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	<title>Comments for Dragonchasers</title>
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	<link>http://dragonchasers.com</link>
	<description>a thoroughly mundane fellow's quest for adventure</description>
	<pubDate>Mon, 06 Oct 2008 12:55:28 +0000</pubDate>
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		<title>Comment on A taste of RvR by Ysharros</title>
		<link>http://dragonchasers.com/2008/10/05/a-taste-of-rvr/#comment-110429</link>
		<dc:creator>Ysharros</dc:creator>
		<pubDate>Mon, 06 Oct 2008 12:24:23 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=878#comment-110429</guid>
		<description>Scenarios won't feel dull -- the advantage they have is they're on-demand and time-limited. Also, New Emskrank is sort of special for T1 RvR -- which is where I'm assuming you were? It's always hopping, it's compact, and there's a lot of back and forth zergination going on.

So far (from the heights of my own experience, hah), I'd say world RvR is a lot more adrenaline-rushy but scenarios are there when you need em. (At least on Order, at least on Averheim, etc.)</description>
		<content:encoded><![CDATA[<p>Scenarios won&#8217;t feel dull &#8212; the advantage they have is they&#8217;re on-demand and time-limited. Also, New Emskrank is sort of special for T1 RvR &#8212; which is where I&#8217;m assuming you were? It&#8217;s always hopping, it&#8217;s compact, and there&#8217;s a lot of back and forth zergination going on.</p>
<p>So far (from the heights of my own experience, hah), I&#8217;d say world RvR is a lot more adrenaline-rushy but scenarios are there when you need em. (At least on Order, at least on Averheim, etc.)</p>
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		<title>Comment on Main &gt; Alt ?? by Inannaqhe</title>
		<link>http://dragonchasers.com/2008/10/03/main-alt/#comment-110368</link>
		<dc:creator>Inannaqhe</dc:creator>
		<pubDate>Sun, 05 Oct 2008 08:04:39 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=873#comment-110368</guid>
		<description>I always have a 'main' and an 'alt'. Usually only one alt but sometimes a couple. There's not enough hours in the day for me to have a variety of alts so I do create a main with the view at creation that it will be the character I level ahead of any others I create. It will be the class I enjoy playing the most and the race I most like looking at. It is the one character I care about reaching the end game, the one that will best suit our play style, the one that I will equip the best, spend more in-game money on, and level in tradeskills.

I think you have nailed the explanation regarding the importance of mains in a guild too. It is important for some guilds to know how to award items because members can become very irate. Some people get angry if they think an alt is awarded an item ahead of a main. For some of the more serious guilds it is also a requirement in terms of raiding - that is the character that is expected to attend raids (and sometimes the only one that can attend raids) and it is the one who will be given items. And for the guild officers/raid leaders of raiding guilds I think they find it frustrating to equip characters that would be considered 'alts' only to have them leave or never raid again when an item could have benefited a regular raider and made the raid force stronger - I think that's pretty much where the more serious guilds are coming from. I think though that more casual guilds don't place so much importance on who is a main and who is an alt.</description>
		<content:encoded><![CDATA[<p>I always have a &#8216;main&#8217; and an &#8216;alt&#8217;. Usually only one alt but sometimes a couple. There&#8217;s not enough hours in the day for me to have a variety of alts so I do create a main with the view at creation that it will be the character I level ahead of any others I create. It will be the class I enjoy playing the most and the race I most like looking at. It is the one character I care about reaching the end game, the one that will best suit our play style, the one that I will equip the best, spend more in-game money on, and level in tradeskills.</p>
<p>I think you have nailed the explanation regarding the importance of mains in a guild too. It is important for some guilds to know how to award items because members can become very irate. Some people get angry if they think an alt is awarded an item ahead of a main. For some of the more serious guilds it is also a requirement in terms of raiding - that is the character that is expected to attend raids (and sometimes the only one that can attend raids) and it is the one who will be given items. And for the guild officers/raid leaders of raiding guilds I think they find it frustrating to equip characters that would be considered &#8216;alts&#8217; only to have them leave or never raid again when an item could have benefited a regular raider and made the raid force stronger - I think that&#8217;s pretty much where the more serious guilds are coming from. I think though that more casual guilds don&#8217;t place so much importance on who is a main and who is an alt.</p>
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		<title>Comment on Gamer Grub! by KS Geier</title>
		<link>http://dragonchasers.com/2008/10/03/gamer-grub/#comment-110350</link>
		<dc:creator>KS Geier</dc:creator>
		<pubDate>Sat, 04 Oct 2008 20:19:21 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/2008/10/03/gamer-grub/#comment-110350</guid>
		<description>Gamer Grub comes in four interesting flavors: chocolate,pizza, wasabi and "peanutbutter/jelly in an 8oz can... PBJ was actually delicious, who would have thought?  Their booth is all new age and the staff was hot!  Can't wait to buy Gamer Grub at stores!</description>
		<content:encoded><![CDATA[<p>Gamer Grub comes in four interesting flavors: chocolate,pizza, wasabi and &#8220;peanutbutter/jelly in an 8oz can&#8230; PBJ was actually delicious, who would have thought?  Their booth is all new age and the staff was hot!  Can&#8217;t wait to buy Gamer Grub at stores!</p>
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		<title>Comment on Hammer of War Online by Pete</title>
		<link>http://dragonchasers.com/2008/09/15/hammer-of-war-online-questionable-ethics/#comment-110340</link>
		<dc:creator>Pete</dc:creator>
		<pubDate>Sat, 04 Oct 2008 14:20:16 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=848#comment-110340</guid>
		<description>Joey,

I've changed the title of the post for you (ok, and for Jobildo, Ysharros, Boat and any other CoW members writing for HoW!). It'll take a bit for google to respider and update its indexes though.</description>
		<content:encoded><![CDATA[<p>Joey,</p>
<p>I&#8217;ve changed the title of the post for you (ok, and for Jobildo, Ysharros, Boat and any other CoW members writing for HoW!). It&#8217;ll take a bit for google to respider and update its indexes though.</p>
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		<title>Comment on Hammer of War Online by Joey</title>
		<link>http://dragonchasers.com/2008/09/15/hammer-of-war-online-questionable-ethics/#comment-110337</link>
		<dc:creator>Joey</dc:creator>
		<pubDate>Sat, 04 Oct 2008 12:57:21 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=848#comment-110337</guid>
		<description>Pete,

If you do a search for "Hammer of War Online" on Google, this post shows up on the front page:

Dragonchasers » Hammer of War Online: Questionable ethics?
3:51pm15 Sep 2008 ... So there’s this new site called Hammer of War Online, which bills itself as “The Unofficial Source for Warhammer Online: Age of Reckoning. ...

If someone were to see that without bothering to click-thru and read to the end of your article, they would probably be led to the conclusion that we do indeed have questionable ethics. Hopefully the majority of people will read your article and see your update or visit our website and like what they see. ;)</description>
		<content:encoded><![CDATA[<p>Pete,</p>
<p>If you do a search for &#8220;Hammer of War Online&#8221; on Google, this post shows up on the front page:</p>
<p>Dragonchasers » Hammer of War Online: Questionable ethics?<br />
3:51pm15 Sep 2008 &#8230; So there’s this new site called Hammer of War Online, which bills itself as “The Unofficial Source for Warhammer Online: Age of Reckoning. &#8230;</p>
<p>If someone were to see that without bothering to click-thru and read to the end of your article, they would probably be led to the conclusion that we do indeed have questionable ethics. Hopefully the majority of people will read your article and see your update or visit our website and like what they see. <img src='http://dragonchasers.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /></p>
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		<title>Comment on Gamer Grub! by DM Osbon</title>
		<link>http://dragonchasers.com/2008/10/03/gamer-grub/#comment-110314</link>
		<dc:creator>DM Osbon</dc:creator>
		<pubDate>Sat, 04 Oct 2008 00:19:01 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/2008/10/03/gamer-grub/#comment-110314</guid>
		<description>But..but...I prefer a greasy keyboard!</description>
		<content:encoded><![CDATA[<p>But..but&#8230;I prefer a greasy keyboard!</p>
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		<title>Comment on Main &gt; Alt ?? by Ethic</title>
		<link>http://dragonchasers.com/2008/10/03/main-alt/#comment-110300</link>
		<dc:creator>Ethic</dc:creator>
		<pubDate>Fri, 03 Oct 2008 16:15:36 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=873#comment-110300</guid>
		<description>I don't have a main in WAR, yet. I'm trying out a variety of classes until one just simply "clicks". Then that one will be my main, until I get bored, and try something else. A "main" for me is very fluid.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t have a main in WAR, yet. I&#8217;m trying out a variety of classes until one just simply &#8220;clicks&#8221;. Then that one will be my main, until I get bored, and try something else. A &#8220;main&#8221; for me is very fluid.</p>
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		<title>Comment on Main &gt; Alt ?? by Gwyn</title>
		<link>http://dragonchasers.com/2008/10/03/main-alt/#comment-110298</link>
		<dc:creator>Gwyn</dc:creator>
		<pubDate>Fri, 03 Oct 2008 14:32:11 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=873#comment-110298</guid>
		<description>When I'm asked that question in WoW, my reply is "well, Lithe is my main duo-huntress, but Sylea is my main draenai solo huntress and Rainthe my main solo elven huntress.  Then there's Dhaemona, my main witch, but she's pretty evil so you may wish to steer clear of her."   In other words, I hate that question, and maybe for "casual gamers" (another label of which I'm not all that fond) there just plain isn't such a beast?  It so heavily depends on my moods and whims and which friends are around to play on which avatar gets my attention, from a core group.  I also have "alts" or genetic experiments, to be sure.

Now in Warhammer, I'm not feeling that love you guys are feeling.  I think I have an aversion to the avatars or something -- only the dark elves are appealing to me.  The rest, I can't get past character creation to know if they play fun or not.  :(</description>
		<content:encoded><![CDATA[<p>When I&#8217;m asked that question in WoW, my reply is &#8220;well, Lithe is my main duo-huntress, but Sylea is my main draenai solo huntress and Rainthe my main solo elven huntress.  Then there&#8217;s Dhaemona, my main witch, but she&#8217;s pretty evil so you may wish to steer clear of her.&#8221;   In other words, I hate that question, and maybe for &#8220;casual gamers&#8221; (another label of which I&#8217;m not all that fond) there just plain isn&#8217;t such a beast?  It so heavily depends on my moods and whims and which friends are around to play on which avatar gets my attention, from a core group.  I also have &#8220;alts&#8221; or genetic experiments, to be sure.</p>
<p>Now in Warhammer, I&#8217;m not feeling that love you guys are feeling.  I think I have an aversion to the avatars or something &#8212; only the dark elves are appealing to me.  The rest, I can&#8217;t get past character creation to know if they play fun or not.  <img src='http://dragonchasers.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /></p>
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		<title>Comment on Main &gt; Alt ?? by Ysharros</title>
		<link>http://dragonchasers.com/2008/10/03/main-alt/#comment-110297</link>
		<dc:creator>Ysharros</dc:creator>
		<pubDate>Fri, 03 Oct 2008 13:33:42 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=873#comment-110297</guid>
		<description>"Main" is a term I use to reassure the mono-character players (as opposed to altoholics like me) that I'm not utterly insane. It's just gibberish, but they seem to like it. ;)

From a practical, guild management point of view, there are several reasons for it (especially in CoW). Loot distribution is certainly part of that, since on a very broad level, "main" tends to mean "the character you play most." Even as an altoholic I would give precedence for an item to a character that's played a lot over one that's played maybe 2-3 hours a month. In most cases, anyway.

The problem many of us altoholics have with WAR right now is that the careers are SO much fun, all of them, and that it can take a few levels -- in some cases a dozen or more levels -- before a given class really matures and you get a good idea of how well that class fits your playstyle.

I suspect in a few months this will have died down to much more manageable, less confusing levels.</description>
		<content:encoded><![CDATA[<p>&#8220;Main&#8221; is a term I use to reassure the mono-character players (as opposed to altoholics like me) that I&#8217;m not utterly insane. It&#8217;s just gibberish, but they seem to like it. <img src='http://dragonchasers.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>From a practical, guild management point of view, there are several reasons for it (especially in CoW). Loot distribution is certainly part of that, since on a very broad level, &#8220;main&#8221; tends to mean &#8220;the character you play most.&#8221; Even as an altoholic I would give precedence for an item to a character that&#8217;s played a lot over one that&#8217;s played maybe 2-3 hours a month. In most cases, anyway.</p>
<p>The problem many of us altoholics have with WAR right now is that the careers are SO much fun, all of them, and that it can take a few levels &#8212; in some cases a dozen or more levels &#8212; before a given class really matures and you get a good idea of how well that class fits your playstyle.</p>
<p>I suspect in a few months this will have died down to much more manageable, less confusing levels.</p>
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		<title>Comment on Warhammer Chat Paradox by Gwyn</title>
		<link>http://dragonchasers.com/2008/10/02/warhammer-chat-paradox/#comment-110250</link>
		<dc:creator>Gwyn</dc:creator>
		<pubDate>Thu, 02 Oct 2008 22:17:21 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=871#comment-110250</guid>
		<description>I am very glad to have this tip, I look forward to turning that off!  For me personally, that's been spammy in its own right and more annoying than "local flavor".</description>
		<content:encoded><![CDATA[<p>I am very glad to have this tip, I look forward to turning that off!  For me personally, that&#8217;s been spammy in its own right and more annoying than &#8220;local flavor&#8221;.</p>
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