Trailer Time!

My PR friends have been sharing some cool trailers so I figured it was time to pass them on.

First up is Sproggiwood from Freehold Games. It’s described as “a turn-based tactical roguelike set in a Finnish mythological world.”

Sproggiwood has already been Greenlit at Steam and the devs are aiming for a Fall release. No pricing details are available yet.

Next up is Space Hulk: Deathwing, a FPS set in the Warhammer 40K mythos, and published by Focus Home Interactive and co-produced by Cyanide Studios. The developer is Streum On Studio (who I’m not familiar with). When I first watched this trailer I assumed it was just CGI but they say this is all in-engine.

Space Hulk: Deathwing is coming in 2015 for PC and consoles. Here’s the PR spiel:

Space Hulk: Deathwing is a First-Person Shooter experience of Games Workshops classic Space Hulk boardgame set in the universe of Warhammer 40,000, developed on Unreal Engine 4 by Streum On Studio, the team behind E.Y.E: Divine Cybermancy. Published by Focus Home Interactive and co-produced by Cyanide Studio, Space Hulk: Deathwing offers players the chance to experience a desperate battle against Genestealers in the claustrophobic tunnels of a Space Hulk, as they will gain skills, new abilities and new equipment thanks to experience earned during perilous missions.

Space Hulks drift along the currents of the Warp, the immaterial dimension of Chaos. Made up of gigantic mangled asteroids, derelict ship wrecks and other spatial debris, they sometimes grow to the size of a moon and often contain treasured and ancient lost technologies. However, they are ripe with danger including infestations of the lethal Genestealers.

Players take on the role of a Space Marine from one of the most secret and most feared Space Marine Companies: the Deathwing from the Dark Angels. Strap on your Terminator armour and equip the emblematic weaponry of the Space Marines to overcome the threats awaiting you in the Space Hulk. As a Librarian, you will also master the destructive powers of the Psykers. Your skills and performance in battle grant you Fervor Points, to spend on 4 skill trees allowing you to improve your abilities, unlock new powers, access powerful relics and devastating new weapons.

Last up for today is Styx: Master of Shadows. Once again Focus Home Interactive is publishing and this time Cyanide Studios is the developer. They call this an “infiltration game” and it looks like it plays a lot like Thief, only with more options. Since you play Styx the goblin you can hide under and inside things, plus you have magic abilities. It’s a long video with commentary that gives a really good feel for the game, I think.

Styx is coming out late this summer for PC, Xbox One and PS4. Quite a surprise for me as I’d either never heard of it or forgotten all about it.

Here again is the PR spiel:

Styx: Master of Shadows is an infiltration game with RPG elements developed by Cyanide Studio for PC.
Styx is a Goblin two centuries old… the very first of all the Goblins, he’s a master in the arts of stealth, theft, and murder. The depths of the miles-high Tower of Akenash, where Humans and Elves hide and protect the Tree, the source of the Amber, are the best chance Styx has of quickly amassing a small fortune and, perhaps, discover more about his true origins along the way.

Battle your way to the top of the lofty Tower of Akenash through immense and vertiginous levels that highlight the vertical perspective. You will complete numerous missions with various objectives as you climb up – murder, information recovery, theft of precious artifacts, etc – and gradually reconstruct the puzzle that provides the key to the mystery of your origins. The levels are open and the objectives can be completed in various ways: you are therefore free to choose the best way to proceed and the most suitable strategy to employ to achieve and complete your mission objectives. But remember you’re a Goblin: if your target is twice your size, or more, you’re better off eliminating them silently. and in the back!

The premises of the Tower of Akenash are protected by many: Humans of course, but also Elves whose science of magic cannot be overlooked, huge Orcs who have been victims of (more or less) successful experiments, but also other, stranger creatures. Guards, soldiers and other protectors of the Tower will adapt their behavior dynamically, depending on your actions: you better keep a low profile and prepare your plan of action beforehand. Study the guard patrols closely, use areas of light and shadow to your advantage, lure your target to a secluded area to assassinate him silently, or arrange “accidents” to remain undetected!

Styx: Master of Shadows also includes game mechanics right out of RPG, so as you gain experience you will unlock new skills, special and impressive moves and new and lethal weapons in 6 talent trees! You will also acquire extraordinary powers from the Amber flowing from the Source Tree which will help you out of a tight spot, make you invisible to the eyes of your enemies and which you can use to generate “disposable” clones of yourself! Explore every inch of the levels and not only will you uncover clues about your past but also, and more importantly, valuable treasure that you can steal from under the noses and beards of the guards in the Tower of Akenash!

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