Social Anxiety & MP Gaming

So I’ve been playing a good bit of Guild Wars lately. My new character has about 24 hours under their belt and is level 60-ish. For most of that time I’ve been doing what I normally do: treating a MP game as if it were single player, albeit with more interesting NPC AI. (In other words, I treat other players as NPCs basically.)

I have pretty severe social anxiety which gets worse and worse the older I get. I’ve worked from home for 12 or 13 years now and since I work full time and my partner doesn’t, she is who runs the errands and goes shopping and stuff. I can go weeks without leaving the apartment complex and days without talking to anyone other than her and people at work. And the thing is, I’m pretty happy like this. Most people tend to bother me (or at least that’s what I tell myself) so I’m pretty happy being left alone, as a general rule.

I actually enjoy playing games with others as long as I don’t have to talk. That’s part of why I stuck with Fallout 76 so long. LOTS of public events but hardly anyone uses voice chat and there is no text chat. So virtually all communication is done via emotes.

So anyway Guild Wars 2, being a PC game, of course has text chat though maybe because I’m in the beginner areas, I don’t really see it used much. Once in a while someone shouts out some coded message about a train that I assume is telling everyone to come join a group to steamroll world bosses and such, but I don’t understand the lingo and anyway I’ve been too focused on the story for now to pay much attention.

Thursday night I found myself waiting for a mob to spawn with another character and we started to chat a bit while we waited. This was a MUCH higher level character and when they learned I was newly returned to Guild Wars 2 they started showing me their mounts and stuff, then asked me if I’d done any of the puzzles. While I’ve heard of the puzzles I didn’t know much about them and said as much. This person then took me under their wing and for the next hour, at least, they showed me a couple of puzzles, gave me a ton of tips on how movement and jumping works in GW2, rezzed me when I fell and teleported me along when I started getting frustrated. It was a lovely time and at some point they followed me and said they’d say “Hi” the next time they saw me. I followed them back, making us “Friends.”

I was so happy when I logged off. I’d actually had a conversation with someone I didn’t know, and had really enjoyed it.

Friday was the first day in a week I didn’t log into Guild Wars 2. Just didn’t feel like it, I told myself. But I knew the truth. I was really anxious that my new ‘friend’ would be online and would say “Hi” and possibly even want to show me more puzzles. Or just to talk, who knows? The possibility just caused my anxiety to go through the roof. As much as I’d enjoyed the hour I spent with them, I was anxious to get on with the story. But I also didn’t want to say “No thanks” to someone offering to teach me things. It seemed rude. So my solution was “Just don’t log in.”

Ridiculous, right? First of all I’m sure this person has much better things to do than drop everything and teach me how to jump around in the game. Second, I’m sure anyone would understand if I said “Thank you so much, but I’d really like to focus on the story tonight.” I feel like I should be more worried about “Will this person actually ever say hello” rather than “Oh, too much human contact… do not want.”

And this isn’t a one-time thing for me. Often when I get excited about an online game I decide “I need to find a guild to join.” Once I do, I stop playing because I don’t want to have to say “Hello” or “Goodbye” or in general talk to anyone. Heck I do the same thing on consoles, often toggling my account to show as offline so no one asks me to do anything. Even though on the rare instances where I DO join someone else in a game, I generally have a great time.

Anyway, back to the current situation and Guild Wars 2…

Eventually, quite late, I did finally log in and this person wasn’t even online, so how I would’ve handled it remains a mystery. But I’m really disappointed with myself for taking such a positive interaction and managing to turn it into a source of stress and worry. Not really sure how to “fix” this but my gut says “Just get out there and force yourself to talk to people more.” would be a good place to start. When I was younger I was VERY social and was out at clubs and bars all the time. Knew folk every where I went. Spent a few years as a bartender, spending hours chatting with the regulars while serving drinks. Then I was a magazine writer who was constantly going places and interviewing people, or spending all day on the phone chatting. And I LOVED that job.

So I know this isn’t, y’know, genetic. This is learned behavior. Or un-learned behavior, as the case may be. Maybe by kind of putting this out on the Internet it’ll give me an incentive to put my money where my mouth is and actually force myself to interact with people.

5 thoughts on “Social Anxiety & MP Gaming

  1. First, I think good on you for even being open to changing things, and talking about it here. I can’t imagine either of those things to be easy.

    I’m not sure that I can offer much in the way of advice except maybe to say be clear on your boundaries. This GW2 friend, if they do pop-up again, maybe have some text ready in a note pad or whathaveyou that you can copy and paste (noting any per message chat length restrictions GW2 might have, lol) explaining the situation. You don’t have to go into incredible detail or share any more than you’re comfortable to, but just a surface level and leave it at that.

    I think most people who are also inclined to try and be helpful in the manner you’ve described will be pretty accepting and understanding of this.

    Wishing you all the best bud!

  2. I’ve always thought that the games themselves could do something to help such situations. I’ve sometimes been pursuing a specific goal in an MMO and been stuck in an instance and unable to communicate when friends come on line. Or there are times when you’ve had a rough day and you just haven’t got the spoons for small talk. If the game chat window had a status option like “unavailable” or “do not disturb”. that would be helpful.

    1. The funny thing is, you CAN set yourself as invisible so I don’t know why I didn’t think to do just that. Talk about a blind spot on my part! It’s essentially the same thing I do on consoles… set them to show me as offline even when I’m playing.

      So to give credit to the devs, they seem to be thinking along the same lines you are.

  3. That whole experience is extremely similar to lots of occasions I encountered back when I played EverQuest regularly. I’m a lot more inclined to see your reaction as reasonable, practical and sensible than any kind of social anxiety. In real life I’m sure most people have experiences of acquaintances they picked up and just couldn’t shake off and I think it’s completely valid to be watchful when meeting a new person. Helpfulness can very quickly turn into annoyance or even worse.

    If that’s true in real life, I think it’s much more so in games, where the means of both finding and communicating with another person are so much more immediate. I literally switched servers once to get away from one guy I wanted to avoid, although he hadn’t done anything wrong. He just used to send me tells within seconds of my logging in, asking if I wanted to go do something. He wasn’t awkward if I said no but he’d keep chatting to me then anyway, as we did our separate things. He was just bored, was always online and obviously hadn’t managed to latch onto anyone more compliant than me, no that I often actually did any adventuring with him.

    In the end it got to the point where I didn’t want to log on because of it, so I just stopped playing that character altogether and played another character on another server. I’m not suggesting your helpful friend would have been anything like as persistent or obtrusive but I also don’t think it’s out of the bounds of possibility. Some people have boundary issues and gaming makes it a lot easier to cross them.

    1. Hmm, yeah that sounds really familiar to me and I’m thinking maybe I went through something similar that has me hesitant. In particular if you’re in a situation like “OK I have 30 minutes before dinner, I can just pop in and knock out a daily or two.” and then you log in and the chats start flowing in, so instead of getting those dailies done you’re just kind of managing the expectations of other people.

      Thanks, I actually feel better about my reaction now.

      Oh and spoilers… haven’t even seen that person again since the other night!!

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