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	<title>Comments on: RvR: Open World vs Scenarios</title>
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	<link>http://dragonchasers.com/2008/10/07/rvr-open-world-vs-scenarios/</link>
	<description>But what will you do when you catch one!?</description>
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		<title>By: Thallian</title>
		<link>http://dragonchasers.com/2008/10/07/rvr-open-world-vs-scenarios/#comment-110609</link>
		<dc:creator>Thallian</dc:creator>
		<pubDate>Wed, 08 Oct 2008 19:49:34 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=880#comment-110609</guid>
		<description>I think Bildo and yunk hit it on the head really. Its the rewards. Now sometimes I just want to take something over for the sake of it, and if I have a group of like minded people with me, that may happen. If there was more in OpenRVR that you could accomplish solo it might happen a lot more often. And I agree, the scenarios and OpenWorld RVR both get better at higher tiers btw :)</description>
		<content:encoded><![CDATA[<p>I think Bildo and yunk hit it on the head really. Its the rewards. Now sometimes I just want to take something over for the sake of it, and if I have a group of like minded people with me, that may happen. If there was more in OpenRVR that you could accomplish solo it might happen a lot more often. And I agree, the scenarios and OpenWorld RVR both get better at higher tiers btw <img src='http://dragonchasers.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Winged Nazgul</title>
		<link>http://dragonchasers.com/2008/10/07/rvr-open-world-vs-scenarios/#comment-110603</link>
		<dc:creator>Winged Nazgul</dc:creator>
		<pubDate>Wed, 08 Oct 2008 14:01:56 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=880#comment-110603</guid>
		<description>You can be sure that there will be more open RvR ahead of us.  The end-game in WAR consists of trying to take over the enemy&#039;s capital city.  That&#039;s not going to happen by queuing up for a scenario.</description>
		<content:encoded><![CDATA[<p>You can be sure that there will be more open RvR ahead of us.  The end-game in WAR consists of trying to take over the enemy&#8217;s capital city.  That&#8217;s not going to happen by queuing up for a scenario.</p>
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		<title>By: rgoff31</title>
		<link>http://dragonchasers.com/2008/10/07/rvr-open-world-vs-scenarios/#comment-110558</link>
		<dc:creator>rgoff31</dc:creator>
		<pubDate>Tue, 07 Oct 2008 20:25:24 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=880#comment-110558</guid>
		<description>[US] Server Forums - Averheim 
http://www.warhammeralliance.com/forums/forumdisplay.php?f=397</description>
		<content:encoded><![CDATA[<p>[US] Server Forums &#8211; Averheim<br />
<a href="http://www.warhammeralliance.com/forums/forumdisplay.php?f=397" rel="nofollow">http://www.warhammeralliance.com/forums/forumdisplay.php?f=397</a></p>
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		<title>By: yunk</title>
		<link>http://dragonchasers.com/2008/10/07/rvr-open-world-vs-scenarios/#comment-110555</link>
		<dc:creator>yunk</dc:creator>
		<pubDate>Tue, 07 Oct 2008 19:22:47 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=880#comment-110555</guid>
		<description>Scenarios are fun and certainly reward you more, but I wish we had more open world rvr, even though the rewards are much less.  Maybe if they improved the rewards we&#039;d see more.

And yes, they need to just shut down Phoenix Gate. I got tired of that when it was called Warsong Gulch. blech!</description>
		<content:encoded><![CDATA[<p>Scenarios are fun and certainly reward you more, but I wish we had more open world rvr, even though the rewards are much less.  Maybe if they improved the rewards we&#8217;d see more.</p>
<p>And yes, they need to just shut down Phoenix Gate. I got tired of that when it was called Warsong Gulch. blech!</p>
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		<title>By: JoBildo</title>
		<link>http://dragonchasers.com/2008/10/07/rvr-open-world-vs-scenarios/#comment-110552</link>
		<dc:creator>JoBildo</dc:creator>
		<pubDate>Tue, 07 Oct 2008 17:33:42 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=880#comment-110552</guid>
		<description>Hrm... that was supposed to be &quot;You know&quot;, not just &quot;You.&quot;</description>
		<content:encoded><![CDATA[<p>Hrm&#8230; that was supposed to be &#8220;You know&#8221;, not just &#8220;You.&#8221;</p>
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		<title>By: JoBildo</title>
		<link>http://dragonchasers.com/2008/10/07/rvr-open-world-vs-scenarios/#comment-110551</link>
		<dc:creator>JoBildo</dc:creator>
		<pubDate>Tue, 07 Oct 2008 17:33:09 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=880#comment-110551</guid>
		<description>You, I think a great deal of the reason OW RvR isn&#039;t as prominent in T1 and T2 is that Scenarios really are just more rewarding overall and take less investment.  The rewards for taking keeps and objectives, while decent, aren&#039;t nearly as strong as the rewards you get in T1 and T2 from just doing scenarios.

There needs to be a boost to the renown and xp you get, I think.  As it is now, if someone&#039;s on for just an hour and wants to make progress with their character it makes far more sense to queue up for scenarios, despite the disconnected feel they present to the game world.

I&#039;m sure there&#039;ll be tweaks as we go on, and I am starting to really trust mythic to change things when called for.  But at the very least, in T4 scenarios will be minor once City Sieges are happening more often.  The PQs, the dungeons, the all-out action that they encompass will draw folks out in droves, or so I hope.</description>
		<content:encoded><![CDATA[<p>You, I think a great deal of the reason OW RvR isn&#8217;t as prominent in T1 and T2 is that Scenarios really are just more rewarding overall and take less investment.  The rewards for taking keeps and objectives, while decent, aren&#8217;t nearly as strong as the rewards you get in T1 and T2 from just doing scenarios.</p>
<p>There needs to be a boost to the renown and xp you get, I think.  As it is now, if someone&#8217;s on for just an hour and wants to make progress with their character it makes far more sense to queue up for scenarios, despite the disconnected feel they present to the game world.</p>
<p>I&#8217;m sure there&#8217;ll be tweaks as we go on, and I am starting to really trust mythic to change things when called for.  But at the very least, in T4 scenarios will be minor once City Sieges are happening more often.  The PQs, the dungeons, the all-out action that they encompass will draw folks out in droves, or so I hope.</p>
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