Moral choices in Fallout 3

Disclaimer: I have not yet played Fallout 3 (soon I hope!).

GameSetWatch has a really interesting essay up about Fallout 3, it’s moral choices (or lack thereof) and why Bethesda made the game the way they did. Very much worth reading.

In Fallout 3, you cannot kill children.

Problematically, in singling out and self-censoring one particular type of ‘crime’ in his game Pagliarulo by implication justifies all the others as being non-gratuitous and necessary. Last night I blew the head from a homeless scavenger girl, one who’s barely into twenties. The slow motion camera tracked her head’s explosion before lingering on the crimson fountain spurting from her neck stump. Is this kind of interaction and feedback ‘socially responsible’? And so then what’s the difference to killing a minor?

Chewing Pixels: ‘I Kill Children’

Bad apples

Last night being Halloween, we spent it all watching the Ghost Hunters Live Event. Seven straight hours of Ghost Hunters doesn’t leave any room for gaming. But can I just say, Amanda Tapping as a guest investigator = epic win. I now have a huge nerd crush on her.

Anyway since I didn’t do any gaming yesterday I don’t have any news to relate. Instead, I want to talk about mean people. Specifically, mean gaming bloggers. And no, I’m not going to include any links: no need to improve mean people’s google page ranks!

Right now it seems like there’s a wave of gaming bloggers leaving Warhammer Online. For the most part these are people who were in the beta, loved the game, got caught up in the hype and the excitement, threw down their money, and found a game very different (and less fun) from what they’d been playing in beta. So they’re disappointed and either a little sad or a little angry, and they’re quitting.

I find this sad. Granted these are just games, but still, to see a person going from excited about an event to disappointed…I have enough humanity in me to see this as unfortunate. But for some bloggers, this is an opportunity to laugh and jeer and enjoy the misfortune of others. That’s just mean and frankly, it says a lot about you as a person.

Even though “gaming” is becoming more mainstream, as “Gamers” (and particularly as “MMO Gamers” we’re still the object of much puzzlement and faint scorn in the greater public. When we go back to work after a few days off and someone asks “Did you do anything fun on your vacation?” most of us won’t say “Hell yeah, I hit level cap with my Priest!” because if we say that, we’re going to be labeled as some kind of anti-social loser, and honestly in a lot of companies this kind of label can negatively impact opportunities for advancement. Instead we say “Ah, I just kind of hung-out at home and relaxed, y’know? Rested up, read some books, watched some movies.” and then the person we’re talking to will smile knowingly and say “Yes, sometimes the best vacation is just to stay home and enjoy the family.” and all is well.

Which is a wild tangent, but my point is I still think we gamers need to stick together and cut each other some slack. The fact that you love World of Middle Earth and I love Warcraft Online is a teeny, tiny, trivial difference compared to the fact that we both love staying home and playing an MMO vs the people who choose to go to the movies/bar/opera/crack den/sports arena/hiking/ballet as their preferred way of spending leisure time.

Tearing each other down just makes our community weaker. How about we all (myself included, I’m certainly not infallible in this respect) try to be a bit more supportive of each other. We’re all gamers, after all. We’ve got plenty of common ground to cover.