For the past few weeks Monday has been Dragon Age Trailer day here at Dragonchasers, thanks to the good people at Bioware and their finely tuned hype machine.
This week we have a quick intro to the toolset — what you can accomplish with it, which is apparently a lot. Also a creature animation ‘behind-the-scenes’ clip that shows how a monster goes from concept to model to animation to become a life-like scary opponent.
I also have to point you at Dragon Age: Journeys one more time. I’ve been having a blast playing it, and it has made the burden of waiting for Dragon Age: Origins much more bearable. 🙂
Lastly, Bioware asked me to remind you of the big competition that I talked about earlier. You can watch a live stream of the event this Wednesday, the 28th. You can find details here.
There’re some strange promotions floating around with regard to the game. Between this ‘competitive single player gaming’ event and pre-order bonuses that boost experience, it’s almost like they’re marketing an MMO rather than a game with a strong narrative.
After waiting so long to play Dragon Age: Origins, the *last* thing I want to do is rush through it (or watch someone else rush through it). I’m looking forward to savoring every minute of the storyline.
Anyway, enough of my rambling, here’re the trailers for this week:
There is something a little odd about some of the in game item promos.
I think, sometimes, that MMORPGs have changed peoples’ ideas on RPGs, leaving some with care only for the XP. I’ve got a hunch that is only in the PR here though. The game looks pretty true to its tactical-story driven roots.
Bioware asked you? That’s pretty cool. Really looking forward to this game.
Well, more specifically a PR representative working for Bioware asked me. It wasn’t like one of the doctors called me up. 🙂