Portal Sickness

So I’m probably the last gamer on earth to get around to playing Portal, which I did this weekend.

I’m prone to getting motion sickness while playing FPS and Portal does some really mind-bending things to you where ceilings become floors become walls. I was turning green really quickly. Which was really frustrating because, like everyone else, I was really grooving on the gameplay and on GLaDOS.

Then I had an idea and it worked, so I figured I’d share. Rather than play full screen, reduce the resolution a bit and play in a window. For me at least, that broke the ‘immersion’ enough that my eyes and inner ears got back in sync and my stomach was a LOT happier. It allowed me to finish the game pretty comfortably.

And the rat pellet of GLaDOS singing Jonathon Coulton’s Still Alive totally rocked.

I won’t even bother to ‘review’ the game because a zillion people have reviewed it, a zillion people have loved it, and I loved it too. Don’t have a lot to add, really. If you haven’t played it then I encourage you to do so. You can buy it off Steam for $20 direct download, or of course it comes in Valve’s “Orange Box” which is available for PC, XBox 360 & PS3.

60 gig XBox 360 hits the streets

So according to a post at Engadget, the new 60 gig XBox 360 is hitting the streets, or more specifically, some Target stores. So far, no word on whether these units use the new (and presumably more reliable) “Jasper” motherboard.

I’m still trying to decide if I’m willing to give Microsoft another $350 in order to enjoy my XBox 360 games (once “Jasper” is confirmed to be in the pipeline). When I start to add up what I’ve spent already: the cost of the console, a $100 repair charge, a few years of XBox Live, Play & Charge kits… it might just add up to more than the $750 I spent on my 3DO all those years ago! Adding another $350 at this point definitely would push it way over that mark.

Worth it for the 360 exclusive titles? Tough call…

I might owe Harmonix an apology

A couple of weeks back I wrote a rant against Harmonix (Harmonix can kiss my behind) after I learned that Rock Band 2 was going to be a timed exclusive for the XBox 360 (and I happened to get it for the PS3 due to my love/hate relationship with the 360).

Well after doing some snooping around, I now get the feeling that Microsoft is just doing a spin job on this timed exclusive stuff. I think Harmonix is just taking a little bit longer to finish the PS3 version, which is a totally different thing from accepting a boatload of money from Microsoft in order to shaft PS3 owners.

I have a few reasons for this change of heart. First, if you look at release dates on Gamestop and Amazon (and I know these aren’t always, or even often, reliable), they have the XBox 360 version, game only, with a launch date of September 14th and the bundles (ie with instruments) for both PS3 & XBox360, as well as the PS3 game only, listed for October 19th.

Second, Larry “Major Nelson” Hryb was on Leo Laporte’s “This Week in Tech” podcast talking about E3. During the conversation Hryb mentioned that Rock Band 2 was a limited time XBox 360 Exclusive and when Laporte asked him how long it was exclusive for, Hryb claimed he didn’t know.

So first of all, if Microsoft had purchased a “Timed Exclusive” window from Harmonix, I suspect Hryb would know exactly how long that exclusive was for (though I’ll grant you he might not have wanted to share that knowledge). Second, it seems almost silly to buy exclusivity for only a month (assuming the Amazon and Gamestop dates are accurate). And lastly, if it was a business deal you’d expect both the stand-alone game and the bundle to be exclusive, not just the game.

So now my suspicion is that Harmonix had the 360 version finished earlier and just figured they might as well ship it asap rather than wait for the instruments and the PS3 version to be completed. And when Microsoft learned about this, they started using it as a “timed exclusive” marketing point, with no money changing hands.

Wars and games and wargames

I’m often accused of being thin-skinned or overly sensitive about certain topics, and gaming past wars is definitely one of them.

So I have to give a cheer to Ross Arbour’s article over at Nukoda:
Wii Aren’t Amused: Call of Duty World at War and Nintendo’s E3 Press Conference

Mr. Arbour takes exception to that portion of the Nintendo press conference where two friends were shown gleefully waggling their remotes to simulate hosing down Japanese soldiers with a flamethrower. I remember seeing that segment and having a definite “WTF?” moment. I thank Mr. Arbour for reminding me of it and bringing broader attention to the topic.

Giant Bomb Launched

No, this isn’t a military story…

After Jeff Gerstmann left gaming site Gamespot in the midst of a controversy about his publishers strong-arming him to give advertisers positive reviews, he started work on a new gaming site called Giant Bomb. He had a blog going while all the features got built; I’ve been reading it and its been pretty good.

Now the full site is open. I just found that out this morning and honestly I haven’t dug into it much yet, but wanted to spread the word asap so readers of Dragonchasers can get over there and claim their preferred username. 🙂

Our dysfunctional gaming culture

With E3 come and gone, I’ve been thinking (again) about problems with gaming journalism, the internet, and gamers, and how these three things come together to create a toxic brew when it comes to events like E3. Just to warn you, I don’t have any answers. I’m still trying to quantify the problem of why where’s so much negativity and downright meanness surrounding gaming on the internet.

Factor 1: There are many gaming news websites out there, and they all tend to have pretty much the same news. So what differentiates site A from site B is often who gets the scoop. So there’s a tremendous pressure on the bloggers and journos of these sites to get new release info first. If the PR department of a game developer won’t come clean, maybe some of the poor schlubs in the trenches will spill something. Leaks abound. Rumors profligate. By the time the actual event comes around, there’s a cloud of mis-information and unrealistic expectations just waiting to rain on everyone’s parade.

Factor 2: The gamers don’t just want word that a game is coming out. They demand gameplay. If a game is announced but the developer has no gameplay to show, the announcement is met with derision and scorn. In the meanwhile, the rumors have come to be accepted as fact in the weeks running up to the event. When they turn out not to be true (i.e. no Kid Icarus for the Nintendo Wii at this year’s E3), the gamers get disappointed and start bad mouthing the parent company.

Factor 3: The publishers end up between a rock and a hard place. If they make an announcement with no gameplay ready, the gamers jeer at them and talk about what a terrible showing the publisher had. If they make an announcement and show gameplay that is so early that it isn’t as good as it should be, the gamers immediately write the game off as “sucking” and that word of mouth spreads like mad. If the developers make no announcement at all, the gamers (and probably the shareholders!) get pissed because there’s nothing new on the way. Gamers won’t take in on faith that there are teams working hard on games that haven’t been announced.

So E3 begins in a whirlwind of hype and ends in disgruntlement. I’m reading on various sites now about what a disappointing E3 it was. And yet I watched G4’s coverage, and I’ve been reading a bunch of blogs, and downloading lots of footage, and there are a -ton- of great games coming our way. I know I’ll certainly have to make some hard decisions on which ones I buy and which ones I’ll have to pass on due to financial considerations. I won’t be able to afford all the games I’m interested in.

Like I said, I have no answers. I just think its a shame that gamers have such high expectations that they never seem to wind up happy after an event like this.

E3 ’08: Round 3: Sony

The last of the Big 3 Conferences was, in my opinion, the best of the 3 for hardcore gamers, though some of my friends disagree and feel like Microsoft’s was the best. Jack Tretton took the stage and did his usual self-deprecating opening, talking about how nervous he was and how doing the press conferences takes about 2 years off his life. I actually like Tretton more than MS’s Mattrick or Nintendo’s Dunaway or Fils-Amie. He stumbles once in a while but at least he sounds a bit more natural. Mattrick in particular was so wooden and monotone it was like he was channeling Ben Stein or something.

Sony pushed Resistance 2 pretty hard, but we already knew about that. They talked up the PS2 and PSP as well as the PS3, of course. When it came time to talk facts and figures, instead of using the same old power point slides, they used a LittleBigPlanet level with Sackboy running through it, triggering bar graphs to grow from the ground and labels to descend from the sky. It was very entertaining and made me even more anxious to get my hands on the game (coming October of this year).

They oddly didn’t spend a lot of time on Home, showing one brief video of it. Announced a new PS2 Bundle, of all things, coming out this fall. PS2 is apparently the gateway drug to PS3, though we all know every kid in the world wants a Wii and/or DS so they can play Pokemon games.

Their video download service was announced and in fact went live later on in the day. You can buy or rent standard def movies and tv shows, and you can rent HD movies. You can move content from the PS3 to your PSP to take with you. A nice showing but wow, are they ever way behind MS and Apple in this area.

On the hardware front, they announced that the basic PS3 was getting a hard drive upgrade, to 80 gigs. It is still not clear to me if they’re going to eliminate the current 80 gig model (with its additional USB ports, media slots, and most importantly, backwards compatibility) or not. No price change for the doubling of the hard drive size, and so the 80 gig PS3 costs the same as the new 60 gig XBox 360 + XBox Live Gold membership for a year. A nice marketing bullet point anyway..

Beyond that, it was all about the games. 130 games are coming out for the PS2 this year! I guess they must still be selling. Twenty-three exclusive PS3 titles, with 10 on blu-ray and 13 on PSN. Newly announced games for the PSP were Resistance Retribution (3rd person shooter) and Valkyrie Chronicles (rpg). It isn’t clear if the latter is a port of the PS3 or a side-story or what.

New games revealed on the PS3 were Ratchet & Clank: Quest for Booty, a PSN game that will go for $15 and be out this summer. It looked as good as the blu-ray Ratchet & Clank, it’s just a smaller, shorter game. The PC MMO DC Universe will be coming to the PS3. The MMO space is one niche that Sony has a chance of owning if they put some effort into it. So now we have 3 MMOs headed to the PS3: DC Universe, The Agency and FreeRealms.

God of War III for the PS3 was made official and technically was a ‘new reveal’ but even Tretton kind of downplayed it since it was so obvious it was coming. The ‘blockbuster’ reveal was, apparently, Zipper Interactive’s MAG (Massive Action Game). Let’s hope that’s a placeholder name! 256-players in a modern combat shooter. Unfortunately, my DVR cut out before I could see any footage! Ah, the foibles of being on the outside looking in.

To me, Sony had the best press conference in terms of delivering info about new games to hardcore gamers. I’ll admit that ‘best’ is pretty subjective. MS’s poaching of FF XIII was bigger news than anything Sony had to tell us, for sure. And their Netflix thing was a big non-gaming announcement. But they didn’t show any new games.

I’ll back up my statement with the pretty superfluous observation that there was more applauding and crowd enthusiasm shown at the Sony press conference than there was at Nintendo and Microsoft conferences combined.

All that said, Sony did nothing to offset MS’s lead. I don’t think they’re going to be able to catch up, and if they continue with their “We don’t buy exclusives” party line, Microsoft will keep cherry picking IPs away from Sony.