Dragonchasers
Posts Tagged ‘eq2’
Posted on January 4th, 2009 at 1:36 am under Gaming, MMO

Tonight I popped back into Vanguard to do the crafting intro quests. I’d forgotten how complex the crafting system is. Basically its a turn-based mini-strategy game where you have a finite number of Action Points to create an item. You can spend these points to progress the item towards completion, or to try to improve the quality of the item. Sometimes bad things happen, and then you need to spend Action Points to counter the bad things. That’s a very, very brief overview.

I’ve been doing a lot of crafting in EQ2 recently and the differences & similarities of the two systems are interesting. EQ2’s system is a lot simpler (the current system…at launch it was quite complex) but happens in real time. You fire off skills to improve progress and durability. Durability goes down as progress goes up and the goal is to keep durability high while progress climbs from zero. Sometimes bad things happen, and then you need to cast a skill to counter it.

So in both systems you need to get Progress to 100%. Both systems use raw materials to start the creation process. In Vanguard, you do what you can to improve Quality from Grade D to C to B to A. If you run out of Action Points, you fail to make anything. But there’s no timer… you can stop and ponder your next action for as long as you like. Some actions use various additives which are consumed in the process of crafting, and you can only bring a finite number of these additives into the crafting mini-game.

In EQ2, you strive to keep the Durability meter high. There are 4 ‘tiers’ of Durability and the quality of the finished product depends on what tier the Durability meter is in. At lower Tiers you’ll create nothing but might get some components back. At Tier 3 you’ll get a basic item, and at Tier 4 you’ll get a Pristine item (this varies with what you’re making..sometimes you’ll get a higher quantity rather than better quality). The limiting factor here is your mana, since casting skills use that up. And the clock is always ticking. You aren’t limited in the amount of time you take, but you are limited in the amount of time you have to react to bad things happening.

The EQ2 process quickly becomes fairly routine and doesn’t take much thought. It’s a good unwinding exercise; something you can do while chatting or just kind of zoning out and letting the cares of the day drain away. It’s very rare that you fail to make a Pristine item once you have the system down. And you can churn out item after item pretty quickly.

It’ll be interesting to see how Vanguard compares to this experience. Running through the newbie quests, I was fairly bewildered, and things are very simple at the start. Apparently the number of Actions available rises as you get to higher levels of crafting. At this stage, it’s more fun and interesting than crafting in EQ2, but I’m not sure if that’ll hold up when it comes time to grind for levels. One nice thing is that you can get Work Orders that don’t seem to require raw materials (and don’t produce anything usable) just to skill-up on. Of course, EQ2 has Work Orders as well, but they require raws. On the other hand they generate status for you and your guild, so there’s an added benefit to them.

Anyway, I just find the two systems from two SOE games to be similar in some ways and yet very different. I’m not sure how far I’ll get crafting in Vanguard for now, but I hope some time to be able to return and take it to higher levels.

Honestly, the lure of adventure is pretty strong right now. So many bizarre creatures out there to hunt!
Vanguard Moon

EDIT: Or not… logged back in to Train (because I know me, otherwise I’d forget) and got caught up in a bunch of crafting quests and did almost no more fighting!! Fun crafting quests, too. Helping build defenses for a village under attack by Hobgoblins. :)

Posted on January 3rd, 2009 at 1:58 pm under Gaming, MMO

So Riowa my Berserker has all his level 52 Frostfell gear, but can’t wear it yet. So last night I decided I wanted to get him to 52, or at least closer. I opened up my (perpetually full) Quest Journal and just about *everything* in it was now gray, I’ve spent so many levels in the Frostfell version of the Icy Keep. Deleting quests is hard for me (that A to B to C character trait again) but I didn’t want to spend my time finishing gray quests, so Angela offered to take me “grinding” in Steamfont.

It was her level 61 Fury and my level 50 Berserker. She didn’t technically have to mentor me (I didn’t get the warning that she was too high when we formed the group), but I asked her to, more for the fun factor than for the experience (though that was a nice plus for me). In my lay-person’s opinion the Fury is kind of over-powered to begin with, and I knew if she kept her natural level I’d just be on Looting Duty, which I hate. I want to at least nominally contribute to groups I’m in (even though she loves nothing more than mass-killing groups of mobs with her crazy AOE spells).

The good news is that we roamed through the zone, killing named mobs and me getting the ‘zerker to 51 and nearly to 52 before his Vitality ran out. It was late enough that I didn’t want to quaff an exp buff potion so we called it a night there (I’ve got scads of these things since I’ve never used them and I have all the veteran rewards — Sony counts the time since you first activated the account, ignoring whether you had an active sub or not, and I bought EQ2 at launch ). Her Fury hit 62 and earned an Achievement point and I earned two Achievement points and even got some gear drops. So everyone made progress.

The bad news was that Steamfont seems to top out at Blue-Con mobs for Riowa, and he’s really never been there! I’ve leveled him so quickly that I’ve just passed whole zones by, apparently. I guess that’s what my other six characters are for, eh? But I want to make a point with them of hitting different zones when I get around to leveling them. SO MUCH CONTENT! Wow, this is a huge game!

Earlier in the day I played a bit of LOTRO and got my Champion to a whopping level 33. Again, a game I bought at launch…I’m not exactly a leveling machine. That’s what happens when you play too many different MMOs, I guess. :)

Posted on January 1st, 2009 at 3:13 am under Gaming, MMO

The snow was coming down and we’d finished all the chores we’d set out to do this week, so today was a perfect “Stay home and play games” day.

Lots of tokens to spend!I started in EQ2 where Riowa ran that silly ice-instance *four* more times, twice each with two of Angela’s characters (one 80 and the other 60), and he finally made level 50. Yay! It took a couple of experience buff potions and the 5-year vet reward that replenishes your vitality to 100% to do it, but he made it. And promptly went to spend his *huge* horde of tokens on all kinds of new gear. Now of course he has to get to level 52 to actually *wear* his new stuff. :)

Then earlier this evening I dipped my head back into Vanguard again. Still very fun and I’m liking the bard’s song book (where you can combine melodies and embellishments to make just the song you want to make, with each part having a different buff associated). There are some things I really don’t understand and I think I’ll have to go read a Bard guide somewhere if I’m going to keep playing him. A tutorial pop-up told me I was going to learn my first “finishing move” but I’m not sure where that is, and there’s some little widget above my hot bar that gives me a 4% buff but doesn’t seem to be an ‘active’ control, so I’m not sure what’s up with it. The newbie island is (I think?) a new addition (at least, I don’t remember it from my time playing at launch) and it has a nice bunch of pretty linear “getting started” quests that both gear you up nicely and have a good storyline. I haven’t touched Crafting or Diplomacy yet…I’m not sure how ‘deep’ I want to get into the game give that I only have 30 days to play it. I’ve been delighted to find random named mobs in the wilds, and to get decent drops off them after I defeated them, without it being part of a Quest. And I have to admit to having a total nerdgasm the first time someone flew by on a Pegasus. I noticed the shadow on the ground first, then craned my neck up to see the steed far overhead. Since I was rounding up wayward chickens for a villager at the time, it was a truly aspirational moment and got me wondering if I could manage the cost of a Station Pass membership…

Finally, tonight I logged into Warhammer Online, planning to totally ignore Scenarios and RvR, which I did. The regional chat had me very happy to be doing this, as the idiots were fapping away at their epeens at a remarkable rate, with plenty of “lern 2 play!!1!omg!!” level accusations being thrown back and forth. Someone needs to teach these little cretins that sitting in front of a PC playing computer games does *not* make you a tough guy, and the level of testosterone they bring to the table just makes them look like idiots. And bragging about being drunk is just bragging about being too stupid to be able to control yourself and/or being too feeble to hold your liquor.

Ahem. Anyway…aside from the chat, how was the play Mrs. Lincoln? Actually it was quite nice. I did a little quest line that takes you through “The Catacombs” to a back door of the “Grim Monastery,” clearing out various bad dudes as you go. The atmosphere was awesome (and got me thinking about Vampire Wars). Sadly it ended with a Champion level NPC that I couldn’t handle, but it made me really hope that Mythic at some point turns its talents to more PvE content. After I’d gotten as far as I could with that, I headed into High Pass and established a new base at Nuhr’s Crest.

All this fighting had me falling in love with the Witch Hunter battle mechanics once again; I just love the pistol/sword combination and building up Accusations to unleash onto your foes. One adjustment I really need to make, and I wonder if this is at the root of the “not enough PvE content to level” debate, is gettin used to the idea that you can fight well over your level in NPC combat. Gillain (my Witch Hunter) is level 18 and he’s fighting ogres around Nuhr’s Crest that are level 22 or 23 — in most games that’d mean a ton of downtime (or a ton of deaths) but in Warhammer it’s very manageable (social mobs are very rare and aggro ranges are very small), and of course the experience rewards are quite nice, particularly if you’re on “Rested” experience. Speaking of which, I had to run an errand in Altdorf, and when I got there I decided it’d be a good place to camp in order to get that bonus rested exp.

It was good to have pure PvE fun in Warhammer since it means I can get some use out of my 45 or so days left I have on the account. I’m unconvinced that the RvR enthusiasts will be around for years doing just RvR, so I’m hoping that as the game matures, Mythic will give some attention to PvE content. I mean think about it: how do other games keep players around? By releasing new content with new encounters to master. And by encounters, I mean new mobs that have new abilities and new weaknesses to discover. How do you go about adding new, fresh RvR experiences when the armies don’t change? But giving classes new abilities for every content push while keeping the sides balanced doesn’t seem like a viable course of action. I guess we’ll see. Maybe I’m just projecting in order to nurture my daydreams of a rich PvE MMO experience in the Warhammer universe that I’m growing so fond of (via the novels I’ve been reading). Eh, a man can dream, can’t he?

Posted on December 30th, 2008 at 2:21 pm under Gaming, MMO

So lest you think all this Valkyria Chronicles talk means I’ve given up MMOs…

The other day I logged into Warhammer and *gasp!* found a group, finished a few quests, and gained a level. That said, I think I’m done. I have to work too hard to find the fun in Warhammer, while it comes so easily in other games. And as I just commented over at Stylish Corpse, I don’t think I like the reality of RvR. Maybe I’d like it in Dofus where everything is turn-based, but I’m just not into the lag-fest chaos franticality (I need to submit that word to Websters) that is RvR/PvP in most MMOs. I suppose the fact that I *greatly* prefer turn-based combat in my single player RPGs speaks to that as well. But y’know, I’m *loving* these Warhammer novels to the point where I’m so glad I tried the game, even though I don’t really enjoy it. I never would’ve picked up the novels if I hadn’t been exposed to the lore in the game.

Over in EQ2, my Berserker is slogging forward. He’s a hair’s breath from level 49 and I need to get him to 50 before the Frostfell event ends. I’ve got over 50 tokens stored up to buy him all new gear once the next tier of stuff opens up. The other day he Mentored Angela’s level 18 Warden and in one session we got her to 23. It was fun to be the Mentor-er rather than the Mentor-ee for a change. :) I guess I need to /claim my 5-year veteran award and get that charm that gives you 100% vitality once a week.


And, just because I’m me, I fired up Vanguard last night! It’s open to ex-players through the end of January (I think?) and I’ve been reading good things about it lately so figured I’d at least poke my nose in. The world looks fabulous (has it always looked this good? Maybe I just never had a graphics card capable of showing it at its best) but the avatars still bug me. The community seems pretty helpful and chatty. I rolled a Bard and he’s kind of a bad-ass. I might dip my head back in there again. I do still feel a lack of polish in interface tweaking and so forth, but the game ran pretty well once (I presume) a bunch of textures got cached. I hitched like mad for the first few minutes then everything smoothed out.

I also downloading Florensia, a free2play, but haven’t done much with it. It has naval battles, and I’m still trying to scratch the itch and Pirates of the Burning Seas just aggravated.

Poor LOTRO still awaits my attention. I *really* need to get back to that. I think I need to quit my guild, Soldiers of Valor though. I’ve been away long enough that it feels awkward to log in and have to answer all the questions about where I’ve been (or worse, “Who the heck are you?”), and while they’re a nice group of people (and if you’re looking for a guild on Landroval, do check them out!), I play LOTRO so infrequently that it really isn’t right that I’m in a guild, and I’ll never feel any kind of attachment to a guild until such time as I play more regularly.

Posted on December 14th, 2008 at 11:38 pm under Gaming, MMO

So its been a very Frostfell Weekend for me. Riowa the ‘zerker made four levels and actually ran out of Vitality for the first time ever.

He got a shiny new sword:

And check out the detail, which is almost impossible to see unless you use a ‘dressing room’ mod (Angela’s Templar is showing if off here):

And a Bauble:

And this axe, which just looks pretty but isn’t that impressive in use:

And two trees:

And Frostfell has just begun! Happy {insert your game’s live holiday event} Everyone!

Posted on December 14th, 2008 at 3:04 am under Gaming, MMO

I was settled in to get back to The Witcher tonight (I live ever in danger of leaving that game so long that I forget how to play it) when the frustrated grumbles from across the room got persistent enough that I asked what was going on. Angela was having trouble finishing a Frostfell quest with one of her alts. Her main had been able to solo the quest, and since things scale she assumed she’d be able to solo it on her alt, too. But she’d died a bunch of times trying.

So, just to be a good boyfriend, I logged into EQ2. Even her alts outlevel me, but we grouped up and she ‘mentored down’ and off we went (the quest scaled to my level that way). We blew through it without too much trouble and earned some tokens that you can trade in for all kinds of fun stuff, including gear.

I sorta skimmed through the list without paying much attention. Then I wondered how one would get more tokens, so I went back to the instance and got another quest to basically ‘re-clear’ the place. Angela came back, re-grouped and re-mentored, and we did it all again. Next time at the vendor I paid attention and wow, there’s some great stuff available. A lot of it is good *unless* you’re fighting something that does heat damage, in which case you’re pretty screwed. But there are some nice all-around items, and Riowa got a spiffy new sword that was a huge upgrade from what he was using. And I spotted a “Charm Slot” item that I now MUST HAVE. So back we went for a third time through!! Still need more tokens, but the hour is getting late.

In the meantime, Riowa made a level fighting and doing these quests, and was about 50% of the way to 44. There’s a Frostfell Collection Quest too (collect frost-bitten toes!) and when he turned that in, WOW! He went from 43.5 -> 44.25 or so. Huge experience for that. By the end of the night he was about 80% of the way to 45. Leveling like mad thanks to both Vitality and Mentoree Experience.

And have I mentioned that all this time the two of them (Riowa the hulking Barbarian and Angela on her Kerra Defiler — that’s the cat-people for non-EQ people) were wearing crowns of snowflakes and in Riowa’s case, a cloak that made him look like a giant Christmas present. :)

As quest rewards we took home goblins frozen in ice to place in our homes, “baby ice dragon plushies” and some frosty-cold looking floor lamps. All in all, an unexpected good time.

It seems that every year Sony adds new Frostfell content while refreshing the old stuff, so the event becomes more elaborate every year. There’s much left for Riowa to do! So much fun. Every time I come back to Everquest 2 it draws me in a bit more. Earlier this morning my alchemist made a few levels as well, and he’s getting high enough that he can contribute status to the guild (as well as keeping abreast of Riowa’s level, so he can continue to make Skills for the Berserker.

Posted on December 13th, 2008 at 11:51 am under Gaming, MMO, Pointless Ramblings

We had a big ice storm here in New England during the Thursday overnight. Friday morning our power went out, so I couldn’t post before work. At lunchtime I came home to check on things, making sure neither Angela nor the guinea pigs had frozen to death, so no lunchtime post writing. By the time I got home, power was restored. My heart goes out to the many people who will be without power for several days; high today will be in the 20’s so its going to get terribly cold in all those houses. One of my co-workers had to leave the area to go stay with family; they had no heat, it was getting cold, and all the hotel and motel rooms are booked. I guess some of the schools have been set up as shelters for those without the means to get out of the area.

Funny thing about electricity is how much you don’t notice it until it isn’t there anymore.

Anyway…

Thursday night before all this started I got my first taste of this year’s Frostfell celebration in EQ2. I can’t remember if my account was active for Frostfell last year, but if it was I didn’t pay much mind to Frostfell because there’s a lot of stuff new to me that I’m told isn’t new this year. For my first outing I aided Queen Bunny in her fight against the commercialization of Frostfell. It was a fun little quest, solo (and it scales to your level) and it took me to the Steamfont Mountains, an area I’d never visited in EQ2.

One thing I learned while doing this quest is how badly equipped Riowa is. I was taking a lot of damage which made me think to check his gear and it’s all level 30-32 (and he is 42)! One of my “problems” with EQ2 is that I’m perpetually doing “gray” quests because my quest log is perpetually full. So I always log in to ‘knock off some of these gray quests’ and end up leveling in the process, making even more quests gray. I’m anal about going from A to B to C (in everything I do, not just EQ2) so I take every quest I see, and what I’m learning is that there are too many quests for any one character to do and still maintain some level of challenge. Not sure what to do about that… the A-B-C thing is pretty deeply ingrained.

Anyway, Friday night I was so totally spent that I mostly watched TV. I jumped into WoW a bit to use up Rested Experience on my baby Rogue on Rexxar, but I have to be honest, WoW just isn’t engaging me. It was fun for a week or so but now it’s just the same old same old again, even with the added benefit of CoWs. My account is up for renewal on the 23rd and I don’t think I’ll renew. Winter’s Veil starts on the 15th so I’ll probably play around in that a bit then be done with WoW.

In LOTRO the Yule Festival has begun, and I’ve read there’s a quest in the Shire that earns you a Christmas Tree for your yard, so I need to do that this weekend. I’m wondering if I can get my Champion to 35, get a decent horse, and win one of the Festival Races to get a better horse, all in the course of one special event. But there’s Frostfell fun to be had, too! So many choices! I managed to snag the whole week between Christmas and New Year’s off, though, so I’ll have some extra gaming time. On the other hand, next week is going to be hell week (launching a new web site at work) and I don’t imagine I’ll be getting much gaming dune.

Posted on December 6th, 2008 at 12:15 am under Gaming, MMO

There’s something about Friday nights that make them perfect EQ2 Crafting. I get home, tired and cranky from a long week, but feeling the relief that is a few days away from the salt mines. Crafting in EQ2 is … soothing. But it takes a good amount of time. I don’t do a lot of it on most weeknights because I always have that vague time pressure of “a few free hours, then bed and back to work”. And by Saturday I’m ready for a bit more action than crafting provides.

So yeah, Friday is for crafting.

The new Shadow Odyssey expansion adds Crafter Quests starting at level 50, so I’ve been pushing my Alchemist lately. Tonight I took him from level 43 to level 46 before his Vitality gave out (and I’m too stubborn to use a character that is out of vitality when I have so many other options). About haflway through the night I idly mentioned that he had 4 Achievement points not spent (he is also a level 28 Swashbuckler, but hasn’t unsheathed a weapon in years). Angela pointed out that there are new Shadow Achievements that relate to tradeskilling. I looked and sure enough, there’s one for harvesting and another for crafting. I put all 4 points into the latter and now my Alchemist is making an extra 8% Crafting Experience. Sweet!

So many good games to play. Really it is an embarrassment of riches.

Posted on November 30th, 2008 at 10:56 am under Gaming, MMO

Yesterday the EQ2 Tradeskill bug bit me again, and I lost several hours leveling up tradeskillers.

Now granted, I’m prone to enjoy tradeskilling in MMOs, but only in EQ2 do I have “career tradeskillers” — characters that pretty much only exist to do tradeskills. In part, that’s because EQ2 allows pure tradeskill characters. As far as I know, you never have to suddenly go fight a dragon to advance tradeskills like in some (most?) other MMOs. Granted, you either need Adventuring characters/guildies to gather resources, or be a pretty shrewd wheeler-dealer, but the actual tradeskill character doesn’t have to go out and adventure (at least, in my experience, as in all other aspects of EQ2, I haven’t seen the endgame).

But there’s more to it than that. Sony seems to have really nailed the sweet spot in making tradeskilling interactive enough to feel like a process, but not so fiddly that it feels like a headache. And kudos to them for being flexible, because when EQ2 launched it was headache-fiddly, with sub-combines and a jillion different tradeskill materials. They heard the cries of torment of the players and streamlined it.

Also, tradeskilling here is useful, even if only for fun items. I personally am working on an Alchemist who makes Skill “Potions” for fighter archetypes, as well as various health potions, and poisons for sneaky rogue types. Since my main is a Berserker (a fighter architype) every time he levels and gets new skills, the alchemist can hook him up with decent upgrades. My other main tradeskiller is a Provisioner, who keeps the rest of my brood in good food and drink. Aside from the obvious weapon and armorcrafters, there are tradeskills that let you make fun items for your house; the imagination that EQ2 players have demonstrated in house-decorating is pretty astounding (see screenshot; that was an empty room before Angela/Seagoat started decorating it to reflect the Halasian theme of our guild), and the broker is always willing to sell your items to these home-makers if you’re not interested in that activity.

Tradeskiling doesn’t have the excitement of adventuring; it’s more a “relax and unwind” activity for the most part. After a couple of hectic days of Thanksgiving travel, it just felt good to sit at the PC, chatting with Angela, listening to Christmas carols streaming over her 24/7 Streaming Christmas Carols station, and mellowing out. It feels like maybe the same kind of process as knitting (maybe? I don’t knit but have spent many hours observing people who do)…something to occupy the ‘physical’ part of your brain while the rest of it kind of idles and rejuvenates.

Of course this only works because of the complex web of systems in EQ2. If the skill system didn’t require ‘augments’ to improve skills, or if the food and drink system didn’t exist, or particularly if the game didn’t have highly customizable housing, then there’d be no way to keep all the tradeskill careers interesting.

Later in the night, we did go adventuring. It was a topsy-turvey day, with me mentoring one of Angela’s alts for a change (I’m usually the mentor-ee). We ran around in the Ruins of Varsoon for quite a while; a zone I’d never been in beyond the first room or two. We both downed a +55% Experience Potion (a veteran player reward) so even though most of the mobs were green (with a few blues) we got good experience. Her Inquisitor made 4 levels during the evening, and my Berserker made one. A somewhat frustrating zone, though. A lot of target mobs seem to spawn very rarely, but the fighting was good fun.

Posted on November 24th, 2008 at 2:07 pm under Gaming, MMO

So aside from re-subscribing to WoW, the weekend was mostly about EQ2. (Hmm, it just struck me that in the past few days I’ve griped about how lost I felt in EQ2 because there’s so much new stuff, and griped about how WoW seems so unchanged!)

I leveled my Berserker to 40, finishing out all the gray & green quests he had laying around for Butcherblock, including a fun storyline involving fighting off an invading bugbear army. I did have to call in the cavalry for the last step of that one. Angela brought in one of her healer girls and mentored me as I fought the last boss.

So now I had all these skills at Apprentice I, so I jumped on my Alchemist who was level 38 or so, but with 100% Vitality I quickly caught him up and got the ‘Zerker to at least Apprentice IV on everything. The Guild Hall makes this *so* easy to do. There’s this huge pile ‘o resources that you can draw directly out of, and all the crafting stations have been nicely laid out around vendor NPCs. The only time I had to leave the Hall was to buy training books off the crafting vendor. Thanks to everyone in the guild that have made the guild hall possible: I’m definitely riding on coattails in that regard.

I also played a bit of LOTRO, but that was mostly busy-work, trying to get my inventory organized across various characters. I turned in my Moria rewards, which seem mostly meh. There’s a cute “pesky dormouse” that you can put in your house, but he takes up a large wall slot. And a songbird, also for the house. And a pocket item that wasn’t too interesting (to the point that I don’t recall what it did). Let’s see. A horn that gives a hope (or whatever hope is now called) buff; that could be useful. And then potions for resistance to the 4 elements. Of those items, I could pick any 3. I got the dormouse, bird and horn.

I also gave up on trying to tank with the Champion, and re-arranged his traits. Dropped the one that let him carry a heavy shield and the ones that gave him better taunting and went full-on damage improvements. Oh, and I raised up his cooking a lot, just burning through components to get some inventory space cleared up. So my main LOTRO character spends his time either slicing & dicing orcs…or baking blueberry muffins.

Virtually no single-player gaming this weekend.

Posted on November 23rd, 2008 at 7:05 pm under Gaming, MMO

I spent most of my gaming time this weekend playing EQ2. Now I played this game at launch and I’ve gone back to it intermittently since then, but since launch Sony has released 5 expansions for the game.

And I find I just have no idea what’s out there any more. And the only reason I realize how much I don’t know is because I look over at Angela’s screen and say “Where is that?” and she’ll rattle off a zone name that I’ve never even heard of. Turns out I’m unaware of huge swatches of the gameworld.

This leads me to wonder how much I’m missing in other MMOs. LOTRO has had a series of free expansions since launch and honestly I’m never sure if I’m in an original area or an expansion area, so I have no idea if I’ve explored everything there is to explore.

I guess the only way to really keep track of an MMO is to be active in their *shudder* forums. But my experience is that after about a day surfing the official forums of any MMO, I’m ready to delete that MMO from my hard drive and snap the CDs in half; forums tend to attract the real bottom feeders of online society, and it only takes a few of these wretches to drown out all the well-meaning people who are saintly enough to endure the environment and stay around to help people. I come out of these places thinking “I do not want to associate with these people EVER AGAIN” and logging into the game means associating with them, so I just go off the game altogether (even though in-game experiences tend to be much, much more positive than forum experiences — this is an emotional reaction on my part, not a logical one).

Posted on November 22nd, 2008 at 12:11 pm under Gaming, MMO

Last night I *finally* booted up EQ2 for a real gaming session. Sure glad I activated on Tuesday — one tenth of my monthly fee squandered! (See, that’s the mentality that a monthly sub causes in my cheapskate brain that a lifetime one doesn’t.)

Anyway, sheesh, talk about starting on a negative note. Let’s get on to the good stuff. My berserker’s hotbar was filled to the brim with 30+ skills that I no longer had a clue how to use effectively, so I started out by knocking some gray quests out of my journal. A few updates past, gray quests started giving Achievement Point experience so they’re actually worth doing now. I played for about three hours and never took on anything more dangerous than “green” but it was a good shakedown to get the kinks out.

The increased leveling speed was really noticeable. I made almost half a level by doing gray and green quests and killing gray and green mobs. My ‘zerker is a wisp of experience away from level 40 now. I have mixed feelings about this. On the one hand, I do like getting the rat pellets of new levels and abilities. On the other hand, I’ll always feel like I failed to reach cap (if in fact I do reach cap) “fairly.”

What really struck me last night, though, was how much “local knowledge” is contained in a long-running MMO. My berserker is in Angela’s guild (of course) with a few other old friends, and I was just listening to them talk and feeling totally lost. The shorthand lingo that gets used and the common knowledge shared makes the game really confusing for a “noob” and I’m essentially a noob who is starting at level 40ish. This isn’t even remotely an issue exclusive to EQ2; all MMOs have their own local dialect. I just usually return to MMOs guild-less and so am not immediately exposed to the lingo.

What also struck me is how much deep lore there is behind the game. I went to Butcherblock vi the Sinking Sands and saw a dude who had work for me, so I stopped to chat. Since I was alone I read everything he had to say, and he had a lot to say about the political climate of the main city in the area, what sorts of dangers I might face there, who the local tribes were, and so forth. I think I stood there for 10 minutes reading and re-reading until I’d absorbed all the info.

On the negative side of things, I’m not sure EQ2 does enough to put events and things in your line of site. They have a lot of “live events” that come with updates and patches, and whenever I’ve wanted to partake in them, I’ve felt like I needed to ask Angela where they were. That might just be laziness on my part (it’s easier to just ask her) but I’m not sure. But I just consulted her on how SHE learns this stuff and it sounds to me like she learns about stuff by reading the patch notes or surfing forums. I’m a firm believer in putting all the info a player needs IN THE GAME in such a way that most players will self-discover it. Use Town Criers or something in the main cities, near the banks, that sort of thing.

Last and trivial point in this wall of text. I took some screenshots, which you can see parts of in this post. These are the default quality screenshots and I think you’ll agree they don’t look great. I wonder how much bad press this has given EQ2, because the game looks pretty sharp when you’re actually playing it. I need to tweak the settings in order to get better screenies.

Oh, and one more last point. My crashing is gone; turning off multi-core support seems to have fixed it.

Posted on November 19th, 2008 at 1:35 pm under Gaming, MMO

So last night, leaving work, I was like a kid the day before Christmas. Not one but TWO shiny new expansions awaited me at home. By the time I went to bed, I felt like a kid on Christmas afternoon who’d found that all those mysterious packages had held socks and underwear.

I first hit LOTRO to get Mines of Moria installed. I’d opted for the downloadable version of that, and had “pre-downloaded” and installed the expansion a few days earlier. When I got home, the servers were down for a hot fix, but I ran the client anyway and… it took two hours to convert the game to Moria! Urgh. Once that finished, I logged in (after sitting in a queue) and played “spot the differences” with the UI (which primarily seemed to surround traits). I’d read about the big combat changes but I didn’t really see anything markedly different, but then I’m no theorycrafter. I wanted to get EQ2 going so I logged out after a few moments.

Angela had run the updater for EQ2 for me in the afternoon, so no patching was necessary. I had to re-open my account, apply my key and off I went, back to Norrath. My Dire Bear was kind of cool, but not as cool as the higher level ones (my character is 38) and not as fast as my horse. And beyond that… nothing really. I can’t fault Sony; they’d made it clear that this expansion was for level 50+, but I figured I’d find *something* shiny and new to excite me, but not really. I did log in to find I had 153% of the experience I needed to level from some change made in the past. So as soon as I got a point of xp, I dinged to 39 and half-way to 40, so level 50 doesn’t seem out of reach.

But then I crashed. Silently and with no fanfare. The screen froze for a second and suddenly I was looking at my desktop. I rebooted the PC, just in case, and once Vista eventually lurched back to life I logged back in. Played for 20 or so minutes and bam! Another crash to desktop. No obvious cause…nothing that connected the two occurrences in my mind. When last I played EQ2 (this past summer) the game was rock-stable for me, so I dunno what’s up. I have updated my video drivers since then; maybe its the PhysX crap in the nVidia drivers? I started surfing the support forums, but by this time it was after 11 and I finally just said “To hell with it” and went to bed, dejected and rather cranky.

And woke up even crankier this morning. Tonight I get to check out the “New XBox Experience” which honestly doesn’t sound all that exciting, but we’ll see. I’m going to set EQ2 to use a totally default interface in case one/some of my mods are out of date and breaking that game. If that doesn’t fix it, I’m not sure what I’ll do. Probably let it set for a few days until I’m more in the mood to troubleshoot PC gaming. If it turns into a long-running diagnosis/fix attempt cycle I’ll just write off my return to the game as a bad idea and go back to Warhammer.

Ah well. At least its Ghost Hunters night!

Posted on November 17th, 2008 at 1:31 pm under Gaming, MMO

This week is going to be full of excitement, once we get through the typically dreary Monday.

Tomorrow, the first major Warhammer patch goes live, LOTRO: Mines of Moria launches, and EQ2: The Shadow Odyssey launches. I’ve got Moria pre-ordered and pre-installed but I have to wait for Thursday, apparently, for Amazon to get Shadow Odyssey to me. In between those 2 MMO expansions, Wednesday brings the “New XBox Experience” which should be worth an evening of playing with.

I am, frankly, more excited about Moria than I am about Shadow Odyssey. On the other side of the room, however, Angela can’t sit still, she’s so eager to get the latter, and she has zero interest in Moria or LOTRO. Moria brings 2 new classes and a level cap raise, along with lots of other stuff, not least of which is 2 more character slots/server. Odyssey is directed at casual level 50-80 characters, from my understanding, and since my highest level EQ2 character is 38…well you can see why I’m not that excited.

Still, more games to play than I have time for… I kinda hate the 4th quarter holiday rush of game publishers.

Posted on November 14th, 2008 at 1:30 pm under Gaming, Pointless Ramblings

So last night was all about the Thursday Night Football, thus no gaming was done. In fact overall damned little gaming got accomplished this week, much to my chagrin. XFire says I spend 2 hours playing Warhammer in the past 7 days, and that’s the game I spent the most time on, PC-wise (not that I always trust those numbers). I did play the Left 4 Dead demo on the 360 a couple of times, and spent quite a bit of time at Nile Online.

Yes, fascinating stuff. But what of the future? This is an odd week for me. I finished Fable 2 and didn’t/don’t want to wade into some lengthy single-player game because next week the LOTRO and EQ2 expansions hit, plus the “New XBox Experience” arrives (which, granted, will probably only be interesting for an evening). I could be playing Warhammer but fear getting sucked back into it, only to have my account turn off early next week.

So I feel like I’m in a quasi-holding pattern. I might stalk follow Ysharros into Wizardry 101 over the weekend, just because it sounds fun and easy. Quick to download, easy to learn… just some nice concentrated fun. Or at least that’s the vibe I’m getting.

Or I could fire up the EQ2 account and get re-acquainted, but I dunno… does it make sense to get re-acquainted only to install an expansion and have to relearn stuff? Might be just as easy to wait.

Curiously, I’ve paid very little attention to the big MMO expansions. I know WOW has Lich King and a Death Knight class and that’s about all I know. Moria has legendary weapons and 2 new classes, which I know very little about (but I’ll roll a Warden because I always roll any class called Ranger or Warden). The EQ2 expansion I know ZERO about, except that Angela is super-psyched for it. I guess it adds… new stuff. I don’t even remember the full name of it!! LOL.

This makes me an un-informed consumer but a happy gamer. I love discovering stuff on my own, and THEN researching it to learn the nuances. Werit wrote a post called Too Much Information that captures my feelings well enough that it seems pointless for me to repeat them here.

Apparently there’s a big free content update either going into Age of Conan, or already launched. Interesting. I’d like to jump back into AoC at some point. But then Ardwulf has me wanting to take another look at Vanguard, too. Plus Chronicles of Spellborn launches sometime soon, and I wanted to look at that as well. And I’m definitely not ‘done’ with Warhammer Online!

Is it any wonder that MMOs have churn problems these days? So many interesting choices and it’s hard to justify two concurrent subscriptions for most people. Add to that the lure of so many fantastic single-player games out now. It all just feels like too much. Are there enough gaming dollars to support all this content??

Anyway, let’s get to the WRUP part: What are YOU playing this weekend?