellow players at this point.

I guess I’ll just have to thicken my skin and persevere.

If you’re thinking about trying FF XIV, I urge you not to. Instead, wait for a free trial or something. I think most people who try it are going to hate it, and the rest are going to LOVE it. In particular if you’re a theory-crafter who needs to min-max characters, stay far, far away. There are a lot of systems here that are not explained by SE and might never be; it’s up to the players to figure out how the world works. On the other hand, if you’re someone who loves tinkering and figuring out how things work then this might be the perfect game for you.

Am I liking Final Fantasy XIV?

The Collector’s Edition of Final Fantasy XIV arrived last Wednesday and I’ve been dabbling in it since. I’ve had a few people ask me what I thought of it. Figured it was time to dust off the blog to talk about it.

Caveats first. I played Closed and Open Beta, but in both cases very lightly. In the case of Closed I got in via winning a Fileplanet key on the last weekend Closed Beta was running, but I didn’t realize it was the last weekend so I didn’t play as heavily as I might have. By the time Open Beta arrived, launch was close enough that I didn’t want to be bored with early game content from having to re-roll, so again I didn’t play it much.

Second, FF XIV arrived the same week that Civ 5 did, and just a few days after the Sony Move, so my interests have certainly been divided lately.

So am I liking FF XIV? Yes, but conditionally. When I talked about the beta I said that it was like playing a single player RPG in a lot of ways. I no longer feel that way, really. This is more a sandbox game with some really engaging newbie quests, or so it seems. Maybe I’ll find more rich story-telling later but for now I’m in a sandbox game, for sure.

The only quests on my plate right now are the levequests, which you may as well read as leveling quests, in my limited experience. They kind of focus your sandboxing. Imagine if some said “Make a castle like this one!” and showed you a model (while you were playing in your sandbox). That’s what a levequest is. It has you doing the same things you were already doing, only with a specific goal.

I like this sandbox feel of “Go out and do whatever you feel like doing” but you have to make your own goals a lot of the time. I like that my one character can change to any class by changing tools. I like the look of the world. The graphics are beautiful to me, but that’s certainly subjective. I like that the game is so different that, for the first time in a while, I feel like I’m learning a new game, not a riff on all the games that came before it. There’s a lot of trial and error and/or web research. For me, as a change of pace, this is fun. I do wish the game had come with a thick manual though.

Sitting at the top of the list of things I don’t like: the payment system. First, the pricing. You pay $9.99 just to have an account, and then you pay $3/month per character, and that includes your first character. So an account with 1 character is $12.99/month. If you want two characters, it’s $15.99/month and so on. You can save if you sign up for 3 or 6 months at a time. Of course the good news is that you don’t really need more than 1 character and if you stick to just one then FF XIV is cheaper than most sub-based MMOs.

Worse is how you pay for your sub. You can’t just give them a credit card. Nope, you can either sign up for some third party service called ClickandBuy, register you credit card with them, and then use that account to pay, or you can buy Crysta, which are basically FF XIV points. These you can buy via PayPal or “Ultimate Gamer Cards” that you can pick up at Wal-Marts or certain drugstores or Gamestop. 1 Crysta = 1 cent. So a 1 month sub can be paid for with 1,299 Crysta. But guess what? You can purchase Crysta 500, 1000 or 2000 at a time. You can’t buy 1,299 Crysta so you’re going to have to have left-overs.

Remember Chronicles of Spellborn? We saw how well janky payment options worked for them.

Anyway enough ranting about the payment system. Let’s talk UI & controls. A lot of people hate the controls and the UI. They aren’t that much of an issue for me but if you expect to translate your WoW or Warhammer or EQ2 controls to FF XIV you’re going to be very disappointed. The good news is that they’ve improved the mouse cursor response rate in the launch version, but I still tend to jump from Gamepad to all-keyboard and don’t use the mouse much at all.

FFXIV supports macros and lots of / commands and you’re going to want to use both of these at certain times.

I guess this is long enough for now. If you jumped over the tl;dr stuff I’ll recap. I like the game, but I tend to play it for an hour here, an hour there. I don’t get sucked in and play it for hours straight. It’s a very casual game for me. I’m still dinking around with low-level jobs, seeing what they all feel like and getting a sense for what I’m going to want to do.

It has a player-driven economy from what I’ve seen, but sadly no housing. Somehow to me a sandbox game needs housing to feel complete. Housing gives crafters a lot of stuff to build, after all.

My guess is that I’ll keep playing for a month or two and then probably let it go and give it another try when it hits the PS3. It feels like a game that’ll be perfect to play when stretched out on a couch with a controller in my hand. The generally slow pace of the game just whispers “relax” in your ear every time you sit down to play. This is a game that’s going to drive power-leveling types mad since the pacing is so mellow in everything.

If you have specific questions feel free to ask them but keep in mind I’m playing at my own pace and Civ V keeps sucking up entire evenings of my playtime. 🙂

Update: Werit asks for more examples of how FF XIV is sandboxy. Hmm, maybe this is a definition thing. To me a game being a sandbox indicates more a lack of features than anything. There isn’t a lot of structure here. You can be whatever you want to be (well, once you buy the level 1 tool for that class) and from what I’ve read most of the good gear comes from crafters, so there’s a good amount of buying and selling raw materials and finished goods (though no central Auction House, which is a problem). At the moment I have 0 quests in my quest log. I don’t have NPC’s telling me where to go or what to do. I just have the ability to practice at any of the available jobs to get good enough to do whatever I feel like doing.

Hopefully that makes sense?

Update #2: One important point that I realized I left out of this post. While I’m liking FF XIV I wouldn’t recommend it in general terms to MMO players. I think some players will really love it but even more will really hate it, so I suggest doing a lot of research before buying.