<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: A Farewell to War (Warhammer)</title>
	<atom:link href="http://dragonchasers.com/2009/02/17/a-farewell-to-war-warhammer/feed/" rel="self" type="application/rss+xml" />
	<link>http://dragonchasers.com/2009/02/17/a-farewell-to-war-warhammer/</link>
	<description>But what will you do when you catch one!?</description>
	<lastBuildDate>Thu, 24 May 2012 22:50:05 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.2</generator>
	<item>
		<title>By: Pete</title>
		<link>http://dragonchasers.com/2009/02/17/a-farewell-to-war-warhammer/#comment-117543</link>
		<dc:creator>Pete</dc:creator>
		<pubDate>Wed, 18 Feb 2009 03:00:58 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=1820#comment-117543</guid>
		<description>Sorry it&#039;s taken me so long to reply. Been a long day. Bottom line probably boils down to War focuses on grouped PvP. I tend to solo or casually PUG, but I quickly feel &#039;behind the curve&#039; and PUGs and open groups got really hard to find. I did have some fun doing PvE, but with so many of the mobs solo and predicatable, PvE got a bit stale. Every fight was the same sequence of skills (which is true of a lot of MMOs as long as you manage things...but in War you could almost *always* manage things).

In beta everyone was forced to do the same stuff to test different systems, and it was great fun, huge masses of players swarming at each other for the joy of it. No one got pissed off if our side lost, and no one took it so seriously that tempers started flaring.

Flaring tempers isn&#039;t my thing. *shrug* I just thought I was really, REALLY going to love War. So it&#039;s a bit sad admitting that, nope, it isn&#039;t the game for me.</description>
		<content:encoded><![CDATA[<p>Sorry it&#8217;s taken me so long to reply. Been a long day. Bottom line probably boils down to War focuses on grouped PvP. I tend to solo or casually PUG, but I quickly feel &#8216;behind the curve&#8217; and PUGs and open groups got really hard to find. I did have some fun doing PvE, but with so many of the mobs solo and predicatable, PvE got a bit stale. Every fight was the same sequence of skills (which is true of a lot of MMOs as long as you manage things&#8230;but in War you could almost *always* manage things).</p>
<p>In beta everyone was forced to do the same stuff to test different systems, and it was great fun, huge masses of players swarming at each other for the joy of it. No one got pissed off if our side lost, and no one took it so seriously that tempers started flaring.</p>
<p>Flaring tempers isn&#8217;t my thing. *shrug* I just thought I was really, REALLY going to love War. So it&#8217;s a bit sad admitting that, nope, it isn&#8217;t the game for me.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Crimson Starfire</title>
		<link>http://dragonchasers.com/2009/02/17/a-farewell-to-war-warhammer/#comment-117541</link>
		<dc:creator>Crimson Starfire</dc:creator>
		<pubDate>Wed, 18 Feb 2009 01:41:27 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=1820#comment-117541</guid>
		<description>Don&#039;t feel bad Pete, I was the same as you. It&#039;s not your fault the game has issues. I&#039;m sure they&#039;ll get fixed eventually, but you shouldn&#039;t have to pay for that. You did the right thing ;)</description>
		<content:encoded><![CDATA[<p>Don&#8217;t feel bad Pete, I was the same as you. It&#8217;s not your fault the game has issues. I&#8217;m sure they&#8217;ll get fixed eventually, but you shouldn&#8217;t have to pay for that. You did the right thing <img src='http://dragonchasers.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lars</title>
		<link>http://dragonchasers.com/2009/02/17/a-farewell-to-war-warhammer/#comment-117533</link>
		<dc:creator>Lars</dc:creator>
		<pubDate>Tue, 17 Feb 2009 22:58:40 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=1820#comment-117533</guid>
		<description>Yeah, it was a blast during the beta.   But I think that&#039;s because you had a large concentration of players there, so it was nonstop action in Scenarios or PQs or what have you.  Once everyone leveled up, it turned into a ghost town real quick.  Scenarios took too long to pop.  PQs were empty except on rare days when the planets aligned and a bunch of people happened to be your same level at the same place with the same goals in mind.   I think that&#039;s why people left; at any rate, that&#039;s why I quit.</description>
		<content:encoded><![CDATA[<p>Yeah, it was a blast during the beta.   But I think that&#8217;s because you had a large concentration of players there, so it was nonstop action in Scenarios or PQs or what have you.  Once everyone leveled up, it turned into a ghost town real quick.  Scenarios took too long to pop.  PQs were empty except on rare days when the planets aligned and a bunch of people happened to be your same level at the same place with the same goals in mind.   I think that&#8217;s why people left; at any rate, that&#8217;s why I quit.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Thallian</title>
		<link>http://dragonchasers.com/2009/02/17/a-farewell-to-war-warhammer/#comment-117528</link>
		<dc:creator>Thallian</dc:creator>
		<pubDate>Tue, 17 Feb 2009 21:16:14 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=1820#comment-117528</guid>
		<description>I felt very similar to this when I let it go. It was more fun at lower levels and in the beta, I wonder how come it changed so much so fast for me, but there&#039;s alwyas a lot of things we don&#039;t understand because they are controlled by many many factors. I am glad I gave them money for the time I spent and I&#039;m glad I&#039;ve stopped spending time there. Simple as that I guess.</description>
		<content:encoded><![CDATA[<p>I felt very similar to this when I let it go. It was more fun at lower levels and in the beta, I wonder how come it changed so much so fast for me, but there&#8217;s alwyas a lot of things we don&#8217;t understand because they are controlled by many many factors. I am glad I gave them money for the time I spent and I&#8217;m glad I&#8217;ve stopped spending time there. Simple as that I guess.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Scott</title>
		<link>http://dragonchasers.com/2009/02/17/a-farewell-to-war-warhammer/#comment-117527</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Tue, 17 Feb 2009 19:23:53 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=1820#comment-117527</guid>
		<description>Things like that are what amazed me from the moment I first loaded WAR -- did Mythic literally hide themselves away from the world in Vault 101 for 4+ years that they had NO CLUE that so many glaring issues they launched with had been solved for quite some time by other studios?

The classes had personality, that was probably the best part for me. The PvP was same ol&#039; same ol&#039; but at least more (total) variety even if the populace wasn&#039;t taking advantage of the variety those first few weeks. Everything else about the game was a step or few backwards to me.</description>
		<content:encoded><![CDATA[<p>Things like that are what amazed me from the moment I first loaded WAR &#8212; did Mythic literally hide themselves away from the world in Vault 101 for 4+ years that they had NO CLUE that so many glaring issues they launched with had been solved for quite some time by other studios?</p>
<p>The classes had personality, that was probably the best part for me. The PvP was same ol&#8217; same ol&#8217; but at least more (total) variety even if the populace wasn&#8217;t taking advantage of the variety those first few weeks. Everything else about the game was a step or few backwards to me.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hudson</title>
		<link>http://dragonchasers.com/2009/02/17/a-farewell-to-war-warhammer/#comment-117525</link>
		<dc:creator>Hudson</dc:creator>
		<pubDate>Tue, 17 Feb 2009 19:07:47 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=1820#comment-117525</guid>
		<description>WoW solved the leaving a scenario thing by making people get a &quot;coward&quot; debuff which prevents you from doing any PVP for 15 minutes. Sounds like this game is heading in that direction.</description>
		<content:encoded><![CDATA[<p>WoW solved the leaving a scenario thing by making people get a &#8220;coward&#8221; debuff which prevents you from doing any PVP for 15 minutes. Sounds like this game is heading in that direction.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Makkaio</title>
		<link>http://dragonchasers.com/2009/02/17/a-farewell-to-war-warhammer/#comment-117524</link>
		<dc:creator>Makkaio</dc:creator>
		<pubDate>Tue, 17 Feb 2009 19:01:20 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=1820#comment-117524</guid>
		<description>Sorry to see you go, Pete.  Warhammer is wearing on me lately, as well.  My favorite now is when one side or the other doesn&#039;t get a good footing right off the bat in a scenario they just leave the scenario.  Happened all day yesterday.  If I wasn&#039;t on such a quest to try and play the game out, I would probably be hanging up my bow and quiver, too.</description>
		<content:encoded><![CDATA[<p>Sorry to see you go, Pete.  Warhammer is wearing on me lately, as well.  My favorite now is when one side or the other doesn&#8217;t get a good footing right off the bat in a scenario they just leave the scenario.  Happened all day yesterday.  If I wasn&#8217;t on such a quest to try and play the game out, I would probably be hanging up my bow and quiver, too.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Scott</title>
		<link>http://dragonchasers.com/2009/02/17/a-farewell-to-war-warhammer/#comment-117523</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Tue, 17 Feb 2009 18:32:32 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=1820#comment-117523</guid>
		<description>I keep telling myself I&#039;ll give it a shot again someday. I was sorta kinda hoping for the 6-month &quot;anniversary&quot; that it will have turned itself around but from what I read on blogs that are not the driveling, drooling fanbois, it doesn&#039;t seem destined to be. Maybe the 1-year. Maybe never.

AoC on the other hand, I&#039;ve actually been hearing good things about. Perhaps their 1-year I&#039;ll give it a shot again. More to the point, I&#039;m very interested to see how they manage to adapt the game to the 360!</description>
		<content:encoded><![CDATA[<p>I keep telling myself I&#8217;ll give it a shot again someday. I was sorta kinda hoping for the 6-month &#8220;anniversary&#8221; that it will have turned itself around but from what I read on blogs that are not the driveling, drooling fanbois, it doesn&#8217;t seem destined to be. Maybe the 1-year. Maybe never.</p>
<p>AoC on the other hand, I&#8217;ve actually been hearing good things about. Perhaps their 1-year I&#8217;ll give it a shot again. More to the point, I&#8217;m very interested to see how they manage to adapt the game to the 360!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hudson</title>
		<link>http://dragonchasers.com/2009/02/17/a-farewell-to-war-warhammer/#comment-117522</link>
		<dc:creator>Hudson</dc:creator>
		<pubDate>Tue, 17 Feb 2009 18:22:10 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=1820#comment-117522</guid>
		<description>Yeah but Pete you had to know that was coming in a PVP game. Actually it may be in every MMO. I always run into it as I level cap in any game really. PVP is just going to make it worse. 

Did you not liking grouping in the game with people or did you just not like the game overall?</description>
		<content:encoded><![CDATA[<p>Yeah but Pete you had to know that was coming in a PVP game. Actually it may be in every MMO. I always run into it as I level cap in any game really. PVP is just going to make it worse. </p>
<p>Did you not liking grouping in the game with people or did you just not like the game overall?</p>
]]></content:encoded>
	</item>
</channel>
</rss>

