PSP Delayed

Sony delays launch of PSP

Sony has informed publishers, developers and retailers that while it still plans to launch its handheld gaming and entertainment device in Japan this holiday season, the PSP will not hit shelves in North America or Europe until calendar year 2005.

More specifically, it should be out by March 2005.

This changes things a bit…the Nintendo DS handheld will be the only new hardware on the market for the Christmas ’04 season (unless Phantom actually ships, of course).

Brian Fargo on The Bard’s Tale

Brian Fargo visited G4TV.Com (G4’s weekly gaming ‘talk show’) to talk about his new company, inXile (warning for folks at work: the site makes noise), and more specifically their upcoming remake of The Bard’s Tale. Since I had the ep Tivo’d I thought I’d transcribe a couple of Q&A’s for you folk.

G4: What is the storyline, and what genre is the game?

BF: Well, its a role playing game, and certainly thats a genre that I’m well known for, and its an action-rpg, so anybody familiar with say, Dark Alliance or Champions of Norrath would know the style of gameplay, but at the same time its more like my old PC games and I’m bringing a deep, non-linear PC mentality to the console world.

G4: What characters are we going to be playing as?

BF: Well you’ll be playing as The Bard, which is not your typical RPG hero. In fact he’s not a hero at all, he’s more like Han Solo in the fact that he’s really not interested in saving the world. He’s interested in ‘coin and cleavage’ as we say and that’s about it. If there’s not something in it for him…tch, no interest.

G4: What makes this a new adventure, what kinds of things from the original game are in there, and what kinds of things are completely different?

BF: Really most of it is completely different. The thing that made the original Bard’s Tale work back in the 80’s…what made that work has nothing to do with today. I’ve been playing and making role playing games now for 20 years and so, I sorta looked at the genre and I thought “We gotta do something completely different.” And so, for us, I’m just tired of breaking open barrels to find the skeleton key. We can’t stand that stuff anymore. So we came at it with a very mature sortof perspective on it. It parodies, in fact, many of the old rpg… some of the conventions that we actually helped create.

G4: Tell me a little bit about the RPG genre. Obviously there are millions of RPG gamers out there. You’ve obviously made some of the best. What is it that sets RPG gamers apart from the regular kind of shoot-em-up crowd?

BF: Hmm. Well, I think they’re looking for a deeper experience, really, for the most part, you know?. More of a narrative experience. Action games are just purely a function of beating it and getting to the next level, and there’s a certain amount of that with RPGs but you know we focus on looking at the human side of things. And on sortof good and evil, and in our case humor, and human motivations. And so I just think they’re looking for a deeper experience.

I have to say that the idea of combining the fun and fast gameplay of action-rpgs with a storyline with some meat is pretty intriguing to me. I’m looking forward to this one!

XBox Live Upgrade

Reuters has an interesting article up: Microsoft Planning New Xbox Live Features. There’s some talk of server-side data storage, and speculation as to if or how that interacts with the rumors that XBox Next (or whatever the next console ends up being called) won’t have a hard drive.

I dunno, I’m skeptical. I’m not going to rip songs for a custom soundtrack and store them on MS’s servers! Nor would I save my games there. And to rely too much on server-side storage would be to cut out all the people who don’t have their XBoxes online (which is probably most of them).

I just hope MS rethinks this. Not including a hard drive just seems like a huge step backwards…

More on Battlefield:Pirates

So I finally got around to installing BF:1942, patched it up and installed Battlefield: Pirates today.

What fun! Zipping around in sloops firing broadsides at each other, or manning the shore batteries (cannons, of course) trying to fend off a cutting out expedition (and getting hacked down from behind my a cutlass wielding mad man!).

Honestly I didn’t play for long since my BF 1942 skills are so horribly rusty. I can’t remember any of the basic key commands and I was costing my team in a big way. At this point there’s no single player game available.

So I think I’d best play some straight BF 1942 in single player mode to get the controls down again, then head back for some more Battlefield:Pirates. Well worth a look!

Battlefield:Pirates

I was going through my email and saw in the Fileplanet weekly newsletter mention about a new mod for Battlefield 1942. Talk about original! This one turns BF:1942 into a game about pirates!!. You get stuff like sloops and galleons, coastal mortars, and ‘turtles’ (little submarine things) and balloons.

I haven’t played it yet, but I’m going to have re-install BF:1942 and check it out. BTW, the lead developer worked on the XBox version of Crimson Skies as an environmental artist.

Bachus blows smoke

So a week or so ago the news went out that Kevin Bachus has joined Infinium labs (dreamers of the vaperware console, The Phantom). To track back, Bachus started as a PR flak for some game company (which is when I met him in my previous life as a gaming journalist; frankly I no longer remember what company it was. Acolade or Empire or something equally insignificant, I think.) and ended up at Microsoft as “one of the fathers of the XBox.” Good show so far; I have to admit I’m quite a fan of the XBox.

But then he and a few other X-Dads left to start a company, CEG. That flopped, and now Bachus is at Infinium. And damn, is the man blowing smoke!! Read this article and prepare to be amazed. The boy spins like a top. He calls CEG ‘wildely successful’ in some ways, and he mentions that the system specs for The Phantom still haven’t been nailed down (wasn’t it supposed to ship in March?) yet he says the company is in ‘a state of transition.’ Oh yes? Transiting from what to what? Vaperware to…more vaperware?

Sorry, but I see a guy like this laying down his slick spew and I just want to give up hope in the world. It isn’t what you know. It isn’t how good your work is. It isn’t your integrity. It’s all about the pitch and the spin.

I didn’t trust Bachus the first time I met him, and I don’t trust him any more now. Not saying he wasn’t a nice guy, but he was just one of those salesman types that’ll do or say anything to get you to buy his line. And from what I’m reading, that hasn’t changed a bit.

New Rating System

It came to be in a blinding flash that knocked the scales from my eyes and let me See once more.

All game rating systems (I’m talking ‘review ratings’ not ESRB ‘who should play?’ ratings) are flawed! 1 star? 5 stars? A? B? D-? 86%? What’s it all mean?

From now on, I’m going to use my own rating system, and here it is:

DNFB: Did not finish – bored. A game with this rating was, well, boring. I lost interest in it and drifted off to something else. Frankly most games will get this rating.

DNFD: Did not finish – difficulty. This is a game that got too hard for my poor old reflexes to handle. I was enjoying it and intending to finish it, but was unable to master the skills needed. A good example of this would be Viewtiful Joe

FWR: Finished with relief: I got to the end of this game and was relieved to be done with it. The game must’ve had *something* going for it, but by the time I got to the end, I had HAD ENOUGH! A good example? Knights of the Old Republic

FWM: Finished wanting more: My highest rating. Very few games will get this rating. Its *possible* that this rating indicates a game that is too short, but to be honest I find very few games that are literally too short. More likely, this just indicates a game that I was really enjoying when I got to the end. This very rarely happens for me. A good example of this is Prince of Persia: The Sands of Time

It just occured to me there is one flaw with this system. How do I rate a racing game, or a sports game? Essentially any game without a campaign or a story doesn’t have an “ending” so my new ratings can’t really apply. Hmm, will have to keep working on this.

Devil Whiskey

Devil Whiskey is an old school RPG, complete with a window into the 3D world and lots of text. 🙂 There’s a demo available, and they’re pushing for an Oct. 31st release date. I d/led the demo but haven’t had a chance to try it out yet.

Fileplanet says:
In the spirit of classic RPG’s like Wizardry and Bard’s Tale comes Devil Whiskey, a graphical and text based RPG with nine races, 3D environment window, stats, monsters, adventure, and more stats!
If you’d like to use FP’s high speed servers to download the demo, here’s the link.