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	<title>Dragonchasers &#187; Wired</title>
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	<description>But what will you do when you catch one!?</description>
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		<title>Peggle mania</title>
		<link>http://dragonchasers.com/2009/03/09/peggle-mania/</link>
		<comments>http://dragonchasers.com/2009/03/09/peggle-mania/#comments</comments>
		<pubDate>Mon, 09 Mar 2009 16:52:50 +0000</pubDate>
		<dc:creator>Pete</dc:creator>
				<category><![CDATA[Gaming]]></category>
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		<category><![CDATA[peggle]]></category>
		<category><![CDATA[Wired]]></category>

		<guid isPermaLink="false">http://dragonchasers.com/?p=1886</guid>
		<description><![CDATA[Peggle, the PopCap pseudo-pachinko casual addictive-as-heck hit, has been available on the PC for a good long while, but last week it came out on the Nintendo DS, and this week it hits XBox Live Arcade. It&#8217;s an incredibly fun game and I urge everyone to give it a go, but is it a casual [...]]]></description>
			<content:encoded><![CDATA[<p>Peggle, the PopCap pseudo-pachinko casual addictive-as-heck hit, has been available on the PC for a good long while, but last week it came out on the Nintendo DS, and this week it hits XBox Live Arcade.</p>
<p>It&#8217;s an incredibly fun game and I urge everyone to give it a go, but is it a casual game, or is it hardcore? </p>
<p>Wired asks just this question in <a href="http://www.wired.com/gaming/gamingreviews/commentary/games/2009/03/gamesfrontiers_0309">Getting Lucky: Hard-Core Gamers Penetrate Peggle&#8217;s Physics</a>. </p>
<p>It&#8217;s an interesting read for both Peggle enthusiasts and armchair (or for-reals) game designers. Quick quote to get you warmed up:</p>
<blockquote><p>For a casual gamer, Peggle seems too heavily based on luck. You aim the ball, but once you&#8217;ve dropped it and it hits the first peg, all bets are off: It bounces and careens through the forest of pegs in crazy, zigzagging patterns. For casual players, there doesn&#8217;t seem to be a clear enough correlation between how they aim and the results.</p>
<p>But hard-core gamers see the game quite differently. When they look at the Peggle board, they see the Euclidean geometry that governs how the ball falls and pings around.</p></blockquote>
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