Star Trek Online: Tentatively going where everyone else is

I bowed out of the Star Trek Online open beta pretty much as soon as I pre-ordered the game. I burn out pretty easily and didn’t want to grow a character only to have to start all over again.

So I haven’t been writing about the game, or even paying a lot of attention to it. Early access snuck up on me and I missed the initial rush and all the snark-inducing issues that launches always have. Tonight I finally got around to logging in. I spent some time making an “Unknown Race” and then ran through the tutorial. Then spent a lot more time messing with customizing the look of my ship.

Well, if I’m going to be totally honest, the very first thing I did was just sit and listen to the Star Trek intro music. That really takes me back.

I’m looking forward to playing STO at my own lackadaisical pace. I had been planning to play with a bunch of Twitter people, but honestly life right now (and for the indefinite future) doesn’t allow me to play any game seriously enough to ‘keep up’ with friends, and trying to would just be frustrating. Well, again, if I’m going to be totally honest I should say that gaming isn’t important enough to me right now that I’m willing to play that much. (And there’s a PS3 title coming out next week that’s going to distract me, too.)

I had fun tonight. The game ran great, tutorial wasn’t overly crowded. I’m a little disappointed on the options for head coverings for the Unknown Race options but otherwise creating my race was really fun. Wrote a little bio and everything. I’m paying attention to things more than I did in beta, and Leonard Nimoy’s narration blows away Zach Quinto’s, at least for someone who’s been watching Trek since the original series was in 1st run (granted I was really young, but I have a brother who was a teenager at the time).

Here’s my engineering officer. Full name: John Doe. Nickname: Chance. Species: Unknown. I was going for a vaguely reptilian feel, without making him an out and out lizard. And if you haven’t seen the game, don’t judge it too harshly from these shots. A lot of bump-mapping seems to be lost in the screen shot processing or something. In game his emblem and his belt gear look much more 3D.

Play the game, don’t let the game play you!

I spent a lot of time playing LOTRO this weekend. For the first half I was playing my baby Rune Keeper (who hit 26) and having some fun but after a while I got the urge to see some new sights, so I switched back to my Champion “main” who, you’ll be amused to hear, is level 41. Yes, I’ve been playing since launch (though he wasn’t my first character), and yes, he is my highest level.

I’ve been avoiding playing him though. Every time I do, I feel like I’m treading water and not making any progress. I’d play for a few hours and it would seem like the exp bar hadn’t moved. I remembered my Champion being really fun, so what happened?

Finally tonight it dawned on me. I wasn’t playing LOTRO. LOTRO was playing me. When the Yule Festival hit I started hanging out around Bree to do daily quests to get tokens and my horse. After that I rode up to the North Downs and started chipping away at those quests. I have a ton of Fellowship Quests that were green or even gray, but I was trying to solo them. That meant they’d take a long time, and often I’d fail. Even if I didn’t, the experience I got for the quest wasn’t much, and the experience I got for killing baddies along the way was even less.

So why was I doing them? Because I have this freaky A-B-C personality. I don’t like jumping around in a sequence so I always find myself trying to complete my lowest level quests no matter what. Even though I was having no fun, I felt compelled to try to finish these quests. In effect, LOTRO was controlling me, rather than the other way around (OK really my own neuroses were controlling me, via the structure of LOTRO).

Tonight I finally shook myself loose from that mentality and headed to Evendim, an area that has lots of solo quests that are light blue. I immediately started finding the joy in LOTRO again, which is why I’m writing this post when I should be in bed.

I’m sharing this mostly for my future self. Maybe the next time I let a personality quirk start sucking the fun out of a game I’ll come back and re-read this post. These are games we’re playing. We should play them in such a way that they’re fun for us. Not the way someone says we’re “supposed” to play, nor should we approach them like they’re a chore to be dealt with. If you’re playing and not having fun, go find something else to do in your game. And if there isn’t anything else, then just take a break.

Now all that said, I’m really going to miss out on a lot of content if I skip all the Fellowship Quests (with the skirmish system we can all level to max without doing Fellowship Quests if we choose to). But I’m not a big fan of PUGs. So I’m thinking it might be time to find a Kinship on Landroval. But I’m not sure there’s a Kinship out there that I’d be comfortable in. Nor am I sure it’s the right time to be looking for a Kinship with Star Trek Online a few weeks out. I figure I’ll be playing that one pretty heavy when it launches, and LOTRO will go unplayed for a month or two (the beauty of a Lifetime Sub).

Side-tracking and late night blathering at this point so I’ll just stop. But future me (and dear readers), don’t make the mistake I made. Don’t do in-game things that you *should* do. Do in-game things that you *want* to do and that are fun!

Another Lifetime Sub decision

So Cryptic announced its Lifetime Subscription offer for Star Trek Online. The cost is ~$240 USD and you have to pre-order to take advantage of it, and order the sub by Feb. 1st (prior to launch), or so I’ve heard. They’re also offering a 1-year sub for ~$120 USD and again, you have to pre-order if you want to go that route. Both deals give you 2 extra character slots, and the lifer lets you play as a Borg.

Now let me establish a baseline. I am someone who considers Lifetime Sub offers. I’ve done 3 so far. One was a disaster (Hellgate:London ~$140 USD), one was a very very smart decision (LOTRO ~$200 USD) and one the jury is still out on (Champions Online ~$200 USD). Yes, I do like Champions Online, but haven’t played it much recently due to health issues, then Dragon Age: Origins, then LOTRO Siege of Mirkwood, then health issues again, and now STO Open Beta. And yet that’s kind of the point of why I like Lifetime subs. I don’t feel any ‘guilt’ if I go for long periods without playing. I’m not saying that’s logical (in fact it’s quite the contrary) but it is how I feel. I can just log in without renewing a sub and then feeling committed to playing for 30 days.

Anyway, so now I have the Star Trek Online Lifetime Offer to consider. I have pre-ordered the game so I’m eligible, so that won’t factor into my decision.

PROS

  • It fits in nicely with my other Lifetimes. 1 fantasy MMO, 1 superhero MMO, and 1 space MMO. That kinda feels like a nice distribution.
  • ST:Online doesn’t feel like a game I’d play as my ‘main’ MMO. Lifetime subs are a good fit (to me) for casual games that I want to dip into on an ongoing basis.

CONS

  • The eggs-in-on-basket issue. If Cryptic goes belly up, two of my Lifetimes go poof.
  • The lack of appreciation for customer loyalty. I would’ve liked to see Cryptic give CO Lifers some kind of discount. All things being equal, a player with Lifetime subs to both CO and STO is going to be less of a resource drain than 2 individual players, one of whom had a Lifetime sub to CO and the other who has a Lifetime sub to STO. So why not give the loyal Cryptic customer a break?
  • Price: Why is this more than the CO Lifetime Sub?
  • Most importantly, the game itself. It isn’t clear to me how they’ll sustain interest in STO over the long term. Space combat is the most interesting aspect to the game (to me) but every battlefield is going to look pretty much the same. I guess they could add variety in away team missions, but I don’t see those as the strong point of STO.

So as much as I do like the ‘security’ of having a Lifetime Sub to an MMO, I think I’ll be passing this time. I’d like to understand why Cryptic feels this sub has a higher value that the CO sub. And I’d like to have more of an idea of what the future plans for the game are. What will it look like in 16 months (assuming a $15/month sub fee, it’d take 16 months of being subscribed before the Lifetime started to pay off)? I have absolutely no clue what direction they want to take the game in (if anyone reading this can through me some links to educate me, I’d appreciate it).

And like so many others have said, the whole idea of having to buy a long term subscription before you’ve played the launched version of the game seems pretty sketchy.

Open beta: the double-edged sword

We’ve come to a time in the MMO genre’s lifespan where players expect and anticipate an “open beta” period. If an MMO developer doesn’t hold an open beta, we assume they’ve got something to hide. If an open beta period is too short we snark about the developer not really caring about our opinions because they haven’t left time to react to them.

The problem is that most of us players aren’t really beta testing; we’re sampling. We want to get into the open beta so we can play for free for a few weeks in order to determine if we want to buy the game when it launches (in some cases we’re playing for free with no intention whatsoever of buying the game). And the problem that follows is that we’re judging the game when it isn’t at its best.

This post is of course a direct result of the Star Trek Online open beta debacle going on right now. Cryptic has invited lots and lots of players into the open beta and the game is really suffering for it. On the one hand, I’m sure Cryptic is gathering a ton of data about where the net-code needs more polish and how much hardware they’re going to have to have on-hand to ensure a smooth launch. So that’s good.

But the bad news is that players are trying to play and having a horrific experience. I was actually laughing at how awful the lag and rubber-banding was when I created my first open beta character, but I’d played in closed beta so didn’t really need the tutorials, and I know this behavior wasn’t typical for the game. It ran much better in closed beta and I, being ever the optimist (HA!), am assuming it’ll run much better after launch, too.

But Joe Gamer, for whom this is the only STO experience he’ll know before deciding whether or not to part with his cash, probably isn’t laughing. From the onerous process of downloading the client to troubles logging in to not being able to move once you get logged in, the open beta experience is strongly urging him to cancel his pre-order and give STO a pass. And he’s telling his friends, who aren’t in the open beta, how bad the experience has been, so they’re canceling their pre-orders as well.

Now I’m not here to defend STO. I have pre-ordered but almost against my better judgement. But my issues aren’t with lag and performance so much as they are with the design of the game. I will say that you shouldn’t base your final judgement of the game on the horrible, broken performance of the open beta.

So what can game developers do? I don’t think they can completely fix the problem, but what would help is to offer trial accounts from Day 1. Let people sample, for free, the final, launched game. That would cut down on the number of beta testers who treat open beta like a preview program. This solution comes with the downside of a less robust stress test, of course. I suppose designers have to weigh the benefits of a good stress test against the lost sales of people getting fed up with the performance of the game in a crowded open beta.

You only get one chance to make a first impression though. I’ll speak heresy and suggest that a really bad open beta might do more harm to a game than a rocky few days at launch. Once a customer has handed over his $50 he’s apt to put up with a rough patch and keep checking back in until things get better (assuming that happens in days, not weeks). There’s nothing to keep a beta-tester around and once they walk away from your game, they’re probably never going to come back.

Willpower saving throw…. it’s 1. I fail

Surprisingly exactly zero people who know me, I’ve caved and pre-ordered Star Trek Online.

So with all my doubts, why would I do this? Because people I like are pre-ordering and I’d like to play now when they’re playing rather then try it later when they’ve potentially moved on (even if the game is better 6-12 months after release, which I assume it will be). Classic peer pressure!

I’m generally (more non-news incoming) a solo player, but STO space combat is much more fun in groups, even if they’re auto-formed PUGs. So again, I’d rather play early while population is dense than fly around an empty low level universe a year on.

I still don’t think it’s the kind of game that’ll hook me long-term, but I’m just buying it like I would a single player game, assuming I’ll play for a month or two and then move on.

If you take a strand of spaghetti and boil it for an hour, it’ll still be more firm than my willpower when it comes to sampling MMOs. I really thought I was past that, but as soon as my order was placed I just started grinning. New adventures await!

And as a worst case situation, I’ll be able to bitch about the game from a place of hands-on experience. How’s that for making lemonade out of lemons? 🙂

Star Trek Online: I want to believe!

Listen, I’m old enough that I watched Star Trek when it was in first run. I’m talking the original series, ok? And I’ve watched all the other series, even Enterprise (which I enjoyed very much, thank you).

I don’t give a flying fig about The Force… I want phasers set to stun and a full spread of photon torpedoes.

The very first computer game I *ever* played was a Star Trek game. It was played on a tty connected via an 110 bps acoustic modem (you dialed the other side, waited for the screech of the modem then jammed the phone’s handset into a couple of rubber cups on the back of the teletype) to a PDP-10 running at Stony Brook University. The tty at my high school had no display…everything was printed on paper.

In short, I LOVE ME SOME STAR TREK!

And yet when I played the Star Trek Online beta, I came away disappointed. The away missions felt pretty generic to me. The non-combat missions that some have really enjoyed were, to me, fun to play through once, but as an altaholic I can see them getting really tedious the 2nd, 3rd and 4th time you do them since they’re basically dialog trees.

Space combat was fun but felt extremely derivative of every other Star Trek computer game I’ve played. It’s about energy management (shifting power to a certain quadrant of shields, and concentrating fire on one quadrant of the enemy) and pumping as much firepower as you can into the enemy. It’s fun…for a few hours. But over the hundreds of hours one puts into an MMO? I just don’t see it staying fun.

So, as much as I really really want to love the game, I had pretty much written it off. But then people whose opinions I value started pre-ordering. And they have me second guessing myself.

Now that open beta is here, and the NDA has dropped, I’m really looking forward to hearing what these people have to say about Star Trek Online. I’m fervently hoping that I just missed something during closed beta, which is entirely possible since the beta was only open maybe twice a week and I didn’t get in very often due to my schedule.

One awesome feature I do want to point out though, is “Open Groups.” While in your ship, you spend a lot of time in ‘warp space’ where there’s no combat, but then you have to (of course) drop out of warp to do battle. When you do you essentially enter a public instance…it might just be a random sector of space but often it’ll be a star system. If someone else is there, you can kind of ‘auto-group’ with them to do whatever mission is going on in that system. Being the anti-social prick that I am, this means I can get into a battle with other players and enjoy that experience without ever saying a word to them.

And space battles are much, MUCH more interesting and fun when its more than just you in your single ship.

Anyway, let’s go bloggers! Tell us about your STO beta experience!

[Update: Tipa is blogging at Warp 9! Check out her Star Trek Online posts.]

Why I like the tablet form factor

This post is a response to a conversation I’ve been having on Twitter. People ask me why I’m interested in getting a tablet (or slate, if you prefer) PC.

First, let me be clear. I’m not trying to sell anyone else on this form factor. I’m saying I personally like the tablet profile, and here’s why.

I surf the web. I know that term is now considered obsolete but it really describes what I do. When I’m sitting at my desk staring at a computer, I’ve got a bunch of tabs open to various web pages. I have a twitter client running. I have an IM client running. I’ve got email notifications popping up. My RSS feed is filling. I flit from place to place, skimming lots of different content. I’ll read a paragraph or two of a page, then be distracted by something else and later go back to ingest another ‘graph or two. “Surfing” definitely describes what I’m doing. I do very little “deep reading” on my traditional computers.

When I use a tablet, I don’t work in the same way. My current tablet (that I just got for Christmas) is the Asus EEE T91MT. It’s a netbook with a touch screen that folds back into a tablet format.

When I use it as a tablet, I tend to run a web browser with 1 – 2 tabs open (generally my Instapaper listing or articles to read and the current article I’m reading) or I run some e-book software. I focus on one thing. Part of that is a limitation of the netbook hardware. It’s got 1 gig of ram and an Atom processor…it can’t handle running a bunch of software all at once. But part of it is the experience of the tablet.

When I sit at a computer I’m reading the screen from 18″ or so away. I’m reading text that’s on an object. I also see my keyboard and the window behind the monitor and all kinds of other things. Even if I don’t run a lot of different software, I have a lot of distractions and I’m easily distracted by nature.

When I lay on the couch (or in bed) with the tablet I’m holding it 9-12 inches from my eyes. I see the content on the screen. Essentially it’s like reading a book or a magazine. What you’re reading pretty much fills your field of view. That keeps me focused on one thing, and I get a lot more out of what I’m reading. I read more deeply. I retain more. I finish articles all in one swoop.

The tablet form factor also means I can read more comfortably. I can shift around, move it closer or farther way. Lay on my side with the tablet laying on the bed next to me, or lay on my back with it resting on my chest like a book. It doesn’t get hot and it doesn’t have a keyboard jutting out of the screen (I know some folks balance a netbook on their chest…for my old eyes, that’s going to put the screen too far away unless the front of the keyboard is touching my teeth). Now the T91 is a little thicker and a little heavier than I’d like it to be, which is why I’m looking forward to a ‘true’ slate PC at some point in the not so distant future.

Werit mentioned that he could do all that I want to do with his Droid, and I agree. But for me the Droid is just a bit too small. I can hold it sideways to get an 800 pixel wide screen that displays the main column of most web pages, but then the depth of the page is so short that I’m constantly scrolling. For ebooks, I’m constantly paging and that kind of breaks up the cadence of reading. I just need something a tad bigger than the Droid’s screen for my personal comfort. (But don’t get me wrong, I have e-book software on my Droid and will happily read from it when I’m out and about and have some time on my hands…it’s an awesome phone.)

People say tablets are too big to lug around and I agree. I don’t want one to carry around with me. I just want one to take to the couch or to bed for when I want to catch up on reading some web content (or ebooks) that I really want to relax and enjoy; not skim through.

So those are my reasons…they’re hard to convey 140 characters at a time. 🙂