Master and Commander

I finished Patrick O’Brian’s Master and Commander last night. This is the second time I’ve read the book; the first was probably 10 or more years ago. But I saw the movie (very good, btw) and just felt like taking a second look.

The first time I read it, I found it hard going. It was just too heavy on verbosity and too light on action. I’d just come off reading the entire Hornblower series and O’Brian’s style just wasn’t snappy enough for me at the time.

Well, I guess I’ve mellowed in my old age, because this time ’round I absolutely adored the book. The interactions between Jack Aubrey and Stephen Maturin (the doctor — if you saw the movie I don’t think they once used his name) that I once found dull as dirt I now found quite amusing. And Aubrey himself is so much more interesting a character than his movie-version self. In fact, the film bears very little resemblance to the book (the film is based on both M&C and Post Captain, the second book in the series) which will no doubt disappoint some film fans.

Instead of chasing a Frenchman around the Cape into the Pacific, the book finds Aubrey in command of the HMS Sophie doing convoy duty along the coast of Spain and into the Mediterranean while trying to whip the crew into shape. Maturin is somewhat stranded; the patient he has accompanied to Port Mahon died en route, and Maturin finds himself adrift with no means of support. Aubrey needs a ship’s surgeon. Maturin is a physician, meaning the surgeon position would normally be beneath him. But being down and out, he accepts the job and off they go on an adventure that lasts through many, many books.

The nice bit about Maturin is, he’s no seaman. So as he tries to puzzle things out, you, the reader, are brought up to speed on the workings of the Sophie. O’Brian’s writing style reminds me somewhat of Dickens in that he tends to embellish and elaborate in an attempt to put you in the moment. So between that tendency and the technical details that trip some people up, you get a book that has more length than story, in some senses. Still, I found it to be a rewarding experience the second time through, and I’m looking forward to reading the rest of the series.

Saturday is movie day!

Yesterday I vegged out in front of the TV and watched two movies: Apollo 13 and Igby Goes Down.

Apollo 13 is a great movie, but everyone knows that by now. What really struck me was how, even though I lived through the events and even though I’ve seen the movie a few times, I still get totally caught up and find myself perched on the edge of my seat, tense as can be. Seems to me that says volumes about Ron Howard’s abilities as a film maker. If for some reason you haven’t seen it, make a point to do so.

Igby Goes Down on the other hand… well, I did like it, but if the lead character was supposed to be garnering my sympathy, well, I didn’t get that. I find it hard to feel for a bratty trust-fund kid who has issues with his parents. Growing up in The Hamptons, I just hung out with too many of these kids during my late teen summers. I mean, yeah he has problems, but so does everyone else, y’know? At least he’s got people handing him cash every 5 minutes so he isn’t going to starve.

But maybe I’m reading too much into it. Watch it as a dark comedy and its fairly entertaining. Everyone in it is a caricature, but they’re all played pretty well, in my very amateur opinion. I especially liked Jeff Goldblum as “D.H.” since I’ve not often seen him in a role like this one and he was pretty good.

[Disclaimer for all the above: I am no student of film. I don’t really take movies all that seriously. So this is just the opinions of an average joe…]

Work

So I got out of work at 10:30 tonight. I was packing up to go off to a weekend of relaxation at about 6 pm when someone came over and said the site was blowing up. I looked, and sure enough it was. Worse was, I couldn’t connect to the server to see what the heck was going on. The ssh daemon had died. Performance got worse and worse until finally no pages were being generated. And blah blah blah.

The details aren’t germane.

But as I went through this some part of my brain was watching me go through the stages of a tech emergency: Continue reading “Work”

Angel Error

At the risk of proving what you’ve already suspected — that I’m a complete and utter geek-nerd — I have to draw your attention to a Major Error in the “100th Episode” of Angel (the one in which Cordelia returns). And yes, I’m sure this has been pointed out by many others, but darnit, I’m behind in my Tivo watching.

Anyway, in this Angel ep, Spike is shown playing a video game. We’re facing him so we can’t see the screen, but we can see the console. It’s an XBox. But we can also hear the sounds, and he’s playing Donkey Kong, of all things! In fact his dialog even says something about a big ape throwing barrels.

So what’s up with that? Playing Donkey Kong on an XBox? If they’d gone with Galaga or something, we could pass it off as him playing one of those Namco Museum type games, but a Nintendo property on Micrsoft hardware! That just ain’t right!!! 🙂

I jest of course. Actually, it was a pretty damned potent episode, and yet one more reason to lament the fact that the show has been cancelled.

Y’s VI: The Ark of Napishtim

According to the Jan. 04 issue of Play and confirmed here at IGN, Konami is porting Y’s VI: The Ark of Napishtim to the PS2 for a worldwide release (its currently out for the PC in Japanese).

Old-school gamers will remember The Legend of Y’s being one of the ‘system sellers’ for the TurboGrafx-16 CD Drive add-on gizmo (and later, for the TurboDuo). Fond memories…I’m looking forward to playing the latest Y’s title!

To whet your appetite, check out this trailer from the PC game!

PSP Delayed

Sony delays launch of PSP

Sony has informed publishers, developers and retailers that while it still plans to launch its handheld gaming and entertainment device in Japan this holiday season, the PSP will not hit shelves in North America or Europe until calendar year 2005.

More specifically, it should be out by March 2005.

This changes things a bit…the Nintendo DS handheld will be the only new hardware on the market for the Christmas ’04 season (unless Phantom actually ships, of course).

Moving house

As you can see, we’re in a bit of a transition state just now. Moving to WordPress, the follow-on to the b2 software we had been running (listen to me with the “we” stuff as though there were more than just me here).

I think I’ve got all the data imported, though I’ve dropped all comments since 90% of them were porn spam and I don’t have the time or patience to clean it all up.

Tonight I’ll start working on look and feel…

Comments now need to be approved, so if you leave a comment and it doesn’t show up right away, that’s why. Down the road I hope to figure a way to make comment appear immediately for friends, but have to be moderated for strangers (just to keep the spammers away).

Brian Fargo on The Bard’s Tale

Brian Fargo visited G4TV.Com (G4’s weekly gaming ‘talk show’) to talk about his new company, inXile (warning for folks at work: the site makes noise), and more specifically their upcoming remake of The Bard’s Tale. Since I had the ep Tivo’d I thought I’d transcribe a couple of Q&A’s for you folk.

G4: What is the storyline, and what genre is the game?

BF: Well, its a role playing game, and certainly thats a genre that I’m well known for, and its an action-rpg, so anybody familiar with say, Dark Alliance or Champions of Norrath would know the style of gameplay, but at the same time its more like my old PC games and I’m bringing a deep, non-linear PC mentality to the console world.

G4: What characters are we going to be playing as?

BF: Well you’ll be playing as The Bard, which is not your typical RPG hero. In fact he’s not a hero at all, he’s more like Han Solo in the fact that he’s really not interested in saving the world. He’s interested in ‘coin and cleavage’ as we say and that’s about it. If there’s not something in it for him…tch, no interest.

G4: What makes this a new adventure, what kinds of things from the original game are in there, and what kinds of things are completely different?

BF: Really most of it is completely different. The thing that made the original Bard’s Tale work back in the 80’s…what made that work has nothing to do with today. I’ve been playing and making role playing games now for 20 years and so, I sorta looked at the genre and I thought “We gotta do something completely different.” And so, for us, I’m just tired of breaking open barrels to find the skeleton key. We can’t stand that stuff anymore. So we came at it with a very mature sortof perspective on it. It parodies, in fact, many of the old rpg… some of the conventions that we actually helped create.

G4: Tell me a little bit about the RPG genre. Obviously there are millions of RPG gamers out there. You’ve obviously made some of the best. What is it that sets RPG gamers apart from the regular kind of shoot-em-up crowd?

BF: Hmm. Well, I think they’re looking for a deeper experience, really, for the most part, you know?. More of a narrative experience. Action games are just purely a function of beating it and getting to the next level, and there’s a certain amount of that with RPGs but you know we focus on looking at the human side of things. And on sortof good and evil, and in our case humor, and human motivations. And so I just think they’re looking for a deeper experience.

I have to say that the idea of combining the fun and fast gameplay of action-rpgs with a storyline with some meat is pretty intriguing to me. I’m looking forward to this one!

XBox Live Upgrade

Reuters has an interesting article up: Microsoft Planning New Xbox Live Features. There’s some talk of server-side data storage, and speculation as to if or how that interacts with the rumors that XBox Next (or whatever the next console ends up being called) won’t have a hard drive.

I dunno, I’m skeptical. I’m not going to rip songs for a custom soundtrack and store them on MS’s servers! Nor would I save my games there. And to rely too much on server-side storage would be to cut out all the people who don’t have their XBoxes online (which is probably most of them).

I just hope MS rethinks this. Not including a hard drive just seems like a huge step backwards…