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	<title>Comments on: My first Warhammer gripe</title>
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	<link>http://dragonchasers.com/2008/09/28/my-first-warhammer-gripe/</link>
	<description>But what will you do when you catch one!?</description>
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		<title>By: The little things &#171; Stylish Corpse</title>
		<link>http://dragonchasers.com/2008/09/28/my-first-warhammer-gripe/#comment-110114</link>
		<dc:creator>The little things &#171; Stylish Corpse</dc:creator>
		<pubDate>Tue, 30 Sep 2008 13:54:14 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=863#comment-110114</guid>
		<description>[...] Not everyone is irritated with it &#8212; I think it depends on how irritable one is about User Interfaces in general, which in my case is very, because I&#8217;ve had a quasi-professional interest in UIs and users for some years now. To me, the term itself implies the need to actually think about how the user is going to use this interface. In all fairness, since I got my gratuitous jab at developers out of the way, I&#8217;m certain game designers do think about the UI and I&#8217;m sure they would make them really good if they had time. Here&#8217;s my point, though: if it were me, I would give the UI a little more priority than it is usually given. Even if it&#8217;s just enough priority to get modders on-board early enough that they can design a good UI for you, accessible to people at launch rather than a year down the line. If you&#8217;re an ethical designer-gestalt you&#8217;ll avoid swiping their best ideas and incorporating them into your own UI without a word of thanks or credit. [...]</description>
		<content:encoded><![CDATA[<p>[...] Not everyone is irritated with it &#8212; I think it depends on how irritable one is about User Interfaces in general, which in my case is very, because I&#8217;ve had a quasi-professional interest in UIs and users for some years now. To me, the term itself implies the need to actually think about how the user is going to use this interface. In all fairness, since I got my gratuitous jab at developers out of the way, I&#8217;m certain game designers do think about the UI and I&#8217;m sure they would make them really good if they had time. Here&#8217;s my point, though: if it were me, I would give the UI a little more priority than it is usually given. Even if it&#8217;s just enough priority to get modders on-board early enough that they can design a good UI for you, accessible to people at launch rather than a year down the line. If you&#8217;re an ethical designer-gestalt you&#8217;ll avoid swiping their best ideas and incorporating them into your own UI without a word of thanks or credit. [...]</p>
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		<title>By: Putting the polish on WAR &#171; Brave Pidge&#8217;s Gaming Adventures</title>
		<link>http://dragonchasers.com/2008/09/28/my-first-warhammer-gripe/#comment-110068</link>
		<dc:creator>Putting the polish on WAR &#171; Brave Pidge&#8217;s Gaming Adventures</dc:creator>
		<pubDate>Sun, 28 Sep 2008 23:03:35 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=863#comment-110068</guid>
		<description>[...] - Bright Wizard visual glitch &#8211;Â  As long as I&#8217;m complaining,Â  I have one significant visual glitch on my Bright Wizard. He has a CC spell called Fire CageÂ that locks an enemy in place for a short time. However, if I cast it and then I move away, most of the time the enemy appears to come right along.Â  I can tell they&#8217;re really still tied down at the original spot because if I run far enough and try to attack them again, even though they appear to be right on top of me, I get the &#8220;target is too far away&#8221; message.Â  This glitch happens quite often on multiple computers with different video cards, so it&#8217;s hard to imagine its an issue with my computer.Â  The Dragonchasers websiteÂ reports essentially the same experience. [...]</description>
		<content:encoded><![CDATA[<p>[...] &#8211; Bright Wizard visual glitch &#8211;Â  As long as I&#8217;m complaining,Â  I have one significant visual glitch on my Bright Wizard. He has a CC spell called Fire CageÂ that locks an enemy in place for a short time. However, if I cast it and then I move away, most of the time the enemy appears to come right along.Â  I can tell they&#8217;re really still tied down at the original spot because if I run far enough and try to attack them again, even though they appear to be right on top of me, I get the &#8220;target is too far away&#8221; message.Â  This glitch happens quite often on multiple computers with different video cards, so it&#8217;s hard to imagine its an issue with my computer.Â  The Dragonchasers websiteÂ reports essentially the same experience. [...]</p>
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		<title>By: Pidge</title>
		<link>http://dragonchasers.com/2008/09/28/my-first-warhammer-gripe/#comment-110067</link>
		<dc:creator>Pidge</dc:creator>
		<pubDate>Sun, 28 Sep 2008 23:00:17 +0000</pubDate>
		<guid isPermaLink="false">http://dragonchasers.com/?p=863#comment-110067</guid>
		<description>You&#039;re not alone. 

I just put up a post a couple days ago on the same issue with my Bright Wizard&#039;s Fire Cage snare ( http://bravepidge.wordpress.com/2008/09/26/putting-the-polish-on-war/ )

Snafzg at The Greenskin has his own wish list of fix-its and rooted mobs/players not staying where they should is on it too ( http://thegreenskin.com/2008/09/27/mythic-can-you-please-fix/ )

As an old WOW mage, root-and-run is natural tactic for me, but like you, I find I use it less in WAR because it&#039;s just too confusing to figure out what&#039;s really going on.  Hope it something that gets addressed.</description>
		<content:encoded><![CDATA[<p>You&#8217;re not alone. </p>
<p>I just put up a post a couple days ago on the same issue with my Bright Wizard&#8217;s Fire Cage snare ( <a href="http://bravepidge.wordpress.com/2008/09/26/putting-the-polish-on-war/" rel="nofollow">http://bravepidge.wordpress.com/2008/09/26/putting-the-polish-on-war/</a> )</p>
<p>Snafzg at The Greenskin has his own wish list of fix-its and rooted mobs/players not staying where they should is on it too ( <a href="http://thegreenskin.com/2008/09/27/mythic-can-you-please-fix/" rel="nofollow">http://thegreenskin.com/2008/09/27/mythic-can-you-please-fix/</a> )</p>
<p>As an old WOW mage, root-and-run is natural tactic for me, but like you, I find I use it less in WAR because it&#8217;s just too confusing to figure out what&#8217;s really going on.  Hope it something that gets addressed.</p>
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