Here’s a MMRPG I haven’t played but that has me curious: A Tale in the Desert. While this isn’t the first MMRPG with no combat (I suppose The Sims Online earns that title), it does seem to be the first one with goals and things to do that don’t revolve around combat. To learn a little more, you might want to read this Gamespy Interview with lead designer Andrew Tepper. I plan on giving this one a go sometime in the near future.