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— ‘Gaming’ Category Archive —

I was trolling (in the fishing sense of the word) some gaming forums the other day, reading people’s thoughts about Destiny. One person shared a concern that got me thinking. His (or her) concern was that the story missions keep sending you back to the same area. In the beta […]

If you’ve never known anyone with a gambling addiction you probably don’t think it’s anything serious, but it is. People get so addicted to gambling that they destroy their own lives. It’s a serious issue for people with compulsive personalities. So what does that have to do with video games? […]

At long last Firefall is launching. I’m not sure exactly how long this game has been in development, but I remember it was playable at the first PAX East which was 4 (?) years ago. The game launches for everyone on July 29th. In this case, “launch” apparently means “we’ll […]

Last week I mentioned how Divinity: Original Sin’s miserly dolling out of levels had me itching to jump into an MMO to level up! After flopping around a bit I’ve settled on Guild Wars 2 as my ‘dabble in’ MMO (for now). I left Guild Wars 2 mostly because of […]

Destiny is the next game coming to us (on Sept 9th) from Bungie. I describe it as a mash-up of the loot & level gameplay of Diablo and the shooter mechanics of Halo. I have a lot of confidence in Bungie; I’ve been playing their games since Marathon came out […]

I think it was Divinity: Original Sin that rekindled my desire to play MMOs. I don’t know what it is about “leveling” that I find so appealing but damn, I love to do it! D:OS has leveling but they’re so miserly in dishing out new levels that it was creating […]

Last year at this time I was working three jobs, building a nest egg in preparation for the Holiday 2013 gaming season. With two new consoles coming out I knew I’d need a wad of cash to make it through. This year things are different. Not only am I not […]

I’m about 13 hours into Divinity: Original Sin and still can’t decide how I feel about it. I know how I feel about sub-parts of it. I am over-the-moon in love with the combat system. D:OS uses a classic ‘action point’ based tactical turn-based system that dates back to the […]

The other day the devs of a free-to-play game I enjoy made a decision that I was pretty uncomfortable with. I’m not going to go into specifics because this isn’t a post about that specific situation. But as I sat there fuming about this asinine (in my mind anyway) decision, […]

Yesterday’s post about Divinity: Original Sin was pretty upbeat, but I do have some issues with the game that I wanted to drag out into the light today. Mostly it all boils down to pacing: gameplay can kind of drag at times. Keep in mind we’re still talking from a […]