As mentioned in my last post, I installed a new “fresh” copy of the Warhammer client off the retail disks. Before nuking the old one I took a quick glance at the two side by side, and here’s some of what I found. This isn’t a complete list; I did drill into every directory to compare things.
New directories in the retail client are GDF
and Support
. GDF looks to have something to do with patching, and Support contains a bunch of Help HTML files. Worth looking at if you’re having trouble.
The old Beta server has one directory and a few files that retail doesn’t. *Presumably* these are no longer needed, but of course I take no responsibility if you delete them and it totally fubars your install. The directory is audio
and holds, unsurprisingly, a bunch of mp3 files with names like Music-Test_Fanfare_Chaos08.mp3
. I’ll be holding on to these!
Now we get to the file level and again I’m not going to list everything. 3 directxfiles, d3dx9_30.dll
, d3dx9_34.dll
and d3dx9d_34.dll
are in the beta client but not retail. These aren’t very big though. dev_zones.myp
is huge, though, a bit over 3 gigs. .myp seems to be the basic data file ‘bundle’ extension for Warhammer Online. There are also some Player_Guide files that you d/led for beta.
On the retail side, there’s a world.myp
which presumably takes the place of dev_zones.myp
, though its a bit smaller, about 2.8 gigs. And there’s the opening video (I assume) video.myp
, which is a 1.5 gigs or so. I wonder if we could nuke that to save space once we’ve watched it?
In my next post I’m going to talk about what some of the other directories are far.