PAX East 2011, Day 3

Ah PAX 2011, I hardly knew ye and now you are gone… so sad.

We had a pretty short PAX day today, to be honest. The only panel we were really interested in was at 3 PM, but we had to be back home in time to pick up Lola from the Puppy Hotel by 6 and I was worried about cutting it so close (one good traffic snarl and she’d be stuck there for another night).

So we just wandered around the exhibit hall one last time. Angela made it a game to snag as much swag as possible today, so that was fun. I finally found Guild Wars 2 and watched some of that being played.

Overall seeing the “big games” at PAX wasn’t a huge deal for me. These games get so much coverage online, and I know I’m going to wind up playing them all anyway, so it’s nice to see them, get an idea of what they’re like, but I don’t hover much (plus those booths are always mega crowded).

I enjoy looking at all the rest. For instance I’m a huge hack & slash action-rpg fan so I’m stoked about LOTR: War in the North (developed by Snowblind Studios who are great at this kind of game, and published by WB) and Hunted: The Demon’s Forge by Brian Fargo’s inXile Entertainment (published by Bethesda).

FireFall still looks awesome but it’s a team-based shooter and sadly I don’t really do those. Unless they add bots. 🙂

Orcs Must Die from Robot Entertainment…think I mentioned this already…is a day 1 purchase. Oh and both Child of Eden and The Michael Jackson Experience may threaten us with actually using the Kinect. (CoE for both of us, MJE for Angela).

Anyway, we were pretty tired (hey PAX, next year don’t have the show on Daylight Savings Time weekend!) and anxious to get home so we left early. By the time I was unloading the car I was kinda wishing we were still there. 🙂 Now I have post-PAX melancholy. It didn’t help that I opened the mailbox to find claim forms for my mother’s life insurance policy and emails in my inbox from family members about how we’re going to settle her estate.

Yeah, back to real life. In my head I was anxious to leave so I could come home and play games, but in practice I just came back to catching up. Oh well.

I did, in a moment of temporary insanity, buy a $250 set of headphones for my PS3. Set those up and wow do they sound great but..what was I thinking? They’re wireless RF for audio and bluetooth for voice, very comfortable and all that. But I tell you, a few days living in a conference environment and money starts to lose it’s value. (Two nights in the Westin Hotel, at their $179/night rate, managed to cost just about $500 once they added parking, internet, and a skillion taxes, and there’s nowhere near the center with cheap food, really.)

Oh well it’s once a year and now the “Pax credit card” goes in a drawer until next year, though I’ll be paying off the hotel and those silly headphones well into the summer!!

I’m already looking forward to next year, but between now and then I’m really looking forward to keeping in contact with all the folks I met via twitter and hopefully in-game.

PAX East 2011 gets a big thumbs up from us!

PAX East 2011, Day 2

The sun came out in Boston this morning, both literally and figuratively.

All of my frustrations from yesterday kind of melted away. I found out that the lines I was bitching about yesterday were only really bad for 1 particular theater, and that was because the people running the convention center wouldn’t let the line stretch where the event planners had intended it (along an elevated section of hallway). So they had to really cram people in to make up for the lost space.

Other lines were long, but more relaxed. A good thing, though in the end I only went to one panel but it was a good one; a Q&A with a group of MMO big-wigs. At 1:30 in the morning I’m not even going to try to remember everyone’s name, but 38 Studios, Turbine, Trion, Bioware, ArenaNet and other MMO dev companies were represented. Most of the panel was Q&A and there were some pretty good questions and lots of good discussion among the panelists.

The show floor was *packed* today but having got over our travel-induced grumpiness, Angela (@g33kg0dd3ss) and I dove right in. We saw a lot of interesting games; I’m now looking forward to Dungeons from Calypso, Swarm from Hothead Games, Smuggler Truck (??) an iPhone game, Orcs Must Die from Robot Entertainment, DragonNest from Nexon, Faxion (the last two being free-to-play MMOs) and Slam Bolt Scrappers from Firehose Games.

Yeah, there were a lot of “big name” games there too but their booths were still a bit too crowded for me to deal with. Specifically I didn’t play SW:TOR or Guild Wars 2. But in the end that didn’t matter.

In the evening was our Tweet-up, Jazz (@girl_vs_mmo) was there. She’d had the chance to play Guild Wars 2 and had gone to a panel on it as well. I’m not a fan of Guild Wars and have been turning my nose up at Guild Wars 2… but after hearing all about it, now I want to play! Ditto SW:TOR… @MMOGC had a chance to play that one, and now I’m excited about it, too. I think it might be more fun to listen to friends talk about a game than it is to test it your self.

We left PAX at 6, freshened up a bit then went out for a quick meal which took forever… really the eateries around the convention center were over-whelmed this weekend. We got back to the Tweet-up location right at 9 to find the bar we’d planned to have it in packed. We had to improvise and I was fretting about how lame the whole thing was turning out, but then everyone pitched in, we grabbed tables and scoured the lobby for chairs and pretty soon there we sat, a dozen gamers, most of whom only knew each other previously from twitter or reading blogs, having a few drinks and yammering on about the show and games and Star Wars and Star Trek and Munchkin and on and on… I had a great time (and remember, I can’t stand people) and I hope others did as well.

List of attendees of our first PAX East tweet-up: @Scopique, @adarel, @sera_brennan, @kylehorner, @girl_vs_mmo, @MMOGC, @Hawkinsa1, @_jwgoodson & of course @g33kg0dd3ss, plus some spouses/relatives/friends who aren’t on twitter. Thanks again to all of you for making the effort to fit this little sojourn into your packed PAX schedules!!

OK the clock just sprang forward an hour… I better get to bed. We’ve still got another day to get through!

PAX East 2011, Day 1

So I guess day 1 of PAX is over for me. I’m back in our hotel room, rolling around the idea of prowling the halls to see what late night PAX is like, but while the mind is willing the flesh is weak and the idea of putting my shoes back on…not appealing. 🙂

We didn’t get to do a lot today. We started late because we were watching coverage of the horrific earthquake and tsunami in Japan. Then it took longer than expected to get Lola into her DoggieHotel, and then we hit traffic on the way into Boston. We arrived about noon, just when the first panel I wanted to go to was starting (38 Studios showing off their new RPG).

Since it was too late to catch that, we grabbed some lunch at the temporary food court and then headed off to our next panel on dialog in gaming. The panel itself was ok, but I was disappointed that Emily Short didn’t make it. But I was more disappointed with the experience of the panel. The lines were awful last year but the show is in a much bigger venue this year. But it seems a much larger number of people came, and the lines, or at least that line, was awful once again. It isn’t the duration of them that bugs me, it’s the way they cram you together while you wait. They want the lines as compact as possible so they’re constantly urging you to move forward, and they stack the lines side by side. So I’m standing there with my nose in the hair of the person in front of me, and if the guy behind me gets an erection he’s going to have to buy me dinner, and I’m rubbing shoulders with the people on either side. It’s hot and claustrophobic and terribly uncomfortable and you’re gonna be standing like that for 30-60 minutes.

Last year, before they got the system dialed in, they’d just let you stand in line. People would just sit on the floor and play cards or video games or chat and it was fine. Towards the end of PAX East 10 they got the cramming system perfected and they rolled it out on day 1 of PAX East 11. Boo! I say!

We’d planned to go to another couple of panels today but I just couldn’t face that experience again. Instead we finished checking in (the hotel had stored our bags until 3 pm check in time) and got the laptops and stuff set up (internet: $12.95/day for the slow package) and then went for an early dinner in one of the pubs in the hotel (hamburger: $14)

Then we kicked around the exhibit hall for a while. I watched a lot of SW:TOR being played, peered over someone’s shoulders as they messed with a 3DS, snooped around Bethesda’s booth looking for new Skyrim info (nope, but lots of workstations running Brink and Hunted) and loitered around a few smaller or indie dev booths. Orcs Must Die looks real fun, and Slam Bolt Scrappers is pretty as hell but still confuses me.

I didn’t actually play anything. Waiting in line for half an hour to play a game demo for 15 minutes just isn’t me, really. I like to savor my first moments with a game and would rather just watch now and play when I have time to explore at my own speed.

PAX East 2011 Day 1 was feeling a bit melancholy. And then we hit the Rift party that Trion was throwing. Great shindig. Open bar, free buffet, hot apps being passed around by friendly waitstaff. And then we started meeting people. People we’ve only known from twitter & people we didn’t previously know and really should have. And we started talking about the show and the game and this and that and finally it clicked.

PAX isn’t about games. PAX is about gamers.

Now I can’t wait for tomorrow night’s TweetUp. Currently the plan is to meet at 9 pm at The City Bar which is right in the lobby of the Westin Waterfront. The City Bar itself is pretty small but essentially the entire Westin lobby is a bar of sorts, or at least it is this weekend. I don’t think we’ll have any trouble finding a spot to gather, have some drinks and put faces to names. We’re using the hash tag #paxeasttweetup11 or you can just follow me (@pasmith) or @Scopique and we’ll guide you to us.

If you’re at PAX East and have some time tomorrow evening, I hope you can stop by.

Prepping for PAX

OK, it’s time to turn the tone of the blog around once again.

PAX East #2 starts on Friday and against all odds, we’re going. I’d all but written it off this year what with everything happening with my mom. Once she passed I thought funeral plans would conflict with PAX. Well, my brother suggested to me that rather than have a funeral, we’d wait until a bit later in the spring and have a memorial for her. A kind of celebration of her life, at her house…everyone together probably for the last time. Since my mom wanted to be cremated, and that actual process happened yesterday, there’s no time pressure for when we honor her. And this makes it easier on people who have to come from far away. She has a sister in the DC area, and one of my step-sisters lives down in Alabama and wants to drive up.

Anyway, long story short, nothing having to do with my mom’s death is going to conflict with PAX. At first I still wasn’t going to go because it didn’t seem ‘proper’ but then people told me I was being silly, and besides ‘losing myself’ in PAX for a few days seems like great therapy. So, plans were back on!

Then Monday I bent down to pet the dog…something I do probably 50 or more times every day because she’s so darned cute. But this time… *crunch* my back went out in a bad way. No idea why. (Stress maybe?) I shambled, bent over, to the bedroom and collapsed on the bed and there I lay for most of Monday. I could barely roll over on my own, the pain was so intense. So I wrote off going to PAX once again.

Luckily I had taken some days off from work anyway, and through lots of heat, muscle relaxers and anti-inflammatories and just laying there like a sack of meat for the remainder of Monday and all of Tuesday, I seem to have more or less cured myself. I’m still twingy and I’m worried about those long lines and sitting on the floor while waiting in them (I still don’t think I could manage to get down onto the floor or up off it) but we still have tonight and all of tomorrow.

So PAX is back on again!

As soon as I remember where I put the badges. /facepalm

They’ve got to be around here somewhere. And we’ve got hotel reservations at the Weston for Friday and Saturday nights, and doggie-hotel reservations for Lola (who is going to be spoiled to death I think…this place offers doggie ice-cream)!

I still haven’t had time to really look at the schedule but last year, when PAX East was smaller, the problem was more about what to give up rather than what to do, so I’m pretty confident we’ll find plenty to occupy our time.

Of course Saturday night at 9 is the PAX East Tweet-Up at MJ O’Connors. Assuming Irrational gets the heck out by 9 pm. We’re using hashtag #paxeasttweetup11 to communicate about that.

Next step for me, is to talk myself down from bringing every piece of hardware that can play a game with me. I really don’t need a laptop and iPad and PSP and Nintendo DS and Android phone to keep me occupied. In particular it’s hard to resist installing a boot-camped Windows partition on my work laptop and installing Rift on there. If last year is any indication by the time we get back to the hotel room at night we’ll have just enough energy to flop into bed, and Saturday and Sunday mornings will be about showering and getting back to the show floor ASAP.

I think I’ll just bring my iPad and phone and call it a day.

So one day back to work tomorrow and then Friday morning we’re off to PAX East! Woot!

So who else is gonna be there?

The end of suffering

Note: Not a gaming related post.

My mom, who was born in 1928, didn’t even really understand what the internet is, yet it was the source of so many good thoughts and kind wishes directed her way.

Her struggle ended this morning at 10:20. Unfortunately she was alone at the time (or maybe she planned it that way) but the nurse on duty said it was very quiet, very peaceful. She just slipped away. Yesterday she was lucid, or at least semi-lucid, and insisting that we not hook her to any machines or take any further action to prolong her life. She was ready to go and just wished it would all be over. And now she has her wish and I’m refusing to look at this as bad news for her, even if it’s bad news for us. But we knew it was coming…

It’s always awkward knowing what to say in times like these, so I’m closing comments on this post. So many of you have already sent along prayers, vibes, good wishes and just a general wave of positive thoughts. I really appreciate them and I still have them; there’s no need to reiterate and they get me all choked up anyway.

So I’ll just say thank you one more time. You’ve all meant a lot.

Now I’m going to lose myself in virtual worlds for a while. The arrangements are such that we can still attend PAX and I’m looking forward to that escape/distraction.

Dying and the kindness of strangers

Note: Not a game-related post.

A few weeks ago I wrote a post about getting old and the ordeals my elderly mother is going through due to illness. It has obviously been a difficult and painful process for her, and it’s been a confusing, frustrating and sad process for the family. Since then I’ve sent a few updates via Twitter.

In response to the post and the tweets I’ve received a lot of support and advise from established blog readers, twitter friends and complete strangers. A lot of it has been carried out through private channels. People I really don’t know have contacted me and offered professional advice that has been very helpful. Other people have offered support and sympathy which has also been very helpful.

I’ve been moved more than I can say by these responses. You’ve renewed my faith in people, a faith that has really taken a beating over the years. Granted I generally lose faith over silly things, like trolling in MMO message boards, but I’d started to assume that was just how people are. But now I am reminded that when the topic turns serious people are inherently good.

For all the advice, support, positive vibes and restoring my faith in people, I thank you all.

Yesterday we put my mom on Roxinal, which is what they call an end-of-life tranquilizer. Its purpose is to take away her pain and distress during her last few days. On Thursday the hospital discharged her to the care center she’d been at since they couldn’t do anything for her the care center couldn’t do, and she’d be more comfortable there. Unfortunately we took that as a good sign, not understanding what they meant was that she was dying. Friday afternoon the nurse at the care center called to tell us she was in a very bad way. They could send her back to the hospital for “aggressive treatment” but the chances of a recovery were very slim. In the meanwhile my mom’s mental state had deteriorated to a point where she was terrified, not knowing where she was, crying and screaming in fear. Her physical state was continuing to deteriorate as well. My brother made the call to go with the Roxinal, supported by myself and my mom’s younger sister. The process my mom is going through is very similar to the process her mom went through and she made the same call in her mother’s case.

So now we wait. She isn’t on feeding tubes or anything of that nature (she always told us she didn’t want to be kept alive via machines) so I don’t expect it will take long. I can only hope that her end comes quickly, but if it doesn’t we at least know her fear and pain has ended.

Getting old FTL

This is a pretty personal post, so y’know, feel free to skip it. It isn’t anything to do with gaming but sometimes it just kind of helps me to throw things out into the ether…


I tell ya, I don’t want to get old(er). My mom (82) went to the hospital a week or so before Christmas because her back hurt and she couldn’t move (she had to use Life Alert since she couldn’t get out of bed). Since then she’s been bouncing from hospital to a physical rehab center for the elderly, and back again. Every visit to the hospital (the rehab center had to call 911 Tuesday night become mom couldn’t breathe) reveals a new ailment. Now it’s high potassium levels, to go along with her congestive heart failure, emphysema, pneumonia and of course the back trouble is still lingering.

Before this last trip to the hospital she could walk about 30 feet without having to rest, but needed an oxygen tank (and y’know, that loop thing that you see old people wearing). Now she’s bed-ridden again and needs a full oxygen mask to breath, so she can’t really talk very much.

She keeps on fighting though and her mind has been as sharp as it has ever been, until today. Today she asked my step-sister where the horses were. She was worried about the stables. (My mom is the daughter of a fisherman and she grew up on a family farm. When she was young – remember she was born in the 1920s – everyone still kept horses.) Now it’s hard to say if that was from the many drugs she’s on, or if her mind is finally going.

I mean, it isn’t like we can find a doctor to talk to. Two days she’s been in this new hospital and the doctors all continue to evade my step-sister (who is the only family member still living in the area). The nurses aren’t allowed to tell us anything. Mom might have hours to live and she might have something that they can clear up in a couple of days…we can’t nail down anyone who can answer questions.

In the meanwhile the family is running around in circles trying to find a way to pay for all this care. If she’s going to go home we’ll get a reverse mortgage (she’ll need 24/7 care even at home, at least for a while), if she’s going to wind up in a nursing home then we’ll have to sell the house to pay for it. Mom makes too much money to qualify for Medicaid, but far too little to pay for the care she needs.

Either way, getting the money takes time, and at-home care providers ($250/day) aren’t going to take care of her for free; in fact they require an advance deposit before they even consider it. So do we start rolling on the reverse mortgage, which mom would have to understand and sign (it’s a 96 page form!) and hope she’s going to come home? Will they even approve it without her living at home?

Next week we’re seeing a lawyer to help sort all this out… but damn, the not-knowing just drains you. And wondering if she’s even going to be alive by the time we meet with the lawyer (and next week was the earliest appointment we could get…we made it about a week ago).

And then of course you start feeling guilty because you’re worried about money when your mom is fighting for her life… but without money she won’t get the care she needs, so… it’s a big circle.

But man, nothing prepares you for this stuff. No one teaches you the skills of dealing with the health system, y’know? Much of what we’ve learned has come from word of mouth from other people who’ve gone through this same process, and it’s a process that most often ends with funeral expenses.

It’s like death and dying is a dirty little secret in our society.

Now there’s me, my older brother, my younger step-sister, and then a 2nd remote step-sister who I rarely talk to. NONE of us have kids except the distant step-sister. And I keep thinking “Who is going to be our advocate when we’re getting shunted from hospital to hospital? While we’re all alive, we can take care of each other, but one of us will be the last..”

To quote The Who: I hope I die before I get old.

I wish I had the choice for a peaceful, pain-free death at some time of my choosing, when I can start to see the end and feel like life isn’t really worth the pain any more. I’d estimate that’s at 75 or so, depending on health. I really, really don’t want to be so old I can’t feed myself or move around. Let me die with dignity. Maybe I need to move to Sweden.

But for now, I just wish my poor mom would slip away, or come back to us. Her hovering in this twilight place where she “wakes up” and is in some strange hospital room, over and over… I hate that she has to go through that.

And there’s a point to this post besides me being a whiny bitch again.

PLEASE, if you have a single parent who is elderly, have a talk with them about situations like this. We should have done this; we should have bought the house from my mom and let her live in it for free. That would’ve protected some of her assets. It’s worth talking to a lawyer who specializes in elderly law, too; they can suggest other ways to both protect assets and be prepared for a situation like this. If you don’t handle things the right way, the health care system in the US will just bleed you dry of all your assets then toss you in the cheapest nursing home that is available.

My brother and I talked about taking these steps many times but we were always too squeamish about bringing the topic up with my mother. And now she’s paying the price. Don’t make the same mistake we did. I know this isn’t an issue for many of my readers (most of your parents are probably still quite young) but do keep it in mind when the time comes. Hell, maybe make sure your parents have had these kinds of talks with THEIR parents, if your grandparents are still around.

Taking a breather

I am excited about Rift. Or at least, I was excited about it. I think I still am. We’ll see.

But Rift isn’t out for another month or so. After the last beta I found myself a bit adrift. I’d been playing Aion and was entertained by it, but I knew it wasn’t something I was going to play long-term so it started feeling a bit pointless. My renewed enthusiasm for WoW had wilted away. I thought about Guild Wars, Star Trek Online, Champions Online, LOTRO, EQ2, FF XIV… but in every case playing felt like a waste of time because I knew come Feb 24th I was headed to Rift.

So finally I decided to just take a break from MMOs. I do this from time to time. This time out I picked up The Witcher, a game I own on DVD but which I’d repurchased on Steam for $5 during the holiday sale. I’ve tried to play The Witcher several times but it never really stuck, but this time it has (so far). I think the Enhanced Version that Steam sells is more enhanced than my DVD version with all patches (including the ‘enhanced’ patch) or something. It just plays better for me now.

The funny thing about me and MMOs. When I start spending time away from them, they start to seem a little bit silly. I get progressively more dismissive about the genre the longer I’m away. I see arguments raging over builds or classes and I start feeling like people put an inordinate amount of somewhat negative energy into something that ought to be fun (negative from my point of view; I’m sure they’re not feeling it in the same way). The pinnacle of my “MMO withdrawal” is when I get to this obnoxious “holier than thou” place of sneering condescension towards anyone who is wasting their time playing an MMO when they could be enjoying other things like, oh, beer can collecting or shoe-lace repair.

Then invariably I wake up one morning with a burning desire to log into an MMO and my love for the genre re-ignites and I sheepishly resubscribe to something.

But until that happens I’m kind of bastard to be around, if you’re an MMO player. At least at this point I’m self-aware of the process.

Since Twitter is the place I most often talk about MMOs, I’ve stepped away from there too. I’ve been feeling frustrated with Twitter anyway; I felt like conversations kept devolving into rather pointless arguments that were ultimately caused by the 140 character limit. I’m still using Buzz and I have some automated tweets hitting Twitter, plus my daily ITworld post promotion. And I bop in now and then to make sure no one has @ed a tweet at me that I need to respond to. But time-on-site for Twitter has gone from probably 12 hours a day (I mean time a twitter client is open, not time I’m actively paying attention to it, of course) to maybe 12 minutes.

This has freed up a lot of time and in some ways life feels a lot more relaxed. I also accepted, without really thinking about it, the Goodreads.com “Reading Challenge” for the year. My goal is to read 30 books (2.5/month) which I thought was somewhat ambitious until I saw my friends setting goals of 100 or more! But for me 30 books is a reasonable challenge (I’m already behind) so I’ve been devoted some of this Twitter-freed time to reading.

I’ve also got some personal stuff going on with my mom being sick and my brother and I trying to figure out how we’re going to pay for her care, so that’s put a full stop on spending money on gaming. I already paid for Rift and I’ll still spend the cash for a 6-month sub (assuming I bounce back to being an MMO fan by then) but it has meant not being tempted by titles like DCUO and sales on single-player games. Resisting the temptation of buying a new MMO always feels pretty good; so often in the past my curiosity has driven me to purchase games I almost knew I wouldn’t like all that much. And actually looking at my huge backlog of unplayed or barely-played single player games makes me feel pretty silly about feeling a ‘need’ for new games (games that I know will be available for a fraction of their new cost in 4-6 months).

So that’s where I am right now. Playing The Witcher (and dabbling in other SP games), waiting for Rift and trying to decide what I’ll do there (the guild I had lined up is turning out to be not as good a fit as I’d thought it would) and staying away from Twitter and the too-frequent aggravation I allow it to cause me. And learning a lot about Power of Attorney, reverse mortgages, early withdrawal of life insurance and all the unpleasant ways that the health system you spend your life paying into will turn its back on you when you really need it.

I’ll be back my socializing self when I’ve gotten past this miserable bastard phase I’m going through. 🙂

Shouldering the weight of your words

So in the bright sunshine of the morning after the Massively/Rift controversy, I wanted to open the topic up a bit more. Clearly I found it wrong for a pro-blogger to dismiss a soon-to-ship product without giving it a fair shake. Others, like Tipa and Arkenor, thought I was off my rocker. Ark voiced the opinion that anything goes in gaming coverage as long as it’s an honest opinion. Tipa just didn’t care one way or the other.

So I wanted to elaborate on my feelings a bit, setting aside the specifics of this situation.

First and most importantly, we have to ask the question of whether or not (presumably, see below) high-traffic sites like Massively influence buying decisions. If they don’t, then none of what I’m about to say matters. I’m assuming that some percentage of readers come to these sites in order to determine if a product is worth their buying consideration.

Next is the issue of scale. The higher the pulpit, the more carefully you need to weigh your words. Some guy on a street corner preaching about the end of days won’t have much impact, but if a TV network starts saying the same thing it could cause a panic. My assumption here is that Massively has significant traffic. If they don’t, then again, my arguments (and concerns) are invalidated.

So we’re talking then, about a site that has the ability to significantly move the needle when it comes to a game’s sales.

And we’re talking about a game still in beta and still being changed. This is not the game that customers will be paying for. We don’t know what that game will be.

With all these conditions met, I believe it is irresponsible for an author to off-handedly trash a game (and thereby influence sales of the game) in a post on the site. It isn’t irresponsible to say “This type of game isn’t of interest to me.” and it isn’t irresponsible to say “After 1 hour of playing my interest wasn’t captured enough to inspire me to dig deeper into this title” but it is irresponsible to say “This game is just like every other game” when you haven’t played enough to know if this statement is true or not.

As a blogger on a high-traffic site, you need to consider the impact of your words more carefully than, say, I do here on my dinky little blog.

Consider the situation from the other side of the fence. Imagine you’re working for a game developer. You’ve been helping the team make a game for the past several years and finally it’s coming to fruition and then some pundit posts untrue things about your game. Not out of malice but out of ignorance because said pundit never really looked closely at your product. Now you’re taking a hit (however small) on sales because of an off-hand comment.

Consider the situation from the point of view of your audience. They (presumably) trust you. They come to you to learn about a game. Don’t you owe it to them to know what you’re talking about? By stating what you perceive as (but what in fact isn’t) a fact based on incomplete data does an injustice to your audience.

Finally, consider the impact on your own career. By flippantly dismissing a title for reasons that aren’t accurate, you’re blowing your credibility with readers who have played the game and know that you’re stating things that aren’t true. Credibility that is very, very difficult to regain.

I’ve seen potentially good games canceled due to mishandled press coverage. Granted that was back when print magazines existed and the lag time for ‘corrections’ was very long. But damage can still be done, and if you’re a gaming enthusiast, that should matter to you. New games should be given a fair chance to prove themselves, and not be slagged prior to launch because a particular journalist wasn’t interested enough to really look at the game, and instead just made assumptions that ultimately aren’t accurate.

I firmly believe the writers at high-traffic sites need to be held to higher standards than they currently are. They should write about what they’ve experienced, and not what they assume to be true. If they’re writing about things they’ve only heard about, they should cite sources. I’m not saying they should sugar-coat issues, just that they should report accurately, even if what they’re reporting is just their opinion. Opinions based on assumptions need to be described as such.