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After finishing Diablo 3 Story Mode so I could unlock Adventure Mode and do all the fun stuff that comes with it… I’d had enough of Diablo 3. I did poke my nose into the Diablo 1 rebuild and decided you can’t go home again. It’s cool that they did it but I can’t see spending a lot of time playing a deliberately janky (even if that’s authentic) game.

So after my nightly Let It Die run I fired up Shadow of Mordor. Took me a while to get the feel of the controls back and I’m still a little rusty, but after a while I was back to killing warchiefs.

I’ve talked before about the weird difficulty system in SoM. When you die (so when you fail) orc warchiefs grow in power (so the game gets harder). Well now I’m finding the converse is true to some extent. When you kill warchiefs they get replaced, often by lower level orcs. I was taking out random warchiefs pretty easily, though the “story mission” elite guys still gave me some issues.

I’m so glad I re-discovered this game a while back. I’ve gotten much farther than I ever have before and I’m really enjoying it. I’m playing on the PS4 Pro in the “4K” mode (which has a dynamic resolution that varies between 1728p to 2160p dynamic) and the game looks gorgeous in a dark, dismal kind of way.

(These images were shared via Twitter so have been down scaled because I forgot to copy them off the PS4.)

I can’t believe I bought the Game of the Year edition for $10. I’d almost feel guilty about it if I hadn’t already bought the GotY Edition for Xbox One (also for $10) and the standard edition at full price when it came out!



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