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	<title>Comments on: Romantics &amp; Dreamers</title>
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	<link>http://dragonchasers.com/2008/11/16/romantics-dreamers/</link>
	<description>a thoroughly mundane fellow's quest for adventure</description>
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		<title>By: Some WAR links and thoughts &#171; /random</title>
		<link>http://dragonchasers.com/2008/11/16/romantics-dreamers/comment-page-1/#comment-113921</link>
		<dc:creator>Some WAR links and thoughts &#171; /random</dc:creator>
		<pubDate>Thu, 04 Dec 2008 19:14:13 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=1155#comment-113921</guid>
		<description>[...] won&#8217;t try to convince people (like Heartless, perhaps, or Pete), that Warhammer is a good game, or a game they should be playing. I think we&#8217;re starting to [...]</description>
		<content:encoded><![CDATA[<p>[...] won&#8217;t try to convince people (like Heartless, perhaps, or Pete), that Warhammer is a good game, or a game they should be playing. I think we&#8217;re starting to [...]</p>
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		<title>By: Jaggins</title>
		<link>http://dragonchasers.com/2008/11/16/romantics-dreamers/comment-page-1/#comment-112659</link>
		<dc:creator>Jaggins</dc:creator>
		<pubDate>Tue, 18 Nov 2008 17:14:38 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=1155#comment-112659</guid>
		<description>I am also ready to join your support group!  I love the wandering and ambient aspects of LOTRO.  The Shire is especially well done, and I hope they add some higher level instanced content down the line to allow for coming back to defend the Shire from invasion.</description>
		<content:encoded><![CDATA[<p>I am also ready to join your support group!  I love the wandering and ambient aspects of LOTRO.  The Shire is especially well done, and I hope they add some higher level instanced content down the line to allow for coming back to defend the Shire from invasion.</p>
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		<title>By: Pete</title>
		<link>http://dragonchasers.com/2008/11/16/romantics-dreamers/comment-page-1/#comment-112558</link>
		<dc:creator>Pete</dc:creator>
		<pubDate>Mon, 17 Nov 2008 16:46:12 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=1155#comment-112558</guid>
		<description>JayeDuB, you probably were vague enough, I just am a bit fanatical about spoiler warnings... I drive people crazy that way. :)</description>
		<content:encoded><![CDATA[<p>JayeDuB, you probably were vague enough, I just am a bit fanatical about spoiler warnings&#8230; I drive people crazy that way. <img src='http://dragonchasers.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: xXJayeDuBXx</title>
		<link>http://dragonchasers.com/2008/11/16/romantics-dreamers/comment-page-1/#comment-112557</link>
		<dc:creator>xXJayeDuBXx</dc:creator>
		<pubDate>Mon, 17 Nov 2008 16:41:45 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=1155#comment-112557</guid>
		<description>Sorry about the spoiler, I was hoping that it was vauge enough.

@Gwyn
I would be one of those players that does not have a lick of epics, unless you count a few pvp rewards as epics.</description>
		<content:encoded><![CDATA[<p>Sorry about the spoiler, I was hoping that it was vauge enough.</p>
<p>@Gwyn<br />
I would be one of those players that does not have a lick of epics, unless you count a few pvp rewards as epics.</p>
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		<title>By: Gwyn</title>
		<link>http://dragonchasers.com/2008/11/16/romantics-dreamers/comment-page-1/#comment-112513</link>
		<dc:creator>Gwyn</dc:creator>
		<pubDate>Mon, 17 Nov 2008 04:11:55 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=1155#comment-112513</guid>
		<description>@Scott, I respectfully disagree that WoW is &quot;so gear driven&quot;.  Yes, one can get caught up in the need for epic gear, but I think that proves Peter&#039;s point.  One can also thoroughly enjoy Azeroth to include the big dungeons and not have a lick of epic gear nor care if a piece ever comes their way.

@Peter, you already know I completely understand and agree, and will happily join your support group!</description>
		<content:encoded><![CDATA[<p>@Scott, I respectfully disagree that WoW is &#8220;so gear driven&#8221;.  Yes, one can get caught up in the need for epic gear, but I think that proves Peter&#8217;s point.  One can also thoroughly enjoy Azeroth to include the big dungeons and not have a lick of epic gear nor care if a piece ever comes their way.</p>
<p>@Peter, you already know I completely understand and agree, and will happily join your support group!</p>
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		<title>By: Pete</title>
		<link>http://dragonchasers.com/2008/11/16/romantics-dreamers/comment-page-1/#comment-112502</link>
		<dc:creator>Pete</dc:creator>
		<pubDate>Mon, 17 Nov 2008 01:30:18 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=1155#comment-112502</guid>
		<description>JayeDuB, I added some spoiler warnings to your comment. :)

I&#039;ll try to keep this comment vague, but here&#039;s another SPOILER WARNING just in case. :)

But anyway, I totally respect your reaction to the ending; its a logical one, really. For me, the problem you had didn&#039;t matter because I was so swept up in events, and in a way I found it kind of amusing in an Indy Jones kind of way. But then, I *hate* games that take you 95% of the way through a storyline on a nice even slope of difficulty then spike it at the end so you have to really struggle for that last bit of story.</description>
		<content:encoded><![CDATA[<p>JayeDuB, I added some spoiler warnings to your comment. <img src='http://dragonchasers.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I&#8217;ll try to keep this comment vague, but here&#8217;s another SPOILER WARNING just in case. <img src='http://dragonchasers.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>But anyway, I totally respect your reaction to the ending; its a logical one, really. For me, the problem you had didn&#8217;t matter because I was so swept up in events, and in a way I found it kind of amusing in an Indy Jones kind of way. But then, I *hate* games that take you 95% of the way through a storyline on a nice even slope of difficulty then spike it at the end so you have to really struggle for that last bit of story.</p>
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		<title>By: xXJayeDuBXx</title>
		<link>http://dragonchasers.com/2008/11/16/romantics-dreamers/comment-page-1/#comment-112501</link>
		<dc:creator>xXJayeDuBXx</dc:creator>
		<pubDate>Mon, 17 Nov 2008 01:08:56 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=1155#comment-112501</guid>
		<description>***FABLE 2 END GAME SPOILER WARNING!**

Please forgive me, but I was one of those that thought the ending to Fable 2 was not all that great. And it wasn&#039;t because of the story, it was the little effort it took to complete the ending. I was fully expecting some sort of epic clash, and was more than dissapointed when that wasn&#039;t the case. Believe me, when I chose the uber good ending, I was totally bummbed. I couldn&#039;t help but feel sad when I went back to an empty house!!

*** END SPOILERS ***

Btw, really nice screenshots!</description>
		<content:encoded><![CDATA[<p>***FABLE 2 END GAME SPOILER WARNING!**</p>
<p>Please forgive me, but I was one of those that thought the ending to Fable 2 was not all that great. And it wasn&#8217;t because of the story, it was the little effort it took to complete the ending. I was fully expecting some sort of epic clash, and was more than dissapointed when that wasn&#8217;t the case. Believe me, when I chose the uber good ending, I was totally bummbed. I couldn&#8217;t help but feel sad when I went back to an empty house!!</p>
<p>*** END SPOILERS ***</p>
<p>Btw, really nice screenshots!</p>
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		<title>By: DM Osbon</title>
		<link>http://dragonchasers.com/2008/11/16/romantics-dreamers/comment-page-1/#comment-112479</link>
		<dc:creator>DM Osbon</dc:creator>
		<pubDate>Sun, 16 Nov 2008 22:49:14 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=1155#comment-112479</guid>
		<description>Pete, even after reading the negative stuff surrounding Fable 2(which isn&#039;t much) I still decided to order the game. I too want to be &#039;moved&#039; by a game rather than just being taken along for a achievement ride.

Immersion into any fantasy world is what drives all us &#039;explorer&#039; types, right?</description>
		<content:encoded><![CDATA[<p>Pete, even after reading the negative stuff surrounding Fable 2(which isn&#8217;t much) I still decided to order the game. I too want to be &#8216;moved&#8217; by a game rather than just being taken along for a achievement ride.</p>
<p>Immersion into any fantasy world is what drives all us &#8216;explorer&#8217; types, right?</p>
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		<title>By: Scott</title>
		<link>http://dragonchasers.com/2008/11/16/romantics-dreamers/comment-page-1/#comment-112467</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Sun, 16 Nov 2008 21:18:47 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=1155#comment-112467</guid>
		<description>Agreed on the &quot;world&quot; aspect. Azeroth, etc. felt like a world, more or less, but because WoW was so gear-driven there was always this pressure to Go Go Go! Level Level Level! LOTRO, to me, feels like even more of a world, a real (well, virtual) place. There are far fewer bottlenecks into various zones, and because the game isn&#039;t so gear-dependent, the pressure to constantly be leveling isn&#039;t there. It&#039;s ok to just &quot;be&quot; there and do whatever activity strikes you.

WAR... yeah, that never did feel like a world. I play Guild Wars, so instancing and zoning itself doesn&#039;t bother me, but because WAR separated its entire world by tiers, etc. it almost felt like (during its first month, I canceled before that was up so perhaps things have changed) because all anyone ever did was scenarios, that the whole game was basically a Diku-Shooter-RPG where the &quot;world&quot; was just a 3D public lobby where I could kill PvE mobs and visit vendors while waiting on my instanced shooter map (ie. scenario) to open. WAR is definitely on the Game side of the spectrum, and even if the RvR winds up being fun at some point to possibly bring me back, the world still won&#039;t feel real or matter to me in the end. Which means, for me, the higher goals of RvR will fail because I won&#039;t care...</description>
		<content:encoded><![CDATA[<p>Agreed on the &#8220;world&#8221; aspect. Azeroth, etc. felt like a world, more or less, but because WoW was so gear-driven there was always this pressure to Go Go Go! Level Level Level! LOTRO, to me, feels like even more of a world, a real (well, virtual) place. There are far fewer bottlenecks into various zones, and because the game isn&#8217;t so gear-dependent, the pressure to constantly be leveling isn&#8217;t there. It&#8217;s ok to just &#8220;be&#8221; there and do whatever activity strikes you.</p>
<p>WAR&#8230; yeah, that never did feel like a world. I play Guild Wars, so instancing and zoning itself doesn&#8217;t bother me, but because WAR separated its entire world by tiers, etc. it almost felt like (during its first month, I canceled before that was up so perhaps things have changed) because all anyone ever did was scenarios, that the whole game was basically a Diku-Shooter-RPG where the &#8220;world&#8221; was just a 3D public lobby where I could kill PvE mobs and visit vendors while waiting on my instanced shooter map (ie. scenario) to open. WAR is definitely on the Game side of the spectrum, and even if the RvR winds up being fun at some point to possibly bring me back, the world still won&#8217;t feel real or matter to me in the end. Which means, for me, the higher goals of RvR will fail because I won&#8217;t care&#8230;</p>
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