Review of Uncharted: Drake’s Fortune

I recently finished Uncharted: Drake’s Fortune for the Sony Playstation 3, and even though the game has been out for over six months, I felt the need to review it just because I enjoyed it so much.

First let’s establish who I am, in gaming terms. I’m not an ultra-competitive, hardcore gamer. I’d call myself more experiential or narrative-driven. Or more simply, I play games primarily for the story or the exploration of a new world. Challenge doesn’t become important to me until it hits an extreme, either low or high.

I mention this because Drake’s Fortune isn’t a very difficult game (at least on the Normal setting) and it doesn’t have any multiplayer. It’s a linear romp from start to finish. My final save clocked in at ten hours and change, so its relatively short. There are hidden items to find and faux-Achievements embedded in the game, both of which might be enough to get you to play through the game a second time, but the narrative is what really drives this game.

You play modern-day treasure hunter Drake, who is convinced he is a descendant of Sir Francis Drake, even though there are no records of Drake Sr. ever having fathered a child. Drake Jr and his partner, Victor “Sully” Sullivan, are hunting for the lost city of El Dorado (and all its hidden wealth). Chronicling their journey is videographer and reporter Elena Fisher. During their adventures they’ll encounter ancient ruins, Nazi relics, and modern day pirates. While the storyline isn’t high-art, it’d make a wonderful Saturday afternoon adventure matinee, which in fact was what it was modeled on.
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First Look: Etrian Odyssey II

I’ve been in an old-school gaming kind of mood recently, so when Angela gave me a shiny new DS Lite for my birthday, I went game hunting, and came up with Etrian Odyssey II. It’s got lots of old school RPG goodness in it, at least on paper. I’ve only done the first starter mission.

The first thing you do is create a “guild” for yourself. Guilds can have up to 30 (!) characters in them, and a party consists of 5 of those characters. Characters can be one of 12 classes (to start, it appears you can unlock more later) and you create them all. No pre-made characters or emo NPCs to join your group. When you pick characters for a party you arrange them into front and back rank. This feeling familiar yet?
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