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	<title>Dragonchasers &#187; jobildo</title>
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	<description>But what will you do when you catch one!?</description>
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		<title>Improving OpenRvR in Warhammer</title>
		<link>http://dragonchasers.com/2008/10/15/improving-openrvr-in-warhammer/</link>
		<comments>http://dragonchasers.com/2008/10/15/improving-openrvr-in-warhammer/#comments</comments>
		<pubDate>Wed, 15 Oct 2008 16:24:11 +0000</pubDate>
		<dc:creator>Pete</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[jobildo]]></category>
		<category><![CDATA[openRvR]]></category>
		<category><![CDATA[Warhammer]]></category>

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		<description><![CDATA[Jobildo has a great post up outlining some ideas to make OpenRvR in Warhammer more appealing than it is now. It is (unsurprisingly) a well thought-out post and you should go read it if you haven&#8217;t already. I was honestly a bit shocked when I learned how much exp you can get from playing a [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://ramblings.rebelutionstudios.com/?p=167">Jobildo has a great post up</a> outlining some ideas to make OpenRvR in Warhammer more appealing than it is now. It is (unsurprisingly) a well thought-out post and you should go read it if you haven&#8217;t already.</p>
<p>I was honestly a bit shocked when I learned how much exp you can get from playing a scenario mini-game. Now I understand why everyone does them over and over until they start talking about the boredom of grinding scenarios.</p>
<p>Note to Mythic: When players start putting the word &#8220;grinding&#8221; ahead of one aspect of your game, it&#8217;s time for you to pay attention. For many (not all) players, Grinding isn&#8217;t an affectionate term. </p>
<p>Note to Players: We&#8217;ve seen evidence that Mythic listens and responds to player feedback. So don&#8217;t get discouraged! As Moltke said, keenly anticipating the age of the MMORPG, <em>No battle plan survives contact with the enemy and WAR is a matter of expedients.</em> I&#8217;m pretty sure Mythic&#8217;s battle plan didn&#8217;t anticipate people ignoring 3/4ths of the world in order to sit in a scenario queue all night, and that they&#8217;ll continue to refine the game until players are enjoying all aspects of it. Mythic&#8217;s method seems to be to slowly add bonuses rather than to go overboard and then have to nerf. Smart fellas.</p>
<p>What can we do? Provide feedback to Mythic, either on forums or in blog posts. Link to good posts like Jobildo&#8217;s to get it more attention. Make some noise and let Mythic know we want to be able to progress at a reasonable pace via OpenRvR! </p>
<p>It will come in time. WAR is Everywhere and Everwhen. It isn&#8217;t going anywhere; at least not anytime soon. </p>
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