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	<title>Dragonchasers &#187; GaijinWorks</title>
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	<description>But what will you do when you catch one!?</description>
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		<title>Persona 3, and quality English localizations</title>
		<link>http://dragonchasers.com/2009/07/08/persona-3-and-quality-english-localizations/</link>
		<comments>http://dragonchasers.com/2009/07/08/persona-3-and-quality-english-localizations/#comments</comments>
		<pubDate>Wed, 08 Jul 2009 17:00:44 +0000</pubDate>
		<dc:creator>Pete</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[GaijinWorks]]></category>
		<category><![CDATA[PS2]]></category>

		<guid isPermaLink="false">http://dragonchasers.com/?p=2262</guid>
		<description><![CDATA[After finishing Infamous (should I bother to review it at this point? I really enjoyed it, but so much has already been written) I was in the mood for something a bit less&#8230;frenetic&#8230;as my next single player game. Angela got me Persona 4 last Christmas, but it has been collecting dust ever since, because I [...]]]></description>
			<content:encoded><![CDATA[<p>After finishing Infamous (should I bother to review it at this point? I really enjoyed it, but so much has already been written) I was in the mood for something a bit less&#8230;frenetic&#8230;as my next single player game. Angela got me Persona 4 last Christmas, but it has been collecting dust ever since, because I wanted to &#8216;finish&#8217; Persona 3 first.</p>
<p>I put &#8216;finish&#8217; in quotes because when I went to find my saves I realized I&#8217;d barely scratched the surface before I&#8217;d drifted away the last time I was playing.</p>
<p>Anyway, last night I started a new game, and was reminded how good a PS2 game can look when played on a PS3, with its &#8216;upscaling&#8217; and smoothing of the graphics. Such a shame that news PS3s no longer have PS2 emulation. Let&#8217;s hope the rumors of Sony bringing that back are true.</p>
<p>The opening of the game really sucks you in with its mixture of fmv-anime and in-game cut-scenes. The voice acting is pretty good and the translation is excellent, at least so far. And I picked up on some nuances that I&#8217;d missed the first time I played. So I&#8217;m glad I started over, even though the task of completing the game is a bit daunting. At least this time I&#8217;m playing in the living room, where I can just kick back on the couch and relax to play. Was in the office last time, sitting in a desk chair, with the PC seductively calling to me to log into an MMO.</p>
<p>But musing about the localization got me thinking back to the days of Working Designs and Vic Ireland. Back in the 16-bit days Working Designs was THE localization shop, and Ireland was quite active on GEnie and CIS, the closest thing we had to &#8216;social media&#8217; back then. He always struck me as a really nice guy, very passionate about games and very appreciative of the fans of Working Designs.</p>
<p>These days, Working Designs is gone (I think?) and Atlus seems to sit on the throne of best localization house, and I generally really enjoy what they do (though I&#8217;m not sure about NeoSteam, their MMO). I have quite a collection of their games, many of them unplayed, just because this kind of game often doesn&#8217;t stay in print for very long. Pretty soon I&#8217;ll have enough video games to last me, quite literally, for the rest of my life. Weird thought, huh?</p>
<p>Life being as full of coincidences as it is, today GameSetWatch has a short interview with Vic Ireland. He has a new company, GaijinWorks, established in 2006, and they&#8217;re doing 3rd party localizations but Ireland hopes to start publishing under the GaijinWorks label in the next 18-24 months. Let&#8217;s hope he does!</p>
<p>Anyway, it&#8217;s an interesting read if your a fan of Japanese RPGs and are curious to know a little bit more about the business end of getting them translated to other languages/cultures:<br />
<a href="http://www.gamesetwatch.com/2009/07/gaijinworks_ireland_talks_lice.php">GaijinWorks&#8217; Ireland Talks Licensing, Hope For Publishing Return</a></p>
<p>Oh, and GSW&#8217;s sister site, Gamasutra, has a related article that may be of interest as well (I won&#8217;t get a chance to read it until tonight, but didn&#8217;t want to leave it out of this post): <a href="http://www.gamasutra.com/view/feature/4071/the_business_of_the_japan_niche.php">The Business Of The Japan Niche</a></p>
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