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	<title>Comments on: Question of the Day: Would you play an MMO if you knew it only had a year to live?</title>
	<atom:link href="http://dragonchasers.com/2009/11/10/question-of-the-day-would-you-play-an-mmo-if-you-knew-it-only-had-a-year-to-live/feed/" rel="self" type="application/rss+xml" />
	<link>http://dragonchasers.com/2009/11/10/question-of-the-day-would-you-play-an-mmo-if-you-knew-it-only-had-a-year-to-live/</link>
	<description>But what will you do when you catch one!?</description>
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		<title>By: Oakstout</title>
		<link>http://dragonchasers.com/2009/11/10/question-of-the-day-would-you-play-an-mmo-if-you-knew-it-only-had-a-year-to-live/#comment-127086</link>
		<dc:creator>Oakstout</dc:creator>
		<pubDate>Wed, 11 Nov 2009 15:28:23 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=2953#comment-127086</guid>
		<description>The smart move would be to wait 6 months or even 9 months into the games release to let people know it only had a few months to live even it they KNEW from the outset it only had a life span of 1 yr.

Why?

Because that way you could get a lot of people back that you lost after the first couple of months, like in the case of TR, I mean, it is a business after all not just fun and games.   

But that wasn&#039;t what you asked right,  I will say that I would stay with the game if it was able 
to grab me, keep me entertained and not make me wish I wasted my time once it was over.  I mean, I&#039;ve paid more money for much less!</description>
		<content:encoded><![CDATA[<p>The smart move would be to wait 6 months or even 9 months into the games release to let people know it only had a few months to live even it they KNEW from the outset it only had a life span of 1 yr.</p>
<p>Why?</p>
<p>Because that way you could get a lot of people back that you lost after the first couple of months, like in the case of TR, I mean, it is a business after all not just fun and games.   </p>
<p>But that wasn&#8217;t what you asked right,  I will say that I would stay with the game if it was able<br />
to grab me, keep me entertained and not make me wish I wasted my time once it was over.  I mean, I&#8217;ve paid more money for much less!</p>
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		<title>By: Grid</title>
		<link>http://dragonchasers.com/2009/11/10/question-of-the-day-would-you-play-an-mmo-if-you-knew-it-only-had-a-year-to-live/#comment-127084</link>
		<dc:creator>Grid</dc:creator>
		<pubDate>Wed, 11 Nov 2009 12:43:52 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=2953#comment-127084</guid>
		<description>Well if I only had a year left to live I do not think I would waste any of my time left playing a game......

oh wait! 

you mean if the game has a year to live?
 
Ok, nevemind, move along.

Really though, this is one reason I am side stepping Star Trek Online. It seems rushed and from hints from beta testers (you beta people are testers not players!), I fear it is doomed for an early failure.</description>
		<content:encoded><![CDATA[<p>Well if I only had a year left to live I do not think I would waste any of my time left playing a game&#8230;&#8230;</p>
<p>oh wait! </p>
<p>you mean if the game has a year to live?</p>
<p>Ok, nevemind, move along.</p>
<p>Really though, this is one reason I am side stepping Star Trek Online. It seems rushed and from hints from beta testers (you beta people are testers not players!), I fear it is doomed for an early failure.</p>
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		<title>By: Stropp</title>
		<link>http://dragonchasers.com/2009/11/10/question-of-the-day-would-you-play-an-mmo-if-you-knew-it-only-had-a-year-to-live/#comment-127078</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Wed, 11 Nov 2009 01:42:40 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=2953#comment-127078</guid>
		<description>I initially read that title as, &quot;Would you play an MMO if you knew you only had a year to live?&quot;

But a second reading game me the correct question. And my answer is the same as I&#039;d give to the wrongly interpreted question. Yes.

If the game is fun, then why not play it for as long as I can, despite the availability of it or myself in twelve months?</description>
		<content:encoded><![CDATA[<p>I initially read that title as, &#8220;Would you play an MMO if you knew you only had a year to live?&#8221;</p>
<p>But a second reading game me the correct question. And my answer is the same as I&#8217;d give to the wrongly interpreted question. Yes.</p>
<p>If the game is fun, then why not play it for as long as I can, despite the availability of it or myself in twelve months?</p>
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		<title>By: Jadielady</title>
		<link>http://dragonchasers.com/2009/11/10/question-of-the-day-would-you-play-an-mmo-if-you-knew-it-only-had-a-year-to-live/#comment-127076</link>
		<dc:creator>Jadielady</dc:creator>
		<pubDate>Tue, 10 Nov 2009 23:30:24 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=2953#comment-127076</guid>
		<description>Its an interesting concept... if there was a game  launched with the purpose of only being around for a year, and it was priced in a fair way then I&#039;d consider it. 
It makes me wonder what kind of neat ideas someone could approach with that in mind. Like preparing for an apocalypse or something.</description>
		<content:encoded><![CDATA[<p>Its an interesting concept&#8230; if there was a game  launched with the purpose of only being around for a year, and it was priced in a fair way then I&#8217;d consider it.<br />
It makes me wonder what kind of neat ideas someone could approach with that in mind. Like preparing for an apocalypse or something.</p>
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		<title>By: Blue Kae</title>
		<link>http://dragonchasers.com/2009/11/10/question-of-the-day-would-you-play-an-mmo-if-you-knew-it-only-had-a-year-to-live/#comment-127073</link>
		<dc:creator>Blue Kae</dc:creator>
		<pubDate>Tue, 10 Nov 2009 21:26:16 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=2953#comment-127073</guid>
		<description>If I wanted to play an MMO, knowing it as only around for 12 months wouldn&#039;t change my mind.  I can&#039;t think of any MMO that I&#039;ve played for more then 9 months straight, although there are a few that I&#039;ll play for 9 month, then take 2-3 off, then come back for 4-9 months again, repeat.</description>
		<content:encoded><![CDATA[<p>If I wanted to play an MMO, knowing it as only around for 12 months wouldn&#8217;t change my mind.  I can&#8217;t think of any MMO that I&#8217;ve played for more then 9 months straight, although there are a few that I&#8217;ll play for 9 month, then take 2-3 off, then come back for 4-9 months again, repeat.</p>
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		<title>By: Scott</title>
		<link>http://dragonchasers.com/2009/11/10/question-of-the-day-would-you-play-an-mmo-if-you-knew-it-only-had-a-year-to-live/#comment-127072</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Tue, 10 Nov 2009 20:54:19 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=2953#comment-127072</guid>
		<description>If I knew it had a full year? Sure! However, the game itself would have to be appealing to me.

I hung around for the final day of Tabula Rasa and Hellgate: London and it was a good experience overall. I wish I&#039;d stuck with Asheron&#039;s Call 2 to see it through its trials and tribulations. I really did like the world and its feel they created, and reading the KTR article of its last day puts a twinge in my heart that I wasn&#039;t there.

Other games like MxO, etc. never appealed to me anyway, so even knowing it would get canceled (and I think everyone knew MxO was on borrowed time, Station Pass or no) wasn&#039;t enough to get me in the game.

I suspect WAR is now on borrowed time, simply because this is EA we&#039;re talking about. They want big numbers or they don&#039;t want anything. It wouldn&#039;t surprise me to see Mythic shuttered after this, now that they&#039;re owned, just like Microsoft killed off Ensemble.

But yeah, I&#039;d jump into an appealing MMO whose head was on the chopping block. Let&#039;s be really, really honest with ourselves: too many of us bloggers get all self-righteous and say things like &quot;ooooh, MMO&#039;s require commitment on so many levels and I won&#039;t play one that&#039;s being canceled in a year because I&#039;ll lose all my commitment.&quot; Meanwhile these exact same bloggers are those MMO Tourists who can&#039;t &quot;commit&quot; to any MMO for more than a month or three anyway.</description>
		<content:encoded><![CDATA[<p>If I knew it had a full year? Sure! However, the game itself would have to be appealing to me.</p>
<p>I hung around for the final day of Tabula Rasa and Hellgate: London and it was a good experience overall. I wish I&#8217;d stuck with Asheron&#8217;s Call 2 to see it through its trials and tribulations. I really did like the world and its feel they created, and reading the KTR article of its last day puts a twinge in my heart that I wasn&#8217;t there.</p>
<p>Other games like MxO, etc. never appealed to me anyway, so even knowing it would get canceled (and I think everyone knew MxO was on borrowed time, Station Pass or no) wasn&#8217;t enough to get me in the game.</p>
<p>I suspect WAR is now on borrowed time, simply because this is EA we&#8217;re talking about. They want big numbers or they don&#8217;t want anything. It wouldn&#8217;t surprise me to see Mythic shuttered after this, now that they&#8217;re owned, just like Microsoft killed off Ensemble.</p>
<p>But yeah, I&#8217;d jump into an appealing MMO whose head was on the chopping block. Let&#8217;s be really, really honest with ourselves: too many of us bloggers get all self-righteous and say things like &#8220;ooooh, MMO&#8217;s require commitment on so many levels and I won&#8217;t play one that&#8217;s being canceled in a year because I&#8217;ll lose all my commitment.&#8221; Meanwhile these exact same bloggers are those MMO Tourists who can&#8217;t &#8220;commit&#8221; to any MMO for more than a month or three anyway.</p>
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		<title>By: Gwyn</title>
		<link>http://dragonchasers.com/2009/11/10/question-of-the-day-would-you-play-an-mmo-if-you-knew-it-only-had-a-year-to-live/#comment-127071</link>
		<dc:creator>Gwyn</dc:creator>
		<pubDate>Tue, 10 Nov 2009 19:37:15 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=2953#comment-127071</guid>
		<description>I play almost all MMOs once, looking for the one that&#039;ll immerse me as well and deeply as my past beloveds, rarely with any success.  So knowing in advance an MMO only had a year to live isn&#039;t going to bother me and I generally lose interest long before then.  Only 3 MMOs in the 10+ years I&#039;ve been playing them have kept me hooked longer than 6 months.  Those are pretty good odds in my favor.

But of course, as Murphy would have it, my luck would be this is an MMO I could love long-term and its unfortunate demise before I was ready would be bittersweet.

I think the bigger question though is... why would a company invest all that it takes to produce an MMO, and have it be so poor quality that a year life-span is all they could expect?  That seems like bad business to me.  I&#039;d prefer to see producers either go back to writing good small-group campaign games like Dragon Age would be if it were multi-player, or really step up to where the bar has been raised on MMOG&#039;s, expecting your game to grab the hearts of players like WoW and EQ/EQ2 have done.  Or is that now too much to expect?  No one can finance that kind of endeavor any longer except the known players (Blizzard/EA/Sony)?</description>
		<content:encoded><![CDATA[<p>I play almost all MMOs once, looking for the one that&#8217;ll immerse me as well and deeply as my past beloveds, rarely with any success.  So knowing in advance an MMO only had a year to live isn&#8217;t going to bother me and I generally lose interest long before then.  Only 3 MMOs in the 10+ years I&#8217;ve been playing them have kept me hooked longer than 6 months.  Those are pretty good odds in my favor.</p>
<p>But of course, as Murphy would have it, my luck would be this is an MMO I could love long-term and its unfortunate demise before I was ready would be bittersweet.</p>
<p>I think the bigger question though is&#8230; why would a company invest all that it takes to produce an MMO, and have it be so poor quality that a year life-span is all they could expect?  That seems like bad business to me.  I&#8217;d prefer to see producers either go back to writing good small-group campaign games like Dragon Age would be if it were multi-player, or really step up to where the bar has been raised on MMOG&#8217;s, expecting your game to grab the hearts of players like WoW and EQ/EQ2 have done.  Or is that now too much to expect?  No one can finance that kind of endeavor any longer except the known players (Blizzard/EA/Sony)?</p>
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		<title>By: Thallian</title>
		<link>http://dragonchasers.com/2009/11/10/question-of-the-day-would-you-play-an-mmo-if-you-knew-it-only-had-a-year-to-live/#comment-127069</link>
		<dc:creator>Thallian</dc:creator>
		<pubDate>Tue, 10 Nov 2009 18:58:32 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=2953#comment-127069</guid>
		<description>It&#039;d have to be one heck of an MMO, but I might.</description>
		<content:encoded><![CDATA[<p>It&#8217;d have to be one heck of an MMO, but I might.</p>
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		<title>By: Tesh</title>
		<link>http://dragonchasers.com/2009/11/10/question-of-the-day-would-you-play-an-mmo-if-you-knew-it-only-had-a-year-to-live/#comment-127067</link>
		<dc:creator>Tesh</dc:creator>
		<pubDate>Tue, 10 Nov 2009 18:28:06 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=2953#comment-127067</guid>
		<description>Probably not.  It&#039;s an extended rental, and I grew out of renting games in my teens, after my schedule made it a losing economic proposition.

If I were one of those with lots of spare time to play, and I could reasonably anticipate blazing through the content in 8 months or so, sure, I&#039;d jump on board.  Big &quot;if&quot;, though.</description>
		<content:encoded><![CDATA[<p>Probably not.  It&#8217;s an extended rental, and I grew out of renting games in my teens, after my schedule made it a losing economic proposition.</p>
<p>If I were one of those with lots of spare time to play, and I could reasonably anticipate blazing through the content in 8 months or so, sure, I&#8217;d jump on board.  Big &#8220;if&#8221;, though.</p>
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		<title>By: xXJayeDuBXx</title>
		<link>http://dragonchasers.com/2009/11/10/question-of-the-day-would-you-play-an-mmo-if-you-knew-it-only-had-a-year-to-live/#comment-127066</link>
		<dc:creator>xXJayeDuBXx</dc:creator>
		<pubDate>Tue, 10 Nov 2009 17:50:05 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=2953#comment-127066</guid>
		<description>I had the same feeling about Tabula Rasa and MxO, I wish I had played more too. But in this case if I knew a game had only a year left would I play it, I don&#039;t really know. I guess it would depend on the game.

I think the success of DDO going to a f2p type model could mean that some subscription based MMO&#039;s might do the same instead of just being closed down for good. That&#039;s my hope anyway.</description>
		<content:encoded><![CDATA[<p>I had the same feeling about Tabula Rasa and MxO, I wish I had played more too. But in this case if I knew a game had only a year left would I play it, I don&#8217;t really know. I guess it would depend on the game.</p>
<p>I think the success of DDO going to a f2p type model could mean that some subscription based MMO&#8217;s might do the same instead of just being closed down for good. That&#8217;s my hope anyway.</p>
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