PAX East 2011, Day 3

Ah PAX 2011, I hardly knew ye and now you are gone… so sad.

We had a pretty short PAX day today, to be honest. The only panel we were really interested in was at 3 PM, but we had to be back home in time to pick up Lola from the Puppy Hotel by 6 and I was worried about cutting it so close (one good traffic snarl and she’d be stuck there for another night).

So we just wandered around the exhibit hall one last time. Angela made it a game to snag as much swag as possible today, so that was fun. I finally found Guild Wars 2 and watched some of that being played.

Overall seeing the “big games” at PAX wasn’t a huge deal for me. These games get so much coverage online, and I know I’m going to wind up playing them all anyway, so it’s nice to see them, get an idea of what they’re like, but I don’t hover much (plus those booths are always mega crowded).

I enjoy looking at all the rest. For instance I’m a huge hack & slash action-rpg fan so I’m stoked about LOTR: War in the North (developed by Snowblind Studios who are great at this kind of game, and published by WB) and Hunted: The Demon’s Forge by Brian Fargo’s inXile Entertainment (published by Bethesda).

FireFall still looks awesome but it’s a team-based shooter and sadly I don’t really do those. Unless they add bots. 🙂

Orcs Must Die from Robot Entertainment…think I mentioned this already…is a day 1 purchase. Oh and both Child of Eden and The Michael Jackson Experience may threaten us with actually using the Kinect. (CoE for both of us, MJE for Angela).

Anyway, we were pretty tired (hey PAX, next year don’t have the show on Daylight Savings Time weekend!) and anxious to get home so we left early. By the time I was unloading the car I was kinda wishing we were still there. 🙂 Now I have post-PAX melancholy. It didn’t help that I opened the mailbox to find claim forms for my mother’s life insurance policy and emails in my inbox from family members about how we’re going to settle her estate.

Yeah, back to real life. In my head I was anxious to leave so I could come home and play games, but in practice I just came back to catching up. Oh well.

I did, in a moment of temporary insanity, buy a $250 set of headphones for my PS3. Set those up and wow do they sound great but..what was I thinking? They’re wireless RF for audio and bluetooth for voice, very comfortable and all that. But I tell you, a few days living in a conference environment and money starts to lose it’s value. (Two nights in the Westin Hotel, at their $179/night rate, managed to cost just about $500 once they added parking, internet, and a skillion taxes, and there’s nowhere near the center with cheap food, really.)

Oh well it’s once a year and now the “Pax credit card” goes in a drawer until next year, though I’ll be paying off the hotel and those silly headphones well into the summer!!

I’m already looking forward to next year, but between now and then I’m really looking forward to keeping in contact with all the folks I met via twitter and hopefully in-game.

PAX East 2011 gets a big thumbs up from us!

PAX East 2011, Day 2

The sun came out in Boston this morning, both literally and figuratively.

All of my frustrations from yesterday kind of melted away. I found out that the lines I was bitching about yesterday were only really bad for 1 particular theater, and that was because the people running the convention center wouldn’t let the line stretch where the event planners had intended it (along an elevated section of hallway). So they had to really cram people in to make up for the lost space.

Other lines were long, but more relaxed. A good thing, though in the end I only went to one panel but it was a good one; a Q&A with a group of MMO big-wigs. At 1:30 in the morning I’m not even going to try to remember everyone’s name, but 38 Studios, Turbine, Trion, Bioware, ArenaNet and other MMO dev companies were represented. Most of the panel was Q&A and there were some pretty good questions and lots of good discussion among the panelists.

The show floor was *packed* today but having got over our travel-induced grumpiness, Angela (@g33kg0dd3ss) and I dove right in. We saw a lot of interesting games; I’m now looking forward to Dungeons from Calypso, Swarm from Hothead Games, Smuggler Truck (??) an iPhone game, Orcs Must Die from Robot Entertainment, DragonNest from Nexon, Faxion (the last two being free-to-play MMOs) and Slam Bolt Scrappers from Firehose Games.

Yeah, there were a lot of “big name” games there too but their booths were still a bit too crowded for me to deal with. Specifically I didn’t play SW:TOR or Guild Wars 2. But in the end that didn’t matter.

In the evening was our Tweet-up, Jazz (@girl_vs_mmo) was there. She’d had the chance to play Guild Wars 2 and had gone to a panel on it as well. I’m not a fan of Guild Wars and have been turning my nose up at Guild Wars 2… but after hearing all about it, now I want to play! Ditto SW:TOR… @MMOGC had a chance to play that one, and now I’m excited about it, too. I think it might be more fun to listen to friends talk about a game than it is to test it your self.

We left PAX at 6, freshened up a bit then went out for a quick meal which took forever… really the eateries around the convention center were over-whelmed this weekend. We got back to the Tweet-up location right at 9 to find the bar we’d planned to have it in packed. We had to improvise and I was fretting about how lame the whole thing was turning out, but then everyone pitched in, we grabbed tables and scoured the lobby for chairs and pretty soon there we sat, a dozen gamers, most of whom only knew each other previously from twitter or reading blogs, having a few drinks and yammering on about the show and games and Star Wars and Star Trek and Munchkin and on and on… I had a great time (and remember, I can’t stand people) and I hope others did as well.

List of attendees of our first PAX East tweet-up: @Scopique, @adarel, @sera_brennan, @kylehorner, @girl_vs_mmo, @MMOGC, @Hawkinsa1, @_jwgoodson & of course @g33kg0dd3ss, plus some spouses/relatives/friends who aren’t on twitter. Thanks again to all of you for making the effort to fit this little sojourn into your packed PAX schedules!!

OK the clock just sprang forward an hour… I better get to bed. We’ve still got another day to get through!