OK, in all fairness, I have to tell you that Eternal Darkness redeemed itself tonight with one big fun puzzle and one small, derivative, but still fun puzzle. Plus now [spoiler warning] I’m playing as a firefighter sent to Kuwait to put out the oil field fires, circa 1991. No one can fault the game for its diversity, that’s for sure.
I wonder if I’m the only one who thinks a puzzle doesn’t have to be challenging in order to be fun?